Senua's Saga: Hellblade II

{{Short description|2024 video game}}

{{Use dmy dates|date=January 2024}}

{{Infobox video game

| title = Senua's Saga: Hellblade II

| image = Senua's Saga Hellblade II cover art.png

| developer = Ninja Theory

| publisher = Xbox Game Studios

| director = {{ubl|Dan Attwell|David Garcia-Diaz|Mark Slater-Tunstill}}

| producer = Rupert Brooker

| designer = Rahni Tucker

| programmer = {{ubl|Gavin Costello|Loong Wei Ding|Andrew Vidler}}

| writer = {{ubl|Lara Derham|Tameem Antoniades}}

| composer =

| series =

| engine = Unreal Engine 5

| platforms = {{ubl|Windows|Xbox Series X/S}}

| released = 21 May 2024

| genre = Action-adventure, hack and slash

| modes = Single-player

}}

Senua's Saga: Hellblade II is a 2024 action-adventure game developed by Ninja Theory and published by Xbox Game Studios. The game serves as the sequel to Hellblade: Senua's Sacrifice (2017) and is set in 9th century Iceland, drawing inspiration from Norse mythology and culture.

Senua's Saga: Hellblade II was created with a higher budget and a larger team when compared with its predecessor. The gameplay is similar; it features combo-based combat, as well as puzzles. The gameplay and visuals have been revamped: faster-paced combat, and improved visuals built on Unreal Engine 5, while retaining the psychological horror and focus on Senua's struggle with psychosis.

Senua's Saga: Hellblade II was released for Windows and Xbox Series X/S on 21 May 2024. The game received generally positive reviews from critics, who praised its art direction, visuals and sound design, though some noted pacing issues and a combat system favoring spectacle over depth.

Gameplay

File:Senua's Saga Hellblade 2 gameplay.webp

Senua's Saga: Hellblade II is a third-person action-adventure game. It carries over the concepts and gameplay elements of its predecessor, utilizing puzzles and runes to advance, and an examination of Senua's mental state. A new fighting system is also incorporated.{{Cite web |last=Shapiro |first=Micah |date=2019-12-13 |title=Everything You Need to Know About Senua for Hellblade 2 |url=https://gamerant.com/senuas-saga-hellblade-2-who/ |access-date=2024-01-06 |website=Game Rant |language=en}}{{Cite web |last=Cardy |first=Simon |date=2024-04-04 |title=Hellblade 2 Is Shaping Up to Be Another Beautiful Nightmare |url=https://www.ign.com/articles/hellblade-2-is-shaping-up-to-be-another-beautiful-nightmare |access-date=2024-05-17 |website=IGN |language=en}}{{Cite web |last=Brosofsky |first=Ben |date=2024-01-21 |title=Senua's Saga: Hellblade 2 - Release Date, Story So Far, & Gameplay Details |url=https://screenrant.com/senuas-saga-hellblade-2-release-date-story-gameplay/ |access-date=2024-05-17 |website=ScreenRant |language=en}} The game features dynamic weather systems and realistic physics, affecting both combat and exploration. Players navigate treacherous terrain, from slippery ice-covered slopes to storm-lashed coastlines.{{Cite web |last=Clarke |first=Jon "Sikamikanico" |date=2024-04-04 |title=Senua's Saga: Hellblade II {{!}} Preview Round Up |url=https://xboxera.com/2024/04/04/senuas-saga-hellblade-ii-preview-round-up/ |access-date=2024-05-17 |website=XboxEra |language=en-US}}

The game features a revamped combat system emphasizing fluidity and strategy. Senua's expanded arsenal of moves allows for various combat styles and tactics, including a time-slowing mechanic for executing quick strikes. Enemy encounters boast a greater variety, each with unique attack patterns and weaknesses. The focus is on faster, more intense battles, requiring players to adapt quickly to different enemy types and utilize Senua's combat skills effectively to survive.{{Cite web |last=West |first=Josh |date=2024-04-04 |title=6 years after its acquisition, Ninja Theory is ready to set a new standard for Xbox Series X exclusives with Senua's Saga: Hellblade 2 |url=https://www.gamesradar.com/senuas-saga-hellblade-2-big-preview-hands-on-gameplay-impressions-xbox-series-x/ |access-date=2024-05-16 |website=GamesRadar+ |language=en}}

