Carmageddon
{{short description|1997 video game}}
{{About|the 1997 video game}}
{{Use mdy dates|date=December 2023}}
{{Infobox video game
| title = Carmageddon
| image = Carmageddon box.jpg
| caption = European cover art
| developer = Stainless Games
| publisher = {{vgrelease|EU|Sales Curve Interactive|NA|Interplay Productions}}Aspyr (Mac OS){{Cite web |title=Products |url=http://www.aspyr.com/Products.htm |archive-url=https://web.archive.org/web/19980518062613fw_/http://www.aspyr.com/Products.htm |archive-date=May 18, 1998 |access-date=June 30, 2024 |website=Aspyr}}
HandyGames (iOS, Android)
| producer = Mark Teal
| designer = Neil Barnden
Patrick Buckland
| programmer = Patrick Buckland
| artist = Neil Barnden
| composer = Lee Groves
| engine = BRender
| released = MS-DOS
{{Video game release|SWE|June 13, 1997{{cite web |url=http://www.sci.co.uk/carmageddon/news.html#sweden |title=Web Archive of SCI release news post |publisher=SCI |access-date=July 5, 2015 |url-status=dead |archive-url=https://web.archive.org/web/19970811201824/http://www.sci.co.uk/carmageddon/news.html#sweden |archive-date=August 11, 1997}}|EU|June 20, 1997|US|July 16, 1997{{Cite web |date=February 7, 1998 |title=Online Gaming Review |url=http://ogr.com:80/news/news0797.html |access-date=April 16, 2023 |archive-url=https://web.archive.org/web/19980207215254/http://ogr.com:80/news/news0797.html |archive-date=February 7, 1998 }}}} Windows, Mac OS
1997
iOS
October 17, 2012
Android
May 10, 2013
| genre = Vehicular combat, racing
| modes = Single player, multiplayer
| platforms = MS-DOS, Windows, Mac OS, iOS, Android
}}
Carmageddon is a vehicular combat video game released for personal computers in 1997. It was produced by Stainless Games and published by Interplay Productions and Sales Curve Interactive. It was ported to other platforms, and spawned a series.
In 2011, Stainless Games obtained the rights to Carmageddon from Square Enix Europe. iOS and Android ports were released in 2012 and 2013, respectively.{{cite web |url=http://www.kickstarter.com/projects/stainlessgames/carmageddon-reincarnation/posts/238238/ |title=Carmageddon: Reincarnation Kickstarter Page |date=June 1, 2012 |publisher=Stainless Games |access-date=June 1, 2012 |url-status=live |archive-url=https://web.archive.org/web/20120604063110/http://www.kickstarter.com/projects/stainlessgames/carmageddon-reincarnation/posts/238238 |archive-date=June 4, 2012}} THQ Nordic acquired the rights to the Carmageddon series from Stainless Games in December 2018.{{cite web |url=https://thqnordic.com/article/carpocalypse-now-thq-nordic-acquires-carmageddon-ip-stainless-games |title=Carpocalypse Now! THQ Nordic acquires the "Carmageddon"-IP from Stainless Games |website=THQ Nordic |date=December 3, 2018 |access-date=December 4, 2018 |archive-url=https://web.archive.org/web/20181205003359/https://thqnordic.com/article/carpocalypse-now-thq-nordic-acquires-carmageddon-ip-stainless-games |archive-date=December 5, 2018 |url-status=live}}
Gameplay
{{one source|section|date=January 2024}}
File:Carmageddon in-game screenshot (MS-DOS).png
The player races a vehicle against several other computer-controlled competitors in various settings, including city, mine and industrial areas. The player has a certain amount of time to complete each race, and more time may be gained by collecting bonuses, damaging the competitors' cars or by running over pedestrians.
Races are completed by either completing the course as one would a normal racing game, "wasting" (wrecking) all other race cars or killing all pedestrians on the level.{{Cite web |last=Amaral |first=Lúcio |title=Carmageddon: o polêmico jogo de corrida |url=https://www.gameblast.com.br/2018/03/carmageddon-polemico-jogo-corrida.html |access-date=July 18, 2023 |website=GameBlast}} The game includes thirty-six racetracks, played across eleven different locations. The game features three instrumental remixes from Fear Factory's 1995 album Demanufacture.
