Shatter (video game)

{{Use mdy dates|date=April 2022}}

{{Short description|2009 video game}}

{{Infobox video game

| title = Shatter

| image = shatter-playstation-store-icon.png

| caption = PlayStation Store icon

| developer = Sidhe{{efn|Remaster developed by PikPok.}}

| publisher = Sidhe{{efn|Remastered version published by Netflix.
Remastered Deluxe version published by PikPok.}}

| engine = PhyreEngine
Unity (Remastered and Remastered Deluxe)

| platforms = PlayStation 3, Windows, OS X, Linux, iOS, Android, Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S

| released = PlayStation Network
July 23, 2009
Windows
March 15, 2010
OS X
September 18, 2012
Linux
March 14, 2013
Remastered
iOS, Android
March 23, 2022
Remastered Deluxe
Windows, Switch, PS4, PS5, Xbox One / Series X/S
November 2, 2022

| genre = Action

| modes = Single-player

| designer = Alan Bell, Antony Blackett, James Everett, Jonathan Brown

| composer = Module

}}

Shatter is an action video game developed and published by Sidhe. The game was released on July 23, 2009 for PlayStation 3 via PlayStation Network, on March 15, 2010 for Microsoft Windows, on September 18, 2012 for OS X, and on March 14, 2013 for Linux. A remastered version developed by Sidhe's successor PikPok and published by Netflix was released for iOS and Android via Netflix Games on March 23, 2022.{{cite web |date=February 24, 2022 |title=New Games Coming to Netflix in March 2022 |url=https://www.whats-on-netflix.com/coming-soon/new-games-coming-to-netflix-in-march-2022/ |website=What's on Netflix |access-date=February 25, 2022 |archive-date=February 25, 2022 |archive-url=https://web.archive.org/web/20220225215417/https://www.whats-on-netflix.com/coming-soon/new-games-coming-to-netflix-in-march-2022/ |url-status=live }}{{Cite web |date=2022-03-23 |title=Netflix Announces Three New Mobile Games Including Its First FPS Experience |url=https://hypebeast.com/2022/3/netflix-games-march-2022-releases |access-date=2022-07-20 |website=HYPEBEAST |archive-date=July 20, 2022 |archive-url=https://web.archive.org/web/20220720223755/https://hypebeast.com/2022/3/netflix-games-march-2022-releases |url-status=live }}{{Cite web |last=Singh |first=Priya |date=2022-03-23 |title=Netflix to release three new games this month: Check details |url=https://www.bgr.in/gaming/netflix-games-this-is-a-true-story-shatter-remastered-into-the-dead-2-unleashed-to-release-1250174/ |access-date=2022-07-20 |website=BGR India |language=en-US |archive-date=July 20, 2022 |archive-url=https://web.archive.org/web/20220720223756/https://www.bgr.in/gaming/netflix-games-this-is-a-true-story-shatter-remastered-into-the-dead-2-unleashed-to-release-1250174/ |url-status=live }} A version of the mobile remaster published by PikPok, subtitled Remastered Deluxe, was released on November 2, 2022 for Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S.{{Cite web |date=2022-05-17 |title=Shatter Remastered Deluxe announced for PS5, Xbox Series, PS4, Xbox One, Switch, and PC |url=https://www.gematsu.com/2022/05/shatter-remastered-deluxe-announced-for-ps5-xbox-series-ps4-xbox-one-switch-and-pc |access-date=2022-07-20 |website=Gematsu |language=en-US |archive-date=July 20, 2022 |archive-url=https://web.archive.org/web/20220720223755/https://www.gematsu.com/2022/05/shatter-remastered-deluxe-announced-for-ps5-xbox-series-ps4-xbox-one-switch-and-pc |url-status=live }}

Shatter uses the Arkanoid gameplay mechanic, with the addition of physics forces "suck" and "blow" to give the player control of the ball and other physics-enabled objects.{{cite web |last=Ellis |first=David |date=June 29, 2009 |title=Brand-New Footage of Shatter |url=http://www.1up.com/news/brand-new-footage-shatter |website=1UP.com |accessdate=October 20, 2016 |archive-date=October 21, 2016 |archive-url=https://web.archive.org/web/20161021001525/http://www.1up.com/news/brand-new-footage-shatter |url-status=live }}

Gameplay

File:Shatter-ps3-screenshot.jpg

The game area consists of a paddle, a ball, and a field of blocks. To clear a level, the player must destroy all of the blocks. This is most commonly done by guiding the ball into them but blocks can also be destroyed using the Shard Storm power-up, by hitting the blocks with the paddle itself, or by sucking in fragments with the shield enabled to create "ricochet" bullets.