Exploration is a significant aspect of gameplay, with players navigating landscapes and uncovering hidden collectibles that enrich the game's lore, such as hidden faces and Lorestangir posts. Puzzles in Senua's Saga are integrated into the environment, often requiring unique interactions with the game world, such as deciphering runes or manipulating elements to progress.{{Cite web |last=Brosofsky |first=Ben |date=2024-01-21 |title=Senua's Saga: Hellblade 2 - Release Date, Story So Far, & Gameplay Details |url=https://screenrant.com/senuas-saga-hellblade-2-release-date-story-gameplay/ |access-date=2024-05-21 |website=ScreenRant |language=en}}

The game features psychological horror elements.{{Cite web |last=Ramée |first=Jordan |date=2024-04-04 |title=Senua's Perception Of Her Psychosis Will Change In Hellblade 2 |url=https://www.gamespot.com/articles/senuas-perception-of-her-psychosis-will-change-in-hellblade-2/1100-6522384/ |access-date=2024-05-17 |website=GameSpot |language=en-US}} Players grapple with Senua's psychosis, and the voices that accompany Senua on her journey serve both as a guide and a challenge.{{Cite web |last1=Scully |first1=Kevin |last2=Wald |first2=Heather |last3=Gould-Wilson |first3=Jasmine |last4=West |first4=Josh |date=2022-10-07 |title=Hellblade 2: Everything you need to know about Senua's Saga |url=https://www.gamesradar.com/senuas-saga-hellblade-2-guide/ |access-date=2024-01-06 |website=GamesRadar+ |language=en}}

Plot

In the 9th century, the Orcadian warrior Senua is willingly captured by Northmen slavers and taken across the sea from Orkney to Iceland, hoping to free her enslaved people. A storm destroys the slave ships and Senua washes up on shore. As she navigates along the coast, Senua experiences vivid hallucinations and is haunted by voices only she can hear that encourage or intimidate her, including the Shadow, the memory of her abusive father. Senua defeats the slave master, Thórgestr, taking him prisoner so he can lead her to his settlement of Borgarviki.

Along the way, they encounter a razed settlement, which Thórgestr fearfully blames on the draugar, a legion of feral and cannibalistic barbarians. Senua follows the devastation to a Draugar camp and frees the captive Fargrímr, sensing his importance to her journey. The draugar are alerted and summon the giant Illtauga, who causes a rockslide which buries the camp. Senua and Fargrímr escape and return to the restrained Thórgestr, whom she decides to free because she senses good in him. The trio travel to Fargrímr's settlement which is on the brink of ruin due to Illtauga's attacks.

Fargrímr explains that the Askja volcano eruption broke the walls between Midgard and Jötunheimr, allowing the giants into their world, and Borgarviki sacrifices slaves to appease the giants. Believing Senua is a seer because she hears voices, Fargrímr sends her to find the Hiddenfolk, god-like beings who live underground, who may know the giants' weakness. After passing tests to prove her worth, the Hiddenfolk tell Senua that Askja blackened the sky and blighted the land, causing famine, conflict, and the emergence of new, crueller gods. A desperate woman, Ingunn, left her infant in the Hiddenfolk's caves, hoping they would protect it and, in her anger, sought power from Asjka to survive, turning her into Illtauga. Senua confronts Illtauga with her true name and returns the bones of her infant, turning Illtauga to stone. Seeing her victory, Thórgestr resolves to join Senua's journey.

Senua, Fargrímr, and Thórgestr travel to Baroarvik for resources, where their leader Ástríðr asks them to kill Sjávarrisi, the giant devastating their shores. The Hiddenfolk tell Senua that Sjávarrisi was a good man but, overcome by fear following Askja's eruption, he secured his safety by betraying Ástríðr's father into a fatal ambush. The settlers exiled Sjávarrisi and he was swallowed by the sea, becoming a giant. Draugar attack Baroarvik and although they are defeated, Senua blames herself for their arrival and the ensuing deaths. Senua and her allies lure Sjávarrisi from his cave, where Senua absolves him, turning him to stone.

While traveling through the haunted Járnviðr forest on route to Borgarviki, Fargrímr, Thórgestr, and Ástríðr are stricken with fear and doubt, but Senua supports and leads them to safety. At Borgarviki, Ástríðr and Fargrímr free the restrained slave sacrifices left outside while Senua and Thórgestr confront his father and Borgarviki's leader, the goði. He refuses to listen to Thórgestr, and Senua deduces that the goði needs the giants because their threat allows him to maintain control over his people. Learning the slaves were freed, and with the giant Tyrant approaching, the goði captures Senua and attempts to sacrifice her, but Thórgestr confronts him. Senua is drawn away by the Hiddenfolk who reveal that Tyrant was a noble leader dedicated to protecting his followers following Askja's eruption. However, he was corrupted by the power they instilled in him and, when things improved, he gave them something new to fear by creating the giants and blaming them for natural disasters.

