Terraria#Reception

{{Short description|2011 video game}}

{{For|containers used for growing plants|Terrarium}}

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{{Infobox video game

| title = Terraria

| image = Terraria Steam artwork.jpg

| alt = An armored character with a torch and pickaxe, with the Terraria logo below the character

| developer = Re-Logic{{efn|name=developer|Ported to mobile and console platforms by DR Studios.{{cite news |last1=Carpenter |first1=Nicole |title=Kongregate, Digital Bros. Cut Jobs in a Growing Wave of Video Game Industry Layoffs |url=https://www.polygon.com/23962772/kongregate-505-games-digital-bros-layoffs-2023 |access-date=March 12, 2025 |work=Polygon |date=November 15, 2023 |archive-url=https://web.archive.org/web/20231202065144/https://www.polygon.com/23962772/kongregate-505-games-digital-bros-layoffs-2023 |archive-date=December 2, 2023}} The mobile version was formerly developed by Codeglue. The console version was formerly developed by Pipeworks Studios and Engine Software.}}

| publisher = 505 Games{{efn|name=publisher|The PC versions are self-published by Re-Logic, while a retail Windows version was published by Headup Games in Europe.{{cite news |last1=Hillier |first1=Brenna |title=Terraria and Binding of Isaac to See Physical Release in Europe |url=https://www.vg247.com/terraria-and-binding-of-isaac-to-see-physical-release-in-europe |access-date=March 12, 2025 |work=VG247 |date=November 7, 2011}} Japanese version published by Spike Chunsoft.}}

| platforms = {{Collapsible list|title={{nobold|Windows}}

| PlayStation 3

| Xbox 360

| PlayStation Vita

| iOS

| Android

| Windows Phone

| PlayStation 4

| Xbox One

| macOS

| Linux

| Nintendo 3DS

| Wii U

| Nintendo Switch

| Google Stadia

}}

| released = {{Collapsible list|title={{nobold|May 16, 2011}}

| Windows

| {{Video game release|WW|May 16, 2011}}

| PlayStation 3

| {{Video game release|NA|March 26, 2013|PAL|May 15, 2013}}

| Xbox 360

| {{Video game release|WW|March 27, 2013}}

| PlayStation Vita

| {{Video game release|PAL|December 11, 2013|NA|December 17, 2013}}

| iOS

| {{Video game release|WW|August 29, 2013}}

| Android

| {{Video game release|WW|September 13, 2013}}

| Windows Phone

| {{Video game release|WW|September 12, 2014}}

| PlayStation 4

| {{Video game release|WW|November 11, 2014}}

| Xbox One

| {{Video game release|WW|November 14, 2014}}

| macOS, Linux

| {{Video game release|WW|August 12, 2015}}

| Nintendo 3DS

| {{Video game release|WW|December 10, 2015}}

| Wii U

| {{Video game release|PAL|June 24, 2016|NA|June 28, 2016}}

| Nintendo Switch

| {{Video game release|WW|June 27, 2019}}

| Google Stadia

| {{Video game release|WW|March 18, 2021}}

}}

| genre = Action-adventure, sandbox

| modes = Single-player, multiplayer

| producer = Whitney Spinks

| designer = {{Unbulleted list

| Andrew Spinks

| Whitney Spinks

| Yorai Omer

}}

| programmer = {{Unbulleted list

| Yorai Omer

| Andrew Spinks

| Chris Bednarz

}}

| artist = {{Unbulleted list

| Victor Moura

| James Hayes

| Jim Kjexrud

}}

| composer = Scott Lloyd Shelly

}}

Terraria ({{IPAc-en|pron|t|ə|ˈ|r|ɛər|i|ə|audio=En-us_Terraria.wav}} {{respell|tə|RAIR|ee|ə}}{{cite web |author=Re-Logic |author-link=Re-Logic |date=April 20, 2011 |title=Let's Play Terraria Pt. 1 "Hello World" |url=https://www.youtube.com/watch?v=Udp5ozoYfxM |url-status=live |archive-url=https://web.archive.org/web/20241224212516/https://www.youtube.com/watch?v=Udp5ozoYfxM |archive-date=December 24, 2024 |access-date=April 5, 2023 |work=YouTube}}) is a 2011 action-adventure sandbox game developed by Re-Logic and published by 505 Games.{{Efn|name=developer}}{{Efn|name=publisher}} The game features exploration, combat, crafting, building, and mining inside a procedurally generated 2D world. It has several world difficulties, as well as a character class system. The player can encounter a variety of enemies throughout the game, such as those who spawn at a certain time or location or during special events, and can also complete specific goals to attract non-player characters who sell items and offer services to the player. Terraria also features support for modifications through tModLoader.

Development began in January 2011 by Andrew Spinks of Re-Logic. Initially released in May 2011 on the Steam digital distribution service, Terraria has since received continuous content updates that have considerably changed the game from its first version. The game has also been ported to different platforms, including PlayStation 3, Xbox 360, PlayStation Vita, iOS, Android, Windows Phone, PlayStation 4, Xbox One, macOS, Linux, Nintendo 3DS, Wii U, Nintendo Switch, and Google Stadia.

Terraria has received generally favorable reviews from critics. Gameplay aspects, such as exploration, replayability, and amount of content, have been praised, while the crafting system has been viewed as being complex. The lack of a tutorial for PC has also been criticized; however, the tutorial worlds of Xbox 360, PlayStation 3, and PS Vita were commended. The combat system, as well as the controls for Xbox 360 and PlayStation 3, and the retro-styled sprites were also positively received. As of 2025, Terraria has sold over 64 million copies, making it one of the best-selling video games of all time. Re-Logic developed a separate game, Terraria: Otherworld, from 2015 until it was canceled in 2018.

Gameplay

File:Terraria screenshot.png Terraria world]]

Terraria is a 2D sandbox, action-adventure, role-playing, and platformer game with gameplay that revolves around exploration, building, crafting, combat, survival, and mining; it is playable in both single-player and multiplayer.{{Cite news |last=Pearson |first=Craig |date=February 22, 2012 |title=Terraria Dev: "Time to Move On"; Fans: "Nooooooo!" |url=https://www.rockpapershotgun.com/terraria-dev-time-to-move-on-fans-nooooooo |url-status=live |archive-url=https://web.archive.org/web/20241207113235/https://www.rockpapershotgun.com/terraria-dev-time-to-move-on-fans-nooooooo |archive-date=December 7, 2024 |access-date=March 8, 2025 |work=Rock Paper Shotgun}}{{Cite news |last=Fogel |first=Stefanie |date=October 3, 2013 |title=Sequel to Popular Indie Sandbox Adventure Game Terraria in the Works |url=https://venturebeat.com/games/terraria-2-announced/ |url-status=live |archive-url=https://web.archive.org/web/20220816043428/https://venturebeat.com/games/terraria-2-announced/ |archive-date=August 16, 2022 |access-date=March 8, 2025 |work=VentureBeat}} The game's graphical style is reminiscent of the 16-bit sprites found on the Super Nintendo Entertainment System game console.{{Cite news |last=McWhertor |first=Michael |date=May 13, 2011 |title=Somewhere Between Super Metroid and Minecraft Lies the Intriguing Terraria |url=https://kotaku.com/somewhere-between-super-metroid-and-minecraft-lies-the-5801827 |url-status=live |archive-url=https://web.archive.org/web/20180612163309/https://kotaku.com/5801827/somewhere-between-super-metroid-and-minecraft-lies-the-intriguing-terraria |archive-date=June 12, 2018 |access-date=March 6, 2025 |work=Kotaku}}{{Cite news |last=Meunier |first=Nathan |date=May 25, 2011 |title=Terraria Review |url=https://www.ign.com/articles/2011/05/25/terraria-review |url-status=live |archive-url=https://web.archive.org/web/20120914235700/http://www.ign.com/articles/2011/05/25/terraria-review |archive-date=September 14, 2012 |access-date=March 11, 2025 |work=IGN}} Terraria is noted for its classic exploration-adventure style of gameplay, similar to games such as Super Metroid and Minecraft.{{Cite magazine |last=Geere |first=Duncan |date=May 18, 2011 |title=Terraria Offers Two-Dimensional Mining, Exploring, And Giant Eyeballs |url=https://www.wired.co.uk/news/archive/2011-05/18/terraria-released |url-status=dead |archive-url=https://web.archive.org/web/20110521092130/http://www.wired.co.uk/news/archive/2011-05/18/terraria-released |archive-date=May 21, 2011 |access-date=May 22, 2011 |magazine=Wired}} The game starts in a procedurally generated world, with players starting out with basic tools and a non-player character (NPC) guide that teaches the player about aspects of the game and progression.

