Maddy Thorson
{{Short description|Canadian video game developer (born 1988)}}
{{Use Canadian English|date=July 2021}}
{{Use dmy dates|date=December 2022}}
{{Infobox person
| name = Maddy Thorson
| image = Maddy Thorson (cropped).jpg
| image_upright = 0.8
| alt =
| caption = Thorson in 2021
| birth_name =
| birth_date = {{Birth date and age|df=yes|1988|3|18}}
| birth_place =
| death_date =
| death_place =
| nationality = Canadian
| other_names =
| occupation = Video game developer
| years_active =
| known_for =
| notable_works = TowerFall, Celeste
}}
Madeline Stephanie Thorson (born 18 March 1988; formerly known as Matt Thorson) is a Canadian video game developer, known as one of the lead creators for the video games TowerFall and Celeste, developed under the studio Maddy Makes Games (previously Matt Makes Games). Since September 2019, Thorson has worked as Director of R&D at Extremely OK Games.
Early life
Madeline Stephanie Thorson{{Cite web |title=Madeline Stephanie Thorson (@maddy@mastodon.gamedev.place) |url=https://mastodon.gamedev.place/@maddy |url-status=live |archive-url=https://web.archive.org/web/20230916055830/https://mastodon.gamedev.place/@maddy |archive-date=16 September 2023 |access-date=2023-10-07 |website=Mastodon |language=en}} was born on 18 March 1988.{{cite web | url = http://mattmakesgames.com/blog/2009/03/birthday-randomness.html | title = Birthday Randomness | first = Maddy | last = Thorson | date = 18 March 2009 | website = Matt Makes Games | archive-url = https://web.archive.org/web/20090508080326/http://mattmakesgames.com/blog/2009/03/birthday-randomness.html | archive-date = 8 May 2009 | url-status = dead}} Thorson went to college at Grande Prairie Regional College in Alberta, Canada, studying computer science,{{cite web | url = http://mattmakesgames.com/about.html | title = Who is this Matt character, anyway? | first = Maddy | last = Thorson | date = 16 April 2008 | website = Matt Makes Games | archive-url = https://web.archive.org/web/20090203211145/http://mattmakesgames.com/about.html | archive-date = 3 February 2009 | url-status = dead}} during which one summer she worked at HermitWorks Entertainment, a local video game development studio.{{cite web | url = http://www.indiegames.com/2008/06/interview_matt_thorson.html | title = Interview: Matt Thorson | date = 12 June 2008 | website = IndieGames.com | archive-url = https://web.archive.org/web/20150627055232/http://www.indiegames.com/2008/06/interview_matt_thorson.html | archive-date = 27 June 2015 | url-status = dead}}
Career
= Maddy Makes Games =
File:Maddy Makes Games first logo.png
When Thorson was around fourteen, her mother helped her acquire a copy of GameMaker, a software tool to help develop video games. Through working in GameMaker, she was connected to others in online forums who were also interested in making games, including Chevy Ray Johnston.{{cite web | url = https://www.polygon.com/features/2014/7/2/5858032/towerfall-matt-thorson | title = What It Feels Like To Launch An Indie Hit | first = Chris | last = Plante | date = 2 July 2014 | website = Polygon | access-date = 6 September 2019 | archive-url = https://web.archive.org/web/20190525182147/https://www.polygon.com/features/2014/7/2/5858032/towerfall-matt-thorson | archive-date = 25 May 2019 | url-status = live}} She developed a number of small pay-what-you-want games through GameMaker in high school and through college, including Jumper and several sequels, FLaiL, and An Untitled Story. Several of her games were described as "masocore", masochistic games that were extremely difficult for the player to complete; Thorson felt her goal was not to make her games near-impossible but instead to make games that helped direct the player to improve themselves so that the player could beat the challenges she made for them. Early games were published under the name Helix Games, but in April 2008, she rebranded it as Matt Makes Games, considering the name a more important brand for her work.{{cite web | url = http://www.mattmakesgames.com/news.php | title = New Name, New Site | first = Maddy | last = Thorson | date = 17 April 2008 | website = Matt Makes Games | archive-url = https://web.archive.org/web/20080421234951/http://www.mattmakesgames.com/news.php | archive-date = 21 April 2008 | url-status = dead}}
Thorson's goal in college was to get a computer programming degree and join up with a large game development studio, but as she progressed, she realized she could still make video games without having to be attached to a studio. Following her graduation, Thorson moved into a Vancouver apartment with Johnston where they shared game ideas. Most of these were browser games, and they successfully had a few of theirs published by Adult Swim Games on its site.{{cite web | url = https://killscreen.com/articles/profile-matt-thorson/ | title = Profile: Matt Thorson | first = Lana | last = Polanski | date = 20 November 2011 | website = Kill Screen | access-date = 6 September 2019}}
Thorson and Johnston were visited by friends they had made online. During a visit by Alec Holowka, he and Thorson participated in a local game jam and came up with an idea of a single-player platform game based on an out-of-shape archer trying to ascend a tower, collecting treasure and money to help with each attempt to climb it. They had considered pitching the idea to Adult Swim Games, but decided to expand the idea on their own, bringing in Johnston to help. The game morphed into a multiplayer battle game, where each player would try to defeat the others by shooting them with a bow-and-arrow while avoiding falling off the tower. Because of the frequent visitors to their apartment, they were able to gain feedback and improve the game to be a party-style title. This would ultimately become TowerFall, Thorson's first major commercial game.
