Incredibuild
{{Short description|Grid computing software}}
{{Infobox software
| name = Incredibuild
| logo = 280px
| screenshot =
| caption =
| developer = Incredibuild
| released = {{Start date and age|2002}}
| latest release version = 10.1.2
| latest release date = {{Start date and age|2022|10|30}}
| latest preview version =
| latest preview date =
| operating system = Cross-platform
| genre = Build Accelerator
| license = Proprietary
| website = {{URL|https://www.incredibuild.com/}}
}}
Incredibuild is a suite of grid computing software developed by Incredibuild LTD. Incredibuild is designed to help accelerate computationally-intensive tasks by distributing them over the network, with applications including compiling source code, building software generally, and other software development{{En dash}}related tasks. Jobs can be distributed to several computers over a network, giving both the possibility of accelerating the work by using more resources than were available on the initiating computer alone and potentially freeing local resources for other tasks.
About
In addition to Microsoft Windows and Linux, Incredibuild also supports platforms such as Android, Nintendo Switch, PlayStation 4, and Xbox One.{{cite web |title=Accelerate Game Development |url=https://www.incredibuild.com/accelerate-game-development.html |access-date=August 29, 2015 |publisher=Xoreax, Ltd.}} Originally sold specifically as a tool to accelerate compiling, Incredibuild can now be used for other development processes{{cite web |title=Incredibuild For Dev Tools |url=https://www.incredibuild.com/development-tools-acceleration.html |access-date=August 29, 2015 |publisher=Xoreax, Ltd.}} as well as general high performance computing.{{cite web |author=Morgan, Timothy Prickett |date=March 20, 2012 |title=Xoreax grids up Windows to goose apps |url=https://www.theregister.co.uk/2012/03/20/xoreax_xge_windows_grid/ |access-date=August 29, 2015 |publisher=The Register}}{{cite web |title=Incredibuild-XGE - Application Acceleration Platform |url=https://www.incredibuild.com/incredibuild-xge-product-overview.html |access-date=August 29, 2015 |publisher=Xoreax, Ltd.}}
Incredibuild is a grid computing software start-up based in Tel Aviv, in Israel.{{Cite web|last=Lunden|first=Ingrid|date=2022-06-27|title=Incredibuild powers up with $35M for gaming and software dev|url=https://techcrunch.com/2022/06/27/incredibuild-powers-up-with-35m-to-boost-its-distributed-faster-take-on-games-and-software-development/|access-date=2022-12-22|website=TechCrunch|language=en-US}}{{Cite web|last=Wiggers|first=Kyle|date=2021-03-17|title=Grid computing software developer Incredibuild raises $140M|url=https://venturebeat.com/business/grid-computing-software-developer-incredibuild-raises-140m/|access-date=2022-12-22|website=VentureBeat|language=en-US}} Founded in 2002, the company is led by CEO Tami Mazel Shachar.{{Cite web|last=Gadot|first=Noa|date=2022-12-19|title="The future belongs to diversity. Not because it is fair but because it is right"|url=https://www.calcalistech.com/ctechnews/article/h1wspst00i|access-date=2022-12-22|website=ctech|language=en}}
In 2002, Incredibuild v1.0 was released, offering a solution for acceleration of Microsoft Visual Studio 6.0 C/C++ code builds. Incredibuild 1.3 was awarded with Game Developer Magazine's annual Front Line Award in The Category of Programing for the year of 2003.{{cite web|url=http://v2.gdmag.com/frontlineawards/index.php?year=2003|title=Front Line Awards|publisher=Game Developer Magazine|access-date=August 29, 2015|archive-url=https://web.archive.org/web/20160304030701/http://v2.gdmag.com/frontlineawards/index.php?year=2003|archive-date=March 4, 2016|url-status=dead}}
In 2008, Incredibuild won a "Productivity Award" in the Change and Configuration Management Category Of The 18th annual Jolt Awards.{{cite web|url=http://drdobbs.com/joltawards/232602336|title=The Complete Jolt Product Excellence & Productivity Awards|publisher=Dr. Dobb's Journal|date=February 9, 2012|access-date=August 29, 2015|author1=Hildebrand, J.D.|author2=Blake, Deirdre|url-status=dead|archive-url=https://web.archive.org/web/20120414171014/http://drdobbs.com/joltawards/232602336|archivedate=April 14, 2012}}
Tools
Incredibuild's software suite is broken up into several, separately-licensable tools. Incredibuild for Visual Studio C/C++ provides Visual Studio integration to accelerate the builds of C and C++ projects. Incredibuild for Make and Other Build Tools provides integration with several standard build tools including make, CMake, and MSBuild. Incredibuild for Dev Tools provides additional interfaces for job distribution, accommodating various tasks beyond those directly related to building or compiling.
Notable users
Incredibuild is used by several software development companies, including a number of video game developers.{{cite web|url=https://www.incredibuild.com/case-studies/|title=Case Studies|publisher=Xoreax, Ltd.|access-date=August 29, 2015}} In 2021, the gaming sector made up 60% of Incredibuild's business.{{Cite web|last=Spiro|first=James|date=2021-02-08|title=The fight for gamers will be "worse than a World War," according to Incredibuild CEO|url=https://www.calcalistech.com/ctech/articles/0,7340,L-3892353,00.html|access-date=2023-01-10|website=CTECH - www.calcalistech.com}} Turn 10 Studios, for instance, used Incredibuild to accelerate builds, rendering from 3DS Max, code analysis, and other tasks during the development of Forza 5.{{cite web|url=https://customers.microsoft.com/Pages/CustomerStory.aspx?recid=16063|title=Game Development Studio Accelerates Forza 5 Game Build Time by More Than 6X with Incredibuild|publisher=Microsoft Customer Stories|access-date=August 29, 2015|archive-date=March 4, 2016|archive-url=https://web.archive.org/web/20160304191817/https://customers.microsoft.com/Pages/CustomerStory.aspx?recid=16063|url-status=dead}} Incredibuild also claims Epic Games, Electronic Arts, id Software, Bohemia Interactive, Scaleform Corporation, FromSoftware, and Bugbear Entertainment as clients. CryEngine{{cite web|url=http://docs.cryengine.com/display/SDKDOC4/WAF+with+Incredibuild|title=WAF with Incredibuild|access-date=August 29, 2015}} and Unreal Engine{{cite web|url=https://answers.unrealengine.com/questions/20668/using-incredibuild-in-ue4.html|title=Using Incredibuild in UE4|date=28 March 2014|access-date=August 29, 2015}}{{cite web|url=https://www.incredibuild.com/epic-games.html|title=Grid Computing and Game Development: How Epic Games uses the power of many to turbo-charge the build process|access-date=August 29, 2015}}{{cite web|url=http://epicgames.com/news/epic-games-launches-unreal-engine-4-integrated-partners-program/|title=Epic Games Launches Unreal Engine 4 Integrated Partners Program|access-date=August 29, 2015}} include built-in support for build acceleration via Incredibuild.