The world is divided into biomes that include a vast variety of resources, such as metal ores, which can be found while exploring caves.{{Cite news |last=Allsop |first=Ken |date=August 4, 2022 |title=Terraria 1.4.4 Update Brings an End to Corrupted Jungle Woes |url=https://www.pcgamesn.com/terraria/1-4-4-update-infected-mud-tiles |url-status=live |archive-url=https://web.archive.org/web/20240804210408/https://www.pcgamesn.com/terraria/1-4-4-update-infected-mud-tiles |archive-date=August 4, 2024 |access-date=March 12, 2025 |work=PCGamesN}}{{Cite news |last=Brown |first=Josh |date=October 28, 2024 |title=Terraria Map Size, Biomes, And How They Work |url=https://www.pcgamesn.com/terraria/map |url-status=live |archive-url=https://web.archive.org/web/20241205180342/https://www.pcgamesn.com/terraria/map |archive-date=December 5, 2024 |access-date=March 12, 2025 |work=PCGamesN}} Some resources may only be found in specific areas of the world, stored in containers or dropped by enemies.{{Cite news |last=Winkie |first=Luke |date=June 8, 2018 |title=Terraria Review |url=https://www.pcgamer.com/terraria-review/ |url-status=live |archive-url=https://web.archive.org/web/20241204043901/https://www.pcgamer.com/terraria-review/ |archive-date=December 4, 2024 |access-date=March 11, 2025 |work=PC Gamer}} Players also begin with low health and mana, which can be increased by finding and crafting specific equipment or items.{{Cite news |last=Coles |first=Jason |date=December 23, 2020 |title=Every Boss in Terraria and How to Beat Them |url=https://www.pcgamer.com/all-terraria-bosses-mechanical-hardmode/ |url-status=live |archive-url=https://web.archive.org/web/20210510214925/https://www.pcgamer.com/all-terraria-bosses-mechanical-hardmode/ |archive-date=May 10, 2021 |access-date=March 6, 2025 |work=PC Gamer}}{{Cite news |last=Senior |first=Tom |date=July 21, 2011 |title=Terraria to Become "150% More Difficult" With Upcoming Patch |url=https://www.pcgamer.com/terraria-to-become-150-more-difficult-with-upcoming-patch/ |url-status=live |archive-url=https://web.archive.org/web/20250122085428/https://www.pcgamer.com/terraria-to-become-150-more-difficult-with-upcoming-patch/ |archive-date=January 22, 2025 |access-date=March 12, 2025 |work=PC Gamer}} Players can use found resources to craft equipment and items, such as weapons, armor, and potions, at crafting stations. The game has several difficulty modes: the default "classic" mode, "expert", and "master" modes, which increase the difficulty in exchange for exclusive items, and "journey" mode, which allows the player to duplicate items, adjust the world's difficulty, and control weather and time while playing.{{Cite news |last=Marks |first=Tom |date=June 29, 2015 |title=We Played Terraria{{'}}s 1.3 Update A Day Early |url=https://www.pcgamer.com/were-playing-terrarias-13-update-a-day-early/ |url-status=live |archive-url=https://web.archive.org/web/20240719054036/https://www.pcgamer.com/were-playing-terrarias-13-update-a-day-early/ |archive-date=July 19, 2024 |access-date=March 6, 2025 |work=PC Gamer}}{{Cite news |last=Chalk |first=Andy |date=May 6, 2020 |title=Terraria{{'}}s Journey Mode Will Let You Play with Item Duplication, God Mode and More |url=https://www.pcgamer.com/terrarias-journey-mode-will-let-you-play-with-item-duplication-god-mode-and-more/ |url-status=live |archive-url=https://web.archive.org/web/20200511030748/https://www.pcgamer.com/terrarias-journey-mode-will-let-you-play-with-item-duplication-god-mode-and-more/ |archive-date=May 11, 2020 |access-date=March 6, 2025 |work=PC Gamer}}{{Cite news |last=Quick |first=Will |date=October 5, 2022 |title=Terraria Bosses In Order and the Loot They Give |url=https://www.pocketgamer.com/terraria/bosses-loot-drops/ |url-status=live |archive-url=https://web.archive.org/web/20231202014930/https://www.pocketgamer.com/terraria/bosses-loot-drops/ |archive-date=December 2, 2023 |access-date=March 12, 2025 |work=Pocket Gamer}}

The game features a character class system, primarily divided into melee, ranged, magic, and summoner classes.{{Cite news |last=Coles |first=Jason |date=May 17, 2020 |title=The Best Terraria Builds for Each Class |url=https://www.pcgamer.com/best-terraria-build-classes/ |url-status=live |archive-url=https://web.archive.org/web/20250122043833/https://www.pcgamer.com/best-terraria-build-classes/ |archive-date=January 22, 2025 |access-date=March 6, 2025 |work=PC Gamer}} Throughout the game, players can also encounter a variety of enemies, the occurrence of which depends on several factors such as time, location, and special events.{{Cite news |last=Mc Shea |first=Tom |date=January 6, 2014 |orig-date=May 31, 2011 |title=Terraria Review |url=https://www.gamespot.com/reviews/terraria-review/1900-6316247/ |url-status=live |archive-url=https://web.archive.org/web/20210224160445/https://www.gamespot.com/reviews/terraria-review/1900-6316247/ |archive-date=February 24, 2021 |access-date=March 4, 2025 |work=GameSpot}}{{cite news |last1=Cameron |first1=Phill |date=July 28, 2011 |title=Terraria Review |url=https://www.eurogamer.net/terraria-review-1 |url-status=live |archive-url=https://web.archive.org/web/20241012225752/https://www.eurogamer.net/terraria-review-1 |archive-date=October 12, 2024 |access-date=March 12, 2025 |work=Eurogamer}} A more difficult version of enemies, called bosses, use a number of different combat mechanics and can drop valuable items. They can be summoned either by players using special items or when certain criteria are met. The defeat of some bosses is directly tied to in-game progression, such as Wall of Flesh, who advances the game into "hardmode", a stage of the game that introduces tougher enemies, as well as new NPCs, resources, and items.{{Cite news |last=Senior |first=Tom |date=November 28, 2011 |title=Terraria Patch 1.1 to Add New Bosses, Monsters, NPCs, Hard Mode and Unreal Megashark |url=https://www.pcgamer.com/terrraria-patch-1-1-to-add-new-bosses-monsters-npcs-hard-mode-and-unreal-megashark/ |url-status=live |archive-url=https://web.archive.org/web/20131019115428/http://www.pcgamer.com/2011/11/28/terrraria-patch-1-1-to-add-new-bosses-monsters-npcs-hard-mode-and-unreal-megashark/ |archive-date=October 19, 2013 |access-date=March 6, 2025 |work=PC Gamer}} Like bosses, players can also battle enemies and mini-bosses during special events, such as goblins, pirates,{{Cite news |last=Irwin |first=Dave |date=July 10, 2020 |title=Terraria Bosses: How to Summon and Defeat Them |url=https://www.rockpapershotgun.com/terraria-bosses-how-to-summon-and-defeat-them-2 |url-status=live |archive-url=https://web.archive.org/web/20241123012724/https://www.rockpapershotgun.com/terraria-bosses-how-to-summon-and-defeat-them-2 |archive-date=November 23, 2024 |access-date=March 12, 2025 |work=Rock Paper Shotgun}} or aliens, in which enemies appear constantly, and they must either be defeated or a certain amount of time must pass before the event ends.{{Cite news |last=Vandell |first=Perry |date=October 26, 2013 |title=Terraria Offers New Treats, No Tricks, In Halloween Update |url=https://www.pcgamer.com/terraria-offers-new-treats-no-tricks-in-halloween-update/ |url-status=live |archive-url=https://web.archive.org/web/20250305185234/https://www.pcgamer.com/terraria-offers-new-treats-no-tricks-in-halloween-update/ |archive-date=March 5, 2025 |access-date=March 11, 2025 |work=PC Gamer}}{{Cite news |last=Farokhmanesh |first=Megan |date=October 26, 2013 |title=Tricks and Treats Coming to Terraria With a Pumpkin Moon |url=https://www.polygon.com/2013/10/26/5031992/terraria-update-adds-halloween-spirit |url-status=live |archive-url=https://web.archive.org/web/20230205120522/https://www.polygon.com/2013/10/26/5031992/terraria-update-adds-halloween-spirit |archive-date=February 5, 2023 |access-date=March 12, 2025 |work=Polygon}}

