Injured Engine

{{Short description|1984 video game}}

{{Infobox video game

|title = Injured Engine

|image = InjuredEngine cover.png

|caption =

|developer = Dave Johnson
Karen Elliott
Chip Curry

|publisher = Imagic

|designer = Dave Johnson

|engine =

|released = 1984

|genre = Puzzle, simulation

|modes = Single-player, two player

|platforms = Commodore 64, Apple II

|alt =

}}

Injured Engine is a game released for the Apple II and Commodore 64 by Imagic. The player must diagnose problems in a simulated automobile engine. The game aims to teach how engines work and how engine parts relate to each other. It was created by an auto mechanic and a graphic artist. Imagic demonstrated it at the 1984 Consumer Electronics Show.{{cite magazine|title=Games Exhibit Innovations|last=Mace|first=Scott|magazine=InfoWorld|volume=6|issue=26|date=July 9, 1984|pages=35–37|url=https://books.google.com/books?id=yC4EAAAAMBAJ&pg=PA35}}{{cite magazine|title=A Buyer's Guide to Educational Science Software|last=O'Malley|first=Christopher|magazine=Personal Computing|volume=8|issue=9|date=September 1984|page=96}}

Gameplay

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file:Injured Engine-2.png

Reception

Rhea J. Grundy of Home Computer Magazine compared it to a Revell V-8 engine model and said the game teaches an "increased awareness of your automobile" rather than the skill necessary to make repairs.{{cite magazine|title=Injured Engine|last=Grundy|first=Rhea|magazine=Home Computer Magazine|year=1985|volume=5|issue=4|page=39}} Mark Cotone of Commodore Microcomputers wrote that Injured Engine will not replace mechanics or detailed manuals, but it can aid in learning proper maintenance.{{Cite magazine |last=Cotone |first=Mark |date=October 1985 |title=Injured Engine |url=https://archive.org/stream/Commodore_MicroComputer_Issue_37_1985_Sep_Oct#page/n15/mode/2up |magazine=Commodore Microcomputers |issue=37 |page=14}} Joyce Worley of Electronic Games called it an easy game that can help novices to talk more knowledgeably to mechanics.{{cite magazine|title=Injured Engine|last=Worley|first=Joyce|magazine=Electronic Games|year=1985|volume=3|issue=4|page=49}} Kiplinger's Personal Finance called it an easy way to learn the basics of car engines.{{cite magazine|title=On Your Computer: What's New in Software|author=|magazine=Kiplinger's Personal Finance|volume=39|issue=5|date=May 1985|page=79|url=https://books.google.com/books?id=KwUEAAAAMBAJ&pg=PA79}}

References

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