Strategic Command WWII Pacific Theater
{{Short description|2008 video game}}
{{Infobox video game
| title =
| image = Strategic Command WWII Pacific Theater Cover.jpg
| caption=
| developer = Fury Software
| publisher = Battlefront.com
| designer =
| engine =
| released = 2008
| modes = Single-player, multiplayer
(by hotseat, PBEM or network)
| genre = Turn-based strategy
| series=
| platforms = Microsoft Windows
}}
Strategic Command WWII Pacific Theater is a grand strategy computer game developed by Canadian studio Fury Software, and published by Battlefront.com in 2008. The third game in the Strategic Command series, Pacific Theater is a turn-based strategy set in World War II, focusing – for the first time in the series – on Asia and the titular Pacific Theater. The player controls all of either Axis or Allied states.{{cite web|url=http://www.battlefront.com/index.php?option=com_content&task=blogcategory&id=207&Itemid=301 |title=Strategic Command WWII Pacific Theater features|publisher=Battlefront.com|accessdate=2009-12-12}}
Gameplay
Like the previous installment, Blitzkrieg, Pacific Theater is a turn-based strategy taking place on a map divided into squares (or "tiles"). It is the first game in the series not focusing on the European Theater of World War II, but rather taking place in the titular Pacific Theater.
The main campaign lasts from attack on Pearl Harbor until 1947, and takes place on a map stretching from Novosibirsk and Bangalore in the west to California in the east, and from Bering Strait in the North to the southern coast of New Zealand in the south. The game also features eight "mini-campaigns", played on smaller maps, namely Battle of Midway, Kododa Trail, Philippines Campaign, Battles on Imphal and Kohima, Battle of Peleliu, Battle of Iwo Jima and Battle of Okinawa.
Reception
History writer Narayan Sengupta gave the game a 7 out of 10 score in his review, praising the realism of the game and the options available in the game editor, but also criticising that the excessive length of the AI's processing during its turns as well as the number of clicks required to do certain actions.{{cite web |last1=Narayan |first1=Sengupta |title=Strategic Command WW2: Pacific Theatre |url=https://www.peachmountain.com/5star/Strategic-Command-WWII-Pacific-Theater.aspx |website=Peach Mountain |date=16 January 2020 |access-date=30 January 2024}} Writing for Warfare History Network, Eric T. Baker praised the variety of campaigns available in the game but criticised the lack of a zoom function in the game-map display.{{cite news |last1=Baker |first1=Eric T. |title=WWII Pacific Theater has both mega- and mini-battles |url=https://warfarehistorynetwork.com/article/wwii-pacific-theater-has-both-mega-and-mini-battles/ |access-date=30 January 2024 |work=Warfare History Network |issue=4 |date=July 2009}}
Notes and references
{{reflist}}
External links
- [http://www.battlefront.com/index.php?option=com_content&task=blogcategory&id=206&Itemid=300 Strategic Command WWII Pacific Theater official website]
- {{moby game|id=/sstrategic-command-wwii-pacific-theater|name=Strategic Command WWII Pacific Theater}}
{{Battlefront.com}}
Category:Battlefront.com games
Category:Grand strategy video games
Category:Multiplayer and single-player video games
Category:Pacific War video games
Category:Turn-based strategy video games
Category:Video games developed in Canada
Category:Video games set in India
Category:Video games set in Japan
Category:Video games set in New Zealand
Category:Video games set in Oceania
Category:Video games set in Okinawa Prefecture
Category:Video games set in Palau
Category:Video games set in Papua New Guinea
Category:Video games set in Russia
Category:Video games set in the Philippines
Category:Video games set in the Soviet Union
Category:Video games set in the United States
Category:World War II grand strategy video games
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