Recognizing the potential success of the title, Johnston suggested that they get a house in Vancouver to bring in others to help, which they acquired around October 2012, calling it the "Indie House" and inviting other collaborators to join them. Thorson incorporated as Matt Makes Games Inc. shortly afterwards in November 2012.{{cite web | url = https://beta.canadasbusinessregistries.ca/search/results?search=%7BMatt%20Makes%20Games%20Inc.%7D&status=Active | title = Matt Makes Games Inc. | website = Canada's Business Registries | access-date = 7 September 2019 | archive-date = 26 July 2021 | archive-url = https://web.archive.org/web/20210726111037/https://beta.canadasbusinessregistries.ca/assets/favicons/favicon-196x196.png | url-status = live }} Later, Holowka recognized Thorson as TowerFall{{'s}} main creator and relinquished his stake as a co-creator. Holowka remained on the game's development team as its composer. TowerFall was ultimately developed as an exclusive for the Ouya console.{{cite web | url = https://www.polygon.com/2013/11/16/5108514/is-towerfalls-move-to-ps4-and-pc-a-big-blow-for-ouya | title = Is TowerFall's move to PS4 and PC, a big blow for Ouya? | last = Campbell | first = Colin | date = 16 November 2013 | website = Polygon | access-date = 6 September 2019 | archive-url = https://web.archive.org/web/20190530095942/https://www.polygon.com/2013/11/16/5108514/is-towerfalls-move-to-ps4-and-pc-a-big-blow-for-ouya | archive-date = 30 May 2019 | url-status = live}} Following its initial release in 2013, the team reissued the game in 2014 as TowerFall: Ascension for most other gaming platforms with additional features. TowerFall: Ascension was critically praised, and within a month had brought in over {{USD|500,000}}.
File:Celeste team at 2018 GDC IGF Awards (40951100101).jpg Awards]]
In August 2015, Thorson and Noel Berry, another member of Matt Makes Games, had a four-day game jam to create a PICO-8 game about climbing a mountain with difficult jumping steps. When they completed this, they recognized the opportunity to flesh out the game into a full release, forming the basis of Celeste. Full work on the game started around January 2016.{{cite web | url = http://www.nintendolife.com/news/2018/01/feature_conquering_the_indie_mountain_with_celeste_creator_matt_makes_games | title = Feature: Conquering The Indie Mountain With Celeste Creator Matt Makes Games | first = Jon | last = Cousins | date = 22 January 2018 | website = Nintendo Life | access-date = 6 September 2019 | archive-url = https://web.archive.org/web/20190219123637/http://www.nintendolife.com/news/2018/01/feature_conquering_the_indie_mountain_with_celeste_creator_matt_makes_games | archive-date = 19 February 2019 | url-status = live}} The game was released across multiple platforms in January 2018. By the end of 2018, it had sold more than 500,000 copies,{{cite web | url = https://gamasutra.com/view/news/333554/Celeste_has_sold_over_500000_copies_since_January.php | title = Celeste has sold over 500,000 copies since January | first = Chris | last = Kerr | date = 27 December 2018 | website = Gamasutra | access-date = 6 September 2019 | archive-url = https://web.archive.org/web/20190714023900/https://www.gamasutra.com/view/news/333554/Celeste_has_sold_over_500000_copies_since_January.php | archive-date = 14 July 2019 | url-status = dead}} and received numerous industry awards.