By completing specific goals, such as defeating a boss or obtaining a certain item, players can attract NPCs, such as a merchant, nurse, or demolitionist, to occupy houses they have built. Some NPCs can also be acquired by finding them throughout the world.{{Cite news |last=Coles |first=Jason |date=December 23, 2020 |title=Every NPC in Terraria and How to Get Them |url=https://www.pcgamer.com/all-terraria-npc-happiness-guide/ |url-status=live |archive-url=https://web.archive.org/web/20241114174135/https://www.pcgamer.com/all-terraria-npc-happiness-guide/ |archive-date=November 14, 2024 |access-date=March 12, 2025 |work=PC Gamer}} After acquiring NPCs, players may buy or sell items from NPCs with coins or obtain services from them. The happiness status of NPCs is controlled by two factors: the biome they reside in, and the NPCs they are neighbors with. Depending on their happiness, NPCs will raise or lower their prices and sell special items.{{Cite news |last=Lees |first=Gina |date=July 15, 2020 |title=Terraria Happiness: How to Unlock a Pylon in Terraria |url=https://www.pcgamesn.com/terraria/happiness-npc-pylon |url-status=live |archive-url=https://web.archive.org/web/20240915034753/https://www.pcgamesn.com/terraria/happiness-npc-pylon |archive-date=September 15, 2024 |access-date=March 12, 2025 |work=PCGamesN}}

Players also have the option to customize their character's appearance when creating a new character, and in-game through equipping various items. Along with this, players can obtain vanity items, armor pieces and accessories with only a cosmetic effect,{{Cite news |last=Senior |first=Tom |date=June 14, 2011 |title=Terraria Patch Adds New Creatures, Items and Costumes |url=https://www.pcgamer.com/terraria-patch-adds-new-creatures-items-and-costumes/ |url-status=live |archive-url=https://web.archive.org/web/20241007225232/https://www.pcgamer.com/terraria-patch-adds-new-creatures-items-and-costumes/ |archive-date=October 7, 2024 |access-date=March 12, 2025 |work=PC Gamer}} and dyes, which change the color of equipped items. Throughout the game, players can obtain accessories that provide boosts to the player's statistics, such as wings that enable the player to fly or a shield that provides knockback immunity.{{Cite news |last=Coles |first=Jason |date=June 8, 2020 |title=The Best Wings in Terraria |url=https://www.pcgamer.com/how-to-get-wings-terraria-best/ |url-status=live |archive-url=https://web.archive.org/web/20240909175901/https://www.pcgamer.com/how-to-get-wings-terraria-best/ |archive-date=September 9, 2024 |access-date=March 12, 2025 |work=PC Gamer}}

Terraria has support for modifications, which is facilitated by the third-party tModLoader.{{Cite news |last1=Tucker |first1=Jake |last2=Donnelly |first2=Joe |date=February 24, 2021 |title=The Best Terraria Mods |url=https://www.pcgamer.com/best-terraria-mods/ |url-status=live |archive-url=https://web.archive.org/web/20170723023642/http://www.pcgamer.com/the-best-terraria-mods/ |archive-date=July 23, 2017 |access-date=March 6, 2025 |work=PC Gamer}} It received official support when it was released as a free downloadable content (DLC) on the Steam digital distribution service in 2020.{{Cite news |last=Talbot |first=Carrie |date=April 30, 2020 |title=Major Fan-Made Terraria Mod Tool Coming to Steam as Free DLC with Journey's End |url=https://www.pcgamesn.com/terraria/steam-journeys-end-tmodloader |url-status=live |archive-url=https://web.archive.org/web/20200506201555/https://www.pcgamesn.com/terraria/steam-journeys-end-tmodloader |archive-date=May 6, 2020 |access-date=March 6, 2025 |work=PCGamesN}} Mods for Terraria vary widely in their scope, content, and purpose. Some, such as Thorium and Calamity, add new content to the game, including bosses, weapons, and biomes. Others, such as Overhaul, rework the mechanics of the game to provide players with a different experience. Additional ones, such as Recipe Browser, Veinminer, Magic Storage, and Fargo's Mutant Mod, aim to improve quality of life by streamlining parts of the game.{{Cite news |last=Pearson |first=Craig |date=August 9, 2021 |title=Best Terraria Mods |url=https://www.rockpapershotgun.com/best-terraria-mods |url-status=live |archive-url=https://web.archive.org/web/20200517211150/https://www.rockpapershotgun.com/2019/04/15/modder-superior-best-mods-for-terraria/ |archive-date=May 17, 2020 |access-date=March 6, 2025 |work=Rock Paper Shotgun}}

