Retro City Rampage#Development
{{short description|2012 action-adventure video game}}
{{Use mdy dates|date=May 2025}}
{{Infobox video game
| title = Retro City Rampage
| image = Retro City Rampage cover.png
| caption =
| developer = Vblank Entertainment
| publisher = Vblank Entertainment
| designer = Brian Provinciano
| composer = {{Unbulleted list|Leonard J. Paul|Jake Kaufman|Matthew Creamer}}
| engine =
| platforms = Windows, PlayStation 3, PlayStation Vita, Xbox 360, Wii, Nintendo 3DS, Switch, OS X, PlayStation 4, Linux, MS-DOS, PlayStation Portable, iOS, Android
| released = {{Collapsible list
| title = {{nobold|October 9, 2012}}
| Windows
| October 9, 2012
| PlayStation 3, PS Vita
| {{Video game release|NA|October 9, 2012{{cite web |url=http://www.joystiq.com/2012/10/04/retro-city-rampages-life-of-crime-starts-oct-9-on-ps3-vita-a/ |title=Retro City Rampage's life of crime starts Oct. 9 on PS3, Vita, and PC |first=JC |last=Fletcher |date=October 4, 2012 |work=Joystiq |accessdate=December 10, 2012 |archive-date=January 16, 2013 |archive-url=https://web.archive.org/web/20130116230218/http://www.joystiq.com/2012/10/04/retro-city-rampages-life-of-crime-starts-oct-9-on-ps3-vita-a/ |url-status=live }}|PAL|January 16, 2013}}
| Xbox 360
| January 2, 2013
| Wii
| February 28, 2013
| Nintendo 3DS
| February 6, 2014
| OS X
| November 11, 2014
| PlayStation 4
| {{Video game release|NA|November 11, 2014|PAL|November 12, 2014}}
| Linux, MS-DOS
| July 29, 2015
| PlayStation Portable
| {{Video game release|NA|July 19, 2016|PAL|July 27, 2016}}
| iOS
| March 10, 2016
| Android
| December 13, 2016
| Switch
| August 3, 2017
}}
| genre = Action-adventure
| modes = Single-player
}}
Retro City Rampage is an action-adventure game developed by Vblank Entertainment. It is a parody of retro games and 1980s and 1990s pop culture, as well as Grand Theft Auto and similar games. It was first released for PlayStation 3, PlayStation Vita and Microsoft Windows in 2012, with ports later releasing for several other platforms.
An enhanced version, Retro City Rampage DX, was released for Nintendo 3DS in 2014, followed by later ports for other platforms. Previous ports of the original version were later updated to the DX version via free updates.{{cite web |url=http://www.nintendolife.com/news/2013/12/retro_city_rampage_confirmed_for_q1_2014_and_a_discount_price_on_3ds |title=Retro City Rampage Confirmed for Q1 2014 and a Discount Price on 3DS |first=Thomas |last=Whitehead |date=December 21, 2013 |publisher=Nintendo Life |accessdate=December 21, 2013 |archive-date=December 22, 2013 |archive-url=https://web.archive.org/web/20131222022259/http://www.nintendolife.com/news/2013/12/retro_city_rampage_confirmed_for_q1_2014_and_a_discount_price_on_3ds |url-status=live }} An MS-DOS version, Retro City Rampage 486, was released on July 29, 2015, as a limited physical run on a floppy disk as well as a free digital download for owners of modern computer version of the game.{{cite magazine|last1=Prescott|first1=Shaun|title=Retro City Rampage for DOS is out now, and Windows 3.1 is next|url=https://www.pcgamer.com/retro-city-rampage-for-dos-is-out-now-and-windows-31-is-next/|magazine=PC Gamer|publisher=Future plc|accessdate=July 13, 2015|date=June 30, 2015|archive-date=July 30, 2015|archive-url=https://web.archive.org/web/20150730210527/http://www.pcgamer.com/retro-city-rampage-for-dos-is-out-now-and-windows-31-is-next/|url-status=live}}
A sequel, Shakedown: Hawaii, was released in 2019.
