Shellshock: Nam '67

{{Short description|2004 video game}}

{{Use mdy dates|date=March 2024}}

{{Infobox video game

| title = Shellshock: Nam '67

| image = Shellshock - Nam '67.jpg

| developer = Guerrilla Games

| publisher = Eidos Interactive

| director = David Bowry

| designer = Douglas Walker

| programmer = Jorrit Rouwé

| artist = Mathijs de Jonge

| writer = Matthew J. Costello

| platforms = PlayStation 2, Windows, Xbox

| released = {{Video game release|EU|September 3, 2004|NA|September 14, 2004{{Cite web |last=Apache |date=2004-08-04 |title=ShellShock: Nam '67 Release Date Set |url=https://www.ign.com/articles/2004/08/04/shellshock-nam-67-release-date-set |access-date=2024-06-30 |website=IGN |language=en}}|AU|September 23, 2004{{cite web | author=van Leuveren, Luke | date=August 30, 2004 | url=http://www.palgn.com.au/article.php?id=1475 | title=Updated Australian Release List - 30/08/04 | website=PALGN | publisher=PAL Gaming Network | archive-url=https://web.archive.org/web/20060910141601/http://www.palgn.com.au/article.php?id=1475 | archive-date=September 10, 2006 | url-status=dead | access-date=June 29, 2023}}}}

| genre = Third-person shooter

| modes = Single-player

}}

Shellshock: Nam '67 is a 2004 third-person shooter video game developed by Guerrilla Games and published by Eidos Interactive for Windows, PlayStation 2, and Xbox.

Plot

The game starts in January 1967 in Saigon, South Vietnam. A CH-47 Chinook containing Caleb "Cal" Walker, the game's protagonist, and other G.I.s, lands at Tan Son Nhut Air Base in southern Saigon. Walker, along with his squad mate, Private "Psycho" Kowalski, are chosen by Colonel Salter, the CO, to participate in an air assault on a Viet Cong encampment within Kon Tum province. Walker and Kowalski are put under the command of Lieutenant O'Brien along with another G.I. nicknamed "Short Timer". As Caleb and his squad proceed through the area, a friendly fire incident, involving flawed mortar coordinates, forces another G.I. named Tompkins, to join the squad. Along with the help of a special operations squad made up of Sergeant Ramirez, "Tick Tock" and "Eyeball", they help Walker and the others clear out the VC encampment. The encampment is soon after converted to a fire base, which serves as a headquarters for Walker and his unit.

Soon after, Walker's squad is tasked with investigating VC activity in a nearby village. The squad is also charged with finding a journalist who had recently gone missing in the village. After learning about the dangers of booby traps, the squad proceeds to the village. However, when the squad is ambushed in the rice paddies just outside the village, it becomes very clear that the villagers are aiding the VC. After clearing out the VC, Walker begins the task of searching for weapon caches within the village. After finding numerous hidden weapons and supplies, the squad begins searching for the missing journalist, and shortly thereafter find him being held hostage by several VC.

They jump to the next task of seizing an old French fort being used as a POW camp. After fighting through the valley entrance, and clearing out multiple bunkers after an ineffective napalm strike, they assault the fort. Walker explores the basement and finds the POWs; after freeing them from their cells, he discovers one tied to chair with obvious signs of torture. He tells Walker that the NVA has planted explosives in the basement in an attempt to demolish the fort. He escapes with seconds to spare. The squad is then given orders to defend the fort from NVA and VC attacks. Later that night, the enemy attacks. Tompkins is sniped at the start of the attack and O'Brien is hacked to death with machetes in full view of Walker's squad. The attackers are finally repelled after Special Forces arrive.

The next morning, Walker is told to report to Sergeant Ramirez and joins Special Forces. They take on subversive, rescue, and assault missions. Walker's final mission is to defeat General Diem, the game's main antagonist. He succeeds and delivers Diem's severed head to the base. Afterwards, Walker's chopper is shot down en route to China Lake. Walker escapes from NVA captivity and helps fend off a massive attack on base camp by both NVA and VC forces. Finally, an air strike is called in, leaving Walker and Monty, a friendly South Vietnamese soldier, as the only survivors.

