EarthBound fandom
{{short description|Fan community}}
{{good article}}
File:Mother cosplayers at Anime Expo 2010 (4753725173).jpgers]] The 1994 video game EarthBound is known for its cult following and fan community. Multiple video game journalists have written about the dedication of the game's fans in producing fan art and lobbying Nintendo for further releases in the series. The company has been largely unresponsive to their efforts.{{r|Shacknews: EarthBotched|IGN: Retro Remix|Digital Trends: Itoi teases}} Prominent fansites include Starmen.net and EarthBound Central. The former was started in 1999 and became the definitive community website. Their members organized petitions and campaigns to bring English-localized games from the Mother series to North America. One such effort included a full-color, 270-page EarthBound Anthology as a demonstration of consumer demand for further releases. After nearly a decade, EarthBound was rereleased for the Wii U Virtual Console in 2013, whereupon it became a bestseller.
The fandom also spun-out other enterprises. When Nintendo did not release a localized version of Mother 3, fans organized their own fan translation. The video game merchandising business Fangamer grew out of the Starmen.net community, and sells video game-related items online. A full-length documentary on Starmen.net and the fan community, EarthBound USA, was released in November 2023. While series creator Shigesato Itoi has stated that he is finished with the series, a fan-created spiritual sequel, Oddity, began development in 2010, while another, Mother 4, was announced in 2021.
Fan base
EarthBound is known for having a cult following,{{r|IGN: Retro Remix|IGN: top SNES|IGN: top worlds|Kotaku: Man Who Wrote|1UP: Vapor|The Verge: today}} which developed over time well after its release.{{r|Wired: Lindblom}} Colin Campbell of Polygon wrote that "few gaming communities are as passionate and active" as EarthBound{{'s}},{{r|Polygon: Quash}} and 1UP.com{{'s}} Bob Mackey wrote that no game was as poised to have a cult following.{{r|1UP: Posthumous p1}} Wired described the amount of EarthBound "fan art, videos, and tributes on fan sites like EarthBound Central or Starmen.net" as mountainous.{{r|Wired: Lindblom}} IGN's Lucas M. Thomas wrote in 2006 that EarthBound{{'s}} "persistent", "ambitious", and "religiously dedicated collective of hardcore fans" would be among the first groups to influence Nintendo's decision-making through their purchasing power on Virtual Console.{{r|IGN: Retro Remix}} The Verge cited the two-year fan translation of Mother 3 as proof of the fanbase's dedication,{{r|The Verge: today}} and Nintendo president Satoru Iwata credited the community response on their online Miiverse social platform as leading to EarthBound{{'s}} eventual rerelease on their Virtual Console platform.{{r|Polygon: coming to VC}} Notable members of the EarthBound fan base include video game developer Toby Fox, who had made various EarthBound ROM hacks in high school and whose game Undertale took inspiration from the Mother series,{{r|NPR: Toby Fox/Undertale|PC Gamer: Toby Fox/Undertale #2}} and Let's Play YouTuber Emile Rosales, whose videos on EarthBound covered various aspects of the game including the sound, art design and various glitches.{{r|Sequart: Emile Rosales/EarthBound|Wired: Emile Rosales/EarthBound #2}}
EarthBound was hard to find before the rerelease.{{r|Kotaku: Trippiest}} In 2013, prices for the game's cartridge alone were more than twice its retail cost at its 1995 release.{{r|Wired: Lindblom}} IGN wrote that the game became a "cult classic" for its unique RPG and psychedelic elements alongside its reflection on American culture,{{r|IGN: top SNES}} and Eurogamer credited EarthBound{{'s}} "cute and funny modern-world styling of the Japanese RPG".{{r|Eurogamer: M3 review}} Kotaku hypothesized that fan favorite aspects of the game would include its "feeling of innocence, ... sense of whimsical adventure", "humor", "charm", "wonder", and "beautiful 2D maps".{{r|Kotaku: Man Who Wrote}} Marcus Lindblom, the game's English localizer, cited its "cuteness, colors, and hallucinatory bits" as fan favorites.{{r|Wired: Lindblom}} Reid Young of Starmen.net and Fangamer credits EarthBound{{'s}} popularity to its "labor of love" nature, with a "double-coat of thoughtfulness and care" across all aspects of the game by a development team that appeared to love their work.{{r|1UP: Posthumous p1}}