Development
The game that became Carmageddon started out as 3D Destruction Derby, a banger racing sim prototyped by Stainless Software. This was signed by SCi in 1995, with the condition that it be made into a licensed game to guarantee popularity. Initially, SCi wanted to use the Mad Max license, but was unable to find out who owned the rights to the franchise. It instead secured the Death Race 2000 license, as a sequel to the original film was at that time planned.{{cite magazine |url=http://www.next-gen.biz/features/making-of%C3%B6-carmageddon |title=The Making Of... Carmageddon |archive-url=https://web.archive.org/web/20120509211733/http://www.edge-online.com/features/making-of%c3%b6-carmageddon |archive-date=May 9, 2012 |magazine=Edge}}
According to head programmer Patrick Buckland, the initial concept stemmed from team members getting bored while playing racing games, leading them to ultimately drive in the wrong direction and crash into other cars. They decided it made sense to create a game where this was the objective to begin with. Shortly after, Psygnosis released a game with this same concept, Destruction Derby.
The notion of running over pedestrians was added to distinguish the game from Destruction Derby and arouse controversy.{{cite magazine |title=NG Alphas: Carmaggedon{{sic}} |magazine=Next Generation |issue=25 |date=January 1997 |pages=125–6}} However, there had been a number of recent games which involved running over pedestrians, such as Quarantine and Die Hard Trilogy. Rob Henderson from SCi suggested increasing the potential for controversy by awarding the player points for the pedestrian kills.
The sequel to Death Race 2000 was later cancelled, but by this point SCi were impressed enough by Stainless's work that they felt Stainless could try creating their own intellectual property. The name Carmageddon was coined, and development proceeded with the designers allowed unusually free rein with regard to the content of the game.
The game uses the BRender engine, which Stainless Software were already thoroughly familiar with; one of their previous contracts was to port BRender to Macintosh and build the corresponding tools and demos. The PlayStation conversion was subcontracted to developer Elite, with the plan to release the PC and PlayStation versions simultaneously. Buckland anticipated that Elite would have problems with the conversion due to Carmageddon{{'}}s open environments.
Release
Carmageddon was originally released for MS-DOS, Windows, and Mac OS in 1997. It won the "Game of the Year" trophy in the 1997 PC Zone reader awards and "Driving Game of the Year" 1997.{{cite web |url=https://store.steampowered.com/app/282010/Carmageddon_Max_Pack/ |title=Carmageddon Max Pack on Steam |publisher=Steam |access-date=May 29, 2020}}{{Better source needed|date=May 2020}} An expansion pack, Splat Pack, was released in 1997. It included new tracks, vehicles, environments, network levels, and 3Dfx support.{{cite web |url=https://www.mobygames.com/game/carmageddon-splat-pack |title=Carmageddon: Splat Pack |website=MobyGames |access-date=May 29, 2020}}
The Carmageddon Max Pack, released on February 17, 1998,{{cite web |url=http://headline.gamespot.com/news/98_02/17_splat/index.html |title=More Splat for the Buck |date=February 17, 1998 |website=GameSpot |archive-url=https://web.archive.org/web/20000603121109/http://headline.gamespot.com/news/98_02/17_splat/index.html |archive-date=June 3, 2000 |url-status=dead |access-date=December 6, 2019}} bundled the original game and its expansion pack into one package. As a bonus, it also included a strategy guide, mousepad, and a leather car key chain with Carmageddon{{'}}s logo. During the inaugural Interactive Achievement Awards, the Max Pack received a nomination for "PC Action Game of the Year" by the Academy of Interactive Arts & Sciences.{{cite web |url=https://www.interactive.org/games/video_game_details.asp?idAward=1998&idGame=760 |title=D.I.C.E. Awards By Video Game Details |publisher=Academy of Interactive Arts & Sciences |year=1998 |access-date=May 29, 2020}}