Development and release

Terraria was developed by independent video game studio Re-Logic and published by 505 Games.{{Cite news |last=Lewis |first=Catherine |date=September 20, 2023 |title=Terraria Developer Re-Logic Responds to Unity Runtime Fee by Donating $200,000 To Open-Source Engines |url=https://www.techradar.com/gaming/terraria-developer-re-logic-responds-to-unity-runtime-fee-by-donating-dollar200000-to-open-source-engines |url-status=live |archive-url=https://web.archive.org/web/20241204063846/https://www.techradar.com/gaming/terraria-developer-re-logic-responds-to-unity-runtime-fee-by-donating-dollar200000-to-open-source-engines |archive-date=December 4, 2024 |access-date=March 8, 2025 |work=TechRadar}}{{Cite news |last=Liao |first=Shannon |date=September 27, 2021 |title=505 Games, Publisher of {{'}}Control{{'}} and {{'}}Death Stranding{{'}}, Wants to Build Its Own Empire |url=https://www.washingtonpost.com/video-games/2021/09/27/505-games-publisher-acquisitions/ |url-status=live |archive-url=https://web.archive.org/web/20250312155511/https://www.washingtonpost.com/video-games/2021/09/27/505-games-publisher-acquisitions/ |archive-date=March 12, 2025 |access-date=March 12, 2025 |newspaper=The Washington Post}} Its development began in January 2011 by Andrew Spinks, the creator and lead programmer of the game. Spinks was assisted by a team of game testers on game design and graphics.{{Cite news |last=Jongewaard |first=Dana |date=April 29, 2011 |title=Minecraft: The Platformer? |url=https://www.ign.com/articles/2011/04/29/minecraft-the-platformer |url-status=live |archive-url=https://web.archive.org/web/20241204110127/https://www.ign.com/articles/2011/04/29/minecraft-the-platformer |archive-date=December 4, 2024 |access-date=March 8, 2025 |work=IGN}} He built the game on the Microsoft XNA framework.{{Cite news |last=Allsop |first=Ken |date=September 20, 2023 |title=Terraria Dev Pledges $200,000 To Unity Rivals Amid Fees Controversy |url=https://www.pcgamesn.com/terraria/unity |url-status=live |archive-url=https://web.archive.org/web/20240715060331/https://www.pcgamesn.com/terraria/unity |archive-date=July 15, 2024 |access-date=March 8, 2025 |work=PCGamesN}} Scott Lloyd Shelly composed the game's music.{{Cite news |last=Allsop |first=Ken |date=September 1, 2023 |title=Terraria 1.4.5 Update Delivers an Awesome Yoyo Trick and New Music |url=https://www.pcgamesn.com/terraria/1-4-5-state-of-the-game-august-2023 |url-status=live |archive-url=https://web.archive.org/web/20241003174949/https://www.pcgamesn.com/terraria/1-4-5-state-of-the-game-august-2023 |archive-date=October 3, 2024 |access-date=March 8, 2025 |work=PCGamesN}} Terraria was released on Steam for Windows platforms on May 16, 2011.{{Cite news |last=Senior |first=Tom |date=May 16, 2011 |title=2D Minecraft-Alike Terraria Is Out Today |url=https://www.pcgamer.com/terraria-is-out-today/ |url-status=live |archive-url=https://web.archive.org/web/20241203231004/https://www.pcgamer.com/terraria-is-out-today/ |archive-date=December 3, 2024 |access-date=March 8, 2025 |work=PC Gamer}} The game was released earlier than planned considering that a beta version of the game was leaked to the public. The game's first major update, 1.1, was released on December 1, 2011. It introduced additional enemies and bosses, items, NPCs, and accessories, and improved the lighting system and world generation. In February 2012, Spinks announced that the game would not receive further content updates and that they would instead release a final bug-fix patch. A retail release of Terraria, named the Collector's Edition, was released on March 16, 2012.{{Cite news |last=Dutton |first=Fred |date=January 25, 2012 |title=Terraria Gets Collector's Edition, Retail Release |url=https://www.eurogamer.net/terraria-gets-collectors-edition-retail-release |url-status=live |archive-url=https://web.archive.org/web/20240907112309/https://www.eurogamer.net/terraria-gets-collectors-edition-retail-release |archive-date=September 7, 2024 |access-date=March 12, 2025 |work=Eurogamer}} Development of the game resumed in 2013, with Spinks asking the community for ideas to include in future content updates.{{Cite news |last=Sykes |first=Tom |date=January 26, 2013 |title=Terraria Creator Asks What You Would Like to See in a Possible Update |url=https://www.pcgamer.com/terraria-creator-asks-what-you-would-like-to-see-in-a-possible-update/ |url-status=live |archive-url=https://web.archive.org/web/20241206130850/https://www.pcgamer.com/terraria-creator-asks-what-you-would-like-to-see-in-a-possible-update/ |archive-date=December 6, 2024 |access-date=March 8, 2025 |work=PC Gamer}}

In September 2012, Spinks announced that Engine Software and 505 Games would port Terraria to Xbox 360 and PlayStation 3.{{Cite news |last=Purchese |first=Robert |date=September 11, 2012 |title=Terraria Heading to PSN and XBLA Early Next Year |url=https://www.eurogamer.net/articles/2012-09-11-terraria-heading-to-psn-and-xbla-early-next-year |url-status=live |archive-url=https://web.archive.org/web/20180612231240/https://www.eurogamer.net/articles/2012-09-11-terraria-heading-to-psn-and-xbla-early-next-year |archive-date=June 12, 2018 |access-date=March 8, 2025 |work=Eurogamer}} The game was released for Xbox 360 via the Xbox Live Arcade on March 27, 2013, while the PlayStation 3 version was released via the PlayStation Network in North America on March 26, 2013, and in Europe and Australia on May 15, 2013.{{Cite news |last=Grubb |first=Jeffrey |date=March 22, 2013 |title=Indie Hit Terraria Coming to Xbox 360/PlayStation 3 Next Week — With Local Co-Op |url=https://venturebeat.com/games/terraria-coming-to-xbox-360playstation-3-next-week/ |url-status=live |archive-url=https://web.archive.org/web/20220924174829/https://venturebeat.com/games/terraria-coming-to-xbox-360playstation-3-next-week/ |archive-date=September 24, 2022 |access-date=March 9, 2025 |work=VentureBeat}}{{Cite news |last=Fletcher |first=JC |date=April 30, 2013 |title=Terraria Expands to European PSN May 15 |url=https://www.engadget.com/2013-04-30-terraria-expands-to-european-psn-may-15.html |url-status=live |archive-url=https://web.archive.org/web/20241207074828/https://www.engadget.com/2013-04-30-terraria-expands-to-european-psn-may-15.html |archive-date=December 7, 2024 |access-date=March 9, 2025 |work=Engadget}} The console versions introduced a local cooperative multiplayer mode. Shortly after the initial console releases, 505 Games announced Terraria for PlayStation Vita;{{Cite news |last=Phillips |first=Tom |date=March 28, 2013 |title=Indie Darling Terraria Announced for PlayStaion Vita |url=https://www.eurogamer.net/indie-darling-terraria-announced-for-playstation-vita |url-status=live |archive-url=https://web.archive.org/web/20241204012320/https://www.eurogamer.net/indie-darling-terraria-announced-for-playstation-vita |archive-date=December 4, 2024 |access-date=March 9, 2025 |work=Eurogamer}} it was released in Europe on December 11, 2013, and in North America on December 17, 2013. The Vita version included a tutorial world and an online multiplayer mode via Wi-Fi.{{Cite news |last=Moriarty |first=Colin |date=December 10, 2013 |title=Terraria (Finally) Gets a Release Date for PS Vita |url=https://www.ign.com/articles/2013/12/10/terraria-finally-gets-a-release-date-for-ps-vita |url-status=live |archive-url=https://web.archive.org/web/20241206175933/https://www.ign.com/articles/2013/12/10/terraria-finally-gets-a-release-date-for-ps-vita |archive-date=December 6, 2024 |access-date=March 9, 2025 |work=IGN}} Spike Chunsoft localized the PlayStation 3 and Vita versions for the release in Japan, including exclusive items such as a costume based on Monokuma from their Danganronpa series.{{Cite news |last=Gifford |first=Kevin |date=October 2, 2013 |title=How the PS3 Version of Terraria Became an Unconventional Success in Japan |url=https://www.polygon.com/2013/10/2/4795388/how-the-ps3-version-of-terraria-became-an-unconventional-success-in |url-status=live |archive-url=https://web.archive.org/web/20241203231729/https://www.polygon.com/2013/10/2/4795388/how-the-ps3-version-of-terraria-became-an-unconventional-success-in |archive-date=December 3, 2024 |access-date=March 9, 2025 |work=Polygon}}{{Cite news |date=January 15, 2014 |title=Monomi from Danganronpa 2 and Toro Make Cameos in Terraria in Japan |url=https://www.siliconera.com/monomi-danganronpa-2-toro-make-cameos-terraria-japan/ |url-status=live |archive-url=https://web.archive.org/web/20241206015224/https://www.siliconera.com/monomi-danganronpa-2-toro-make-cameos-terraria-japan/ |archive-date=December 6, 2024 |access-date=March 9, 2025 |work=Siliconera}} They promoted the game by sharing video footage of the game on Niconico and organizing broadcasts. Spike Chunsoft also said that a majority of players who downloaded a demo version of Terraria for PlayStation 3 bought the full game. 505 Games announced a mobile version of Terraria in May 2013, to be ported by Dutch studio Codeglue for Android, iOS, and Windows Phone. The studio optimized the game for touch screens and introduced integration with Facebook.{{Cite news |last=Sarkar |first=Samit |date=May 31, 2013 |title=Terraria Coming to iOS, Android, Windows Phone 8 This Summer (Update) |url=https://www.polygon.com/2013/5/31/4383672/terraria-mobile-devices-summer-2013-codeglue-505-games |url-status=live |archive-url=https://web.archive.org/web/20241204164140/https://www.polygon.com/2013/5/31/4383672/terraria-mobile-devices-summer-2013-codeglue-505-games |archive-date=December 4, 2024 |access-date=March 9, 2025 |work=Polygon}} It was released for iOS on August 29, 2013,{{Cite news |last=Sliwinski |first=Alexander |date=August 28, 2013 |title=Terraria iOS Out Tomorrow |url=https://www.engadget.com/2013-08-28-terraria-ios-out-tomorrow.html |url-status=live |archive-url=https://web.archive.org/web/20241227105801/https://www.engadget.com/2013-08-28-terraria-ios-out-tomorrow.html |archive-date=December 27, 2024 |access-date=March 9, 2025 |work=Engadget}} for Android on September 13, 2013,{{Cite news |last=Suszek |first=Mike |date=September 13, 2013 |title=PSA: Terraria Grounded on Android |url=https://www.engadget.com/2013-09-13-psa-terraria-grounded-on-android.html |url-status=live |archive-url=https://web.archive.org/web/20250222052354/https://www.engadget.com/2013-09-13-psa-terraria-grounded-on-android.html |archive-date=February 22, 2025 |access-date=March 9, 2025 |work=Engadget}} and for Windows Phone on September 12, 2014.{{Cite news |last=Edmonds |first=Rich |date=August 29, 2018 |title=Terraria Finally Arrives on Windows Phone with Xbox Live Support |url=https://www.windowscentral.com/terraria-finally-arrives-windows-phone-xbox-live-support |url-status=live |archive-url=https://web.archive.org/web/20241209045854/https://www.windowscentral.com/terraria-finally-arrives-windows-phone-xbox-live-support |archive-date=December 9, 2024 |access-date=March 9, 2025 |work=Windows Central}}