Digital Trends's Anthony John Agnello wrote that no video game fans have suffered as much as EarthBound fans, and cited Nintendo's reluctance to release Mother series games in North America.{{r|Digital Trends: Itoi teases}} IGN described the series as neglected by Nintendo in North America for similar reasons.{{r|IGN: Retro Remix}} Aaron Linde of Shacknews felt that Nintendo's "historic passive-aggression towards EarthBound fans [seemed] somehow anachronistic" in response to the outcries from the game's fan community.{{r|Shacknews: EarthBotched}} He added that while the company is known for providing "the most personal experiences in gaming's history", Nintendo lacks the "bedside manner" required of contemporary game companies, and that he could not think of a "more deserving fan base" than EarthBound{{'s}}.{{r|Shacknews: EarthBotched}}
Marcus Lindblom, who localized the Japanese Mother 2 into the English EarthBound, followed the fan community from afar and, in mid-2012, introduced himself at the Penny Arcade Expo Fangamer booth. When the game's Wii U re-release was announced, the press became interested in Lindblom's experience. Lindblom had planned a book about the game's development, release, and fandom as a Kickstarter project before a reply from Nintendo discouraged him from pursuing the idea. He plans to continue to communicate directly with the community about the game's history.{{r|Polygon: Quash}} For instance, Lindblom struck down a popular ("infamous") "abortion theory" that the game's final sequence is a metaphor for an abortion,{{r|Kotaku: Man Who Wrote}} with Giygas as the fetus.{{r|Kotaku: Trippiest}}
A film group known as 54&O Productions developed a fan-made documentary entitled Mother to Earth. The documentary focuses on the road to Mother's localization in North America, and includes interviews with key people behind the process.{{cite web |url=http://www.nintendolife.com/news/2016/04/campaign_seeks_to_spin_the_tale_behind_earthbound_beginnings |title=Campaign Seeks to Spin the Tale Behind EarthBound Beginnings |first=Tim |last=Latshaw |work=Nintendo Life |date=April 20, 2016 |access-date=October 20, 2016 |archive-date=October 20, 2016 |archive-url=https://web.archive.org/web/20161020172735/http://www.nintendolife.com/news/2016/04/campaign_seeks_to_spin_the_tale_behind_earthbound_beginnings |url-status=live}} It was released on August 31, 2020.{{Citation|last=Deitering|first=Christian A.|title=Watch Mother To Earth: The Untold Story Of Earth Bound Online {{!}} Vimeo On Demand|date=2020-08-30|url=https://vimeo.com/ondemand/mothertoearth|access-date=2020-11-18|archive-date=2020-11-01|archive-url=https://web.archive.org/web/20201101012028/https://vimeo.com/ondemand/mothertoearth|url-status=live}}
The fan website Mother Forever hosted an annual "Mother Direct" live presentation of Mother-related fan projects.{{Cite web |last1=Doolan |first1=Liam |title=Random: Fan-Made 'Mother Direct' Airing June 12th - Get Ready For New Games, Projects And Exclusive Looks |work=Nintendo Life |date=2022-06-11 |url=https://www.nintendolife.com/news/2022/06/random-fan-made-mother-direct-airing-june-12th-get-ready-for-new-games-projects-and-exclusive-looks |language=en-GB |access-date=2022-07-21 |df=mdy-all |archive-date=2022-06-24 |archive-url=https://web.archive.org/web/20220624130637/https://www.nintendolife.com/news/2022/06/random-fan-made-mother-direct-airing-june-12th-get-ready-for-new-games-projects-and-exclusive-looks |url-status=live}}
Starmen.net
Reid Young started an EarthBound fansite in 1997 while in middle school.{{r|1UP: Posthumous p1}} It was one of the first EarthBound fansites on the Internet. By 1999 and with co-founder Clyde "Tomato" Mandelin,{{r|Shacknews: EarthBotched}} the site grew into Starmen.net,{{r|1UP: Posthumous p1}} named for the game's "most iconic villain, the Starman".{{r|Shacknews: EarthBotched}} 1UP.com described the site as "the definitive fan community for EarthBound on the web"{{r|1UP: Posthumous p1}} and Shacknews called it the fan community's "one-stop" resource for a decade.{{r|Shacknews: EarthBotched}} Though EarthBound was more obscure at the time, the site quickly grew in popularity and featured "constant updates" and a burgeoning community by 1999.{{r|1UP: Posthumous p1}} 1UP.com said the viewership growth was "almost inexplicable" when accounting for the game's unpopularity, but credited Super NES emulation, which let "thousands" of people experience the game who might not have otherwise.{{r|1UP: Posthumous p1}} Young credited the site's growth to the fan content generated by the community.{{r|1UP: Posthumous p1}} Shacknews described the site's collection of fan-made media as "absolutely massive".{{r|Shacknews: EarthBotched}} It also provided a place to aggregate information on the Mother series and to coordinate fan actions.{{r|Shacknews: EarthBotched}}