A port was in development for the Gizmondo, but was never released.{{Cite web |last=Горячев |first=Владимир |date=2013-05-10 |title=Interview: Carmageddon and its Reincarnation |url=https://riotpixels.com/carmageddon-reincarnation-interview-original/ |access-date=2024-06-30 |website=Riot Pixels}} Carmageddon and its expansion Splat Pack were released on GOG.com on September 27, 2012, for modern operating systems.{{cite web |url=http://www.gog.com/en/gamecard/carmageddon_max_pack |title=Carmageddon Max Pack |access-date=September 8, 2012 |url-status=dead |archive-url=https://web.archive.org/web/20120906021025/http://www.gog.com/en/gamecard/carmageddon_max_pack |archive-date=September 6, 2012}} In addition, a port of the game for Apple's mobile devices (iPod Touch, iPhone, iPad) was released on October 17 the same year.{{cite web |url=https://itunes.apple.com/us/app/carmageddon/id498240451?mt=8 |title=Carmageddon for iPhone 3GS, iPhone 4, iPhone 4S, iPhone 5, iPod touch (3rd generation), iPod touch (4th generation), iPod touch (5th generation) and iPad on the iTunes App Store |publisher=iTunes Store |access-date=October 18, 2012 |url-status=dead |archive-url=https://web.archive.org/web/20121019190626/https://itunes.apple.com/us/app/carmageddon/id498240451?mt=8 |archive-date=October 19, 2012}} In July 2011, the City of Los Angeles launched a massive media campaign under the title "Carmageddon" to warn drivers about a major closure on the 405 Freeway during the weekend of July 15–17.{{cite news |title=Fearing 'Carmageddon,' Los Angeles Police Ask Celebs To Tweet |url=https://www.npr.org/blogs/thetwo-way/2011/06/30/137525890/fearing-carmageddon-los-angeles-police-ask-celebs-to-tweet |publisher=NPR |date=June 30, 2011 |access-date=July 20, 2011 |author=Memmott, Mark |url-status=live |archive-url=https://web.archive.org/web/20110719151617/http://www.npr.org/blogs/thetwo-way/2011/06/30/137525890/fearing-carmageddon-los-angeles-police-ask-celebs-to-tweet |archive-date=July 19, 2011}} Stainless Games capitalized on the coincidence to promote the upcoming Carmageddon releases by announcing on the official web site that "L.A. Celebrates Carmageddon" and "Yes, it's official! The news that Carmageddon is back has been such a hit in California, that the authorities have decided to dedicate a whole weekend to the game!"{{cite web |url=http://www.carmageddon.com/news/carmageddon-us-celebrations |title=Carmageddon: U.S. Celebrations! |work=carmageddon.com |date=July 15, 2011 |access-date=July 31, 2011 |url-status=dead |archive-url=https://web.archive.org/web/20110719093638/http://www.carmageddon.com/news/carmageddon-us-celebrations |archive-date=July 19, 2011}}
A port for Android based devices was released on May 10, 2013.{{citation needed|date=April 2023}}
=Controversy=
{{See also|List of banned video games#United Kingdom}}
In many countries (including Germany and, for a short time, the United Kingdom), the first release of the game was censored.
The censored version contained zombies with green blood or robots with black oil instead of humans, as running over the non-human figures was considered more acceptable by their respective ratings boards. In the United Kingdom, the BBFC refused to certify the game unless all blood and gore was removed. After ten months of appeal, the BBFC certified the original version.{{cite news |title=Carmageddon 2 review - History of Carmageddon |work=PC Format|date=January 1999 |author=Bradley, David |page=81}}
In some countries, such as Brazil, the game was banned completely.{{cite web |url=http://jogos.uol.com.br/ultnot/multi/2009/12/01/ult530u7429.jhtm |title=Criar ou distribuir jogos ofensivos pode virar crime no Brasil |publisher=UOL Jogos |date=December 1, 2009 |url-status=dead |archive-url=https://web.archive.org/web/20091223121403/http://jogos.uol.com.br/ultnot/multi/2009/12/01/ult530u7429.jhtm |language=pt |archive-date=December 23, 2009}}{{cite web |first=Curt |last=Feldman |url=http://headline.gamespot.com/news/97_12/02_carma/index.html |archive-url=https://web.archive.org/web/19990504123420/http://headline.gamespot.com/news/97_12/02_carma/index.html |title=Brazilian Brass Puts the Brakes on Carmageddon |website=GameSpot |publisher=CBS Interactive |archive-date=May 4, 1999 |date=December 2, 1997 |access-date=August 18, 2019}}{{cite magazine |title=Brazil Bans Grand Theft Auto |magazine=GamePro|issue=116|publisher=IDG|date=May 1998|page=30}} In Australia, the game was passed completely uncut with a MA15+ rating.{{cite web |url=http://refused-classification.com/Games_A-D.htm#carmageddon |title=Refused-Classification.com Games A-D |url-status=live |archive-url=https://web.archive.org/web/20070626000301/http://refused-classification.com/Games_A-D.htm |archive-date=June 26, 2007}}
