Telenet Japan

{{Short description|Japanese game developer}}

{{Expand Japanese|date=January 2022|日本テレネット (ゲーム会社)}}

{{Infobox company

| name = Telenet Japan Co., Ltd.

| native_name = 株式会社日本テレネット

| native_name_lang = ja

| romanized_name = Kabushiki-gaisha Nihon Terenetto

| industry = Software development

| founded = {{start date and age|1983|10}}

| defunct = {{start date and age|2007|10|25}}

| fate = Bankruptcy

| founder = Kazuyuki Fukushima

| website = {{URL|https://www.nippon-tele.net/}}

}}

{{nihongo|Telenet Japan Co., Ltd.|株式会社日本テレネット|Kabushiki-gaisha Nihon Terenetto}} was a Japanese video game and software developer founded in October 1983 by Kazuyuki Fukushima.{{Citation needed|date=February 2021}} The company had several video game divisions including: Wolf Team, Laser Soft, Renovation Game (Japanese publishing division), Renovation Products (North America publishing division), Riot, Commseed, and Telenet Jr.{{Cite web|date=December 17, 2007|title=Column: 'Might Have Been' - Telenet Japan|url=http://www.gamesetwatch.com/2007/12/column_might_have_been_telenet.php|archive-url=|archive-date=|access-date=February 10, 2021|website=GameSetWatch}} Telenet Japan's North American subsidiary, Renovation Products, was acquired by Sega of America in 1993.{{Cite web|last=Bidwell|first=Chris|date=November 6, 2002|title=Sega ReVisions #2|url=https://www.ign.com/articles/2002/11/06/sega-revisions-2|archive-url=|archive-date=|access-date=February 10, 2021|website=IGN}} With debt of {{JPY|1 billion|link=yes}}, the company ceased operating in late September 2007 and closed its doors on October 25.{{Cite web|last=Gantayat|first=Anoop|date=October 31, 2007|title=Nihon Telnet Closes Shop|url=https://www.ign.com/articles/2007/10/31/nihon-telnet-closes-shop|archive-url=|archive-date=|access-date=February 10, 2020|website=IGN}}{{Cite web|last=|first=|date=October 30, 2007|title=「夢幻戦士ヴァリス」の日本テレネットが事業停止|url=https://www.itmedia.co.jp/news/articles/0710/30/news068.html|archive-url=|archive-date=|access-date=February 10, 2021|website=ITmedia}} Sunsoft acquired Telenet's entire software library in December 2009, citing plans to remake or re-release (via Virtual Console) the old titles.{{Cite web|last=aueki|date=December 10, 2009|title=サンソフト,日本テレネット作品100タイトル以上の版権を獲得,北米市場に再参入|url=https://www.4gamer.net/games/000/G000000/20091210054/|archive-url=|archive-date=|access-date=February 10, 2021|website=4Gamer.net}} The Japanese company Edia acquired Telenet's catalogue from City Connection in January 2020.{{Cite web|last=|first=|date=January 14, 2020|title=エディア、シティコネクションからゲームソフト139タイトルに係る知的財産権を取得…旧・日本テレネット系タイトルが取得対象に|url=https://gamebiz.jp/?p=257470|archive-url=|archive-date=|access-date=February 10, 2021|website=Social Game Info}}

Riot

The Riot division came into existence in 1991 when Telenet Japan was expanding in the country.{{Citation needed|date=February 2021}}

However, because Telenet was starting to lose sales in 1993, the company went through extensive restructuring which resulted in the closing of a few subsidiaries. Some staff employed at Laser Soft and Riot were transferred to another subsidiary, Wolfteam. The same year, several key developers of the PC Engine games Tenshi no Uta I & II left Riot to found Media.Vision and work on a new RPG franchise, Wild Arms.{{Citation needed|date=February 2021}}

Riot was also known for employing graphic artist and later game director Eiji Kikuchi, as well as music composer Michiko Naruke.{{citation needed|date=February 2014}}

Games list

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References

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