The game's second major update, 1.2, was released in October 2013. The update saw new mechanics, gameplay changes, and graphics adjustments, as well as the addition of new items, NPCs, bosses, and enemies.{{Cite news |last=Savage |first=Phil |date=October 2, 2013 |title=Terraria 1.2 Update Released, Tweaks Almost Every Part of the Game |url=https://www.pcgamer.com/terraria-1-2-update-released-tweaks-almost-every-part-of-the-game/ |url-status=live |archive-url=https://web.archive.org/web/20241204125624/https://www.pcgamer.com/terraria-1-2-update-released-tweaks-almost-every-part-of-the-game/ |archive-date=December 4, 2024 |access-date=March 9, 2025 |work=PC Gamer}} After its release, Re-Logic continued releasing minor content updates, introducing a Halloween-themed special event and a Christmas-themed seasonal event.{{Cite news |last=Cowan |first=Danny |date=December 11, 2013 |title=Terraria Launches Christmas Update on iOS, Android |url=https://www.engadget.com/2013-12-10-terraria-launches-christmas-update-on-ios-android.html |url-status=live |archive-url=https://web.archive.org/web/20241207061140/https://www.engadget.com/2013-12-10-terraria-launches-christmas-update-on-ios-android.html |archive-date=December 7, 2024 |access-date=March 11, 2025 |work=Engadget}} The console and mobile versions received the 1.2 update in 2014.{{Cite news |last=Phillips |first=Tom |date=April 15, 2014 |title=Terraria{{'}}s Massive Console Update Coming Thursday |url=https://www.eurogamer.net/terrarias-massive-console-update-coming-thursday |url-status=live |archive-url=https://web.archive.org/web/20220704220336/https://www.eurogamer.net/terrarias-massive-console-update-coming-thursday |archive-date=July 4, 2022 |access-date=March 11, 2025 |work=Eurogamer}}{{Cite news |last=Nelson |first=Jared |date=December 4, 2014 |title={{'}}Terraria{{'}} for iOS Gets Massive Version 1.2 Update |url=https://toucharcade.com/2014/12/04/terraria-version-1-2-update/ |url-status=live |archive-url=https://web.archive.org/web/20141209053224/http://toucharcade.com/2014/12/04/terraria-version-1-2-update/ |archive-date=December 9, 2014 |access-date=March 11, 2025 |work=TouchArcade}} A downloadable version of Terraria was released for PlayStation 4 on November 11, 2014,{{Cite news |last=Prell |first=Sam |date=November 10, 2014 |title=Terraria Hits PS4 on Tuesday – Can You Dig It? |url=https://www.engadget.com/2014-11-09-terraria-hits-ps4-on-tuesday-can-you-dig-it.html |url-status=live |archive-url=https://web.archive.org/web/20200921032345/https://www.engadget.com/2014-11-09-terraria-hits-ps4-on-tuesday-can-you-dig-it.html |archive-date=September 21, 2020 |access-date=March 11, 2025 |work=Engadget}} and Xbox One on November 14, 2014,{{Cite news |last=Cowan |first=Danny |date=November 14, 2014 |title=Terraria Carves Out an Xbox One Release Today |url=https://www.engadget.com/2014-11-14-terraria-carves-out-an-xbox-one-release-today.html |url-status=live |archive-url=https://web.archive.org/web/20210308074114/https://www.engadget.com/2014-11-14-terraria-carves-out-an-xbox-one-release-today.html |archive-date=March 8, 2021 |access-date=March 11, 2025 |work=Engadget}} with a retail release on December 2, 2014.{{Cite news |last=Tipps |first=Seth |date=November 7, 2014 |title=Terraria PS4 Coming to PSN Next Tuesday |url=https://www.ign.com/articles/2014/11/07/terraria-ps4-coming-to-psn-next-tuesday |url-status=live |archive-url=https://web.archive.org/web/20141109223329/http://www.ign.com/articles/2014/11/07/terraria-ps4-coming-to-psn-next-tuesday |archive-date=November 9, 2014 |access-date=March 11, 2025 |work=IGN}} On August 12, 2015, the macOS and Linux versions were released.{{Cite news |last=Devore |first=Jordan |date=August 13, 2015 |title=Terraria Hits Mac and Linux at Long Last |url=https://www.destructoid.com/terraria-hits-mac-and-linux-at-long-last/ |url-status=live |archive-url=https://web.archive.org/web/20211026020948/https://www.destructoid.com/terraria-hits-mac-and-linux-at-long-last/ |archive-date=October 26, 2021 |access-date=March 11, 2025 |work=Destructoid}} The Nintendo 3DS version was first released on the Nintendo eShop on December 10, 2015, while a Wii U version was released on the eShop in Europe on June 24, 2016, and in North America on June 28, 2016.{{Cite news |last=Blake |first=Vikki |date=December 3, 2015 |title=Terraria Release Date Confirmed for Nintendo 3DS |url=https://www.ign.com/articles/2015/12/03/terraria-release-date-confirmed-for-nintendo-3ds |url-status=live |archive-url=https://web.archive.org/web/20151203202726/http://www.ign.com/articles/2015/12/03/terraria-release-date-confirmed-for-nintendo-3ds |archive-date=December 3, 2015 |access-date=March 11, 2025 |work=IGN}}{{Cite news |last=Phillips |first=Tom |date=May 4, 2016 |title=At Long Last, Terraria Has a Wii U Release Date |url=https://www.eurogamer.net/at-long-last-terraria-has-a-wii-u-release-date |url-status=live |archive-url=https://web.archive.org/web/20220706081629/https://www.eurogamer.net/at-long-last-terraria-has-a-wii-u-release-date |archive-date=July 6, 2022 |access-date=March 11, 2025 |work=Eurogamer}}

