Denton Designs

{{Short description|British video games developer}}

{{Use dmy dates|date=June 2014}}

{{Use British English|date=June 2014}}

{{Infobox company

| name = Denton Designs

| logo = Denton_Designs_logo.png

| caption =

| type = Private

| genre =

| fate = Takeover by Rage Software

| predecessor = Imagine Software

| successor =

| foundation = {{Start date and age|df=yes|1984|9}}

| founders = {{Unbulleted list|Steve Cain|Ian Weatherburn|Ally Noble|John Gibson|Karen Davies|Graham Everett}}Graham's surname is spelled differently in various magazine interviews, including "Everritt", "Everrett" "Everitt" and "Everett". The Shadowfire manual spells it "Everett".{{cite web|url=http://www.gamebox64.com/displaygameboxdetails.php?GameBox64ID=368&view=Instructions&start=1|title=Shadowfire instruction manual|work=Gamebox 64|page=2|language=English|access-date=27 September 2022}}

| defunct = 1995

| location_city = Liverpool

| location_country = United Kingdom

| location =

| locations =

| area_served =

| key_people = Steve Cain (Art designer),
Graham Everett (Software developer),
Karen Davies (Art designer),
Ally Noble (Art designer),
John Gibson (Gameplay programmer)

| industry = Video games

| products = Frankie Goes to Hollywood
The Great Escape
Eco
Where Time Stood Still

| production =

| services =

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| net_income =

| aum =

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| num_employees =

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| homepage =

| footnotes =

| intl =

}}

Denton Designs was a British video game developer based in Liverpool. The company was founded in 1984 and initially specialised in developing software for the ZX Spectrum home computer. Amongst the founders were developers who had worked on the unfinished "Mega game" Bandersnatch for Imagine Software.

History

Denton Designs was founded in September 1984 by six former Imagine staff - Steve Cain, Ian Weatherburn, Ally Noble, John Gibson, Karen Davies and Graham "Kenny" Everett.{{cite news |title = Denton Designs |date=June 1985 |publisher = Newsfield Publications |url = http://www.crashonline.org.uk/17/denton.htm |work=Crash |pages = 30 |accessdate = 2011-07-27}}{{cite news |first = Chris |last = Bourne |title = Spirit of Imagine |date = July 1985 |publisher = EMAP |url = http://www.worldofspectrum.org/showmag.cgi?mag=SinclairUser/Issue040/Pages/SinclairUser04000058.jpg |work = Sinclair User |pages = 58 |accessdate = 2011-07-27}}

When Denton Designs was contracted to develop Shadowfire, Ian Weatherburn became disillusioned with the fact that the company was no longer operating as it had when they had been part of Imagine, and on issuing an ultimatum was sacked by the rest of the directors. He subsequently joined Ocean.

In March 1986, the company split, with founders Cain, Davies, Everett and Gibson leaving. Of the original founders, only Ally Noble remained.{{cite news |title = News: Denton Design Splits |date = March 1986 |publisher =EMAP |url = http://www.worldofspectrum.org/showmag.cgi?mag=SinclairUser/Issue048/Pages/SinclairUser04800008.jpg |work = Sinclair User |pages = 8 |accessdate = 2011-07-27}}

In December 1995, Denton Designs was acquired by Rage Software.{{cite news |title = RAGE SOFTWARE ACQUIRES DENTON DESIGNS |date = 5 December 1995 |url = http://www.telecompaper.com/news/rage-software-acquires-denton-designs |work = Telecom Paper |accessdate = 2011-07-27}}

Games developed

class="wikitable sortable"
Year

! Title

! Platform(s)

! Publisher

1984

| Gift from the Gods

| ZX Spectrum

| Ocean

rowspan="6" |1985

| Cosmic Wartoad

| ZX Spectrum

| rowspan="3" | Ocean

Frankie Goes to Hollywood

| Amstrad CPC, Commodore 64, ZX Spectrum

Roland's Rat Race

| Commodore 64, ZX Spectrum

Shadowfire

| Amstrad CPC, Commodore 64, ZX Spectrum

| rowspan="4" | Beyond Software

Sorderon's Shadow: The Legend of Elindor

| ZX Spectrum

Enigma Force

| Commodore 64, ZX Spectrum

rowspan="5" | 1986

| Dante's Inferno

| Commodore 64

Bounces

| Commodore 64, ZX Spectrum

|

The Great Escape

| Amstrad CPC, Commodore 64, MS-DOS, ZX Spectrum

| Ocean

Infodroid

| Amstrad CPC, Commodore 64

| Beyond Software

The Transformers

| rowspan="2" | Commodore 64, ZX Spectrum

| rowspan="7" | Ocean

rowspan="5" | 1987

| Double Take

Eco

| Amiga, Atari ST

Flashpoint

| Thomson computers, ZX Spectrum

Madballs

| rowspan="2" | Amstrad CPC, Commodore 64, ZX Spectrum

Mutants
rowspan="3" | 1988

| Where Time Stood Still

| Atari ST, MS-DOS, ZX Spectrum

Foxx Fights Back

| Commodore 64, ZX Spectrum

| Image Works

Troll

| Amstrad CPC, Commodore 64, ZX Spectrum

| Kixx

1989

| Eye of Horus

| Amiga, Atari ST, Commodore 64, MS-DOS

| Logotron

rowspan="2" | 1991

| World Class Rugby

| Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum

| rowspan="3" | Audiogenic

Wreckers

| rowspan="2" | Amiga, Atari ST, MS-DOS

1992

| World Class Rugby: Five Nations Edition

rowspan="2" | 1993

| Batman Returns

| Amiga

| Konami

Krusty's Fun House

| Game Boy, MS-DOS

| Virgin Interactive

rowspan="2" | 1994

| Soccer

| Game Boy

| Rage Software

Wembley Rugby League

| Amiga, MS-DOS

| Audiogenic

Notes

{{Reflist|group=nb}}

References