Category:Software design patterns
Software design pattern refers to a reusable, proven solution to a specific, recurring problem typically focused on component-level design, though they can sometimes span multiple components. Design patterns address specific issues related to object creation, interaction, or behavior. {{cite book |last=Alexandrescu |first=Andrei |title=Modern C++ Design: Generic Programming and Design Patterns Applied |date=2001 |publisher=Addison-Wesley |isbn=978-0-201-70431-0 |page=xviii}}{{Cite book |title=Fundamentals of Software Architecture: An Engineering Approach |publisher=O'Reilly Media |year=2020 |isbn=978-1492043454}}{{Cite book |title=Design Patterns: Elements of Reusable Object-Oriented Software |isbn=978-0201633610}}{{Cite book |title=Patterns of Enterprise Application Architecture |isbn=978-0321127426}}
It is important to distinguish software design patterns from software architecture patterns and software architecture styles, as they address different levels of system design.
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