Minigore

{{Short description|2009 video game}}

{{use mdy dates|date=July 2013}}

{{Infobox video game

| title = Minigore

| image = Minigore cover art.jpg

| caption =

| developer = Mountain Sheep

| publisher = Chillingo, GameClub

| engine =

| released = July 30, 2009{{cite web|url=http://ie.ign.com/games/minigore/iphone-1512|title=Minigore|publisher=IGN|accessdate=July 26, 2013}}

| genre = Survival horror, action, shooter

| modes = Single-player, multiplayer

| platforms = iOS

}}

Minigore is a 2009 survival horror action shooter game for iOS, developed by Mountain Sheep{{cite web|url=http://www.mountainsheep.net/index.php?catid=6|title=Mountain Sheep Home Page|publisher=Mountain Sheep|accessdate=July 25, 2013}} and published by Chillingo.{{cite web|url=https://apps.apple.com/app/id324016249|title=Minigore at iTunes Preview|publisher=iTunes |access-date=July 25, 2013}} On December 6, 2012, a sequel, Minigore 2, was released on multiple platforms.{{cite web|url=http://minigore.blogspot.co.uk/2012/12/minigore-2-zombies-is-coming-out-on.html |title=Minigore 2: Zombies is coming out on Thursday! |publisher=Mountain Sheep|date=December 4, 2012|accessdate=July 25, 2013}} Minigore was not updated for iOS 11 and was removed from the App Store until returning in 2019 under publisher GameClub.

Gameplay

File:minigore01.png

Players control the main character, John Gore (voiced by Arin Hanson), in a world called Hardland. Gameplay revolves around Gore shooting creatures called "furries", who are trying to kill him. A cloverleaf will generate randomly after a certain number of furry kills. Collecting three clovers will turn Gore into a minotaur, granting him invincibility and allowing him to stomp on enemies. This lasts for about 15–20 seconds. The player has three lives and accumulates points for each furry killed. There are Game Center leaderboards and achievements.{{cite web|url=http://toucharcade.com/2009/06/06/exclusive-minigore-gameplay-video-john-gore-kicks-some-furry-ass/|title=Exclusive 'Minigore' Gameplay Video: John Gore Kicks Some Furry Ass|publisher=TouchArcade|first=Blake |last=Patterson |date=June 6, 2009|accessdate=July 26, 2013}}

Update 3 added more playable characters, such as Enviro-Bear, Jerry Gore, Evan Hsu, Xmas Gore, Sensei Evan, Kid Gore and Santa. It also introduced a grenade launcher and upgradeable weapons, a day and night cycle, and a snowy forest level.{{cite web|url=http://minigore.blogspot.com/2009/11/minigore-christmas-episode-submitted.html |title=Minigore Christmas Episode submitted! |publisher=Mountain Sheep|date=November 24, 2009|accessdate=July 26, 2013}}

Update 3.5 featured Gangster Gore, Lizzy, Ninja Man and Zombieville Guy, a Kid Gore redux. Characters could now also wield dual weapons and support was added for OpenFeint 2.4.{{cite web|url=http://minigore.blogspot.ie/2009/12/minigore-new-years-episode-submitted.html|title=Minigore New Year's Episode submitted! |publisher=Mountain Sheep|date=December 22, 2009|accessdate=July 26, 2013}}

Update 3.6 included the character Hook Champ and also added special traits for Gangster Gore, Sensei Evan and Sway's Ninja.{{cite web|url=http://minigore.blogspot.ie/2010/01/episode-36-hits-app-store.html|title=Episode 3.6 hits the App Store! |publisher=Mountain Sheep|date=January 14, 2010|accessdate=July 26, 2013}}

Update 3.7 included the character Predator Furry, Zombie Gore, and Easter Bunny. It also introduced graphical improvements to the map screen.{{cite web|url=http://minigore.blogspot.ie/2010/03/minigore-easter-celebration.html|title=Minigore Easter Celebration! |publisher=Mountain Sheep|date=March 31, 2010|accessdate=July 26, 2013}}

Update 3.8 included graphic enhancements for the Retina Display. It also featured weapon recoil effects and options to increase or decrease performance.{{cite web|url=http://minigore.blogspot.ie/2010/04/episode-38-submitted.html|title=Episode 3.8 submitted |publisher=Mountain Sheep|date=April 22, 2010|accessdate=July 26, 2013}}