Reception
{{Expand section|date=August 2011}}
{{Video game reviews
| title = Carmageddon
| iOS = true
| PC = true
| na = true
| Edge_PC = 6/10 {{cite magazine |title=Carmageddon |magazine=Edge |issue=46 |date=March 1998}}
| CWG_PC = {{rating|4|5}}{{Cite magazine |last=Olafson |first=Peter |date=October 1997 |title=Let the Blood Fly |url=https://archive.org/stream/Computer_Gaming_World_Issue_159#page/n215/mode/2up |magazine=Computer Gaming World |issue=159 |pages=212}}
| GameRev_PC = B+ {{cite web |author=Dr. Moo |url=http://www.gamerevolution.com/review/carmageddon |title=Carmageddon Review |publisher=Game Revolution |date=September 1997 |access-date=January 1, 2014 |archive-url=https://web.archive.org/web/20000819053553/http://www.game-revolution.com/games/pc/action/carma.htm |archive-date=August 19, 2000 |url-status=live}}
| PCGUS_PC = 78% {{cite magazine |last=Durham |first=Joel |url=http://www.pcgamer.com/reviews/229.html |title=Carmageddon |magazine=PC Gamer |date=October 1997 |access-date=October 12, 2015 |archive-url=https://web.archive.org/web/20000301203234/http://www.pcgamer.com/reviews/229.html |archive-date=March 1, 2000 |url-status=dead}}
| MC_iOS = 74/100{{cite web |url=https://www.metacritic.com/game/carmageddon/critic-reviews/?platform=ios-iphoneipad |title=Carmageddon Critic Reviews for iPhone/iPad |website=Metacritic |access-date=January 1, 2014 |url-status=live |archive-url=https://web.archive.org/web/20140418130021/http://www.metacritic.com/game/ios/carmageddon/critic-reviews |archive-date=April 18, 2014}}
}}
According to the co-founders of Stainless Games, about two million copies of the Carmageddon series were sold in total. NPD Techworld, a firm that tracked sales in the United States,{{cite web |url=https://www.zdnet.com/article/gateway-notebook-goes-for-ratings/ |title=Gateway notebook goes for ratings |author=Spooner, John G. |date=June 13, 2003 |publisher=ZDNet |access-date=September 20, 2019}} reported 118,500 units sold of Carmageddon{{'}}s computer version by December 2002.{{cite magazine |author=Staff |title=The 10 Most Controversial PC Games of All Time |date=May 2003 |volume=10 |number=5 |magazine=PC Gamer US |pages=50, 51}}
GameSpot was enamoured of the open ended, chaotic nature of the game, commenting that "Carmageddon touches that particular collective nerve that fuses the wholesome popularity of the All-American Racing Game with the homicidal singularity of the 70s cult film into an onscreen experience that can only be compared to the kind of automotive mayhem that a five-year-old American male wreaks with his Matchbox and Hot Wheels cars." Next Generation stated that "if you're willing to sweep your morals under the rug for a while, and shamelessly commit auto homicide on a grand scale, then Carmageddon is an absolute blast."{{cite magazine |title=It Shreds |magazine=Next Generation |issue=33 |publisher=Imagine Media |date=September 1997 |page=136}} GamePro gave a more mixed review, commenting that the game is intense and high on longevity, but that its focus on wanton destruction and gore is in questionable taste and ultimately to the detriment of the gameplay. They also found the graphics mediocre and the controls when using a keyboard to be "frustrating and sluggish".{{cite magazine |first=Dan | last=Elektro |title=PC GamePro Review: Carmageddon |magazine=GamePro |issue=109 |publisher=IDG |date=October 1997 |page=110}}
Legacy
Carmageddon had two sequels, Carmageddon II: Carpocalypse Now (1998) and Carmageddon TDR 2000 (2000). SCi planned Carmageddon 4 for a release in the end of 2005. In August 2005 SCi (at the time operating under the name Eidos) put development at Visual Science on hold for unspecified reasons.{{cite web |url=http://www.eurogamer.net/articles/news190805carmageddon |title=Carmageddon 4 halted |website=Eurogamer |date=August 19, 2005 |url-status=live |archive-url=https://web.archive.org/web/20110810010127/http://www.eurogamer.net/articles/news190805carmageddon |archive-date=August 10, 2011}} SCi and Eidos went on to focus on other projects, while Square Enix Europe obtained the series's intellectual property rights.