Gameplay
The game is inspired by Rockstar Games' Grand Theft Auto games, in that the player can complete a variety of missions within an enormous city that is open to explore. During development, around 50 story missions and 30 challenge levels were planned.{{cite web |url=http://wiiware.nintendolife.com/news/2010/09/interviews_brian_provinciano_retro_city_rampage |title=Interviews: Brian Provinciano - Retro City Rampage |first=Jon |last=Wahlgren |date=September 21, 2010 |work=Nintendo Life |accessdate=December 10, 2012 |archive-date=July 14, 2011 |archive-url=https://web.archive.org/web/20110714184501/http://wiiware.nintendolife.com/news/2010/09/interviews_brian_provinciano_retro_city_rampage |url-status=live }} Gameplay elements shared with GTA include the vast assortment of weaponry, the miscellaneous shops, the ability to hijack vehicles, and the ability to attract police attention with violence and destruction.
As a homage to numerous 8-bit video games, Retro City Rampage incorporates design elements from many different genres, and features 16 graphical filters that simulate various retro computers and game consoles. Although it is primarily played from a top-down bird's-eye viewpoint, in specific sections, it may switch to a strictly two-dimensional perspective in the style of a 2D platformer.
The game also includes a "Free Roaming Mode" that allows players to freely explore the city and cause as much chaos as they can. This mode can also be played with unlockable characters from other indie developed games: like Super Meat Boy, Commander Video from the Bit.Trip series, and Steve from Minecraft, among others.
On February 28, the same day as the Wii release, an update for PC became available, allowing users to access a version of the game's prototype, called ROM City Rampage. ROM City Rampage is a port of Retro City Rampage to NES homebrew and emulated within Retro City Rampage. PC users received the update for free, and it was included with the Wii and 3DS versions. The update was later released on PSN and Xbox Live.
Plot
In the city of Theftropolis in 1985, "The Player", a thug for hire, is hired as a henchman of a major crime syndicate led by the Jester. Three years later, during a bank heist gone wrong, The Player runs into a time-traveling telephone booth, which he then steals from its owners. The booth flings him forward an indeterminate amount of time to the year 20XX. Upon arrival, the booth breaks down and a man named Doc Choc (a parody of Dr. Emmett Brown from the Back to the Future films) arrives in his own time-traveling vehicle and rescues the Player, mistakenly believing him to be a time-traveling hero.
The Player must work with Doc Choc to gather the rare parts needed to repair the time booth, whilst encountering numerous 1980s videogame and pop culture references and parodies, including law enforcement, the Jester, Bayside High School students, and Dr. Von Buttnik (a parody of Sonic the Hedgehog's arch enemy Dr. Robotnik), Doc Choc's rival and head of R&D at A.T. Corp, a tech corporation that desires to use the time machine to control the electronics market.
Development
The concept for Retro City Rampage originally came from a homebrew project that began in 2002. In his spare time, game programmer Brian Provinciano constructed his own Nintendo Entertainment System development kit and set about remaking one of his favourite titles, Grand Theft Auto III, with 8-bit sprite graphics, under the codename of Grand Theftendo. At the 2011 Game Developers Conference, he revealed his methods, showing how, over several years, he built advanced software tools to help him overcome the limitations of Nintendo Entertainment System hardware, before eventually shifting development to the PC.{{cite web |url=http://www.nintendoworldreport.com/feature/25574 |title=Brian Provinciano on Retro City Rampage - Feature |first=Aaron |last=Kaluszka |date=May 21, 2011 |work=Nintendo World Report |accessdate=December 10, 2012 |archive-date=December 26, 2012 |archive-url=https://web.archive.org/web/20121226175938/http://www.nintendoworldreport.com/feature/25574 |url-status=live }}
At one point in the process, he started to add characters and locations from other games he enjoyed from his childhood. This ultimately inspired him to work on the project full-time, but instead of using scenarios from GTA III, he decided to create an entirely new game with original content in 2007, which would be released as a downloadable title for consoles. He used a real-time map editor to adjust and debug on the fly, and also integrated several suggestions from playtesters.
