Imagic

{{short description|American video game company}}

{{for-multi|the company formerly known as iMagic|IEntertainment Network}}

{{Infobox company

| name = Imagic

| logo = Imagic logo.svg

| type = Private

| foundation = 1981

| defunct = 1986

| fate = Liquidation

| location_city = Los Gatos, California

| location_country = United States

| location =

| key_people = Bill Grubb
Dennis Koble
Bob Smith
Rob Fulop

| industry = Video games

| products =

| revenue =

| operating_income =

| net_income =

| num_employees =

| homepage =

}}

Imagic ({{IPAc-en|ɪ|ˈ|m|æ|dʒ|ɪ|k}} {{respell|i|MA|jik}}) was an American video game developer and publisher that created games initially for the Atari 2600. Founded in 1981 by corporate alumni of Atari, Inc. and Mattel, its best-selling titles were Atlantis, Cosmic Ark, and Demon Attack.{{Cite web |title=Demon Attack |url=http://www.atariage.com/software_page.html?SoftwareLabelID=134 |url-status=dead |archive-url=https://web.archive.org/web/20121015094507/http://www.atariage.com/software_page.html?SoftwareLabelID=134 |archive-date=2012-10-15 |access-date=2007-04-09 |publisher=Atari Age}} Imagic also released games for Intellivision, ColecoVision, Atari 8-bit computers, TI-99/4A, IBM PCjr, VIC-20, Commodore 64, TRS-80 Color Computer, and Magnavox Odyssey². Their Odyssey² ports of Demon Attack and Atlantis were the only third-party releases for that system in America. The company never recovered from the video game crash of 1983 and was liquidated in 1986.

History

Imagic was the second third-party publisher for the Atari 2600, formed after Activision.{{Cite web |title=Classic Gaming Expo Distinguished Guest: Alan Miller |url=http://www.cgexpo.com/bios/amiller.htm |url-status=dead |archive-url=https://web.archive.org/web/20120208143935/http://www.cgexpo.com/bios/amiller.htm |archive-date=February 8, 2012 |access-date=2006-08-30 |website=Classic Gaming Expo}} Founders included Bill Grubb, Bob Smith, Rob Fulop, and Denis Koble from Atari, Inc.,{{Cite web |title=Playing Catch Up: Night Trap's Rob Fulop |url=http://www.gamasutra.com/php-bin/news_index.php?story=11832 |url-status=dead |archive-url=https://web.archive.org/web/20070108225158/http://gamasutra.com/php-bin/news_index.php?story=11832 |archive-date=January 8, 2007 |access-date=2007-04-09 |website=Gamasutra |publisher=CMP}} Jim Goldberger, Dave Durran and Brian Dougherty from Mattel{{Cite episode |year=1982 |url=https://www.youtube.com/watch?v=Lhy0bs_7eGA |title=The Making of Atlantis |series=Enterprise |network=PBS |via=YouTube}} as well as Pat Ransil{{Cite AV media |url=https://www.youtube.com/watch?v=1NbOw1eAbgk&t=17s |title=Just Kidding TV Show - The Making of Imagic's Wing War |via=YouTube}} and Gary Kato.

Grubb previously served as the vice president of sales and marketing for Atari for 18 months.{{Cite news |last=Hayes |first=Thomas C. |date=22 November 1982 |title=Imagic Scores in Video Games |url=https://www.nytimes.com/1982/11/22/business/imagic-scores-in-video-games.html |access-date=29 January 2014 |work=The New York Times}} Before that, he was with the marketing department at Black and Decker for 11 years.{{Cite web |last=Grubb |first=Bill |last2=Koble |first2=Dennis |date=January 1983 |title=Video Games Interview: Bill Grubb and Dennis Koble |url=http://www.atarihq.com/othersec/library/imagic.html |access-date=29 January 2014 |website=Video Games Magazine |publisher=Atari HQ}} It was Grubb's goal to take Imagic public and to eventually overtake Activision as the number one third-party video game publisher. Fulop, meanwhile, was previously a programmer at Atari, and claimed in a 2019 interview with Paleotronic Magazine that he left the company in favor of Imagic after being paid for developing the Atari 2600 port of Missile Command with a Safeway coupon for a free turkey rather than the monetary Christmas bonus he had expected.{{Cite web |date=29 March 2019 |title=An Interview with Atari 2600 Developer and Imagic Co-Founder Rob Fulop |url=https://paleotronic.com/2019/03/29/an-interview-with-atari-2600-developer-and-imagic-co-founder-rob-fulop/ |access-date=5 February 2024 |website=Paleotronic Magazine |ref=Paleotronic 2019}}

Atari sued Imagic over Demon Attack because of its resemblance to Phoenix,{{Cite web |last=Nobles |first=Ethan C. |date=February 19, 2002 |title=Demon Attack: This Game Is Pure Imagic! |url=http://www.ataritimes.com/article.php?showarticle=224 |url-status=dead |archive-url=https://web.archive.org/web/20061025043822/http://www.ataritimes.com/article.php?showarticle=224 |archive-date=2006-10-25 |access-date=2007-04-10 |website=Atari Times}} to which Atari had the exclusive home-version rights. The case was settled out of court.

Despite initial success and sales greater than projections, the company's fortunes reversed after the stock market dumped videogame stocks in late 1982, scuttling Imagic's initial plan to become a publicly traded company.