The EarthBound fan community at Starmen.net coalesced with the intent to have Nintendo of America acknowledge the Mother series. 1UP.com described their intent as reasonable given the company's "frequent dismissal" of the series alongside the community's "monumental efforts to increase American EarthBound awareness".{{r|1UP: Posthumous p1}} Young felt that their "underdog status" kept Starmen.net vigilant.{{r|1UP: Posthumous p1}} He also said that he views the community as "a big group of friends having fun together" and sometimes thinks that it is just happenstance that EarthBound was what brought them together, as opposed to another franchise like Pokémon.{{r|1UP: Posthumous p1}} As the site started in 1999, the community started a petition to have Nintendo release Mother for the Game Boy Color, and collected 1850 physical signatures to this end and bound it in a book for Nintendo. The final word from Nintendo was that the package was received. Other petitions include the 2000 10,000-person petition for a North American Mother 3 release on the Nintendo 64, the 2003 31,000-person petition for a North American Mother 1+2 Game Boy Advance release, and letter and phone campaigns. A source internal to Nintendo later told them that the 2003 campaign was almost successful, but fell out of consideration as the phone campaign ended after a week. The community resolved to never let up again.{{r|Shacknews: EarthBotched}}
{{Quote box|quote=The community's massive pile of art, videos, music, and writing is a testament to the creativity of its fans. |source=Reid Young of Starmen.net, March 2010{{r|1UP: Posthumous p1}} |width=30em}}
In time, the fan community's requests shifted from specific demands to no demand at all, wanting only their interest to be recognized by Nintendo.{{r|Ars Technica: epic}} The Starmen.net community launched several campaigns to bring attention to the series. In their 2007 "The EB Siege" project to have Mother 3 receive an official North American localization, community members sent letters and made phone calls to Nintendo. They ultimately created a full-color, 270-page art book, The EarthBound Anthology, to send to Nintendo and press outlets as demonstration of their interest.{{r|1UP: Posthumous p2}} They also hoped the volume would mobilize established industry professionals to take up their cause in advance of the 2007 Electronic Entertainment Expo. Shacknews wrote that the "folk history" was more of a proposal than a collection of fan art—"the greatest gaming love letter ever created".{{r|Shacknews: EarthBotched}} Wired{{'s}} Chris Kohler used the Anthology's occasion to explain how Nintendo's upper management has heard the fan community.{{r|Wired: long-suffering}} The Anthology additionally received mention in Nintendo Power.{{r|Shacknews: EarthBotched}} Upon "little" response from Nintendo, they decided to localize the game themselves.{{r|1UP: Posthumous p2}} Starmen.net co-founder Tomato led the project, and the complete fan translation was finished in October 2008. They then printed a "professional quality strategy guide" through Fangamer, a site that spun off from Starmen.net.{{r|1UP: Posthumous p2}}
Other oblique strategies included an attempt to license Mother 3 for North America from Nintendo through a small video game development studio, but Nintendo replied that the property was theirs and should not be developed externally.{{r|Shacknews: EarthBotched}} In 2008, the site hosted a YouTube contest for videos that raised the visibility for the series in a final effort to get the game on the Wii Virtual Console, but Young found community spirit to be atrophied.{{r|Shacknews: EarthBotched}} A week later, the game appeared on the ESRB website, which signaled success after many years of work.{{r|Shacknews: EarthBotched}} It was finally rereleased for the Wii U Virtual Console in 2013 via a Nintendo Direct announcement.{{r|Polygon: now available}} The game was a "top-seller" on the platform, and Kotaku users and first-time EarthBound players had an "overwhelmingly positive" response to the game.{{r|Kotaku: Man Who Wrote}}
=''Mother 3'' fan translation=
{{main|Mother 3 fan translation}}
After a decade of development hell, the Japanese video game Mother 3 was released in April 2006. When fan interest in an English localization went unanswered by Nintendo, Starmen.net announced their own fan translation in November.{{r|Ars Technica: epic}} The project was led by the fansite's Clyde "Tomato" Mandelin, a professional game translator whose previous work includes games such as Kingdom Hearts II and anime such as Dragon Ball.{{r|Gamasutra: Tomato p1}}
