OpenFX (software)

{{short description|Open-source 3D software}}

{{inline|date=March 2025}}

{{Use mdy dates|date=October 2012}}

{{Infobox software

| name = OpenFX

| logo =OpenFX 01.png

| screenshot =

| caption =OpenFX

| collapsible =

| author = Stuart Ferguson

| developer =

| released = {{Start date and age|2001|01|15}}

| latest release version = 2.4

| latest release date = {{Start date and age|2021|07|25}}

| latest preview version =

| latest preview date =

| frequently updated =

| programming language = C

| operating system = Windows

| platform =

| size =

| language =

| status =

| genre =

| license = GNU General Public License

| website = {{URL|www.openfx.org}}

}}

OpenFX is an open-source, free modeling and animation studio, distributed under the GNU General Public License, created by Stuart Ferguson. He made the decision to release the source code to the public in the middle of 1999 and released a stable version a year and a half later. The product, formerly named SoftF/X, was renamed to OpenFX.

The OpenFX featureset includes a full renderer and raytracing engine, NURBS support, kinematics-based animation, morphing, and an extensive plugin API. Plugin capabilities include image post processor effects such as lens flare, fog and depth of field. Animation effects such as explosions, waves and dissolves add to the flexibility of the program. Version 2.0 also features support for modern graphics cards with hardware GPU acceleration.

OpenFX supports the Win32 platform, including Windows 2000, XP, Vista, 7 and 8. It can run under Unix-based platforms by using the Wine compatibility layer.

Release history

class="wikitable"
Version

!Release Date

!Changes

BetaJanuary 15, 2001First Public Beta
1.0February 9, 2001Initial Release
1.1July 22, 2004Stereo hardware support
Stand Alone Model Viewer (OFXVIEW.EXE)
A Stereo Movie Viewer (GGPLAY.EXE)
A fullscreen .flc and .avi player (DDPLAY.EXE)
1.5September 22, 2005Better Wave Simulation Plugin
Cubic Environment Support
Removed vertex cap
Bug fixes
1.7November 3, 2006Fixed anti-aliasing problems
2.0September 15, 2007Hardware rendering support
2.1October 4, 2010New features in the designer module and a revised more efficient ray-tracer module
2.2June 4, 2012New Bones and Weights systems for character animation and an improved mapping coordinate painting system. There are also additional imaging effects.
2.3October 12, 2012OpenF/X is compatible with Windows 8
2.4October 24, 2013The main change is the ability to render stereoscopic images and movies. The Renderer control dialog contains a new tick box to render stereo ouptut to either JPS or Left over Right AVI files. The Camera settings in the Animator specifies the eye separation and the parallax depth.
Major bug fix in the animator to the Robot Editor windows that caused a crash if the tool was started twice by an accelerator key.

; Plug-in

; Video software, such as GenArts Sapphire or RE:Vison Effects which adds a wider variety of effects to a host application.

References

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:*{{cite book |last1=Ferguson |first1=R. Stuart |title=Practical Algorithms for 3D Computer Graphics, Second Edition |date=19 December 2013 |publisher=CRC Press |isbn=978-1-4665-8252-1 |pages=319–370 |url=https://books.google.com/books?id=NKONAgAAQBAJ&q=%22OpenFX%22+software |access-date=1 April 2025 |language=en |chapter=The Complete Package: OpenFX}}

{{refend}}