Reception

{{Video game reviews

| PC = true

| PS2 = true

| XBOX = true

| na = true

| CWG_PC = {{Rating|1.5|5}}{{cite magazine |last=Nguyen |first=Thierry |url=http://www.cgwmuseum.org/galleries/issues/cgw_245.pdf |title=ShellShock: Nam '67 |magazine=Computer Gaming World |issue=245 |date=December 2004 |page=96 |access-date=August 12, 2017}}

| Edge_PC = 4/10{{cite magazine |author=Edge staff |title=ShellShock: Nam '67 |magazine=Edge |issue=139 |date=August 2004 |page=96}}

| Edge_PS2 = 4/10

| Edge_XBOX = 4/10

| EGM_PS2 = 5.67/10{{cite magazine |author=EGM staff |title=ShellShock: Nam '67 (PS2, Xbox) |magazine=Electronic Gaming Monthly |issue=184 |date=November 2004 |page=130}}

| EGM_XBOX = 5.67/10

| EuroG_PS2 = 6/10{{cite web |author=Eurogamer staff |date=September 8, 2004 |url=http://www.eurogamer.net/articles/r_shellshocknam67_ps2 |title=Shellshock: Nam '67 (PlayStation 2) |website=Eurogamer |access-date=August 12, 2017 |archive-date=August 15, 2017 |archive-url=https://web.archive.org/web/20170815042313/http://www.eurogamer.net/articles/r_shellshocknam67_ps2 |url-status=live }}

| GI_PS2 = 6/10{{cite magazine |last=Kato |first=Matthew |url=http://www.gameinformer.com/NR/exeres/D99A56DB-15E0-423A-9977-9D31471FC802.htm |title=ShellShock: Nam '67 (PS2, Xbox) |magazine=Game Informer |issue=138 |date=October 2004 |page=129 |archive-url=https://web.archive.org/web/20080111142029/http://www.gameinformer.com/NR/exeres/D99A56DB-15E0-423A-9977-9D31471FC802.htm |archive-date=January 11, 2008 |url-status=dead |access-date=August 12, 2017}}

| GI_XBOX = 6/10

| GamePro_PS2 = {{Rating|3|5}}{{cite magazine |title=ShellShock: Nam '67 (PS2, Xbox) |magazine=GamePro |date=November 2004 |page=112}}

| GamePro_XBOX = {{Rating|3|5}}

| GSpot_PC = 5.4/10{{cite web |last=Wolpaw |first=Erik |date=September 16, 2004 |url=https://www.gamespot.com/reviews/shellshock-nam-67-review/1900-6107651/ |title=ShellShock: Nam '67 Review |website=GameSpot |access-date=August 12, 2017 |archive-date=November 21, 2013 |archive-url=https://web.archive.org/web/20131121072736/http://www.gamespot.com/reviews/shellshock-nam-67-review/1900-6107651/ |url-status=live }}

| GSpot_PS2 = 5.4/10

| GSpot_XBOX = 5.4/10

| GSpy_PC = {{Rating|2|5}}{{cite web |last=Madigan |first=Jamie |date=October 4, 2004 |url=http://pc.gamespy.com/pc/shellshock-nam-67/553935p1.html |title=Shellshock: Nam '67 (PC) |publisher=GameSpy |access-date=August 12, 2017 |archive-date=June 8, 2017 |archive-url=https://web.archive.org/web/20170608070534/http://pc.gamespy.com/pc/shellshock-nam-67/553935p1.html |url-status=live }}

| GameZone_PS2 = 6.8/10{{cite web |author=Tha Wiz |date=October 12, 2004 |url=http://www.gamezone.com/reviews/shellshock_nam_67_ps2_review |title=ShellShock: Nam'67 - PS2 - Review |publisher=GameZone |archive-url=https://web.archive.org/web/20090125215818/http://ps2.gamezone.com/gzreviews/r23592.htm |archive-date=January 25, 2009 |url-status=live |access-date=August 12, 2017}}

| GameZone_XBOX = 6/10{{cite web |last=Zacarias |first=Eduardo |date=October 14, 2004 |url=http://www.gamezone.com/reviews/shellshock_nam_67_xb_review |title=ShellShock: Nam'67 - XB - Review |publisher=GameZone |archive-url=https://web.archive.org/web/20090524011021/http://xbox.gamezone.com/gzreviews/r23592.htm |archive-date=May 24, 2009 |url-status=live |access-date=August 12, 2017}}

