Hero shooter
{{Short description|Video game genre}}
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A hero shooter is a subgenre of shooter games which emphasize "hero" characters that have distinctive abilities and/or weapons that are specific to them. This type of gameplay encourages players to choose heroes based on their strengths and the role they play in the team's overall strategy. A hero shooter can be a first-person shooter or a third-person shooter. The genre has become popular for its focus on teamwork and character variety.
Game design
Hero shooters are a variation of multiplayer first- or third-person shooters, where players form into two or more teams and select from pre-designed "hero" characters that each possess distinctive attributes, skills, weapons, and other passive and active abilities. Hero shooters strongly encourage teamwork between players on a team, guiding players to select effective combinations of hero characters and coordinate the use of hero abilities during a match.
Hero shooters take many of their design elements from older class-based shooter, multiplayer online battle arena (MOBA) and fighting games. Some incorporate the role-playing elements from MOBAs, where as a match progresses, the player can opt to buy or improve predefined skills for their selected hero, adapting these to the dynamics of the match. In other hero shooters, players have freedom to change to a new hero at respawn points as to alter team composition to better challenge their opponents.
Because of the focus on heroes as distinctive characters, hero shooters will often feature more narrative elements than traditional team-based shooters, providing backstories for each character and an emphasis on the story and world in which the games are set.{{Cite web|title=Hero Shooters and You - The Birth of a Genre|url=https://www.trueachievements.com/n23465/hero-shooters-and-you-the-birth-of-a-genre|access-date=2020-12-20|website=TrueAchievements}}
History
=Origins=
The origins of hero shooters can be traced back to early tactical shooters that featured class-based playable characters in multiplayer modes. Games like Battlefield 1942 and Team Fortress Classic featured specific roles that a player could select that would come with their own unique abilities and sometimes specific weapons that were not available to the other classes. While the majority of tactical shooters were the main games that featured some form of class based mechanics, other shooters also featured the same gameplay style and had their own take on the system such as Star Wars: Battlefront{{Cite web|title=Star Wars: Battlefront Review|url=https://www.gamespot.com/reviews/star-wars-battlefront-review/1900-6108210/|access-date=2020-12-20|website=GameSpot|language=en-US}} and Conker: Live & Reloaded.{{Cite web|title=Conker: Live and Reloaded Review|url=https://www.gamespot.com/reviews/conker-live-and-reloaded-review/1900-6127842/|access-date=2020-12-20|website=GameSpot|language=en-US}}
Valve's Team Fortress 2 in 2007 created the main framework and inspiration for the subgenre. While Team Fortress 2 featured the same class-based system as its predecessor, each specific class was now its own unique "character," which came with a specific personality and appearance. This made the roles more fleshed out and feel more like real people rather than just nameless playable characters.{{Cite web|last=Wawro|first=Alex|title=Hero Shooters: Charting the (re)birth of a genre|url=https://www.gamasutra.com/view/news/271933/Hero_Shooters_Charting_the_rebirth_of_a_genre.php|access-date=2020-12-20|website=www.gamasutra.com|date=6 May 2016}} As Valve continued to expand the game, the company released additional media, including a line of "Meet the Team" videos that helped to build out each character class and their backstory.{{cite web|url=http://kotaku.com/5273555/valve-dreams-of-team-fortress-2-movie-divulges-meet-the-team-origins|title=Valve Dreams Of Team Fortress 2 Movie, Divulges 'Meet The Team' Origins|publisher=Kotaku|first=Stephen|last=Totilo|date=May 31, 2009|access-date=May 31, 2009|archive-url=https://web.archive.org/web/20090602200729/http://kotaku.com/5273555/valve-dreams-of-team-fortress-2-movie-divulges-meet-the-team-origins|archive-date=June 2, 2009|url-status=live}} These "Meet the Team" videos established the use of cinematic narrative videos used in future hero shooters to introduce new hero characters.{{cite web | url = https://www.pcgamer.com/how-team-fortress-2s-silly-videos-sparked-a-whole-new-era-of-shooters/ |title = How Team Fortress 2's silly videos sparked a whole new era of shooters| first = Imogen | last = Muller | date = May 27, 2022 | accessdate = May 27, 2022 | work = PC Gamer }}