Returned to reality, Senua witnesses the goði mortally wound Thórgestr. Before dying, Thórgestr warns Senua that if she kills the goði someone else will take his place. Senua defeats the goði, revealing his lies about the giants to his followers and turning them against him. She is tempted to kill the goði and take his place, becoming like her father and controlling her people to keep them safe at any cost, in turn receiving power, love, and fear. She relents, however, embracing the supportive memories of those she has saved and the realization that she is not bound by destiny.

Development

File:Landscape during Laugavegur hiking trail 3.jpg

Senua's Saga: Hellblade II was developed by Ninja Theory, the creators of Hellblade: Senua's Sacrifice (2017). Ninja Theory was acquired by Microsoft in 2018 and became a subsidiary of Xbox Game Studios. While about twenty people contributed to Senua's Sacrifice, the studio has since expanded to employ around one hundred workers, with approximately eighty of them working on Senua's Saga.

File:Tameem Antoniades (cropped).jpg (pictured in 2014) served as the creative director of Hellblade II.]]

After the release of the first part, Tameem Antoniades, co-founder and creative director of the studio, decided to take a break and went on a trip, during which he visited Iceland. He was so impressed by the beauty of the place that it inspired him to have Iceland as the game's main setting. Attwell described the country as a "geological theme park", and Ninja Theory chairman Dom Matthews later called the game "a love letter to Iceland."{{Cite magazine |last=LeBlanc |first=Wesley |date=2024-05-21 |title=Ninja Theory Co-Founder, Hellblade Director Tameem Antoniades No Longer At Studio |url=https://www.gameinformer.com/news/2024/04/04/ninja-theory-co-founder-hellblade-director-tameem-antoniades-no-longer-at-studio |archive-url=https://web.archive.org/web/20240404150939/https://www.gameinformer.com/news/2024/04/04/ninja-theory-co-founder-hellblade-director-tameem-antoniades-no-longer-at-studio |url-status=live |archive-date=4 April 2024 |access-date=2024-05-17 |magazine=Game Informer |language=en}} Antoniades stated that the studio wanted to write a story that could be compared to ancient myths and sagas. Antoniades participated in the early stages of development before leaving the company. Following his departure, David Garcia, the director of sound, Mark Slater-Tunstill, and Dan Attwell, the director of environment art, took on the roles of primary project leaders.{{Cite web |last=Welsh |first=Oli |date=2024-04-04 |title=3 years in, Hellblade 2 on Xbox Series X finally gives us a next-gen moment |url=https://www.polygon.com/24120021/hellblade-2-senuas-saga-preview-ninja-theory-unreal-engine-5 |access-date=2024-05-16 |website=Polygon |language=en-US}}

