SOCOM U.S. Navy SEALs: Fireteam Bravo
{{Short description|2005 video game}}
{{Use mdy dates|date=December 2024}}{{More citations needed|date=September 2014}}
{{Infobox video game
| title = SOCOM U.S. Navy SEALs: Fireteam Bravo
| image = SOCOM FireTeam Bravo PSP North American Front Cover.jpg
| developer = Zipper Interactive
| publisher = Sony Computer Entertainment
| director = Hardy F. LeBel Sr.
| producer = Tony Iuppa
| designer = Ed Byrne
| artist = Russell Phillips
Scott Luse
| writer = Coby Jackson
| series = SOCOM U.S. Navy SEALs
| platforms = PlayStation Portable
| released = {{vgrelease|NA|November 8, 2005|EU|April 21, 2006|AUS|April 26, 2006}}
| genre = Third-person shooter, tactical shooter
| modes = Single-player, multiplayer
}}
SOCOM U.S. Navy SEALs: Fireteam Bravo is a tactical third-person shooter video game developed by Zipper Interactive and published by Sony Computer Entertainment for the PlayStation Portable. It is the first SOCOM U.S. Navy SEALs game in the Fireteam Bravo series. It has both online play (infrastructure mode) and PSP to PSP play (ad hoc). It is similar to the main series games.
The online servers for this game, along with other PlayStation 2 and PlayStation Portable SOCOM titles, were shut down on August 31, 2012.{{cite web |url=https://community.us.playstation.com/thread/4699021?tstart=0 |title=Decommission of SOCOM servers |access-date=2012-05-30 |url-status=dead |archive-url=https://web.archive.org/web/20120601223409/http://community.us.playstation.com/thread/4699021?tstart=0 |archive-date=2012-06-01 }}
Gameplay
The most notable difference between Fireteam Bravo and its main series counterparts is the aiming system. The main series' controllers have two analog sticks, while the Fireteam Bravo series has only one. To aim, the player must "lock on" with the R button onto a target and then fire. Within the game there are sniper rifles, assault rifles, machine guns, explosive attachments, ballistic weaponry, and grenades.
=Multiplayer=
The game supports up to 16 players at a time, voice chat, and a variety of modes. Fireteam Bravo lacks a ladder system of its own. It includes number of variety of gameplay modes such as Free For All and Captive.
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Reception
{{Video game reviews
| MC = 82/100{{cite web |url=https://www.metacritic.com/game/socom-u-s-navy-seals-fireteam-bravo/critic-reviews/?platform=psp |title=SOCOM U.S. Navy SEALs: Fireteam Bravo for PlayStation Portable Reviews |publisher=Metacritic |accessdate=February 21, 2017}}
}}
SOCOM U.S. Navy SEALs: Fireteam Bravo received "generally positive" reviews, according to review aggregator Metacritic.
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References
{{Reflist}}
External links
- {{moby game|/socom-us-navy-seals-fireteam-bravo}}
{{SOCOM U.S. Navy SEALs}}
{{Zipper Interactive}}
Category:Multiplayer and single-player video games
Category:PlayStation Portable games
Category:PlayStation Portable-only games
Category:SOCOM U.S. Navy SEALs
Category:Video games about the United States Navy SEALs
Category:Video games developed in the United States
Category:Video games scored by James Dooley (composer)
Category:Video games set in Asia
Category:Video games set in Chile
Category:Video games set in Morocco
Category:Video games set in Poland
Category:Zipper Interactive games