The dozen fans who worked on the project had been vetted by Mandelin and had prior localization experience. Thousands of hours were put into the project between hacking the game data and translating the 1,000 pages of scripted dialogue. They built their own tools for the work.{{r|Ars Technica: epic}} The final version was released in October 2008 and issued as a patch to be used with an emulator.{{r|Kotaku: completed}} The patch was downloaded over 100,000 times in its first week.{{r|Gamasutra: Tomato p1}} A fan-made, full-color, 200-page, professional-quality player's guide was released alongside the fan translation.{{r|UGO: interview}} 1UP.com wrote that "no other game in the history of time garnered such a rabid demand for translation",{{r|1UP: noble art p1}} and The Verge cited the effort as proof of the fan base's dedication.{{r|The Verge: today}}
=Fangamer=
{{Main|Fangamer}}
Fangamer is a video game merchandising business spun out from Starmen.net. The online store sells items including hats, pins, and T-shirts branded with video game-related designs from games such as EarthBound, Chrono Trigger, and Metal Gear Solid. 1UP.com described their fare as "much less tacky than your typical mall-bought video game apparel".{{r|1UP: Posthumous p2}} The site began in part due to Young's experience with targeted fan communities. In October 2008, he was attempting to get the site officially licensed.{{r|UGO: interview}} Later that month, they released the Mother 3 Handbook, a full-color, 200-page player's guide akin to a professional strategy guide. Wired reported its quality to be "on par with ... Prima and BradyGames".{{r|Wired: gorgeous}} In 2014, Fangamer crowdfunded a box set of media celebrating EarthBound, with $230,000 raised—over twice its goal. The box set includes a travel zine for the game's fictional settings EarthBound, an album of music, and the documentary EarthBound USA. Since exceeding the campaign's goal, the business hosted Camp Fangamer, an event in Tucson, Arizona, for 450 fans.{{r|Eurogamer: Fangamer box set}}
=''EarthBound USA''=
{{Quote box|quote=Just finished an interview with some American MOTHER 2 fans who came to see me. Some of them were in elementary school when they played it but are now married with children, and still have a love for the game to this day. I've had all sorts of projects in my time, but this game is definitely in a league of its own. |source=Tweet from Shigesato Itoi, preempting the documentary's announcement, March 2014{{r|IGN: EB USA}} |width=30em}}
In April 2014, siblings Jazzy and Robbie Benson announced the production of their documentary "about how EarthBound fans have fought to popularize the Mother series in North America since the 1990s", EarthBound USA.{{r|IGN: EB USA}} The Bensons had been conducting interviews with EarthBound fans and Starmen.net members for a year prior to the announcement.{{r|IGN: EB USA}} They had previously begun a feature-length film about the events of EarthBound.{{r|Kotaku: film|Kotaku: film two}} Starmen.net "inspired" the documentary, which seeks to explain how the site's members convened via online message board and the consequent "re-emergence of a cult classic" and birth of Fangamer.{{r|IGN: EB USA}} The filmmakers had been planning to wait longer before making the announcement, but were preempted in part by interest following a tweet from series creator Shigesato Itoi, which mentioned their interview. Originally scheduled for a 2016 release, the film's production underwent numerous delays until 2023, when it was released on November 27.{{cite web | url=https://www.youtube.com/watch?v=Q7v6pKXy57E | title=Earthbound, USA Trailer (Reupload) | website=YouTube | access-date=2023-07-29 | archive-date=2023-07-29 | archive-url=https://web.archive.org/web/20230729175441/https://www.youtube.com/watch?v=Q7v6pKXy57E | url-status=live }}{{Cite web|title = Earthbound USA, a documentary 10 years in the making, debuts Nov. 27th, 2023|url = https://www.gonintendo.com/contents/23758-earthbound-usa-a-documentary-10-years-in-the-making-debuts-nov-27th-2023|website = GoNintendo| date=28 July 2023 |access-date = 2023-07-29|archive-date = 2023-07-29|archive-url = https://web.archive.org/web/20230729175230/https://www.gonintendo.com/contents/23758-earthbound-usa-a-documentary-10-years-in-the-making-debuts-nov-27th-2023|url-status = live}} A showing before its public release was held in Tucson, Arizona.
