U.S. Gold
{{Short description|British video game publisher, 1984–1996}}
{{Use British English|date=January 2018}}
{{Use dmy dates|date=January 2018}}
{{Infobox company
| name = U.S. Gold Limited
| logo = US gold logo.png
| type = Subsidiary
| industry = Video games
| fate = Closed
| founded = {{Start date and age|df=yes|1984}}
| defunct = {{End date and age|1996|04}}
| hq_location_city = Witton, Birmingham
| hq_location_country = England
| key_people =
| parent = {{Unbulleted list|CentreGold (1984–1996)|Eidos Interactive (1996)}}
}}
U.S. Gold Limited was a British video game publisher based in Witton, Birmingham, England. The company was founded in 1984 by Anne and Geoff Brown in parallel to their distributor firm, CentreSoft, both of which became part of Woodward Brown Holdings (later renamed CentreGold). The company primarily aimed at publishing games imported from the United States with a lower price tag in Europe and especially the United Kingdom.
History
By 1985, U.S. Gold projected a turnover of {{US$|6 million}} for their first fiscal year, and expected to release further 150 games in the year to come.{{cite magazine |last=Anderson |first=Chris |date=June 1985 |title=On top of the US Goldmine |url=https://archive.org/stream/zzap64-magazine-002/ZZap_64_Issue_002_1985_Jun#page/n45/mode/2up |magazine=Zzap!64 |issue=2 |publisher=Newsfield |pages=46–48 |access-date=5 June 2017}} In 1988, U.S. Gold received the Golden Joystick Award for "Software House of the Year".{{cite magazine |last=Lacey |first=Eugene |date=May 1988 |title=Golden Joystick Awards 1988 |url=https://archive.org/stream/cvg-magazine-079/CVG_079_May_1988#page/n37/mode/2up |magazine=Computer and Video Games |issue=79 |publisher=Future Publishing |page=39 |access-date=5 June 2017}} The company also operated the budget range label Kixx.{{Cite web|title=Mastertronic Style|url=http://www.guter.org/mastertronic/mastertronic_covers4.htm|access-date=2021-01-31|website=www.guter.org|author=Anthony Guter}}
In 1988, the company struck a deal with Japanese company Capcom to port their arcade video games for home computers in Europe. They paid {{£|2 million|long=no}} or {{US$|{{To USD|2000000|GBR|year=1988|round=yes}}|long=no|1988|round=-5}} for a ten-game deal with Capcom. The first four games they announced as part of the deal were ports of the 1987 arcade games Street Fighter, Tiger Road, 1943: The Battle of Midway and Black Tiger for the Commodore 64, ZX Spectrum, Amstrad CPC, Atari ST and Amiga platforms.{{cite magazine |title=Ready Steady Go! |magazine=Computer & Video Games |date=15 May 1988 |issue=80 (June 1988) |pages=84–5 |url=https://worldofspectrum.org/archive/magazines/computer--video-games/80#84}} Their first five Capcom releases sold over 250,000 copies in the UK by 1989, with their best-selling Capcom release up until then being Bionic Commando with over 70,000 UK sales. Their next Capcom release was Forgotten Worlds in 1989.{{cite magazine |title=Capcom: A Captive Audience |magazine=The Games Machine |date=18 May 1989 |issue=19 (June 1989) |publisher=Newsfield |location=United Kingdom |pages=24–5 |url=https://archive.org/details/the-games-machine-19/page/n23/mode/2up}}
In April 1996, Eidos Interactive acquired the entire CentreGold umbrella (including U.S. Gold) for {{GBP|17.6 million}},{{cite web|url=https://www.telecompaper.com/news/eidos-proposes-to-take-over-centregold--78475|title=Eidos proposes to take over Centregold|date=29 March 1996|website=www.telecompaper.com|access-date=4 June 2017}}{{cite web|url=https://arstechnica.com/gaming/2015/03/it-felt-like-robbery-tomb-raider-and-the-fall-of-core-design/|title="It felt like robbery": Tomb Raider and the fall of Core Design|first=Richard|last=Moss|date=31 March 2015|website=arstechnica.com|access-date=4 June 2017}} as a result of which U.S. Gold and CentreSoft ceased all operations.