The creators wanted to shift the emphasis from portraying Senua's internal battle with insanity to examining how she interacts with the outside world, shaped by her unique worldview. To accurately depict psychosis in Senua, they once again consulted with Paul Fletcher, a professor at Cambridge University, and individuals experiencing the disorder.{{Cite magazine |last=Hilliard |first=Kyle |date=2024-05-21 |title=Senua's Saga: Hellblade II Releases In May |url=https://www.gameinformer.com/xbox-developer-direct/2024/01/18/senuas-saga-hellblade-ii-releases-in-may |archive-url=https://web.archive.org/web/20240118203236/https://www.gameinformer.com/xbox-developer-direct/2024/01/18/senuas-saga-hellblade-ii-releases-in-may |url-status=live |archive-date=18 January 2024 |access-date=2024-05-16 |magazine=Game Informer |language=en}}{{Cite news |last=Nightingale |first=Ed |date=2024-01-18 |title=Hellblade 2 finally gets May release date |url=https://www.eurogamer.net/hellblade-2-finally-gets-may-release-date |access-date=2024-05-16 |work=Eurogamer |language=en}} Melina Jürgens, the motion capture artist and voice actor for the protagonist, expressed her disapproval of the portrayal that her character had "overcome all her adversity and healed." She emphasized that individuals with psychosis typically never fully recover from their condition.{{Cite AV media |url=https://www.youtube.com/watch?v=avI7__oVSHs |title=Making Hellblade: Senua's Sacrifice {{!}} Melina Juergens on Motion Capture and Acting in Games |date=2018-12-05 |publisher=BAFTA Guru |access-date=2024-05-16 |via=YouTube}} Her intention was to depict Senua's transformation from a "victim of psychosis" to someone who can not only manage her condition but also utilize it as a tool to accomplish her objectives. Ninja Theory has described Senua as a "beacon of hope" in the sequel.{{Cite web |last=Gould-Wilson |first=Jasmine |date=2024-01-19 |title=Hellblade 2 turns Senua into a 'beacon of hope', and a very different kind of horror game heroine I've been longing to see |url=https://www.gamesradar.com/hellblade-2-turns-senua-into-a-beacon-of-hope-and-a-very-different-kind-of-horror-game-heroine-ive-been-longing-to-see/ |access-date=2024-05-17 |website=GamesRadar+ |language=en}} To further embody Senua's character, Jürgens traveled to Iceland to experience the area's harsh climate firsthand. She studied martial arts and fencing techniques to develop a unique fighting style and recorded scenes while in full costume and makeup, a process that took almost eight hours to fully apply.{{Cite web |last=Bonthuys |first=Darryn |date=2021-04-24 |title=Hellblade 2 Actress Shows Off Her Gruelling Training To Create A More Realistic Senua |url=https://www.gamespot.com/articles/hellblade-2-actress-shows-off-her-gruelling-training-to-create-a-more-realistic-senua/1100-6490524/ |access-date=2024-05-16 |website=GameSpot |language=en-US}} Additionally, the animators underwent military training to accurately mimic the movements of opponent characters. Abby Greenland and Helen Golan reprised their roles as the Furies—the voices that Senua hears.{{Cite web |last=Nunneley |first=Stephany |date=2021-06-17 |title=Senua's Saga: Hellblade 2 combat will be 'real and brutal' |url=https://www.vg247.com/hellblade-2-dev-update |access-date=2024-05-16 |website=VG247 |language=en}}

Senua's Saga features an improved fighting system, emphasizing its "seamless" integration with the story. The primary inspiration for the battle system was the fight choreography featured in the "Battle of the Bastards" episode from Game of Thrones.{{Cite web |last=West |first=Josh |date=2024-04-04 |title=Hellblade 2's combat is inspired by one of Game of Thrones' most brutal battles: 'We wanted to recreate it in-game with full control from the player' |url=https://www.gamesradar.com/senuas-saga-hellblade-2-combat-game-of-thrones-battle-of-the-bastards-inspired/ |access-date=2024-05-16 |website=GamesRadar+ |language=en}} To effectively portray Senua's struggle for survival, the developers focused on in-person combat, aiming to make it feel urgent, unpredictable, and immersive. They used motion capture technology to record a variety of battle animations over a 75-day period, covering different skirmish scenarios.{{Cite web |last=Ramée |first=Jordan |date=2024-04-04 |title=Senua's Saga: Hellblade 2's Combat Looks Beautiful And Feels Badass |url=https://www.gamespot.com/articles/senuas-saga-hellblade-2s-combat-looks-beautiful-and-feels-badass/1100-6522383/ |access-date=2024-05-16 |website=GameSpot |language=en-US}}{{Cite web |author=Aaditya |date=2024-04-10 |title=Game of Thrones Fans are Definitely Buying Senua's Saga: Hellblade 2 - Its Combat System Takes Direct Inspiration from the Greatest GoT Battle Sequence |url=https://fandomwire.com/game-of-thrones-fans-are-definitely-buying-senuas-saga-hellblade-2-its-combat-system-takes-direct-inspiration-from-the-greatest-got-battle-sequence/ |access-date=2024-05-16 |website=FandomWire |language=en-US}}

