List of software architecture styles and patterns
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Software Architecture Pattern refers to a reusable, proven solution to a recurring problem at the system level, addressing concerns related to the overall structure, component interactions, and quality attributes of the system. Software architecture patterns operate at a higher level of abstraction than software design patterns, solving broader system-level challenges. While these patterns typically affect system-level concerns, the distinction between architectural patterns and architectural styles can sometimes be blurry. Examples include Circuit Breaker. {{Cite book |title=Design Patterns: Elements of Reusable Object-Oriented Software |isbn=978-0201633610}}{{Cite book |title=Patterns of Enterprise Application Architecture |isbn=978-0321127426}}
Software Architecture Style refers to a high-level structural organization that defines the overall system organization, specifying how components are organized, how they interact, and the constraints on those interactions. Architecture styles typically include a vocabulary of component and connector types, as well as semantic models for interpreting the system's properties. These styles represent the most coarse-grained level of system organization. Examples include Layered Architecture, Microservices, and Event-Driven Architecture.
List of software architecture styles
- Event-driven architecture
- Hexagonal Architecture (also known as Ports and Adapters)
- Layered architecture
- Microkernel architecture {{Cite book |title=Fundamentals of Software Architecture: An Engineering Approach |publisher=O'Reilly Media |year=2020 |isbn=978-1492043454}}
- Pipes and Filters architecture
- Microservices
- (Modular) monolithic
- Service-oriented architecture
- "Service-based architecture"
- Space-based architecture
List of software architecture patterns
{{Main article|Architectural pattern}}
- Inbox and outbox pattern
- "Queue-Based Load Leveling", also known as the "Storage First Pattern", is an architectural pattern in which a queue acts as a buffer between an invoker service (such as an API Gateway) and the destination (e.g., compute resources). {{Cite book |title=Azure Storage, Streaming, and Batch Analytics |isbn=9781638350149}}
- "Backends for frontends" pattern {{Cite book |title=Microservices Patterns With Examples in Java |publisher=Manning |isbn=9781638356325}}
- "Public versus Published Interfaces" {{Cite journal |last=Fowler |first=Martin |date=March–April 2002 |title=Public versus Published Interfaces |url=https://martinfowler.com/ieeeSoftware/published.pdf |journal=IEEE Software}}
- Asynchronous messaging
- Batch request (also known as Request Bundle pattern)
- Blackboard (design pattern)
- Client–server model
- Competing Consumers pattern
- Model–view–controller
- Claim-Check pattern
- Peer-to-peer
- Publish–subscribe pattern
- Rate limiting
- Request–response
- Retry pattern {{cite book |title=Service Design Patterns Fundamental Design Solutions for SOAP/WSDL and RESTful Web Services |publisher=Addison-Wesley |year=2012 |isbn=9780321544209}}
- Rule-based
- Saga pattern
- Strangler fig pattern
- Throttling
See also
{{See also|Category:Software design patterns|Software design pattern|Software architecture}}