Computer-based mathematics education

{{Short description|Approach to teaching mathematics that emphasizes the use of computers}}

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Computer-based mathematics education (CBME) is an approach to teaching mathematics that emphasizes the use of computers and mathematical software.

Computers in math education

Computers are used in education in a number of ways, such as interactive tutorials, hypermedia, simulations and educational games.{{citation|title = Multimedia for Learning|author = Stephen M. Alessi, Stanley R. Trollip|url = https://books.google.com/books?id=mmruAAAAMAAJ|isbn = 978-0-205-27691-2|year = 2001|publisher = Allyn and Bacon}} Tutorials are types of software that present information, check learning by question/answer method, judge responses, and provide feedback. Educational games are more like simulations and are used from the elementary to college level. E learning systems can deliver math lessons and exercises and manage homework assignments.

Computer-based mathematics

{{See also|Computational mathematics|List of open-source software for mathematics|Mathematical software|List of free and open-source software packages#Mathematics|l5=List of free and open-source software packages for math| Binary number#Binary arithmetic|l6=Binary math|Mathethon|l7=Mathethon competitions}}

See also

File:Digital carrel classroom.webp to get computers on the desk in the classroom for computer-based math, CAD, CAM, BIM, computer-aided engineering, computer programming, animation software, science software applications, and more.]]

References