Ninja Theory created an elaborate segment of the game before proceeding to full-scale development. Unlike the first game, which used Unreal Engine 4, the sequel was developed using the newer Unreal Engine 5.{{Cite web |last=Orland |first=Kyle |date=2016-03-16 |title=Epic looks outside of gaming for new uses of Unreal Engine |url=https://arstechnica.com/gaming/2016/03/epic-looks-outside-of-gaming-for-new-uses-of-unreal-engine/ |access-date=2024-05-16 |website=Ars Technica |language=en-us}} This upgrade allowed for improved character models, animations, and other visual components, as well as better utilization of the Xbox Series X/S console. On the Series X/S, the developers capped the frame rate at 30 frames per second to achieve a more cinematic experience.{{Cite web |last=Meo |first=Francesco De |date=2021-12-14 |title=Senua's Saga: Hellblade II Early Comparison Video Highlights Massive Character Models, Animations and Visual Improvements Over Its Predecessor |url=https://wccftech.com/senuas-saga-hellblade-ii-early-comparison/ |access-date=2024-05-16 |website=Wccftech |language=en-US}} The studio employed Epic Games' MetaHuman framework for facial animations. Motion capture was conducted in Ninja Theory's new office, which was specially equipped for this purpose. The developers collaborated again with 3Lateral, a subsidiary of Epic Games that specializes in motion capture digitization.{{Cite web |last=Founder |first=Rupert Loman |date=2019-01-23 |title=Epic Games acquires 3Lateral |url=https://www.gamesindustry.biz/epic-games-acquires-3lateral |access-date=2024-05-16 |website=GamesIndustry.biz |language=en}} 3Lateral contributor Uroš Sikimić stated that the team aimed to make the end result "as photorealistic as possible, while also experimenting with new cinematic techniques". Additionally, Ninja Theory partnered with Ziva Dynamics, a company specializing in visual effects, and Altered AI, which creates voiceovers using artificial intelligence. Altered AI's technology was used to generate content during the early stages of development.

The developers then used satellite data in conjunction with the generated graphic resources to reconstruct the Icelandic landscape from the ninth century. Numerous other components, such as hair and cosmetics, as well as clothes made by costume designers utilizing materials and methods unique to the era shown in Senua's Saga, were scanned to generate 3D reproductions using a similar process. Attwell claims that Robert Eggers' directing techniques, namely his dedication to historical authenticity in the portrayal of diverse issues, served as an inspiration for the company. Similar to the prior experience, the creators replicated audio hallucinations using the binaural recording approach. The studio enlisted Heilung on the soundtrack, believing that "their skill, depth and substantiveness in the music blends perfectly with our playing and gives it a special weight.{{Cite AV media |url=https://www.youtube.com/watch?v=sVue2UHNAkE |title=Developer_Direct 2024 – Senua's Saga: Hellblade II |date=2024-01-18 |publisher=Ninja Theory |access-date=2024-05-16 |via=YouTube}}

Marketing and release

Senua's Saga: Hellblade II was announced on 13 December 2019, during The Game Awards 2019, where the debut trailer was showcased. It marked the first Xbox Series X/S console exclusive to be announced, coinciding with the unveiling of the console earlier that day.{{Cite web |last=Gera |first=Emily |date=2019-12-13 |title=Senua's Saga: Hellblade 2 is the first game announced for Xbox Series X |url=https://www.vg247.com/senuas-saga-hellblade-2-will-first-game-upcoming-xbox-series-x |access-date=2024-05-17 |website=VG247 |language=en}}

Senua's Saga was released on for Windows and Xbox Series X/S on 21 May 2024. The game is playable on the Xbox Cloud Gaming service and launched on the Xbox Game Pass subscription service. It does not have a physical edition, and is similar in length to its predecessor.{{Cite web |last=Scullion |first=Chris |date=2024-01-18 |title=Senua's Saga: Hellblade 2 will be a digital-only release costing $50 |url=https://www.videogameschronicle.com/news/senuas-saga-hellblade-2-will-be-a-digital-only-release-costing-50/ |access-date=2024-01-19 |website=Video Games Chronicle |language=en-GB}}

Reception

{{Video game reviews

| MC = (PC) 81/100{{cite web |url=https://www.metacritic.com/game/senuas-saga-hellblade-ii/critic-reviews/?platform=pc |title=Senua's Saga: Hellblade II for PC Reviews |website=Metacritic |accessdate=21 May 2024}}
(XSXS) 80/100{{cite web |url=https://www.metacritic.com/game/senuas-saga-hellblade-ii/critic-reviews/?platform=xbox-series-x |title=Senua's Saga: Hellblade II for Xbox Series X Reviews |website=Metacritic |accessdate=16 June 2024}}

| DT = 4/5{{cite web |last=Franzese |first=Tomas |date=21 May 2024 |url=https://www.digitaltrends.com/gaming/senuas-saga-hellblade-2-review-xbox-series-x/ |title=Senua's Saga: Hellblade 2 review: Xbox's new exclusive is a fierce sequel |website=Digital Trends |accessdate=21 May 2024}}

| EuroG = 5/5{{cite web |last=Chiodini |first=Johnny |date=21 May 2024 |url=https://www.eurogamer.net/senuas-saga-hellblade-2-review/ |title=Senua's Saga: Hellblade 2 review - a triumphant return to a challenging story |website=Eurogamer |accessdate=21 May 2024}}

