Koala Lumpur: Journey to the Edge

{{short description|1997 adventure video game}}

{{Infobox video game

|title = Koala Lumpur: Journey To The Edge

|image = Koala Lumpur Journey to the Edge cover.jpg

|caption = European cover art

|developer = Media Concrete
Colossal Pictures

|publisher = Broderbund

|producer = Pola Ayllon

|programmer = Bob Arient
Dan Kelmenson

|artist = James S. Baker

|composer = Greg Hale Jones

|engine =

|platforms = Microsoft Windows

|released = February 7, 1997{{Cite web |date=1997-02-27 |title=Online Gaming Review |url=http://www.ogr.com/news/news0297.html |access-date=2023-04-16 |archive-url=https://web.archive.org/web/19970227065532/http://www.ogr.com/news/news0297.html |archive-date=1997-02-27 }}

|genre = Adventure

|modes = Single-player

}}

Koala Lumpur: Journey To The Edge is software company Broderbund's first comedy adventure video game released for the PC in 1997. The name of the lead character is a pun on Kuala Lumpur, the capital of Malaysia.

Plot

The game centres around a Zen Master koala named Koala Lumpur (Phil Robinson) and his friend, a dingo named Dr. Dingo Tu-Far (John Stevenson) in their quest to prevent the apocalypse caused by Koala Lumpur's mistaken utterance of a mystic incantation. To perform this feat, Koala and Dr. Dingo must collect pieces of the lost scroll of cartoon prophesies spread out over four stages: Search for Dr. Dingo, Land of Lost Things, Stream of Consciousness, and Eye in the Sky.

Gameplay

Koala Lumpur stores any items picked up in his seemingly bottomless fez. The player character is a fly which at several points must be flown into Dr. Dingo's brain.

Development

Colossal Pictures employee James Baker originally worked on Koala Lumpur as a TV pitch for LA network executives. The project was about a mystical problem solver that was a mixture between Yoda and Mandrake the Magician, who had an Indiana Jones-esque sidekick named Dr Dingo. He ultimately failed in getting it off the ground. A couple of years later, Colossal's interactive unit led by Stuart Cudlitz found the old pitch materials and thought the "goofy investigative team" would make for a good video game. While Baker knew nothing about games, he figured its creation might make networks more open to a TV show down the track. The team pitched KOALA LUMPUR: MYSTIC MARSUPIAL to Broderbund, who greenlit the project.{{Cite web|url=http://www.james-baker.com/news/koala-lumpur/|title=Koala Lumpur: Mystic Marsupial|website=FALLOUT: JaMie BaKeR's BLOG|date=4 October 2007|language=en-AU|access-date=2017-02-07}} During the game's production, Colossal Pictures filed for bankruptcy, which made it difficult and stressful to complete the project.

Critical reception

{{Video game reviews

| GSpot = 7.8/10

| NGen = {{rating|3|5}}{{cite magazine|title=Finals: Koala Lumpur: Journey to the Edge |magazine=Next Generation|issue=30 |publisher=Imagine Media |date=June 1997|pages=126, 128|url=https://archive.org/stream/NextGeneration30Jun1997/Next_Generation_30_Jun_1997#page/n127}}

}}

Rebecca Anderson of GameSpot praised the game for its silly and satirical tone, noting that it demonstrates Broderbund's willingness to experiment beyond its earnest educational titles with a comedic video game.{{Cite web |first=Rebecca|last=Anderson|url=http://www.gamespot.com/reviews/koala-lumpur-journey-to-the-edge-review/1900-2535639/|title=Koala Lumpur: Journey to the Edge Review|website=GameSpot|access-date=2017-02-07|language=en|date=February 4, 1997}} PC Power spoke highly of the game's "difficult and challenging" puzzles, and thought it had high replayability.{{Cite web|url=http://www.adventure-archiv.com/k/koalareviewe.htm |title=Koala Lumpur - Journey to the Edge - Review englisch|last=Slydos |website=www.adventure-archiv.com|access-date=2017-02-07}} Next Generation enjoyed the characters for their depth, charm, and "corny one-liners". While he criticized that some of the puzzles are illogical, he found most of them inventive and concluded that the charm of the characters helps the player get past the stumbles in the gameplay. The Computer Show reviewer Al Giovetti complimented the voice cast on their vocal performance including accents and funny inflections.{{Cite web|url=http://www.thecomputershow.com/computershow/reviews/koalalumpurjourney.htm|title=Koala Lumpur: Journey to the Edge review by Al Giovetti |website=www.thecomputershow.com|access-date=2017-02-07}} Game Revolution praised the game's wackiness, though thought it could become stale after a while.{{Cite web|url=http://www.gamerevolution.com/review/koala-lumpur-journey-to-the-edge|title=Koala Lumpur: Journey to the Edge Review|website=www.gamerevolution.com|access-date=2017-02-07}} The Tap Repeatedly review was scathing; the site ultimately gave it the lowest rating of "double cornpoop".{{Cite web|url=http://www.tap-repeatedly.com/Reviews/Koala_Lumpur/Koala_Lumpur.shtml|title=Four Fat Chicks -- Koala Lumpur Review|website=www.tap-repeatedly.com|access-date=2017-02-07}} Similarly Jenny Guenther of Just Adventure offered a rating of F−, deeming it unrecommendable.{{Cite web|url=http://www.justadventure.com/reviews/Koala_Lumpur/Koala_Lumpur_Review.shtm |title=Review: Review: Koala Lumpur: Journey to the Edge |date=2001-07-21 |access-date=2017-02-07 |url-status=bot: unknown |archive-url=https://web.archive.org/web/20010721145936/http://www.justadventure.com/reviews/Koala_Lumpur/Koala_Lumpur_Review.shtm |archivedate=2001-07-21 }}

References

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