Rachel Bernstein

{{Short description|Video Game producer}}

{{Infobox person

| name = Rachel Bernstein

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| occupation = Video game developer, Video game designer

| alma_mater = Princeton University

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| known = Frog City Software
Imperialism
Tropico 2: Pirate Cove
Trade Empires

}}

Rachel Bernstein is a video game designer and developer based in San Francisco, USA.

Education

Bernstein graduated from Princeton University with a degree in electrical engineering and computer science in 1987.{{cite news|url=https://astrasteam.org/meet-our-speakers/|title=Meet Our Speakers|newspaper=Astra S.t.e.a.m. Program |date=3 June 2016 |publisher=Astra STEAM|accessdate=13 December 2016}}

Career

From 1987 to 1994, Bernstein worked as a software engineer. In 1994, she co-founded the company Frog City Software with the brothers Bill and Ted Spieth. Bernstein wrote the code and assembled a development team for a prototype that later became the game Imperialism. The project received funding from Strategic Simulations in 1995, with president Chuck Kroegel describing it as, 'the thinking man's Civilisation'.{{cite web|url=http://www.sidecarstudios.com/history.html|title=History|publisher=Sidecar Studios|accessdate=12 December 2016}} Imperialism was released in 1997 and has an IGN community rating of 7.8/10.{{cite web|url=http://uk.ign.com/games/imperialism/pc-3336|title=Imperialism|accessdate=13 December 2016|publisher=IGN}} Bernstein oversaw the development of games Imperialism II and Trade Empires, for which she wrote a detailed project breakdown.{{cite web|url=http://www.gamasutra.com/view/feature/131422/postmortem_frog_citys_trade_.php?print=1|archive-url=https://web.archive.org/web/20120511073909/http://www.gamasutra.com/view/feature/131422/postmortem_frog_citys_trade_.php?print=1|url-status=dead|archive-date=May 11, 2012|title=Postmortem: Frog City's Trade Empires|accessdate=13 December 2016|publisher=Gamasutra}} In 2003, Bernstein sold Frog City to Take-Two Interactive, but continued to run the company as Take-Two's subsidiary.{{cite web|url=http://tedxtalks.ted.com/video/TEDxYouthCastilleja-RACHEL-BERN|title=TEDxYouth@Castilleja - RACHEL BERNSTEIN|date=6 June 2011|accessdate=13 December 2016|publisher=TEDxYouth}}

Bernstein joined Electronic Arts in 2007 and became an executive producer for Maxis, overseeing the development of the Wii version of MySims Agents (2009) and The Sims Medieval (2011).{{cite conference|url=http://schedule.sxsw.com/2013/events/event_IAP2884|title=How Women Are Driving the Gaming Industry Forward|last1=Glasser|first1=AJ|last2=Rynak|first2=Allison|last3=Ely|first3=Cara|last4=Bernstein|first4=Rachel|date=12 March 2013|location=Hyatt Regency, Austin, TX|conference=South by Southwest}}

Since 2013, Bernstein has served as an executive producer at Google for the Android Play Studio.{{cite news|url=http://www.techhive.com/article/2037187/android-play-studio-hires-google-i-o-2013-lineup-hint-at-game-filled-future-for-android.html|last1=Paul|first1=Ian|title=Android Play Studio hires, Google I/O 2013 lineup hint at game-filled future for Android|newspaper=Techhive |date=3 May 2013|accessdate=13 December 2016|publisher=Green Bot}}

She has been a speaker at South by Southwest, TEDxYouth, and the 2016 Astra S.T.E.A.M. Summit in San Francisco.

References