| GI = 9/10{{cite magazine |last=Stewart |first=Marcus |date=21 May 2024 |url=https://www.gameinformer.com/review/senuas-saga-hellblade-ii/conquering-old-demons |archive-url=https://web.archive.org/web/20240521082525/https://www.gameinformer.com/review/senuas-saga-hellblade-ii/conquering-old-demons |url-status=live |archive-date=21 May 2024 |title=Senua's Saga: Hellblade II Review - Conquering Old Demons |magazine=Game Informer |access-date=21 May 2024}}

| GSpot = 6/10{{cite web |last=Cogswell |first=Jessica |date=21 May 2024 |url=https://www.gamespot.com/reviews/senuas-saga-hellblade-2-review-hell-and-high-water/1900-6418229/ |title=Senua's Saga: Hellblade 2 Review - Hell And High Water |website=GameSpot |accessdate=21 May 2024}}

| GRadar = 5/5{{Cite web |last=Gould-Wilson |first=Jasmine |date=21 May 2024 |url=https://www.gamesradar.com/games/adventure/senuas-saga-hellblade-2-review/ |title=Senua's Saga: Hellblade 2 review: 'Nothing short of video game sorcery' |website=GamesRadar+ |accessdate=21 May 2024}}

| HCG = 5/5{{cite web |last=Kent |first=Thomas |date=21 May 2024 |url=https://hardcoregamer.com/review-senuas-saga-hellblade-2/ |title=Review: Senua's Saga: Hellblade 2 |website=Hardcore Gamer |accessdate=21 May 2024}}

| IGN = 8/10{{cite web |last=Ogilvie |first=Tristan |date=21 May 2024 |url=https://www.ign.com/articles/senuas-saga-hellblade-ii-review/ |title=Senua's Saga: Hellblade II Review |website=IGN |accessdate=21 May 2024}}

| NME = 3/5{{cite web |last=van der Velde |first=Issy |date=21 May 2024 |url=https://www.nme.com/reviews/game-reviews/senuas-saga-hellblade-2-review-3757816 |title='Senua's Saga: Hellblade 2' review: great to look at – but otherwise disappointing |website=NME |accessdate=21 May 2024}}

| PCGUS = 58/100{{cite web |last=Valentine |first=Robin |date=21 May 2024 |url=https://www.pcgamer.com/games/adventure/senuas-saga-hellblade-2-review/ |title=Senua's Saga: Hellblade 2 review |website=PC Gamer |accessdate=21 May 2024}}

| PCGN = 9/10{{cite web |last=Faulkner |first=Cheri |date=21 May 2024 |url=https://www.pcgamesn.com/senuas-saga-hellblade-2/review |title=Hellblade 2 review - a profound exploration of healing |website=PCGamesN |accessdate=21 May 2024}}

| SN = 9/10{{cite web |last=Denzer |first=TJ |date=21 May 2024 |url=https://www.shacknews.com/article/139943/senuas-saga-hellblade-2-review-score |title=Senua's Saga: Hellblade 2 review: Maelstrom of the mind |website=Shacknews |accessdate=21 May 2024}}

| VGC = 3/5{{cite web |last=Middler |first=Jordan |date=21 May 2024 |url=https://www.videogameschronicle.com/review/hellblade-2/ |title=Hellblade 2's Masterful Presentation Is Let Down By Dated Gameplay |website=Video Games Chronicle |accessdate=21 May 2024}}

| VG247 = 3/5{{cite web |last=Peppiatt |first=Dom |date=21 May 2024 |url=https://www.vg247.com/senuas-saga-hellblade-2-review |title=Senua's Saga: Hellblade 2 review – it's the intrusive thought that counts |website=VG247 |accessdate=21 May 2024}}

| VG = 9/10{{cite web |last=Bardwell |first=Tom |date=21 May 2024 |url=https://www.videogamer.com/reviews/senuas-saga-hellblade-2-review/ |title=Senua's Saga Hellblade 2 review - bleak, distressing, and unmissable |website=VideoGamer.com |accessdate=21 May 2024}}

}}

Senua's Saga: Hellblade II received "generally favorable" reviews from critics, according to review aggregator website Metacritic.