In 2021, after the establishment of Extremely OK Games, Matt Makes Games was renamed to Maddy Makes Games.{{efn|The website was updated between 14 September{{Cite web|archive-url=https://web.archive.org/web/20210914040849/https://www.mattmakesgames.com/|archive-date=2021-09-14|url-status=deviated|url=https://www.mattmakesgames.com/|title=Matt Makes Games}} and 13 October 2021.{{Cite web|archive-url=https://web.archive.org/web/20211013074701/https://www.mattmakesgames.com/|archive-date=2021-10-13|url-status=deviated|url=https://www.mattmakesgames.com/|title=Maddy Makes Games}}}}
= Romhacking =
Thorson has developed romhacks for various Mario games, often under the pseudonym "Maddy69xo420". She has released four hacks for Super Mario World including Super Mario World Remix in 2015, Super "Sonic Saves the World" World in 2021, Sure Shot in 2022, and Masterpiece in 2025.{{Cite web |title=Maddy Makes Games |url=https://maddymakesgames.com/ |access-date=2024-06-27 |website=Maddy Makes Games}}{{Cite web |last=Faulkner |first=Cheri |date=2022-07-18 |title='Celeste' creator designing level for 'Super Mario World' racing community |url=https://www.nme.com/news/gaming-news/celeste-creator-designing-level-for-super-mario-world-racing-community-3271620 |access-date=2024-06-27 |website=NME |language=en-GB}} She designed levels for the SMW Kaizo Relay Race collaboration hacks for Games Done Quick in 2022{{Cite web |date=2022-07-12 |title=Legends of the Hidden Thwimple - Super Mario World Hacks - SMW Central |url=https://www.smwcentral.net/?p=section&a=details&id=31391 |access-date=2025-04-23 |website=SMW Central}} and 2024{{Cite web |date=2024-09-15 |title=kaizo beats to run quick to - vol. 3 - Super Mario World Hacks - SMW Central |url=https://www.smwcentral.net/?p=section&a=details&id=38472 |access-date=2025-04-23 |website=SMW Central}} and released a level for the Super Mario 64 hack Mario Builder 64 titled Ocean Spire on May 24, 2024.{{Cite web |last=Thorson |first=Maddy |date=May 24, 2024 |title=Twitter |url=https://x.com/MaddyThorson/status/1794112997410910397 |website=Twitter}}
Her hacks have been featured in various speedrunning events including Romhack Races and Summer Games Done Quick 2023 & 2024.{{Cite web |title=Mastodon |url=https://mastodon.social/redirect/statuses/112708239625266050 |access-date=2024-07-04 |website=mastodon.social}}{{Cite AV media |url=https://www.youtube.com/watch?v=pZCwAyEaV5E |title=Sure Shot by Shoujo in 23:06 - Summer Games Done Quick 2023 |date=2023-06-10 |last=Games Done Quick |access-date=2024-06-27 |via=YouTube}}
= Extremely OK Games =
File:Extremely ok games logo.png
On 5 September 2019, Thorson announced that she was effectively shutting down Matt Makes Games, while re-establishing the same team under the new name Extremely OK Games (abbreviated EXOK). The purpose of the change was twofold. First, the new name recognized that Thorson was not the sole creative force behind the games and ensured that the whole team was fully recognized and shared in the collective output from the company. Second, the change coincided with a move to a new set of offices in Vancouver to house the entire team, which had been previously spread across the world, including some in São Paulo.{{cite web | url = https://gamasutra.com/view/news/350289/Celeste_developers_form_new_studio_Extremely_OK_Games.php | title = Celeste developers form new studio Extremely OK Games | first = Chris | last = Kerr | date = 6 September 2019 | website = Gamasutra | access-date = 6 September 2019 | archive-date = 26 July 2021 | archive-url = https://web.archive.org/web/20210726111043/https://gamasutra.com/view/news/350289/Celeste_developers_form_new_studio_Extremely_OK_Games.php | url-status = dead }} EXOK was technically founded in March 2019, but the first six months had been spent working to move these international developers into Canada and dealing with immigration requirements. The "Extremely OK" name itself came from a humorous tweet that operations manager Heidy Motta had seen that wished its readers an "extremely OK afternoon".{{cite web | url = https://www.ign.com/articles/inside-exok-games-the-new-old-studio-from-the-team-behind-celeste | title = Inside EXOK Games: The Brand New Studio That's Already Sold a Million Copies | first = Tom | last = Marks | date = 5 March 2020 | accessdate = 5 March 2020 | work = IGN | archive-date = 6 March 2020 | archive-url = https://web.archive.org/web/20200306155425/https://www.ign.com/articles/inside-exok-games-the-new-old-studio-from-the-team-behind-celeste | url-status = live }}