| IGN_PC = 5.8/10{{cite web |last=Sulic |first=Ivan |date=September 20, 2004 |url=http://www.ign.com/articles/2004/09/21/shellshock-nam-67 |title=Shellshock: Nam '67 |website=IGN |access-date=August 12, 2017 |archive-date=July 19, 2017 |archive-url=https://web.archive.org/web/20170719195206/http://www.ign.com/articles/2004/09/21/shellshock-nam-67 |url-status=live }}

| IGN_PS2 = 5.8/10

| IGN_XBOX = 5.8/10

| OPM_PS2 = {{Rating|2|5}}{{cite magazine |title=ShellShock: Nam '67 |magazine=Official U.S. PlayStation Magazine |date=October 2004 |page=88}}

| OXM_XBOX = 6.4/10{{cite magazine |title=ShellShock: Nam '67 |magazine=Official Xbox Magazine |date=October 2004 |page=84}}

| PCGUS_PC = 15%{{cite magazine |title=ShellShock: Nam '67 |magazine=PC Gamer |date=December 25, 2004 |page=100}}

| rev1 = The Sydney Morning Herald

| rev1_PC = {{Rating|2.5|5}}{{cite news |last=Ring |first=Bennett |date=September 18, 2004 |url=http://www.smh.com.au/articles/2004/09/17/1095393997019.html |title=Governor's pleasure |newspaper=The Sydney Morning Herald |access-date=August 12, 2017 |archive-date=June 18, 2008 |archive-url=https://web.archive.org/web/20080618222300/http://www.smh.com.au/articles/2004/09/17/1095393997019.html |url-status=live }}

| rev1_PS2 = {{Rating|2.5|5}}

| rev1_XBOX = {{Rating|2.5|5}}

| MC_PC = 50/100{{cite web |url=https://www.metacritic.com/game/shellshock-nam-67/critic-reviews/?platform=pc |title=ShellShock: Nam '67 for PC Reviews |website=Metacritic |access-date=August 12, 2017 |archive-date=August 4, 2017 |archive-url=https://web.archive.org/web/20170804235715/http://www.metacritic.com/game/pc/shellshock-nam-67 |url-status=live }}

| MC_PS2 = 58/100{{cite web |url=https://www.metacritic.com/game/shellshock-nam-67/critic-reviews/?platform=playstation-2 |title=ShellShock: Nam '67 for PlayStation 2 Reviews |website=Metacritic |access-date=August 12, 2017 |archive-date=August 4, 2017 |archive-url=https://web.archive.org/web/20170804232308/http://www.metacritic.com/game/playstation-2/shellshock-nam-67 |url-status=live }}

| MC_XBOX = 58/100{{cite web |url=https://www.metacritic.com/game/shellshock-nam-67/critic-reviews/?platform=xbox |title=ShellShock: Nam '67 for Xbox Reviews |website=Metacritic |access-date=August 12, 2017 |archive-date=December 26, 2017 |archive-url=https://web.archive.org/web/20171226170545/http://www.metacritic.com/game/xbox/shellshock-nam-67 |url-status=live }}

}}

ShellShock: Nam '67 received "mixed or average" reviews, according to review aggregator Metacritic.

IGN found the game to have "many faults" and criticized the presentation of war as tasteless. Eurogamer also noted that the game was "a trivial representation of a bloody conflict for our personal entertainment" but thought that "when it hits the spot it's briefly thrilling" and admired the creators' ambition in at least attempting to make a game which was not bland and sanitized.

The game sold 800,000 copies.{{cite web|first=Neil|last=Davidson|url=https://www.newspapers.com/clip/97663414/whitehorse-daily-star/|title=The Incredibles video game brings the hit movie home in a box|newspaper=Whitehorse Star|page=31|date=November 29, 2004|accessdate=March 15, 2022|via=Newspapers.com|archive-date=March 15, 2022|archive-url=https://web.archive.org/web/20220315141645/https://www.newspapers.com/clip/97663414/whitehorse-daily-star/|url-status=live}}

A sequel entitled Shellshock 2: Blood Trails was released in 2009.

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References

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