Writing for IGN, Tristan Ogilvie describes Senua's Saga: Hellblade II as a "six-hour tour across the human realm of Midgard" with "action sequences, stunning Nordic-inspired locations, and encounters with towering terrors." The protagonist, Senua, portrayed by Melina Juergens, delivers a performance of determination to battle through fear and self-loathing. The environments vary from "pits of blood and gristle" to "mountain treks beneath coral-colored skies and glimpses of aurora borealis." IGN gave the game a score of 8, praising its "heroine's journey," but noted that the combat system favors "cinematic spectacle over gameplay depth."

Johnny Chiodini from Eurogamer praised Hellblade II for continuing Senua's story with "grace, confidence, surprising brutality, and thundering conviction." The review appreciated the shift in narrative focus from Senua's personal struggles to her interactions with others, stating that the game is less about battling mental illness and more about a person with a mental condition embarking on a significant journey. Eurogamer highlighted Senua's character development, noting her more compassionate self-view and her management of psychosis rather than battling it.

GamesRadar+ described the game as "haunting, confrontational, and deeply cathartic," commending its graphics and sound design for creating immersion. The review mentioned that the game's narrative structure adds depth between puzzles, and despite some pacing issues, it's a scarier, tighter, and more impressive sequel.

Tom Bardwell from VideoGamer.com called Hellblade II "bleak, distressing, and unmissable," praising its thematic explorations and visual delights. The review noted the game's cinematic quality, with transitions between gameplay and cutscenes, and felt the sound design complemented the game's heavy themes.

=Accolades=

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|+Awards and nominations for Senua's Saga: Hellblade II

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! scope="col"| Result

! scope="col" class="unsortable"| {{Abbr|Ref.|References}}

style="text-align:center;" rowspan="8" | 2024

| rowspan="4" | Golden Joystick Awards

| Best Visual Design

| {{nom}}

| style="text-align:center;" rowspan="4" | {{Cite web |url=https://www.gamesradar.com/games/golden-joystick-awards-2024-shortlist-categories-revealed-vote-now/ |title=Astro Bot and Final Fantasy 7 Rebirth lead the shortlist for the Golden Joystick Awards 2024, nudging out Helldivers 2 and Balatro for the most nominations |date=2024-10-04 |website=GamesRadar+ |last=West |first=Josh |archive-url=https://web.archive.org/web/20241004163943/https://www.gamesradar.com/games/golden-joystick-awards-2024-shortlist-categories-revealed-vote-now/ |archive-date=2024-10-04 |url-status=live}}

Best Audio Design

| {{nom}}

Best Lead Performer (Melina Juergens)

| {{nom}}

Best Supporting Performer (Abbi Greenland & Helen Goalen)

| {{nom}}

rowspan="4" | The Game Awards 2024

| Best Narrative

| {{nom}}

| rowspan="4" style="text-align:center;" |{{Cite web |title=The Game Awards 2024 Winners: The Full List |url=https://www.ign.com/articles/the-game-awards-2024-winners-the-full-list |last=Moore |first=Bo |date=2024-12-12 |url-status=live |archive-url=https://web.archive.org/web/20241213054532/https://www.ign.com/articles/the-game-awards-2024-winners-the-full-list |archive-date=2024-12-13 |website=IGN}}

Best Audio Design

| {{won}}

Best Performance (Melina Juergens)

| {{won}}

Games for Impact

| {{nom}}

rowspan="36" style="text-align:center;"| 2025

| New York Game Awards

| Great White Way Award for Best Acting in a Game (Melina Juergens)

| {{nom}}

| style="text-align:center;" |{{cite web |title=New York Game Awards 2025 Winners |url=https://www.ign.com/articles/new-york-game-awards-2025-winners-the-full-list |last=Bankhurst |first=Adam |date=2025-01-21 |access-date=2025-01-27 |website=IGN}}

52nd Annie Awards

| Outstanding Achievement for Character Animation in a Video Game

| {{nom}}

| style="text-align:center;" |{{Cite web |title=52 Annie Awards Nominations |url=https://www.hollywoodreporter.com/movies/movie-news/the-wild-robot-2025-annie-awards-nominees-1236091783/ |last=Vlessing |first=Etan |date=2024-12-20 |website=Hollywood Reporter}}

rowspan="5" | 28th Annual D.I.C.E. Awards

| Outstanding Achievement in Art Direction

| {{nom}}

| rowspan="5" style="text-align:center;" |{{cite web|url=https://www.ign.com/articles/dice-awards-2025-winners-the-full-list|title=DICE Awards 2025 Winners: The Full List|first=Adam|last=Bankhurst|work=IGN|date=February 14, 2025|accessdate=February 14, 2025}}{{cite web |url=https://www.interactive.org/awards/i92j428th_annual_dice_awards_results_93io35.asp |title=28th Annual DICE Awards Results |publisher=Academy of Interactive Arts & Sciences |website=interactive.org |access-date=14 February 2025}}