Fangames
{{For|the third game in the EarthBound series|Mother 3{{!}}Mother 3}}
After Mother 3, Shigesato Itoi declared that he was done with the series.{{r|Kotaku: M4 amazing}} Fans wanting the series to be continued began to develop unofficial fangame sequels, starting with Mother 4 in October 2010.{{r|Kotaku: M4 announce}} As of September 2016, the Mother 4 development team had not received a cease and desist letter from Nintendo.{{Cite web |title=Blog | MOTHER 4 – For Windows, Mac and Linux – Answers for Questions |url=http://blog.mother4game.com/post/150562807699/answers-for-questions/ |url-status=live |archive-url=https://web.archive.org/web/20161021140422/http://blog.mother4game.com/post/150562807699/answers-for-questions |archive-date=2016-10-21 |access-date=2016-10-20 |website=Blog | MOTHER 4}}{{r|Kotaku: M4 amazing}} In a preview of the game, Jason Schreier of Kotaku said Mother 4 looked "stunning", as "everything you could possibly want out of a new Mother game", from the music to the environment design.{{r|Kotaku: M4 amazing}} The game was originally planned for release in 2014, but has been delayed twice, with no future release date set.{{Cite web|title = Mother 4 fangame delayed again|url = http://www.technologytell.com/gaming/148298/mother-4-fangame-delayed/|website = TechnologyTell|access-date = 2015-12-25|archive-date = 2015-06-16|archive-url = https://web.archive.org/web/20150616132938/http://www.technologytell.com/gaming/148298/mother-4-fangame-delayed|url-status = live}} Mother 4 was to be playable as a standalone game, without need for an emulator.{{r|CB: M4 trailer}} In March 2017, after many recent Nintendo fan games received a DMCA notice, the team decided to rebrand it as an original IP, Oddity, and remove all direct references to the Mother series, like Mr. Saturn.{{Cite news|url=http://kotaku.com/fan-made-mother-4-is-no-longer-mother-4-1792898805|title=Fan-Made Mother 4 Is No Longer 'Mother 4'|last=Jackson|first=Gita|date=2017-03-02|work=Kotaku|access-date=2017-03-02|language=en-US|archive-date=2017-03-02|archive-url=https://web.archive.org/web/20170302224956/http://kotaku.com/fan-made-mother-4-is-no-longer-mother-4-1792898805|url-status=live}}
While a handful of builds of the game have been leaked, their barebones nature has led many to assert the game is vaporware.{{Cite web |last1=Walker |first1=Ian |title=Someone Is Trying To Make Mother 4 Again And It Looks Great |work=Kotaku |date=2021-11-30 |url=https://kotaku.com/someone-is-trying-to-make-mother-4-again-and-it-looks-g-1848138314 |language=en-us |access-date=2022-07-21 |df=mdy-all |archive-date=2022-05-18 |archive-url=https://web.archive.org/web/20220518011220/https://kotaku.com/someone-is-trying-to-make-mother-4-again-and-it-looks-g-1848138314 |url-status=live}}
The game takes place in a parody of contemporary America, as a boy named Travis leaves his town of Belring to join three others in a fight against the "mysterious" Modern Men.{{r|CB: M4 trailer}} The game is expected to associate with the stories of the previous series games, and be similar in length. Its music and visuals are similar in style to the rest of the series. Oddity features a new soundtrack. Its creators are currently working on a voluntary basis without compensation.{{r|CB: M4 trailer}}
Other fan games and remakes include:
- A separate Mother 4, in development as of late 2021, including elements like rolling hit point counters, rhythm-based attacks, and an art style derivative of the series{{r|again}}