Re-Logic released the game's third major update, 1.3, on June 30, 2015. The update introduced new biomes, events, NPCs, items, enemies, and the "expert" difficulty mode, as well as improvements to the game's sound effects and graphics.{{Cite news |last=Alexander |first=Jem |date=June 29, 2015 |title=Huge Terraria Update 1.3 Arrives Tomorrow |url=https://www.rockpapershotgun.com/terraria-patch-1-3-this-week |url-status=live |archive-url=https://web.archive.org/web/20240925035812/https://www.rockpapershotgun.com/terraria-patch-1-3-this-week |archive-date=September 25, 2024 |access-date=March 9, 2025 |work=Rock Paper Shotgun}} Additionally, the update introduced the ability to invite players on Steam in the multiplayer mode. In November 2016, Re-Logic introduced crossover content from Dungeon Defenders 2.{{Cite news |last=Donnelly |first=Joe |date=November 17, 2016 |title=Terraria Update 1.3.4 Welcomes Dungeon Defenders 2 Crossover |url=https://www.pcgamer.com/terraria-update-134-welcomes-dungeon-defenders-2-crossover/ |url-status=live |archive-url=https://web.archive.org/web/20241016064056/https://www.pcgamer.com/terraria-update-134-welcomes-dungeon-defenders-2-crossover/ |archive-date=October 16, 2024 |access-date=March 12, 2025 |work=PC Gamer}} The console version, developed by Pipeworks Studios, was released in February 2018, while the mobile version was released in August 2019.{{Cite news |last=Russell |first=Bradley |date=February 5, 2018 |title=Terraria 1.3 Xbox One Update Released: Expert Mode, New Bosses and Items |url=https://www.gamerevolution.com/news/366601-terraria-1-3-xbox-one-update-released-expert-mode-new-bosses-items |url-status=live |archive-url=https://web.archive.org/web/20180209102232/http://www.gamerevolution.com/news/366601-terraria-1-3-xbox-one-update-released-expert-mode-new-bosses-items |archive-date=February 9, 2018 |access-date=March 11, 2025 |work=GameRevolution}}{{Cite news |last=Madnani |first=Mikhail |date=August 27, 2019 |title={{'}}Terraria{{'}} Version 1.3 Is Finally Available on iOS and Android Bringing Online Multiplayer, New Control Options, And a Whole Lot More |url=https://toucharcade.com/2019/08/27/terraria-multiplayer-update-free-released-now-ios-android-1-3-re-logic/ |url-status=live |archive-url=https://web.archive.org/web/20190827175302/https://toucharcade.com/2019/08/27/terraria-multiplayer-update-free-released-now-ios-android-1-3-re-logic/ |archive-date=August 27, 2019 |access-date=March 11, 2025 |work=TouchArcade}} A version for Nintendo Switch was released on June 27, 2019.{{Cite news |last=Marks |first=Tom |date=June 26, 2019 |title=Terraria Nintendo Switch Release Date Set for This Week |url=https://www.ign.com/articles/2019/06/26/terraria-nintendo-switch-release-date-set-for-this-week |url-status=live |archive-url=https://web.archive.org/web/20190626204112/https://www.ign.com/articles/2019/06/26/terraria-nintendo-switch-release-date-set-for-this-week |archive-date=June 26, 2019 |access-date=March 11, 2025 |work=IGN}} In December 2018, 505 Games announced that DR Studios would take over the development of the mobile version, while Pipeworks would focus on the Switch port of the game;{{Cite web |last=505 Games |author-link=505 Games |date=December 11, 2018 |title=Terraria Mobile Update – Introducing DR Studios |url=https://forums.terraria.org/index.php?threads/terraria-mobile-update-introducing-dr-studios.74751/ |url-status=live |archive-url=https://web.archive.org/web/20190601174329/https://forums.terraria.org/index.php?threads/terraria-mobile-update-introducing-dr-studios.74751/ |archive-date=June 1, 2019 |access-date=March 11, 2025 |website=Terraria Forums}} in August 2020, DR Studios took over the development of console and Switch versions of Terraria.{{Cite web |last=Murphy |first=Ted |date=August 25, 2020 |title=Terraria State of the Game – August 2020 |url=https://forums.terraria.org/index.php?threads/terraria-state-of-the-game-august-2020.97360/ |url-status=live |archive-url=https://web.archive.org/web/20200924082007/https://forums.terraria.org/index.php?threads/terraria-state-of-the-game-august-2020.97360/ |archive-date=September 24, 2020 |access-date=March 11, 2025 |website=Terraria Forums}}