= Mobile versions =
In 2005, Swedish publisher Synergenix released two adaptations of the game for mobile devices entitled Carmageddon and Carmageddon 3D, developed by Impressionware and Kampo Interactive, respectively. Released on July 4, 2005, Carmageddon features a top-down perspective for lower-end Java devices. The game was later made available for BREW-compatible devices.{{Cite web |date=July 4, 2005 |title=Carmageddon back on the road and in the palm of your hand |url=https://www.gamesindustry.biz/carmageddon-back-on-the-road-and-in-the-palm-of-your-hand |access-date=June 30, 2024 |website=GamesIndustry}} Carmageddon 3D features three-dimensional graphics and was released on November 29, 2005, for Symbian and Mophun-based mobile devices.{{Cite web |date=November 29, 2005 |title=Synergenix launches 3D Carmageddon |url=https://www.gamesindustry.biz/synergenix-launches-3d-carmageddon |access-date=June 30, 2024 |website=GamesIndustry}}
=Reboot=
A reboot of the series, Carmageddon: Reincarnation, was developed by Stainless Games, who re-acquired the rights to the Carmageddon name and released the game in May 2015.{{cite web |url=http://www.carmageddon.com/news/carmageddons-come-home |title=Carmageddon Comes Home |work=carmageddon.com |date=June 1, 2011 |access-date=July 31, 2011 |url-status=dead |archive-url=https://web.archive.org/web/20110728102336/http://carmageddon.com/news/carmageddons-come-home |archive-date=July 28, 2011}} The game is downloadable for Windows.{{cite web |url=http://www.computerandvideogames.com/303988/carmageddon-reincarnation-confirmed-for-digital-release/ |title=New Carmageddon game confirmed for digital release |author=CVG |date=June 1, 2011 |access-date=June 1, 2011 |url-status=live |archive-url=https://web.archive.org/web/20110604140956/http://www.computerandvideogames.com/303988/carmageddon-reincarnation-confirmed-for-digital-release/ |archive-date=June 4, 2011}} Funding for the game came partially from a Kickstarter campaign and donations through their main website. Further funds were secured from Les Edgar (co-founder of Bullfrog Productions).{{cite web |url=http://www.carmageddon.com/news/its-budget-day |title=It's Budget Day |author=Carmageddon.com |date=March 20, 2013 |access-date=April 1, 2013 |url-status=dead |archive-url=https://web.archive.org/web/20130322235624/http://www.carmageddon.com/news/its-budget-day |archive-date=March 22, 2013}}{{cite news |url=http://www.ign.com/articles/2015/03/19/carmageddon-reincarnation-gets-full-pc-release-date |title=Carmageddon: Reincarnation Gets Full PC Release Date |date=March 19, 2015 |last=Kubba |first=Sinan |work=IGN |access-date=March 22, 2015 |url-status=live |archive-url=https://web.archive.org/web/20150321220614/http://www.ign.com/articles/2015/03/19/carmageddon-reincarnation-gets-full-pc-release-date |archive-date=March 21, 2015}} An updated version of the game, Max Damage, was released the following year for Windows, PlayStation 4, and Xbox One.
=THQ Nordic=
In 2018, THQ Nordic bought the rights to the Carmageddon intellectual property. On August 3, 2021, THQ Nordic announced a Carmageddon-themed tournament in their Wreckfest racing game. It includes two race tracks, "Bleak City" and "Devil's Canyon", and the Eagle R car from Max Damage.{{cite web |url=https://www.thqnordic.com/article/wreckfest-salutes-carmageddon-franchise-new-tournament |title=Wreckfest Salutes Carmageddon-Franchise in New Tournament}}
See also
References
{{reflist}}
External links
- {{official website|https://web.archive.org/web/19980131024517/http://www.sci.co.uk/carmageddon/index.html}} (archived)
- {{moby game|id=/carmageddon}}
{{Carmageddon series}}
{{Blazing Renderer games}}
Category:Android (operating system) games
Category:Blazing Renderer games
Category:Cancelled Gizmondo games
Category:Embracer Group franchises
Category:Games commercially released with DOSBox
Category:Interplay Entertainment games
Category:Multiplayer and single-player video games
Category:Obscenity controversies in video games
Category:Stainless Games games
Category:Vehicular combat games
Category:Video games about death games
Category:Video games developed in the United Kingdom