For most of the project, he had worked completely independently on the design, coding and art. Later in development, he hired a pixel artist to assist with the visual design of the game and went through revisions. He also brought in three renowned videogame composers, Leonard "FreakyDNA" Paul, Jake "Virt" Kaufman and Matt "Norrin Radd" Creamer, to create chiptune songs for the game's soundtrack. Provinciano stated that the game contains roughly two and a half hours of chiptune music. On February 22, 2012, the Retro City Rampage soundtrack was released on Bandcamp.{{cite web |url=http://retrocityrampage.bandcamp.com/ |title=Retro City Rampage Soundtrack |accessdate=December 10, 2012 |archive-date=January 22, 2013 |archive-url=https://web.archive.org/web/20130122164550/http://retrocityrampage.bandcamp.com/ |url-status=live }}
The game pays tribute to many titles through its title, storytelling, levels, and character abilities, such as River City Ransom,{{cite web|url=http://metro.co.uk/2013/01/04/retro-city-rampage-review-back-to-old-school-3337779/|title=Retro City Rampage review – back to old school|date=January 4, 2013|publisher=|access-date=September 3, 2015|archive-date=November 5, 2015|archive-url=https://web.archive.org/web/20151105013445/http://metro.co.uk/2013/01/04/retro-city-rampage-review-back-to-old-school-3337779/|url-status=live}} Super Mario Bros., The Legend of Zelda, Duck Hunt, Mega Man, Contra, Bionic Commando, Metal Gear, Smash TV, and Teenage Mutant Ninja Turtles, among others. The game also pays tribute to "cheesy" one-liners, television shows and pop culture, as well as cameos including Phil Fish (creator of Fez), Billy Campbell, and Phil Guerrero (of YTV fame) with permission.
Despite the game's title sounding similar to River City Ransom, Vblank Entertainment's Retro City Rampage Twitter account has stated that the title is, in fact, not a reference to River City Ransom.{{cite tweet|user=RetroCR|author=Retro City Rampage|number=639523686089822208|date=September 3, 2015|title=I noticed the River City Ransom Wikipedia page says Retro City Rampage's name is a reference to it, but it's not. Anyone care to correct it?}}
The game has received several updates since the original release polishing the game and adding features.{{cite web |url=http://www.retrocityrampage.com/20131214.php |title=Retro City Rampage: NEWS December 14th, 2013 |access-date=December 15, 2013 |archive-date=December 18, 2013 |archive-url=https://web.archive.org/web/20131218145043/http://www.retrocityrampage.com/20131214.php |url-status=dead }}
On July 2, 2020, days after announcing a Europe-exclusive, limited edition Wii port of Retro City Rampages sequel, Shakedown: Hawaii, Vblank Entertainment announced that a physical Wii version of Retro City Rampage, titled Retro City Rampage DX+' would also be simultaneously released with it in the same region on July 9, 2020, with a limited print run of 3,000 copies.{{cite web |title=RETRO CITY RAMPAGE DX GETTING PHYSICAL WII RELEASE, RETRO CITY DX+ UPDATE AVAILABLE FOR SWITCH AND 3DS TODAY |url=https://gonintendo.com/stories/364292-retro-city-rampage-dx-getting-physical-wii-release-retro-city-dx |website=goNintendo |accessdate=July 2, 2020 |date=July 2, 2020 |archive-date=September 18, 2020 |archive-url=https://web.archive.org/web/20200918145021/https://gonintendo.com/stories/364292-retro-city-rampage-dx-getting-physical-wii-release-retro-city-dx |url-status=live }} It was released in Europe only due to Nintendo of America no longer having the necessary departments open to be able to produce physical Wii games.{{cite web | url=https://www.vice.com/en/article/why-this-developer-is-releasing-a-new-wii-game-in-2020/ | title=Why This Developer is Releasing a New Wii Game in 2020 | date=July 10, 2020 }} This special, limited edition release also features more polished animation and visuals.{{cite web |title=RCR:DX Wii Physical Edition! |url=https://www.vblank.com/20200702_rcr_wii.php |website=VBlank |accessdate=July 2, 2020 |date=July 2, 2020 |archive-date=July 2, 2020 |archive-url=https://web.archive.org/web/20200702203914/https://www.vblank.com/20200702_rcr_wii.php |url-status=live }} This release also gives both Retro City Rampage and Shakedown: Hawaii the accolade of being the final Wii games ever released for the console.