As well as using the paddle to strike the ball, the player can also suck objects toward it or blow objects away. When a block is broken, it releases a number of shards that the players should collect in order to charge their Shard Storm bar. This can be done more efficiently by using the suck function to pull shards toward the paddle. The player collects these shards using the paddle. The suck and blow functions also affect the ball's trajectory so can be used to more accurately guide the ball to specific targets. Some blocks also react to the in-game physics and will move towards or away from the paddle as the suck and blow actions are used. The player can activate a shield around the paddle which will destroy blocks on contact; however, this also drains power from the Shard Storm meter. If a block hits the paddle when the shield is not activated the player loses control of the paddle for a few moments.

Some blocks contain power-ups that have to be collected. All power-ups in the game are positive and trigger functions such as doubling the number of shards on the screen, making the ball more easily maneuverable, or giving the player an extra life. The player collects these power-ups by catching them with the paddle. Players can also release multiple balls into the arena at once. While this allows the player to collect points and clear the stage more quickly, it also makes the game more difficult.{{cite web |last=Clements |first=Ryan |date=June 29, 2009 |url=http://www.ign.com/articles/2009/06/29/shatter-hands-on-and-mind-blown |title=Shatter: Hands-on and Mind-Blown |website=IGN |accessdate=October 20, 2016 |archive-date=February 6, 2023 |archive-url=https://web.archive.org/web/20230206215338/https://www.ign.com/articles/2009/06/29/shatter-hands-on-and-mind-blown |url-status=live }}

Development

{{expand section | date = July 2014}}

On March 15, 2010, Shatter was released on for Windows through Steam. This updated release includes extra modes. Ports of this version for Mac OS X and Linux were released as part of the Humble Indie Bundle 6.

The soundtrack for Shatter was composed by the electronic musician Module, and has been featured in its own right by the Bandcamp independent music website.{{cite web |url=http://sidhe.bandcamp.com/ |title=Sidhe |publisher=Bandcamp |access-date=July 26, 2009 |archive-date=February 6, 2023 |archive-url=https://web.archive.org/web/20230206215333/https://sidhe.bandcamp.com/ |url-status=live }}

Reception

{{Video game reviews

| na = true

| MC = (PC) 84/100{{cite web |url=https://www.metacritic.com/game/shatter/critic-reviews/?platform=pc |title=Shatter for PC Reviews |website=Metacritic |accessdate=October 20, 2016 |archive-date=December 26, 2022 |archive-url=https://web.archive.org/web/20221226195637/https://www.metacritic.com/game/pc/shatter |url-status=live }}
(PS3) 86/100{{cite web |url=https://www.metacritic.com/game/shatter/critic-reviews/?platform=playstation-3 |title=Shatter for PlayStation 3 Reviews |website=Metacritic |accessdate=October 20, 2016 |archive-date=August 25, 2016 |archive-url=https://web.archive.org/web/20160825015413/http://www.metacritic.com/game/playstation-3/shatter |url-status=live }}

| 1UP = B

| Destruct = 8.5/10{{cite web |last=Sterling |first=Jim |date=August 10, 2009 |url=https://www.destructoid.com/review-shatter-143536.phtml |title=Review: Shatter (PSN) |website=Destructoid |accessdate=October 20, 2016 |archive-date=October 21, 2016 |archive-url=https://web.archive.org/web/20161021064527/https://www.destructoid.com/review-shatter-143536.phtml |url-status=live }}

| EuroG = 8/10{{cite web |last=Welsh |first=Oli |date=August 6, 2009 |url=http://www.eurogamer.net/articles/shatter-review |title=Shatter (PS3) |website=Eurogamer |accessdate=October 20, 2016 |archive-date=October 21, 2016 |archive-url=https://web.archive.org/web/20161021072949/http://www.eurogamer.net/articles/shatter-review |url-status=live }}

| G4 = 4/5{{cite web|url=http://www.g4tv.com/games/ps3/62536/shatter/review/|title=Shatter Review - PS3|last=Pfister|first=Andrew|date=July 27, 2009|publisher=G4TV|access-date=October 22, 2021|archive-url=https://web.archive.org/web/20130311074731/http://www.g4tv.com/games/ps3/62536/shatter/review/|archive-date=March 11, 2013|url-status=dead}}

