Snakes Subsonic

{{Short description|2007 video game}}

{{Use dmy dates|date=March 2025}}

{{Infobox video game

| title = Snakes Subsonic

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| developer = Barking Lizards Technologies

| publisher = Nokia

| series = Snake

| engine =

| released = 2007 (N-Gage 2.0)

| genre = {{hlist|Snake|puzzle}}

| modes = {{hlist|Single-player|multiplayer}}

| producer =

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}}

Snakes Subsonic is a game release in 2007 for N-Gage 2.0. The game is a sequel to Snakes{{cite news |last=Hearn |first=Rob |title=Snakes Subsonic |date=3 June 2008 |url=https://www.pocketgamer.com/snakes-subsonic/snakes-subsonic/ |journal=Pocket Gamer |access-date=29 March 2025 |archive-date=29 March 2025 |archive-url=https://web.archive.org/web/20250329230255/https://www.pocketgamer.com/snakes-subsonic/snakes-subsonic/ |url-status=live}} and the last game in the Snake series to be produced.

Gameplay

It is possible collect green pallets to get bigger, and if the player collides with his own tail, he dies. But, differently from Snake, colliding with the scenario doesn't result in game over. Instead, the life bar will go down. There are 40 levels themed with the four elements and 20 levels from N-Gage Arena. There are also secret levels that are unlocked by collecting the letters from "SNAKES". To advance a level, it is necessary to empty blue "evolver bar" by following the trail of glowing blue pellets, that appear after eating a certain number of green pallets. The soundtrack accelerates as the snake eat the pellets, and if one is missed, they are resetted. The player also has to solve several puzzles to advance in the game. The snake can run in a 3D ambient. It is also possible to collect power-ups, including shields and missiles, that are to be used in enemy snakes and other obstacles. Also, red squares in the floor slows the snake down, while blue squares have the opposite effect.{{cite news |last=Hearn |first=Rob |title=Hands on with Snakes Subsonic on N-Gage |date=5 March 2008 |url=https://www.pocketgamer.com/snakes-subsonic/hands-on-with-snakes-subsonic-on-n-gage/ |journal=Pocket Gamer |access-date=29 March 2025 |archive-date=29 March 2025 |archive-url=https://web.archive.org/web/20250329224843/https://www.pocketgamer.com/snakes-subsonic/hands-on-with-snakes-subsonic-on-n-gage/ |url-status=live}}{{cite news |last=Balan |first=Elena |title=Classic "Snakes Subsonic" Gets 3D on Nokia N-Gage |date=30 August 2007 |url=https://news.softpedia.com/news/Classic-Snakes-Subsonic-Gets-3D-on-Nokia-N-Gage-64126.shtml |journal=Softpedia |access-date=29 March 2025 |archive-date=29 March 2025 |archive-url=https://web.archive.org/web/20250329232322/https://news.softpedia.com/news/Classic-Snakes-Subsonic-Gets-3D-on-Nokia-N-Gage-64126.shtml?__cf_chl_rt_tk=MmAV0TAUaHijwfoYqht.bvfWlv7iZtWic1BjO8OJ5pY-1743290602-1.0.1.1-0xbKklOnT6H7kDPLl_rcH83uP_tBPYxqx5Wt0G5qg88 |url-status=live}}

There is a multiplayer mode, where up to four players compete to get a set number of points. It is possible to post high scores in the platform.

Development and release

The game was developed by Barking Lizards.{{cite news |title=Snakes Subsonic |url=https://www.ign.com/games/snakes-subsonic/ |journal=IGN |access-date=29 March 2025 |archive-date=29 March 2025 |archive-url=https://web.archive.org/web/20250329222712/https://www.ign.com/games/snakes-subsonic/ |url-status=live}} Hannu Korhonen has worked on the playability of the game.{{cite journal |last1=Kuikkaniemi |first1=Kai |last2=Turpeinen |first2=Marko |last3=Ravaja |first3=Niklas |last4=Chanel |first4=Guillaume |last5=Korhonen |first5=Hannu |last6=Nacke |first6=Lennart |year=2010 |title=BioS-Play: Workshop on Multiuser and Social Biosignal Adaptive Games and Playful Applications |journal=BioS-Play |url=https://www.academia.edu/2598719/BioS_Play_Workshop_on_Multiuser_and_Social_Biosignal_Adaptive_Games_and_Playful_Applications}} The soundtrack was composed by DJ Champion.

Snakes Subsonic was released in 2007 for N-Gage 2.0.{{cite book |last=Kuorikoski |first=Juho |title=Finnish Video Games: A History and Catalog |year=2015 |publisher=McFarland & Company |isbn=9781476621197}}{{Rp|[{{google books|T1tiCQAAQBAJ|page=50|plainurl=yes}} 50]}} In June 2008, Nokia released the game for Symbian cellphones.{{cite news |last=Dredge |first=Stuart |title=Nokia releases Snakes Subsonic theme for Symbian phones |date=12 June 2008 |url=https://www.pocketgamer.com/snakes-subsonic/nokia-releases-snakes-subsonic-theme-for-symbian-phones/ |journal=Pocket Gamer |access-date=29 March 2025 |archive-date=29 March 2025 |archive-url=https://web.archive.org/web/20250329231910/https://www.pocketgamer.com/snakes-subsonic/nokia-releases-snakes-subsonic-theme-for-symbian-phones/ |url-status=live}}

Reception

Pocket Gamer gave a score of three from five stars, citing that "ultimately, though, Snakes Subsonic is fine. It's fine. But it's not as good as Snakes, or arguably even Snake".

References