Games published
class="wikitable sortable plainrowheaders"
! scope="col" | Year ! scope="col" | Title ! scope="col" | Platform(s) |
scope="row" | 1984 |
---|
scope="row" | 1984
|Amstrad CPC, Apple II, C64, MS-DOS, MSX, ZX Spectrum |
scope="row" | 1984
| Dropzone |
scope="row" | 1984 |
scope="row" | 1984
| Commodore 64, Acorn Electron, Amstrad CPC, Apple II, Atari 7800, BBC Micro, Master System, ZX Spectrum |
scope="row" | 1985
| Beach Head II: The Dictator Strikes Back | Commodore 64, Apple II, Atari 8-bit, Amstrad CPC, ZX Spectrum |
scope="row" | 1985
| ZX Spectrum, Amstrad CPC |
scope="row" | 1985 |
scope="row" | 1986
|Commodore 64, Amiga, Apple II, Atari 2600, Atari 7800, Atari 8-bit, Atari ST, Master System, ZX Spectrum |
scope="row" | 1986
|Commodore 64, Apple II, Atari ST, MS-DOS, ZX Spectrum, Amstrad CPC, Amiga |
scope="row" | 1985
| Amstrad CPC, Apple II, Atari 8-bit, Commodore 64, MSX, ZX Spectrum |
scope="row" | 1985 |
scope="row" | 1985
|Commodore 64, Apple II, Amiga, Atari ST, Apple IIGS, Amstrad CPC, ZX Spectrum, IBM PC, Atari 2600, Atari 7800, Macintosh |
scope="row" | 1985
| Amstrad CPC, Atari 2600, Atari 8-bit, BBC Micro, ZX Spectrum, C64, Apple II, ColecoVision, IBM PC |
scope="row" | 1986
| Gauntlet | Amstrad CPC, Atari ST, Apple II, Apple IIGS, Macintosh, Commodore 64, MSX, Master System, NES, Genesis, ZX Spectrum, MS-DOS, PlayStation |
scope="row" | 1986 |
scope="row" | 1986
| Zorro | ZX Spectrum |
scope="row" | 1986
| Amiga, Amstrad CPC, Apple II, Apple IIGS, Atari ST, Commodore 64, MSX, Master System, IBM PC, ZX Spectrum |
scope="row" | 1986
| Amstrad CPC, Atari 8-bit, Atari 7800, Commodore 64, MSX, MS-DOS, Master System, ZX Spectrum |
scope="row" | 1986
| Commodore 64 |
scope="row" | 1986 |
scope="row" | 1986
| Commodore 64/128, Atari 8-bit, Amstrad CPC, Amstrad PCW, ZX Spectrum, Amiga, Atari ST, Apple II, MS-DOS, Mac, Master System, Game Gear, Genesis/Mega Drive, Acorn Archimedes |
scope="row" | 1987
|Apple II, Commodore 64, Amiga, Amstrad CPC, Apple IIGS, Atari 2600, Lynx, Atari ST, MS-DOS, MSX, NES, Sega Genesis, Master System, ZX Spectrum |
scope="row" | 1987 |
scope="row" | 1987
| Amiga, Atari ST, Commodore 64, MS-DOS |
scope="row" | 1987
| Out Run | PC-88, Atari ST, Amiga, Amstrad CPC, Commodore 64, MSX, PC Engine, MS-DOS, ZX Spectrum |
scope="row" | 1987
| Genesis, Lynx, Amstrad CPC, ZX Spectrum, Commodore 64, Amiga, Atari ST, NES |
scope="row" | 1987
|Commodore 64, Amstrad CPC, ZX Spectrum, Atari ST, IBM PC, PC Engine |
scope="row" | 1987
|Amiga, Amstrad CPC, Apple II, Commodore 64, MS-DOS, ZX Spectrum |
scope="row" | 1987 |
scope="row" | 1987
| Amiga, Amstrad CPC, Atari ST, Commodore 64, Game Boy, MS-DOS, NES, ZX Spectrum |
scope="row" | 1988 |
scope="row" | 1988
| Advanced Dungeons & Dragons: Heroes of the Lance | Amiga, Amstrad CPC, Atari ST, C64, FM Towns, MS-DOS, MSX2, PC-88, PC-98, Master System, ZX Spectrum |
scope="row" | 1988 |
scope="row" | 1988 |
scope="row" | 1988 |
scope="row" | 1988