Update 3.9 included new furries called fur-bombs, a new hidden difficulty called "Inferno", and auto-aim.{{cite web|url=http://minigore.blogspot.ie/2010/05/episode-39-is-out.html|title=Episode 3.9 is out! |publisher=Mountain Sheep|date=May 12, 2010|accessdate=July 26, 2013}}

Update 4 introduced co-op multiplayer, another character pack, changes to the encyclopedia, and some graphical upgrades.{{cite web|url=http://minigore.blogspot.ie/2010/12/episode-4-has-been-submitted.html|title=Episode 4 has been submitted!!!|publisher=Mountain Sheep|date=December 10, 2010|accessdate=July 26, 2013}}

Update 5 featured three new encyclopedia pages and several new characters, including the Penguin and the Penguin Mob, along with some bug fixes.{{cite web|url=http://minigore.blogspot.ie/2011/02/penguins-also-on-hd-version.html|title=Penguins, also on HD version! |publisher=Mountain Sheep|date=February 16, 2011|accessdate=July 26, 2013}}

Update 6 featured a new character called Bike Baron.{{cite web|url=http://minigore.blogspot.ie/2011/10/minigore-episode-6-is-available-for.html|title=Minigore Episode 6 is available for iPhone and iPad! |publisher=Mountain Sheep|date=October 31, 2011|accessdate=July 26, 2013}}

Reception

{{Video game reviews

| GR = 76.67%

| GSpot = 8/10

| IGN = 7/10

| rev1 = 148 Apps

| rev1Score = {{rating|4|5}}

| rev2 = AppSpy

| rev2Score = {{rating|4|5}}

| rev3 = Pocket Gamer

| rev3Score = 7/10

}}

Minigore received mainly positive reviews. It holds an aggregate score of 76.67% on GameRankings, based on six reviews.{{cite web|url=http://www.gamerankings.com/iphone/968979-minigore/index.html|title=Minigore for iOS|publisher=GameRankings|accessdate=July 26, 2013}}

Richard Martin of 148Apps scored the game 4 out of 5, criticizing the lack of depth in the initial release, but praising the well executed core gameplay; "It's really fun, no learning curve whatsoever, it looks good, and it will definitely appeal to the iPhone's A.D.D. audience."{{cite web|url=http://www.148apps.com/reviews/minigore/|title=Minigore Review|first=Richard |last=Martin|publisher=148Apps|date=August 4, 2009|accessdate=July 26, 2013}} AppSpy's Dave Flodine also scored it 4 out of 5, again finding the game had a lack of depth but was solid in and of itself; "The presentation is of a high quality, but the gameplay never really ramps up enough to be overwhelming."{{cite web|url=http://www.appspy.com/review/3226/minigore|title=Minigore Review|first=Dave |last=Flodine|publisher=AppSpy|date=July 31, 2009|accessdate=July 26, 2013}} GameSpot's Chris Reed scored it 8 out of 10, making similar observations as 148Appps and AppSpy; "Minigore doesn't have a ton of depth, but the core game provides stylish, fun shooting action that leaves you wanting more."{{cite web|url=http://uk.gamespot.com/minigore/reviews/minigore-review-6268068/|title=Minigore Review|first=Chris|last=Reed|publisher=GameSpot|date=July 2, 2010|accessdate=July 26, 2013|url-status=dead|archiveurl=https://web.archive.org/web/20131003044613/http://uk.gamespot.com/minigore/reviews/minigore-review-6268068/|archivedate=October 3, 2013|df=mdy-all}}

Pocket Gamer's Jon Jordan scored it 7 out of 10, praising its "great graphics and audio," but criticizing the lack of content, which he assumed "will arrive in future updates."{{cite web|url=http://www.pocketgamer.co.uk/r/iPhone/Minigore/review.asp?c=14734|title=Minigore Review|first=Jon |last=Jordan|publisher=Pocket Gamer|date=August 3, 2009|accessdate=December 18, 2012}} IGN's Matt Casamassina also scored it 7 out of 10. He praised the artwork and in-game humor, but called the game "a very straightforward shooter without any genuine surprises [...] The experience is so straightforward that you will inevitably be left wanting more unless the simple promise of the highest score is enough to keep you shooting the same enemies on the same stage endlessly." As with Jon Jordan, he expressed the hope that future updates would add some depth to the game.{{cite web|url=http://ie.ign.com/articles/2009/07/30/minigore-review|title=Minigore Review|first=Matt|last= Casamassina|publisher=IGN|date=July 30, 2009|accessdate=December 18, 2012}}

References