{{anchor|Earthblade}}
Thorson stated that TowerFall and Celeste would remain published under Matt Makes Games, and that the team had already started the early exploratory work for their next title, codenamed "EXOK-1". With everyone in EXOK working in the same office, it had made development time faster, allowing them to test through multiple prototype games to come onto their next project within six months. The team went through three prototypes (named EXOK 1 through 3) which Thorson said "ventured way too far from our comfort zone for them to realistically ever get finished", before coming up with a fourth prototype that evolved into their first game under the "Extremely OK" name, Earthblade, announced in April 2021, described as an "explor-action" game in a "seamless pixel art world".{{cite web | url = https://www.pcgamer.com/celeste-and-towerfall-studio-announces-new-action-game-set-in-seamless-pixel-art-world/ | title = Celeste and Towerfall studio announces new action game set in 'seamless pixel art world' | first = Shaun | last = Prescott | date = 19 April 2021 | accessdate = 19 April 2021 | work = PC Gamer | archive-date = 20 April 2021 | archive-url = https://web.archive.org/web/20210420003304/https://www.pcgamer.com/celeste-and-towerfall-studio-announces-new-action-game-set-in-seamless-pixel-art-world/ | url-status = live }}{{Cite web |author1=Hirun Cryer |date=14 April 2022 |title=Celeste dev's new game aims for a 2023 launch |url=https://www.gamesradar.com/celeste-devs-new-game-aims-for-a-2023-launch/ |access-date=9 May 2022 |website=gamesradar |language=en |archive-date=9 May 2022 |archive-url=https://web.archive.org/web/20220509004158/https://www.gamesradar.com/celeste-devs-new-game-aims-for-a-2023-launch/ |url-status=live }}{{Cite web |author1=Jordan Gerblick |date=20 April 2021 |title=Celeste studio announces Earthblade, a 2D pixel art "explor-action game" |url=https://www.gamesradar.com/celeste-studio-announces-earthblade-a-2d-pixel-art-explor-action-game/ |access-date=9 May 2022 |website=gamesradar |language=en |archive-date=9 December 2022 |archive-url=https://web.archive.org/web/20221209200705/https://www.gamesradar.com/celeste-studio-announces-earthblade-a-2d-pixel-art-explor-action-game/ |url-status=live }} The game was formally announced at The Game Awards 2022 with a planned 2024 release date,{{cite web | url = https://www.eurogamer.net/celeste-devs-show-first-look-at-earthblade | title = Celeste devs show first look at Earthblade | first = Ed | last = Nightengale | date = 8 December 2022 | accessdate = 8 December 2022 | work = Eurogamer | archive-date = 9 December 2022 | archive-url = https://web.archive.org/web/20221209022140/https://www.eurogamer.net/celeste-devs-show-first-look-at-earthblade | url-status = live }} but was pushed back an unspecified time in March 2024.{{cite web | url = https://www.videogameschronicle.com/news/the-new-game-from-the-makers-of-celeste-and-towerfall-has-been-delayed/ | title = The new game from the makers of Celeste and TowerFall has been delayed | first = Tom | last = Ivan | date = March 28, 2024 | accessdate = March 28, 2024 | work = Video Games Chronicle }} In January 2025, Thorson, on the company's blog, announced that the game had been canceled, citing the dispute over intellectual property rights of Celeste and struggles with development among the reasons.{{Cite web |last=Thorson |first=Maddy |date=20 January 2025 |title=Extremely OK : Final Earthblade Update |url=https://exok.com/posts/2025-01-22-earthblade-final-update/ |access-date=23 January 2025}}