- Mother Squared, a remake of the SNES EarthBound in an open source game engine, as of 2023https://www.gamesradar.com/fans-are-giving-classic-jrpg-earthbound-the-remake-it-deserves/
- EarthBound Dimensions, a 3D reimagining of EarthBound, as of 2021https://www.polygon.com/22554133/star-wars-pod-racing-a-3d-earthbound-game-development
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{{cite web |url=http://kotaku.com/198412/a-mother-film-years-in-the-making |work=Kotaku |title=A Mother Film Years In The Making |last=Ashcroft |first=Brian |date=September 5, 2006 |archive-url=https://web.archive.org/web/20121015094115/http://kotaku.com/198412/a-mother-film-years-in-the-making |archive-date=October 15, 2012 |url-status=dead}}
{{cite web |url=http://kotaku.com/204123/a-mother-earthbound-film-years-in-the-making-part-two |work=Kotaku |title=A Mother Earthbound Film Years In the Making… Part Two! |author= |date=September 29, 2006 |archive-url=https://web.archive.org/web/20121015094249/http://kotaku.com/204123/a-mother-earthbound-film-years-in-the-making-part-two |archive-date=October 15, 2012 |url-status=dead}}
{{cite web|url=http://kotaku.com/oh-jeez-mother-4-looks-amazing-and-its-out-next-year-1167578825 |access-date=June 28, 2014 |work=Kotaku |title=Oh Jeez, The Fan-Made Mother 4 Looks Amazing, And It's Out Next Year |last=Schreier |first=Jason |author-link=Jason Schreier|date=August 19, 2013 |archive-url=https://web.archive.org/web/20140714202058/http://kotaku.com/oh-jeez-mother-4-looks-amazing-and-its-out-next-year-1167578825 |archive-date=July 14, 2014 |url-status=live}}
{{cite web|url=http://kotaku.com/5667294/mother-4-in-development-by-fans-not-nintendo |access-date=June 28, 2014 |work=Kotaku |title=Mother 4 In Development (By Fans, Not Nintendo) |last1=Plunkett |first1=Luke |date=October 19, 2010 |archive-url=https://web.archive.org/web/20140719120708/http://kotaku.com/5667294/mother-4-in-development-by-fans-not-nintendo |archive-date=July 19, 2014 |url-status=live}}
{{cite web|url=http://kotaku.com/the-man-who-wrote-earthbound-1188669175 |access-date=January 25, 2014 |title=The Man Who Wrote Earthbound |last1=Schreier |first1=Jason|author-link=Jason Schreier |date=August 23, 2013 |work=Kotaku |archive-url=https://web.archive.org/web/20140201135722/http://kotaku.com/the-man-who-wrote-earthbound-1188669175 |archive-date=February 1, 2014 |url-status=live}}
{{cite web|url=http://kotaku.com/5903445/earthbound-the-trippiest-game-in-rpg-history |access-date=June 15, 2014 |work=Kotaku |title=Earthbound, The Trippiest Game In RPG History |last=Schreier |first=Jason |author-link=Jason Schreier|date=April 20, 2012 |archive-url=https://web.archive.org/web/20140608165838/http://kotaku.com/5903445/earthbound-the-trippiest-game-in-rpg-history |archive-date=June 8, 2014 |url-status=live}}
{{cite news|url=https://www.npr.org/2020/10/17/924581553/make-love-not-war-five-years-of-undertale |access-date=September 17, 2021 |work=NPR |title=Make Love, Not War: Five Years Of 'Undertale' |last=Diaz |first=Ana |date=October 17, 2020 |archive-url=https://web.archive.org/web/20201018051829/https://www.npr.org/2020/10/17/924581553/make-love-not-war-five-years-of-undertale |archive-date=October 18, 2020 |url-status= live}}
{{cite web|url=https://www.pcgamer.com/the-making-of-undertale/ |access-date=September 17, 2021 |journal=PC Gamer |title=The making of Undertale |last=Schilling | first=Chris |date= May 5, 2018 |archive-url=https://web.archive.org/web/20180506230922/https://www.pcgamer.com/the-making-of-undertale/ |archive-date=May 6, 2018 |url-status=live}}