| GamePro = {{Rating|4.5|5}}{{cite magazine |last=Guss |first=Ian |date=July 30, 2009 |url=http://gparcade.blogfaction.com/article/109399/psn-review-shatter/ |title=PSN Review - Shatter |magazine=GamePro Arcade |archiveurl=https://web.archive.org/web/20101107072431/http://gparcade.blogfaction.com/article/109399/psn-review-shatter/ |archivedate=November 7, 2010 |url-status=dead |accessdate=October 20, 2016}}

| GameRev = B{{cite web |last=Laddin |first=Josh |date=April 26, 2010 |url=http://www.gamerevolution.com/review/shatter |title=Shatter Review |publisher=Game Revolution |accessdate=October 20, 2016 |archive-date=October 21, 2016 |archive-url=https://web.archive.org/web/20161021072322/http://www.gamerevolution.com/review/shatter |url-status=live }}

| GSpot = 8/10{{cite web |last=Petit |first=Carolyn |date=April 5, 2010 |url=http://www.gamespot.com/reviews/shatter-review/1900-6254701/ |title=Shatter Review (PC) |website=GameSpot |accessdate=October 20, 2016 |archive-date=December 21, 2013 |archive-url=https://web.archive.org/web/20131221091619/http://www.gamespot.com/reviews/shatter-review/1900-6254701/ |url-status=live }}

| GameZone = 8.5/10{{cite web |last=Liebman |first=Dan |date=April 1, 2010 |url=http://pc.gamezone.com/gzreviews/r38160.htm |title=SHATTER Review - PC |publisher=GameZone |archiveurl=https://web.archive.org/web/20100404082546/http://pc.gamezone.com/gzreviews/r38160.htm |archivedate=April 4, 2010 |url-status=dead |accessdate=October 20, 2016}}

| GB = {{Rating|4|5}}{{cite web |last=Gerstmann |first=Jeff |date=July 27, 2009 |url=http://www.giantbomb.com/reviews/shatter-review/1900-184/ |title=Shatter Review (PSN) |publisher=Giant Bomb |accessdate=October 20, 2016 |archive-date=March 4, 2015 |archive-url=https://web.archive.org/web/20150304111542/http://www.giantbomb.com/reviews/shatter-review/1900-184/ |url-status=live }}

| IGN = 9/10{{cite web |last=Hatfield |first=Daemon |date=July 21, 2009 |url=http://www.ign.com/articles/2009/07/21/shatter-review |title=Shatter Review (PS3) |website=IGN |accessdate=October 20, 2016 |archive-date=October 21, 2016 |archive-url=https://web.archive.org/web/20161021001755/http://www.ign.com/articles/2009/07/21/shatter-review |url-status=live }}

| OPMUK = 8/10{{cite journal |title=Shatter |journal=PlayStation Official Magazine - UK |date=October 2009 |page=121}}

}}

Shatter received "favorable" reviews on both platforms according to the review aggregation website Metacritic.

The PS3 version was nominated by 1UP.com as one of the most innovative games at E3 2009.{{cite web |author=1UP staff |year=2009 |url=http://www.1up.com/features/1up-games-e3-2009?pager.offset=2 |title=1UP's Best Games of E3 2009 (Page 3) |website=1UP.com |accessdate=October 20, 2016 |archive-date=October 21, 2016 |archive-url=https://web.archive.org/web/20161021004139/http://www.1up.com/features/1up-games-e3-2009?pager.offset=2 |url-status=live }} Later, 1UP.com in its review called it "a fine interpretation of the old brick-breaker style" and praised the introduction of new and interesting gameplay mechanics to classic brick-breaker game genre. However, reviewer Ray Barnholt did comment on the game's brevity, saying that it could be completed in a couple of days.{{cite web |last=Barnholt |first=Ray |date=July 23, 2009 |url=http://www.1up.com/reviews/shatter-review |title=Shatter Review (PS3) |website=1UP.com |accessdate=October 20, 2016 |archive-date=October 21, 2016 |archive-url=https://web.archive.org/web/20161021005021/http://www.1up.com/reviews/shatter-review |url-status=live }}

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See also

Notes

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References

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