| Amiga, Amstrad CPC, Atari ST, Commodore 64, MSX, ZX Spectrum |
scope="row" | 1988
| Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, MSX, IBM PC, X68000, ZX Spectrum |
scope="row" | 1988 |
scope="row" | 1988 |
scope="row" | 1989
| Strider | Amiga, Amstrad CPC, Atari ST, Commodore 64, IBM PC, X68000, ZX Spectrum |
scope="row" | 1989 |
scope="row" | 1989
| Amiga, Atari ST, Commodore 64, Amstrad CPC, ZX Spectrum, MS-DOS |
scope="row" | 1989 |
scope="row" | 1989
|Amiga, Amstrad CPC, Atari ST, Commodore 64, FM Towns, Famicom, MS-DOS, PC-9801, ZX Spectrum |
scope="row" | 1989 |
scope="row" | 1989
| Atari ST, Amiga, Amstrad CPC, Commodore 64, MS-DOS, ZX Spectrum |
scope="row" | 1989 |
scope="row" | 1989 |
scope="row" | 1989
| Indiana Jones and the Last Crusade: The Action Game | Amiga, Amstrad CPC, Atari ST, C64, MS-DOS, Game Boy, Game Gear, MSX, Genesis, Master System, NES, ZX Spectrum |
scope="row" | 1990 |
scope="row" | 1990 |
scope="row" | 1990 |
scope="row" | 1990
|Amiga, Atari ST, MS-DOS, Master System, SNES |
scope="row" | 1990
|Amiga, Amstrad CPC, Atari ST, Commodore 64, Game Boy, MS-DOS, ZX Spectrum |
scope="row" | 1990 |
scope="row" | 1990
|Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, MSX, ZX Spectrum |
scope="row" | 1990
| Murder! |
scope="row" | 1990
| Amiga, Amstrad CPC, Atari ST, Commodore 64, Game Gear, Master System, Genesis, ZX Spectrum |
scope="row" | 1991
|Gauntlet III: The Final Quest |Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum |
scope="row" | 1991 |
scope="row" | 1991 |
scope="row" | 1991 |
scope="row" | 1991
| Game Gear, Master System |
scope="row" | 1991
| Mercs |
scope="row" | 1991
| Amiga, Amstrad CPC, Atari ST, Commodore 64, Game Gear, iOS, Master System, ZX Spectrum |
scope="row" | 1991 |
scope="row" | 1991 |
scope="row" | 1991 |
scope="row" | 1992 |
scope="row" | 1992
| Amiga, Acorn Archimedes, Mega Drive/Genesis, MS-DOS, PC-98, SNES, Sega CD, FM Towns, 3DO, CD-i, Jaguar |
scope="row" | 1992
| Master System, Game Gear |
scope="row" | 1992
| Super Kick Off | Master System, Game Boy, Genesis, SNES |
scope="row" | 1992
| Putty |
scope="row" | 1993
| Game Gear, Super Nintendo Entertainment System |
scope="row" | 1993
| Amiga, Genesis, Game Boy, SNES, Game Gear, MS-DOS, Master System |
scope="row" | 1993
| Master System, Game Gear |
scope="row" | 1994
| Master System, Game Gear |
scope="row" | 1994 |
scope="row" | 1994 |
scope="row" | 1994
| World Cup Golf: Professional Edition | PlayStation, Sega Saturn, 3DO, CD-i, MS-DOS |
scope="row" | 1994
| World Cup Golf: Hyatt Dorado Beach | 32X |
scope="row" | 1994
| Genesis, Sega CD, SNES, Master System, MS-DOS, Amiga, Game Gear, Game Boy |
scope="row" | 1994 |
scope="row" | 1994 |
scope="row" | 1995 |
scope="row" | 1995 |
scope="row" | 1995
| Mega Man |
scope="row" | 1996 |
scope="row" | 1996
| 3DO, MS-DOS, PlayStation, Saturn |
scope="row" | 1996
| PlayStation, Sega Saturn, DOS, 3DO |
scope="row" | 1996
| PlayStation, 3DO |
scope="row" | 1996
| PlayStation, Sega Saturn |
scope="row" | 1996
| MS-DOS |