{{cite web|url=http://www.polygon.com/2013/4/17/4234492/earthbound-coming-to-virtual-console-in-north-america-and-europe-this |access-date=June 15, 2014 |title=EarthBound coming to Wii U Virtual Console in North America and Europe this year |last1=McElroy |first1=Griffin |date=April 17, 2013 |work=Polygon |archive-url=https://web.archive.org/web/20140214051054/http://www.polygon.com/2013/4/17/4234492/earthbound-coming-to-virtual-console-in-north-america-and-europe-this |archive-date=February 14, 2014 |url-status=live}}
{{cite web|url=http://www.polygon.com/2013/7/18/4534898/earthbound-wii-u-virtual-console-release-date-players-guide |access-date=June 15, 2014 |title=EarthBound now available on Wii U Virtual Console for $9.99 |last1=Sarkar |first1=Samit |date=July 18, 2013 |work=Polygon |archive-url=https://web.archive.org/web/20131129092910/http://www.polygon.com/2013/7/18/4534898/earthbound-wii-u-virtual-console-release-date-players-guide |archive-date=November 29, 2013 |url-status=live}}
{{cite web|url=http://www.polygon.com/2014/1/18/5308416/why-did-nintendo-quash-a-book-about-earthbounds-development |access-date=January 26, 2014 |title=Why did Nintendo quash a book about EarthBound's development? |last1=Campbell |first1=Colin |date=January 18, 2014 |work=Polygon |archive-url=https://web.archive.org/web/20140122073849/http://www.polygon.com/2014/1/18/5308416/why-did-nintendo-quash-a-book-about-earthbounds-development |archive-date=January 22, 2014 |url-status=live}}
{{cite web|url=http://sequart.org/magazine/69430/earthbound-dress-rehearsals-and-the-beginnings-of-interaction-toby-fox-and-gaster%E2%80%99s-deltarune-part-i/ |access-date=September 17, 2021 |work=Sequart Organization |title=EarthBound Dress Rehearsals and The Beginnings of Interaction: Toby Fox and Gaster's Deltarune Part I |last=Kirshenblatt |first=Matthew |date=December 10, 2018 |archive-url=https://web.archive.org/web/20190603052900/http://sequart.org/magazine/69430/earthbound-dress-rehearsals-and-the-beginnings-of-interaction-toby-fox-and-gaster%E2%80%99s-deltarune-part-i/ |archive-date=June 3, 2019 |url-status=live}}
{{cite web|url=http://www.shacknews.com/article/52563/earthbotched-a-history-of-nintendo |access-date=July 6, 2014 |title=EarthBotched: A History of Nintendo vs. Starmen |last1=Linde |first1=Aaron |date=May 6, 2008 |work=Shacknews |archive-url=https://web.archive.org/web/20140305031940/http://www.shacknews.com/article/52563/earthbotched-a-history-of-nintendo |archive-date=March 5, 2014 |url-status=live}}
{{cite web|url=https://www.theverge.com/2013/7/18/4534994/cult-classic-earthbound-launches-today-on-wii-u |access-date=June 15, 2014 |title=Cult classic 'Earthbound' launches today on Wii U |last1=Webster |first1=Andrew |date=July 18, 2013 |work=The Verge |archive-url=https://web.archive.org/web/20141129022409/http://www.theverge.com/2013/7/18/4534994/cult-classic-earthbound-launches-today-on-wii-u |archive-date=November 29, 2014 |url-status=live}}
{{cite web |url=http://www.ugo.com/games/mother-3-in-english-an-interview-with-reid-young-co-founder-of-starmennet |access-date=June 28, 2014 |title=Mother 3 in English! an Interview with Reid Young, co-founder of Starmen.Net! |last1=Plante |first1=Chris |date=October 17, 2008 |work=UGO Networks |archive-url=https://web.archive.org/web/20110915093027/http://www.ugo.com/games/mother-3-in-english-an-interview-with-reid-young-co-founder-of-starmennet |archive-date=September 15, 2011 |url-status=dead}}