== Notable games ==
class="wikitable sortable plainrowheaders"
! scope="col" | Year ! scope="col" | Title |
scope="row" | 2004
| Jumper |
---|
scope="row" | 2004
| Jumper Two |
scope="row" | 2008
| Jumper Three |
scope="row" | 2013 |
scope="row" | 2015
| Celeste Classic |
scope="row" | 2018
| Celeste |
scope="row" | 2021
| Celeste Classic 2: Lani's Trek |
scope="row" | 2022
| Sure Shot |
scope="row" | 2024 |
== Canceled games ==
class="wikitable plainrowheaders"
! scope="col" | Title ! scope="col" | Platform(s) |
Earthblade
| Windows |
Personal life
Thorson is transgender{{cite web | url = https://www.pcgamer.com/celeste-creator-confirms-that-yes-madeline-is-trans/ | title = Celeste creator confirms that yes, Madeline is trans | first = Natalie | last = Clayton | date = 5 November 2020 | accessdate = 5 November 2020 | work = PCGamer | archive-date = 6 November 2020 | archive-url = https://web.archive.org/web/20201106161118/https://www.pcgamer.com/celeste-creator-confirms-that-yes-madeline-is-trans/ | url-status = live }} and uses she/her pronouns.{{Cite web |last=Thorson |first=Maddy |title=Maddy Makes Games |url=https://maddymakesgames.com/ |url-status=live |archive-url=https://web.archive.org/web/20230919215758/https://www.maddymakesgames.com/ |archive-date=19 September 2023 |access-date=2023-10-07 |website=Maddy Makes Games |quote=Maddy currently works at EXOK, a game studio that she and her friends created.}} By around 2020, she had adopted the name Maddy Thorson.{{cite web | url = https://www.polygon.com/2020/3/13/21178378/celeste-jumping-mechanics-secrets-development-maddy-thorson-platformer | title = Dev reveals the many ways their tough game secretly helps the player | first = Patricia | last = Hernandez | date = 13 March 2020 | accessdate = 4 September 2020 | work = Polygon | archive-date = 29 June 2020 | archive-url = https://web.archive.org/web/20200629070736/https://www.polygon.com/2020/3/13/21178378/celeste-jumping-mechanics-secrets-development-maddy-thorson-platformer | url-status = live }} In the Farewell DLC to the game Celeste, the final cutscene shows the character Madeline in her room with a rainbow flag and transgender flag. Thorson later confirmed that Madeline was trans in a blog post which also reflected on her own coming to terms with her gender identity.{{Cite web |title=Is Madeline Canonically Trans? |url=https://maddymakesgames.com/articles/is_maddy_trans/index.html |access-date=2024-11-09 |website=Maddy Makes Games}}
Reception
Thorson was named by Forbes as one of their "30 Under 30" for gaming in 2014, recognizing her for the development of TowerFall.{{cite web | url = https://www.forbes.com/special-report/2014/30-under-30/games.html | title = 30 Under 30 – Games | first = David M. | last = Ewalt | date = 2014 | website = Forbes | access-date = 6 September 2019 | archive-url = https://web.archive.org/web/20160804033732/http://www.forbes.com/special-report/2014/30-under-30/games.html | archive-date = 4 August 2016 | url-status = live}}{{cite web | url = https://www.vg247.com/2014/01/07/oculus-vr-founder-stanley-parable-writer-more-make-forbes-30-under-30-list/ | title = Oculus VR founder, Stanley Parable writer & more make Forbes '30 Under 30' list | first = Dave | last = Cook | date = 7 January 2014 | website = VG247 | access-date = 7 September 2019 | archive-url = https://web.archive.org/web/20181002162041/https://www.vg247.com/2014/01/07/oculus-vr-founder-stanley-parable-writer-more-make-forbes-30-under-30-list/ | archive-date = 2 October 2018 | url-status = live}}
References
= Notes =
{{Notelist}}
= References =
{{Reflist}}
External links
- {{Commons category-inline}}
- {{Official website|https://www.maddymakesgames.com/|Maddy Makes Games website}}
- {{Official website|https://exok.com/|Extremely OK Games website}}
{{Extremely OK Games}}
{{DEFAULTSORT:Thorson, Maddy}}
Category:Canadian video game designers
Category:21st-century Canadian LGBTQ people
Category:Canadian transgender artists
Category:Transgender women artists