Around the time these limited edition Wii physical releases were made available, Provinciano revealed that he is also working on trying to port Rampage to the Game Boy Advance, a challenging project he spent years on.{{cite web |last1=Klepek |first1=Patrick |title=Why This Developer Is Releasing a New Wii Game in 2020 |url=https://www.vice.com/en/article/why-this-developer-is-releasing-a-new-wii-game-in-2020/ |website=Vice |access-date=July 11, 2020 |date=July 10, 2020 |archive-date=January 25, 2023 |archive-url=https://web.archive.org/web/20230125210752/https://www.vice.com/en/article/889m4a/why-this-developer-is-releasing-a-new-wii-game-in-2020 |url-status=live }}
Reception
{{Video game reviews
| GR = (3DS) 85%{{cite web|url=http://www.gamerankings.com/3ds/728628-retro-city-rampage-dx/index.html|title=Retro City Rampage DX for 3DS – GameRankings|website=www.gamerankings.com|access-date=August 23, 2015|archive-date=September 6, 2015|archive-url=https://web.archive.org/web/20150906142348/http://www.gamerankings.com/3ds/728628-retro-city-rampage-dx/index.html|url-status=live}}
(PSV) 77%{{cite web|url=http://www.gamerankings.com/vita/660946-retro-city-rampage/index.html|title=Retro City Rampage for PlayStation Vita – GameRankings|work=GameRankings|publisher=CBS Interactive|accessdate=June 3, 2015|archive-date=June 4, 2015|archive-url=https://web.archive.org/web/20150604144659/http://www.gamerankings.com/vita/660946-retro-city-rampage/index.html|url-status=live}}
(Wii) 76%{{cite web|url=http://www.gamerankings.com/wii/999091-retro-city-rampage/index.html|title=Retro City Rampage for Wii – GameRankings|website=www.gamerankings.com|access-date=August 23, 2015|archive-date=September 8, 2015|archive-url=https://web.archive.org/web/20150908004034/http://www.gamerankings.com/wii/999091-retro-city-rampage/index.html|url-status=live}}
(PS3) 75%{{cite web|url=http://www.gamerankings.com/ps3/660947-retro-city-rampage/index.html|title=Retro City Rampage for PlayStation 3 – GameRankings|work=GameRankings|publisher=CBS Interactive|accessdate=June 3, 2015|archive-date=June 4, 2015|archive-url=https://web.archive.org/web/20150604144626/http://www.gamerankings.com/ps3/660947-retro-city-rampage/index.html|url-status=live}}
(PC) 73%{{cite web|url=http://www.gamerankings.com/pc/660945-retro-city-rampage/index.html|title=Retro City Rampage for PC – GameRankings|work=GameRankings|publisher=CBS Interactive|accessdate=June 3, 2015|archive-date=June 4, 2015|archive-url=https://web.archive.org/web/20150604144628/http://www.gamerankings.com/pc/660945-retro-city-rampage/index.html|url-status=live}}
(X360) 72%{{cite web|url=http://www.gamerankings.com/xbox360/640532-retro-city-rampage/index.html|title=Retro City Rampage for Xbox 360 – GameRankings|work=GameRankings|publisher=CBS Interactive|accessdate=June 3, 2015|archive-date=June 4, 2015|archive-url=https://web.archive.org/web/20150604144533/http://www.gamerankings.com/xbox360/640532-retro-city-rampage/index.html|url-status=live}}
| MC = (NS) 91/100{{cite web|url=https://www.metacritic.com/game/retro-city-rampage-dx/critic-reviews/?platform=nintendo-switch|title=Retro City Rampage DX Switch|work=Metacritic|access-date=November 1, 2023|archive-date=November 21, 2023|archive-url=https://archive.today/20231121075229/https://www.metacritic.com/game/retro-city-rampage-dx/critic-reviews/?platform=nintendo-switch|url-status=live}}
(IOS) 84/100{{cite web|url=https://www.metacritic.com/game/retro-city-rampage-dx/critic-reviews/?platform=ios-iphoneipad|title=Retro City Rampage for IOS Reviews – Metacritic|website=Metacritic|access-date=November 1, 2023|archive-date=November 21, 2023|archive-url=https://archive.today/20231121075237/https://www.metacritic.com/game/retro-city-rampage-dx/critic-reviews/?platform=ios-iphoneipad|url-status=live}}
(3DS) 83/100{{cite web|url=https://www.metacritic.com/game/retro-city-rampage-dx/critic-reviews/?platform=3ds|title=Retro City Rampage for Nintendo 3DS Reviews – Metacritic|website=Metacritic|access-date=November 1, 2023|archive-date=November 21, 2023|archive-url=https://archive.today/20231121075245/https://www.metacritic.com/game/retro-city-rampage-dx/critic-reviews/?platform=3ds|url-status=live}}
(PSV) 79/100{{cite web|url=https://www.metacritic.com/game/retro-city-rampage/critic-reviews/?platform=playstation-vita|title=Retro City Rampage for PlayStation Vita Reviews – Metacritic|work=GameRankings|publisher=CBS Interactive|accessdate=June 3, 2015|archive-date=November 21, 2023|archive-url=https://archive.today/20231121075301/https://www.metacritic.com/game/retro-city-rampage/critic-reviews/?platform=playstation-vita|url-status=live}}