{{cite magazine|url=https://www.wired.com/2008/10/fans-release-go/ |access-date=June 29, 2014 |title=Fans Release Gorgeous Mother 3 Companion Book |last1=Cavalli |first1=Earnest |date=October 20, 2008 |magazine=Wired |archive-url=https://web.archive.org/web/20140908063726/http://www.wired.com/2008/10/fans-release-go/ |archive-date=September 8, 2014 |url-status=live}}
{{cite magazine|url=https://www.wired.com/gamelife/2013/07/marcus-lindblom-earthbound/all/ |access-date=January 25, 2014 |title=Octopi! Spinal Tap! How Cult RPG EarthBound Came to America |last1=Meyer |first1=John Mix |date=July 23, 2013 |magazine=Wired |archive-url=https://web.archive.org/web/20140210173315/http://www.wired.com/gamelife/2013/07/marcus-lindblom-earthbound/all/ |archive-date=February 10, 2014 |url-status=live}}
{{cite magazine|url=https://www.wired.com/2007/09/earthbounds-lon/ |access-date=June 28, 2014 |title=To EarthBound's Long-Suffering, Dedicated Fans |last1=Kohler |first1=Chris |date=September 7, 2007 |magazine=Wired |archive-url=https://web.archive.org/web/20140412032958/http://www.wired.com/2007/09/earthbounds-lon/ |archive-date=April 12, 2014 |url-status=live}}
{{cite magazine|url=https://www.wired.com/2013/07/chuggaaconroy/ |access-date=September 17, 2021 |magazine=Wired |title=For Chuggaaconroy, Playing Old Nintendo Games Is a Full-Time Job |last=Rigney |first=Ryan |date=July 24, 2013 |archive-url=https://web.archive.org/web/20160629180202/https://www.wired.com/2013/07/chuggaaconroy/ |archive-date=June 29, 2016 |url-status=live}}
}}
Further reading
{{refbegin}}
- {{Cite web |last1=Mattise |first1=Nathan |title=Mother to Earth: When an NES prototype lands on eBay and inspires a documentary |work=Ars Technica |date=2021-03-14 |url=https://arstechnica.com/gaming/2021/03/mother-to-earth-when-an-nes-prototype-lands-on-ebay-and-inspires-a-documentary/ |language=en-us |access-date=2021-05-10 |df=mdy-all |archive-date=2021-04-11 |archive-url=https://web.archive.org/web/20210411092038/https://arstechnica.com/gaming/2021/03/mother-to-earth-when-an-nes-prototype-lands-on-ebay-and-inspires-a-documentary/ |url-status=live}}
- {{Cite web |last1=McFerran |first1=Damien |title=Undertale Creator Toby Fox Explains How EarthBound's Fans Kept The Game Alive |work=Nintendo Life |date=2022-06-29 |url=https://www.nintendolife.com/news/2022/06/undertale-creator-toby-fox-explains-how-earthbounds-fans-kept-the-game-alive |language=en-GB |access-date=2022-07-21 |df=mdy-all |archive-date=2022-07-15 |archive-url=https://web.archive.org/web/20220715042728/https://www.nintendolife.com/news/2022/06/undertale-creator-toby-fox-explains-how-earthbounds-fans-kept-the-game-alive |url-status=live}}
- {{Cite web |last1=Plante |first1=Chris |title=The professional fan: How EarthBound led to a marriage and a career |work=Polygon |date=2012-10-04 |url=https://www.polygon.com/2012/10/4/3456778/the-professional-fan-how-earthbound-led-to-a-marriage-and-a-career |access-date=2017-08-17 |df=mdy-all |archive-date=2017-08-17 |archive-url=https://web.archive.org/web/20170817081458/https://www.polygon.com/2012/10/4/3456778/the-professional-fan-how-earthbound-led-to-a-marriage-and-a-career |url-status=live}}
{{refend}}
{{EarthBound series|state=uncollapsed}}
{{Fandom}}
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{{DISPLAYTITLE:EarthBound fandom}}