The fourth major update, 1.4 or Journey's End, was released by Re-Logic on May 16, 2020.{{Cite news |last=Clayton |first=Natalie |date=May 16, 2020 |title=Terraria{{'}}s Massive Final Update, Journey's End, Is Out Today |url=https://www.rockpapershotgun.com/terrarias-massive-final-update-journeys-end-is-out-today |url-status=live |archive-url=https://web.archive.org/web/20210301223222/https://www.rockpapershotgun.com/terrarias-massive-final-update-journeys-end-is-out-today |archive-date=March 1, 2021 |access-date=March 11, 2025 |work=Rock Paper Shotgun}} With the update, tModLoader received official support from Re-Logic, having been added to Steam as a free DLC. It introduced new items, enemies, biomes, and gameplay elements,{{Cite news |last=Bailey |first=Dustin |date=April 13, 2020 |title=Terraria{{'}}s Fourth and Final Free Expansion Launches in May |url=https://www.pcgamesn.com/terraria/14-release-date-journeys-end |url-status=live |archive-url=https://web.archive.org/web/20200416075856/https://www.pcgamesn.com/terraria/14-release-date-journeys-end |archive-date=April 16, 2020 |access-date=March 11, 2025 |work=PCGamesN}} including the "master" and "journey" difficulty modes. The update was made available on Switch in January 2022.{{Cite news |last=Doolan |first=Liam |date=January 5, 2022 |title=Terraria{{'}}s 'Journey's End' Update Is Finally Available on Nintendo Switch |url=https://www.nintendolife.com/news/2022/01/terrarias-journeys-end-update-is-finally-available-on-nintendo-switch |url-status=live |archive-url=https://web.archive.org/web/20220105011106/https://www.nintendolife.com/news/2022/01/terrarias-journeys-end-update-is-finally-available-on-nintendo-switch |archive-date=January 5, 2022 |access-date=March 11, 2025 |work=Nintendo Life}} A March 2021 update of the game added direct support for resource packs, worlds, and character sharing through the Steam Workshop.{{Cite news |last=Clayton |first=Natalie |date=March 29, 2021 |title=Ten Years After Release, Terraria Gets Steam Workshop Support |url=https://www.pcgamer.com/ten-years-after-release-terraria-gets-steam-workshop-support/ |url-status=live |archive-url=https://web.archive.org/web/20210329163738/https://www.pcgamer.com/ten-years-after-release-terraria-gets-steam-workshop-support/ |archive-date=March 29, 2021 |access-date=March 11, 2025 |work=PC Gamer}} In November 2021, a crossover update added content from the survival game Don't Starve Together, which received its own Terraria-themed content in return.{{Cite news |last=Moore |first=Jared |date=October 22, 2021 |title=Don't Starve and Terraria Are Crossing Over for Halloween |url=https://www.ign.com/articles/dont-starve-terraria-crossing-over-halloween |url-status=live |archive-url=https://web.archive.org/web/20211022135716/https://www.ign.com/articles/dont-starve-terraria-crossing-over-halloween |archive-date=October 22, 2021 |access-date=March 11, 2025 |work=IGN}} An update known as Labor of Love, released on September 28, 2022, added many quality-of-life features to the game.{{Cite news |last=Allsop |first=Ken |date=September 28, 2022 |title=Terraria 1.4.4 Update Release Date and Everything New in Labor of Love |url=https://www.pcgamesn.com/terraria/1-4-4-update-labor-of-love |url-status=live |archive-url=https://web.archive.org/web/20220911181608/https://www.pcgamesn.com/terraria/1-4-4-update-labor-of-love |archive-date=September 11, 2022 |access-date=March 11, 2025 |work=PCGamesN}} In November 2024, Palworld announced collaboration with Terraria.{{Cite news |last=Yin-Poole |first=Wesley |date=November 28, 2024 |title=Palworld X Terraria Coming in 2025, December Update Set to Add Huge New Island |url=https://www.ign.com/articles/palworld-x-terraria-coming-in-2025-december-update-set-to-add-huge-new-island |url-status=live |archive-url=https://web.archive.org/web/20250304100531/https://www.ign.com/articles/palworld-x-terraria-coming-in-2025-december-update-set-to-add-huge-new-island |archive-date=March 4, 2025 |access-date=March 12, 2025 |work=IGN}}

In February 2021, Spinks announced the cancellation of the Google Stadia version of Terraria due to the suspension of Re-Logic's Google account without a given reason for over three weeks.{{Cite news |last=Good |first=Owen S. |date=February 8, 2021 |title=Terraria Canceled on Stadia After Developer Gets Locked Out of His Google Accounts |url=https://www.polygon.com/2021/2/8/22272284/terraria-google-stadia-canceled-developer-locked-out |url-status=live |archive-url=https://web.archive.org/web/20210208151737/https://www.polygon.com/2021/2/8/22272284/terraria-google-stadia-canceled-developer-locked-out |archive-date=February 8, 2021 |access-date=March 11, 2025 |work=Polygon}} He later clarified that existing Android and Google Play versions of the game will not be affected.{{Cite news |last=Kim |first=Matt |date=February 9, 2021 |title=Terraria Devs: Google Boycott Includes Future Games, But Not Existing Ones |url=https://www.ign.com/articles/terraria-google-boycott-future-games-android-re-logic |url-status=live |archive-url=https://web.archive.org/web/20210209001524/https://www.ign.com/articles/terraria-google-boycott-future-games-android-re-logic |archive-date=February 9, 2021 |access-date=March 11, 2025 |work=IGN}} Later that February, Google reached out to Re-Logic about the account shutdown and provided transparency around the situation and restored their accounts; subsequently, Re-Logic reaffirmed that they would release the game for Stadia, which it did on March 18, 2021.{{Cite news |last=Lyles |first=Taylor |date=February 27, 2021 |title=Stadia Version of Terraria Is Back in Production After Developer Reconciles with Google |url=https://www.theverge.com/2021/2/26/22303868/terria-stadia-version-back-development-canceled-google |url-status=live |archive-url=https://web.archive.org/web/20210226233705/https://www.theverge.com/2021/2/26/22303868/terria-stadia-version-back-development-canceled-google |archive-date=February 26, 2021 |access-date=March 11, 2025 |work=The Verge}}{{Cite news |last=Marshall |first=Cass |date=March 18, 2021 |title=Terraria Arrives on Google Stadia, Despite Developer Ultimatum |url=https://www.polygon.com/2021/3/18/22338396/terraria-google-stadia-developer-twitter-ultimatum |url-status=live |archive-url=https://web.archive.org/web/20210318185240/https://www.polygon.com/2021/3/18/22338396/terraria-google-stadia-developer-twitter-ultimatum |archive-date=March 18, 2021 |access-date=March 11, 2025 |work=Polygon}} Google later announced the shutdown of Stadia in September 2022, with the platform being terminated in January 2023.{{Cite news |last=Tucker |first=Jake |date=September 30, 2022 |title=Google Stadia Is Dead, What Went Wrong? |url=https://www.nme.com/features/google-stadia-is-dead-what-went-wrong-3320652 |url-status=live |archive-url=https://web.archive.org/web/20240923230446/https://www.nme.com/features/google-stadia-is-dead-what-went-wrong-3320652 |archive-date=September 23, 2024 |access-date=March 11, 2025 |work=NME}}