Fan club

During its height, Imagic ran a fan club for their games, the Numb Thumb Club, which published an annual newsletter.{{Cite web |title=Imagic Titles for Intellivision |url=http://www.intellivisionlives.com/bluesky/games/credits/imagic.shtml |url-status=usurped |archive-url=https://web.archive.org/web/20061208104806/http://www.intellivisionlives.com/bluesky/games/credits/imagic.shtml |archive-date=2006-12-08 |access-date=2007-04-09 |website=Intellivision Lives |publisher=Intellivision Productions}} Only two issues were published before Imagic's decline began in late 1983.

Decline

Although Imagic grew quickly in its early years, it was irreparably harmed by the video game crash of 1983. It released 24 games before going out of business by 1986, but the exact time it disbanded is unknown. In 1983, the company laid off 40 of their 170 employees{{Cite news |date=September 17, 1983 |title=Imagic Layoffs |url=https://www.nytimes.com/1983/09/17/business/imagic-layoffs.html |page=34 |newspaper=The New York Times}} but appeared at the 1984 Consumer Electronics Show with plans for four IBM PCjr games.{{Cite news |last=Cook |first=Karen |date=1984-03-06 |title=Jr. Sneaks PC into Home |url=https://books.google.com/books?id=ZhoP0KRkQe4C&pg=PA35 |access-date=24 October 2013 |work=PC Magazine |pages=35 |via=Google Books}} The rights to Imagic's most popular titles have been owned by Activision since the late 1980s,{{Citation needed|date=May 2017}} and they have been re-released on several occasions.

Games

{{More citations needed section|date=August 2020}}

Imagic 2600 cartridges were distinct from both Activision and Atari cartridges with an extended ridge at the top of the cart. Packaging was distinctive due to the use of reflective silver on the boxes, with a tapered, ridged end intended for an easy grip. The years are for the original versions only, not subsequent ports.

class="wikitable sortable plainrowheaders" style="text-align:left;"
style="min-width: 100px;" |Title

! style="min-width: 70px;" |Released

! style="min-width: 150px;"|Platform

Atlantis

| 1982

| Atari 2600, Intellivision, Vic-20 (1983), Atari 8-bit (1983), Odysssey 2 (1983)

Cosmic Ark

| 1982

| Atari 2600

Demon Attack

| 1982

| Atari 2600, Intellivision, Atari 8-bit (1983), Odyssey 2 (1983), Vic-20 (1983), TI-99/4A (1983), IBM PC (1984), TRS-80 CoCo (1984), Commodore 64 (1984)

Dragonfire

| 1982

| Atari 2600, Intellivision, Vic-20 (1983), ZX Spectrum (1984), TRS-80 CoCo (1984) Colecovision (1984), Commodore 64 (1984), Apple II (1984)

Fire Fighter{{Cite web |title=Atari 2600 VCS Fire Fighter : Scans, Dump, Download, Screenshots, Ads, Videos, Catalog, Instructions, ROMs |url=http://www.atarimania.com/game-atari-2600-vcs-fire-fighter_7648.html |website=AtariMania.com}}

| 1982

| Atari 2600

Beauty & the Beast

| 1982

| Intellivision

Microsurgeon

| 1982

| Intellivision, IBM PC (1984), TI-99/4A (1984)

Riddle of the Sphinx

| 1982

| Atari 2600

Swords & Serpents

| 1982

| Intellivision

Star Voyager

| 1982

| Atari 2600

Trick Shot

| 1982

| Atari 2600

Dracula{{Cite magazine |date=April 1983 |title=Availability Update |magazine=The Video Game Update |volume=2 |issue=1 |p=4}}

| 1983

| Intellivision

Fathom

| 1983

| Atari 2600, Intellivision

Ice Trek

| 1983

| Intellivision

Laser Gates

| 1983

| Atari 2600

Moonsweeper{{Cite news |last=Holyoak |first=Craig |date=May 30, 1984 |title=Here Are ColecoVision's Jewels |url=https://news.google.com/newspapers?id=PqZNAAAAIBAJ&pg=7081%2C6575510 |access-date=10 January 2015 |work=Deseret News |pages=4 WV |via=Google News}}

| 1983

| Atari 2600, Colecovision, ZX Spectrum, Commodore 64, MSX, TI-99/4A

No Escape!

| 1983

| Atari 2600

Nova Blast

| 1983

| Intellivision, Colecovision, Commodore 64 (1984)

Quick Step

| 1983

| Atari 2600

Safecracker

| 1983

| Intellivision

Shootin' Gallery

| 1983

| Atari 2600

Solar Storm

| 1983

| Atari 2600

Subterranea

| 1983

| Atari 2600

Tropical Trouble

| 1983

| Intellivision

Truckin'

| 1983

| Intellivision

White Water!

| 1983

| Intellivision

Wing War

| 1983

| Atari 2600, Colecovision (1984), TI-99/4A (1984)

Chopper Hunt, formerly Buried Bucks from ANALOG Software

| 1984

| Atari 8-bit, Commodore 64

Injured Engine

| 1984

| Commodore 64, Apple ii

Touchdown Football

| 1984

| IBM PC, Atari 8-bit, Commodore 64, Atari 7800

Tournament Tennis

| 1984

| Commodore 64, ZX Spectrum, Colecovision, MS-DOS (1985), Atari ST (1985), Amstrad CPC (1985), Sinclair QL (1985), Thompson TO (1985)

References