Outstanding Achievement in Character (Senua)

| {{nom}}

Outstanding Achievement in Original Music Composition

| {{nom}}

Outstanding Achievement in Audio Design

| {{nom}}

Outstanding Technical Achievement

| {{nom}}

rowspan="5"|Game Audio Network Guild Awards

| Best Audio Mix

| {{won}}

| rowspan="5" style="text-align:center;"|{{Cite web |last=Hutchinson |first=Sabrina |date=2025-03-21 |title=23rd G.A.N.G. Awards Winners - Full List |url=https://www.audiogang.org/23rd-g-a-n-g-awards-winners-full-list/ |access-date=2025-03-22 |website=Game Audio Network Guild}}

Best Ensemble Cast Performance

| {{nom}}

Best Game Foley

| {{nom}}

Best Voice Performance (Melina Juergens)

| {{won}}

Dialogue of the Year

| {{nom}}

rowspan="4" | 25th Game Developers Choice Awards

| Best Audio

| {{nom}}

| rowspan="4" style="text-align:center;" |{{Cite web |title=Game Developers Choice Awards 2025 Nominees Revealed |url=https://www.gamespot.com/gallery/game-developers-choice-awards-2025-nominees-revealed/2900-6173/ |last=Yang |first=George |date=2025-03-20 |url-status=live |archive-url=https://web.archive.org/web/20250321054028/https://www.gamespot.com/gallery/game-developers-choice-awards-2025-nominees-revealed/2900-6173/ |archive-date=2025-03-21 |access-date=2025-03-22 |website=GameSpot}}

Best Narrative

| {{sho|Honorable mention}}

Best Technology

| {{nom}}

Best Visual Art

| {{sho|Honorable mention}}

rowspan="9"| NAVGTR Awards 2024

| Animation, Technical

|{{Nominated}}

| align="center" rowspan="9" |{{Cite web |date=25 March 2025 |title=Metaphor: ReFantazio wins Game of the Year from NAVGTR |url=https://navgtr.org/2024-indiana-jones-and-metaphor-refantazio-tie-for-most-wins/ |access-date=2025-03-25 |website=NAVGTR}}

Camera Direction in a Game Engine

| {{nom}}

Control Design, 3D

| {{nom}}

Direction in a Game Cinema

| {{nom}}

Game, Franchise Action

| {{won}}

Lighting/Texturing

| {{won}}

Sound Effects

| {{nom}}

Use of Sound, Franchise

| {{nom}}

Writing in a Drama

| {{won}}

rowspan="11"|21st British Academy Games Awards

| Animation

|{{nom}}

| align="center" rowspan="11" |{{Cite web |last=Saunders |first=Toby |date=10 December 2024 |title=BAFTA Games Awards 2025: Longlist and when to watch |url=https://www.radiotimes.com/technology/gaming/bafta-games-awards-2025/ |access-date=2024-12-13 |website=Radio Times |language=en-GB |archive-date=December 13, 2024 |archive-url=https://web.archive.org/web/20241213002649/https://www.radiotimes.com/technology/gaming/bafta-games-awards-2025/ |url-status=live }}{{Cite web |last=Szalai |first=Georg |date=4 March 2025 |title=BAFTA Games Awards: ‘Senua’s Saga: Hellblade II,’ ‘Astro Bot,’ ‘Still Wakes the Deep’ Lead Nominations |url=https://www.hollywoodreporter.com/business/business-news/bafta-games-awards-nominations-2025-senuas-saga-hellblade-2-1236153384/ |access-date=2025-03-04 |website=The Hollywood Reporter}}

Artistic Achievement

|{{nom}}

Audio Achievement

|{{nom}}

British Game

| {{nom}}

Game Beyond Entertainment

|{{nom}}

Music

|{{nom}}

Narrative

|{{nom}}

Performer in a Leading Role (Melina Juergens as Senua)

|{{nom}}

Performer in a Supporting Role (Aldís Amah Hamilton as Ástríðr)

|{{nom}}

Performer in a Supporting Role (Abbi Greenland & Helen Goalen as The Furies)

|{{nom}}

Technical Achievement

|{{won}}

References

{{reflist}}