(PS3) 71/100{{cite web|url=https://www.metacritic.com/game/retro-city-rampage/critic-reviews/?platform=playstation-3|title=Retro City Rampage for PlayStation 3 Reviews – Metacritic|work=GameRankings|publisher=CBS Interactive|accessdate=June 3, 2015|archive-date=November 21, 2023|archive-url=https://archive.today/20231121075309/https://www.metacritic.com/game/retro-city-rampage/critic-reviews/?platform=playstation-3|url-status=live}}
(PC) 71/100{{cite web|url=https://www.metacritic.com/game/retro-city-rampage/critic-reviews/?platform=pc|title=Retro City Rampage for PC Reviews – Metacritic|work=GameRankings|publisher=CBS Interactive|accessdate=June 3, 2015|archive-date=November 21, 2023|archive-url=https://archive.today/20231121075320/https://www.metacritic.com/game/retro-city-rampage/critic-reviews/?platform=pc|url-status=live}}
(X360) 71/100{{cite web|url=https://www.metacritic.com/game/retro-city-rampage/critic-reviews/?platform=xbox-360|title=Retro City Rampage for Xbox 360 Reviews – Metacritic|work=GameRankings|publisher=CBS Interactive|accessdate=June 3, 2015|archive-date=November 21, 2023|archive-url=https://archive.today/20231121075331/https://www.metacritic.com/game/retro-city-rampage/critic-reviews/?platform=xbox-360|url-status=live}}
| EuroG = 8/10{{cite web|last=Donlan|first=Christian|url=http://www.eurogamer.net/articles/2012-10-11-retro-city-rampage-review|title=Retro City Rampage review|work=Eurogamer|publisher=Gamer Network|date=October 12, 2012|accessdate=June 3, 2015|archive-date=June 4, 2015|archive-url=https://web.archive.org/web/20150604144433/http://www.eurogamer.net/articles/2012-10-11-retro-city-rampage-review|url-status=live}}
| GI = 7/10{{cite magazine|last=Ryckert|first=Dan|url=https://www.gameinformer.com/games/retro_city_rampage/b/playstation_vita/archive/2012/10/11/retro-city-rampage-review.aspx|title=Retro City Rampage – A Frustratingly Faithful Tribute To The NES Era|magazine=Game Informer|publisher=GameStop|date=October 11, 2012|access-date=June 3, 2015|archive-date=June 4, 2015|archive-url=https://web.archive.org/web/20150604132022/http://www.gameinformer.com/games/retro_city_rampage/b/playstation_vita/archive/2012/10/11/retro-city-rampage-review.aspx|url-status=live}}
| GRadar = {{Rating|3|5}}{{cite web|last=Gilbert|first=Henry|url=http://www.gamesradar.com/retro-city-rampage-review/|title=Retro City Rampage Review|work=GamesRadar|publisher=Future plc|date=October 12, 2012|accessdate=June 3, 2015|archive-date=June 4, 2015|archive-url=https://web.archive.org/web/20150604124818/http://www.gamesradar.com/retro-city-rampage-review/|url-status=live}}
| GSpot = 7/10{{cite web|last=Petit|first=Carolyn|url=http://www.gamespot.com/reviews/retro-city-rampage-review/1900-6398209/|title=Retro City Rampage Review|work=GameSpot|publisher=CBS Interactive|date=October 12, 2012|accessdate=June 3, 2015|archive-date=November 28, 2015|archive-url=https://web.archive.org/web/20151128062744/http://www.gamespot.com/reviews/retro-city-rampage-review/1900-6398209/|url-status=live}}
| GT = 7.7/10{{cite web|url=http://www.gametrailers.com/reviews/31bsyq/retro-city-rampage-review|title=Retro City Rampage Review|work=GameTrailers|publisher=Defy Media|date=October 15, 2012|accessdate=June 3, 2015|archive-date=June 4, 2015|archive-url=https://web.archive.org/web/20150604130256/http://www.gametrailers.com/reviews/31bsyq/retro-city-rampage-review|url-status=live}}
| IGN = 5.3/10{{cite web|last=Miller|first=Greg|url=http://www.ign.com/articles/2012/10/15/retro-city-rampage-review|title=Retro City Rampage Review|work=IGN|publisher=Ziff Davis|date=October 15, 2012|accessdate=June 3, 2015|archive-date=June 4, 2015|archive-url=https://web.archive.org/web/20150604144610/http://www.ign.com/articles/2012/10/15/retro-city-rampage-review|url-status=live}}
| Joystiq = {{Rating|4|5}}{{cite web|last=Hinkle|first=David|url=https://www.engadget.com/2012/10/12/retro-city-rampage-review/|title=Retro City Rampage review: Love letter|work=Joystiq|publisher=AOL|date=October 12, 2012|accessdate=June 3, 2015|archive-date=June 4, 2015|archive-url=https://web.archive.org/web/20150604144637/http://www.engadget.com/2012/10/12/retro-city-rampage-review/|url-status=live}}
}}
Retro City Rampage received mostly positive reviews. It holds a metascore of 71 on Metacritic.