=Mainstream popularity (2016–present)=
The subgenre had a substantial rise in popularity with the announcement of Battleborn and Overwatch in 2014, with both games later releasing nearly at the same time in 2016. Battleborn, by Gearbox Software, was the first game to use "hero shooter" in their press material in September 2014.{{cite web | url = https://www.usatoday.com/story/tech/gaming/2014/09/18/battleborn-preview/15767239/ | title = Preview: 'Battleborn' introduces the 'hero shooter' | first = Brett | last= Molina | date = September 18, 2014 | accessdate = July 6, 2021 | work = USA Today }} Gearbox made the comparison of Battleborn as a hero shooter to how their Borderlands games were "shooter-looters". Gearbox considered a hero shooter, distinct from MOBAs as it was a first-person shooter first and foremost, but similar to "character-centric games [and] fighting games, hence the ‘hero’ in hero-shooter".{{cite web | url = https://venturebeat.com/2014/07/08/battleborn-is-2ks-new-hero-shooter-from-borderlands-2-developer-gearbox-software/ | title = Battleborn is 2K's new 'hero shooter' from Borderlands 2 developer Gearbox Software — it's not a MOBA | first= Jason | last =Wilson | date = July 8, 2014 | accessdate = July 4, 2021 | work = Venture Beat }} Overwatch, announced by Blizzard Entertainment a few months after Battleborn{{'s}} announcement, was heavily inspired by Team Fortress 2 and MOBAs. Overwatch had evolved out from Blizzard's cancelled Titan, a class-based team shooter which the team had devised a large number of classes, which had caused scope creep and led Blizzard to cancel the project and cut the team. To save what they could, the remaining developers revised the classes into individual heroes with detailed backstories and personalities to make a team-focused hero shooter.{{cite web | url = https://www.pcgamer.com/what-the-strange-evolution-of-the-hero-shooter-tells-us-about-the-genres-future/ | title = What the strange evolution of the hero shooter tells us about the genre's future | first = Austin | last = Wood | date = October 25, 2016 |accessdate = July 6, 2021 | work = PC Gamer }} Overwatch proved more popular of the two games, and by January 2021, Gearbox opted to shutter Battleborn{{'s}} servers.{{cite web | url =https://www.pcmag.com/news/hero-shooter-battleborn-shuts-down-for-good | title = Hero Shooter Battleborn Shuts Down for Good | first = Brittany | last = Vincent | date = January 31, 2021 | access-date = January 31, 2021 | work =PC Magazine }} The rise in popularity of Overwatch was followed by a flood of similar games like LawBreakers (2017) and Gigantic (2017).{{Cite web|title=We look at how Lawbreakers is taking the genre Overwatch nearly mastered and refining it further.|url=https://www.redbull.com/au-en/lawbreakers-is-raising-the-hero-shooter-skill-ceiling|access-date=2021-07-10|website=Red Bull|language=en}}{{Cite web|last=Marks|first=Tom|date=2016-09-03|title=How will Gigantic stand out in a world ruled by Overwatch?|url=https://www.pcgamer.com/how-will-gigantic-stand-out-in-a-world-ruled-by-overwatch/|access-date=2021-07-10|website=PC Gamer|language=en-US}} The popularity of hero shooters also caused existing games that had used roles but without specific characterization, such as Call of Duty and Battlefield, to incorporate designed characters and narratives into their games.{{cite web | url=https://www.pcgamer.com/how-the-hero-shooter-took-over-competitive-fps-design | title=How the hero shooter took over competitive FPS design | website=PC Gamer | date=20 June 2022 | last1=Clayton | first1=Natalie }}
Modern popular hero shooters include Overwatch (2016), Apex Legends (2019), Valorant (2020), and Marvel Rivals (2024).