As of March 2013, the game had sold around 100,000 copies. PS3 and PC versions made the most profit, Xbox 360 version the third most, and Wii came last with about 2,500 units sold.{{cite web|url=http://www.destructoid.com/retro-city-rampage-sales-threshold-hopes-xbla-regrets-250033.phtml|title=Retro City Rampage sales, threshold hopes, XBLA regrets|last=Holmes|first=Jonathan|date=March 30, 2013|publisher=Destructoid|accessdate=June 3, 2014|archive-date=June 6, 2014|archive-url=https://web.archive.org/web/20140606220605/http://www.destructoid.com/retro-city-rampage-sales-threshold-hopes-xbla-regrets-250033.phtml|url-status=live}}
As of December 2014, the developer announced the game had reached 400,000 sold copies (and an additional 270,000 PS+ units) while also revealing that the PC and the PlayStation family versions were the most successful.{{cite web |url=http://retrocityrampage.com/casestudy2014.php |title=Retro City Rampage: SALES ANALYSIS December, 2014 |access-date=December 18, 2014 |archive-date=December 18, 2014 |archive-url=https://web.archive.org/web/20141218154212/http://retrocityrampage.com/casestudy2014.php |url-status=dead }}
{{clear}}
Sequel
On November 24, 2015, Shakedown: Hawaii, a sequel to Retro City Rampage, was announced. Set 30 years after the major events in Retro City Rampage, the game features an open world, destructible environments and 16-bit visuals. The game is set to be released for Microsoft Windows, PlayStation 4, PlayStation Vita, Nintendo 3DS, and Nintendo Switch. The game was released on May 7, 2019, for all platforms, with a Nintendo 3DS version released on September 19, 2019, in North America, in Europe and Australia on September 26, 2019.{{cite web|url=http://www.nintendolife.com/news/2019/09/shakedown_hawaii_launches_on_3ds_eshop_this_month_includes_the_full_tank_update|title=Shakedown: Hawaii Launches On 3DS eShop This Month, Includes The "Full Tank" Update|website=Nintendo Life|date=September 12, 2019|accessdate=October 9, 2019|archive-date=October 4, 2019|archive-url=https://web.archive.org/web/20191004020209/http://www.nintendolife.com/news/2019/09/shakedown_hawaii_launches_on_3ds_eshop_this_month_includes_the_full_tank_update|url-status=live}} In June 2020, it was revealed that Shakedown: Hawaii was releasing on the Wii on July 9, 2020, exclusively in Europe, making it (and Retro City Rampage DX) the final Wii games to be officially released. There is also a port for Wii U that came out exclusively in North America in August 2020, along with a release on Steam.{{Cite web|title=Shakedown: Hawaii - Coming to Wii and Wii U {{!}} Vblank Entertainment Inc.|url=https://www.vblank.com/20200626_sh_wii.php|access-date=July 2, 2020|website=www.vblank.com|archive-date=January 25, 2023|archive-url=https://web.archive.org/web/20230125210751/https://www.vblank.com/20200626_sh_wii.php|url-status=live}}
References
{{Reflist}}
External links
- {{Official website|http://www.retrocityrampage.com/}}
- {{MobyGames|id=/retro-city-rampage|name=Retro City Rampage}}
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