Reception

{{Video game reviews

| MC = (PC) 83/100{{cite web |title=Terraria for PC |url=https://www.metacritic.com/game/terraria/critic-reviews/?platform=pc |url-status=live |website=Metacritic |access-date=March 11, 2025 |archive-url=https://web.archive.org/web/20250207223001/https://www.metacritic.com/game/terraria/critic-reviews/?platform=pc |archive-date=February 7, 2025}}
(PS3) 81/100{{cite web |title=Terraria for PlayStation 3 |url=https://www.metacritic.com/game/terraria/critic-reviews/?platform=playstation-3 |website=Metacritic |url-status=live |access-date=March 11, 2025 |archive-url=https://web.archive.org/web/20241203231711/https://www.metacritic.com/game/terraria/critic-reviews/?platform=playstation-3 |archive-date=December 3, 2024}}
(PS4) 83/100{{cite web |title=Terraria for PlayStation 4 |url=https://www.metacritic.com/game/terraria/critic-reviews/?platform=playstation-4 |website=Metacritic |url-status=live |access-date=March 11, 2025 |archive-url=https://web.archive.org/web/20250207235354/https://www.metacritic.com/game/terraria/critic-reviews/?platform=playstation-4 |archive-date=February 7, 2025}}
(Xbox 360) 81/100{{cite web |title=Terraria for Xbox 360 |url=https://www.metacritic.com/game/terraria/critic-reviews/?platform=xbox-360 |website=Metacritic |url-status=live |access-date=March 11, 2025 |archive-url=https://web.archive.org/web/20241203222727/https://www.metacritic.com/game/terraria/critic-reviews/?platform=xbox-360 |archive-date=December 3, 2024}}
(Xbox One) 84/100{{cite web |title=Terraria for Xbox One |url=https://www.metacritic.com/game/terraria/critic-reviews/?platform=xbox-one |website=Metacritic |url-status=live |access-date=March 11, 2025 |archive-url=https://web.archive.org/web/20241207165531/https://www.metacritic.com/game/terraria/critic-reviews/?platform=xbox-one |archive-date=December 7, 2024}}
(PS Vita) 85/100{{cite web |title=Terraria for PlayStation Vita |url=https://www.metacritic.com/game/terraria/critic-reviews/?platform=playstation-vita |website=Metacritic |url-status=live |access-date=March 11, 2025 |archive-url=https://web.archive.org/web/20250207234606/https://www.metacritic.com/game/terraria/critic-reviews/?platform=playstation-vita |archive-date=February 7, 2025}}
(Nintendo 3DS) 71/100{{cite web |title=Terraria for Nintendo 3DS |url=https://www.metacritic.com/game/terraria/critic-reviews/?platform=3ds |website=Metacritic |url-status=live |access-date=March 11, 2025 |archive-url=https://web.archive.org/web/20241204162028/https://www.metacritic.com/game/terraria/critic-reviews/?platform=3ds |archive-date=December 4, 2024}}
(Nintendo Switch) 82/100{{cite web |title=Terraria for Nintendo Switch |url=https://www.metacritic.com/game/terraria/critic-reviews/?platform=nintendo-switch |website=Metacritic |url-status=live |access-date=March 11, 2025 |archive-url=https://web.archive.org/web/20241204004013/https://www.metacritic.com/game/terraria/critic-reviews/?platform=nintendo-switch |archive-date=December 4, 2024}}
(iOS) 82/100{{cite web |title=Terraria for iOS |url=https://www.metacritic.com/game/terraria/critic-reviews/?platform=ios-iphoneipad |website=Metacritic |url-status=live |access-date=March 11, 2025 |archive-url=https://web.archive.org/web/20250207232130/https://www.metacritic.com/game/terraria/critic-reviews/?platform=ios-iphoneipad |archive-date=February 7, 2025}}

| EuroG = (PC) 8/10
(Xbox 360/PS3) 9/10

| GSpot = (PC) 8/10
(Xbox 360/PS3) 8/10
(PS Vita) 9/10

| IGN = (PC) 9/10
(Xbox 360/PS3) 9/10
(PS Vita) 9.2/10

| NLife = (Nintendo 3DS) 7/10
(Nintendo Switch) 7/10
(Wii U) 8/10

| PCGUS = 83/100

| PG = 3.5/5

| TA = 5/5

}}

Terraria received "generally favorable" reviews, according to review aggregator Metacritic.{{Cite web |title=Terraria |url=https://www.metacritic.com/game/terraria/ |url-status=live |archive-url=https://web.archive.org/web/20250216100132/https://www.metacritic.com/game/terraria/ |archive-date=February 16, 2025 |access-date=March 11, 2025 |website=Metacritic}} Gamasutra listed the game on its list of best indie games of 2011.{{Cite news |last=Rose |first=Mike |date=December 16, 2011 |title=Gamasutra{{'}}s Best of 2011: Top 10 Indie Games |url=https://www.gamedeveloper.com/business/gamasutra-s-best-of-2011-top-10-indie-games |url-status=live |archive-url=https://web.archive.org/web/20221006150632/https://www.gamedeveloper.com/business/gamasutra-s-best-of-2011-top-10-indie-games |archive-date=October 6, 2022 |access-date=March 12, 2025 |work=Gamasutra}} In 2022, Terraria surpassed over a million reviews on Steam, while maintaining its status as an "overwhelmingly positive" game.{{Cite news |last=Nightingale |first=Ed |date=August 31, 2022 |title=Terraria First Steam Game to Hit a Million Reviews and Maintain Overwhelmingly Positive Status |url=https://www.eurogamer.net/terraria-first-steam-game-to-hit-a-million-reviews-and-maintain-overwhelmingly-positive-status |url-status=live |archive-url=https://web.archive.org/web/20250115185248/https://www.eurogamer.net/terraria-first-steam-game-to-hit-a-million-reviews-and-maintain-overwhelmingly-positive-status |archive-date=January 15, 2025 |access-date=March 12, 2025 |work=Eurogamer}}

Reviewers have praised gameplay aspects of Terraria. The game's exploration has been positively received,{{Cite news |last=Donlan |first=Christian |date=February 9, 2015 |title=Terraria Review |url=https://www.eurogamer.net/terraria-review |url-status=live |archive-url=https://web.archive.org/web/20241009135746/https://www.eurogamer.net/terraria-review |archive-date=October 9, 2024 |access-date=March 12, 2025 |work=Eurogamer}}{{Cite news |last=Senior |first=Tom |date=June 16, 2011 |title=Terraria Review – 2011 |url=https://www.pcgamer.com/terraria-review-2011/ |url-status=live |archive-url=https://web.archive.org/web/20250126153940/https://www.pcgamer.com/terraria-review-2011/ |archive-date=January 26, 2025 |access-date=March 12, 2025 |work=PC Gamer}} with Nathan Meunier of IGN commenting that "the drive to explore every nook and cranny of the landscape kicks in right away". Writing for GameSpot, Britton Peele also praised the game's large world size,{{cite news |last1=Peele |first1=Britton |date=April 9, 2013 |title=Terraria Review |url=https://www.gamespot.com/reviews/terraria-review/1900-6406597/ |url-status=live |archive-url=https://web.archive.org/web/20241007132542/https://www.gamespot.com/reviews/terraria-review/1900-6406597/ |archive-date=October 7, 2024 |access-date=March 12, 2025 |work=GameSpot}} while Tom Mc Shea commended the game's boss battles.{{cite news |last1=Mc Shea |first1=Tom |date=January 6, 2014 |title=Terraria Review |url=https://www.gamespot.com/reviews/terraria-review/1900-6415621/ |url-status=live |archive-url=https://web.archive.org/web/20241007163047/https://www.gamespot.com/reviews/terraria-review/1900-6415621/ |archive-date=October 7, 2024 |access-date=March 12, 2025 |work=GameSpot}} Its replayability has been praised by Jeffrey deMelo of TouchArcade;{{Cite news |last=deMelo |first=Jeffrey |date=September 4, 2013 |title={{'}}Terraria{{'}} Review – A 2D {{'}}Minecraft{{'}}-Like With a Sense of Adventure |url=https://toucharcade.com/2013/09/05/terraria-review-a-2d-minecraft-like-with-a-sense-of-adventure/ |url-status=live |archive-url=https://web.archive.org/web/20250113033451/https://toucharcade.com/2013/09/05/terraria-review-a-2d-minecraft-like-with-a-sense-of-adventure/ |archive-date=January 13, 2025 |access-date=March 12, 2025 |work=TouchArcade}} writing for Eurogamer, Christian Donlan saw the game as "an extremely enjoyable one", while also praising the inclusion of an in-game map. The game's large amount of content has been praised by critics. While Meunier and Mc Shea commended the game's crafting system, Luke Winkie of PC Gamer and Phill Cameron of Eurogamer disliked its intricacy.

Although PC critics disliked the lack of a tutorial, the Xbox 360 and PlayStation 3 release's separate tutorial world has been commended. Meunier also praised the PS Vita's tutorial world. Winkie liked the game's progression system, while Meunier commended the NPC village development aspect of the game. The game's multiplayer mode has also been commended by Meunier; Peele praised the Xbox 360 and PlayStation 3's multiplayer invitation system. However, Marcel van Duyn of Nintendo Life disliked the lack of online multiplayer upon the launch of the 3DS version; he also saw the Wii U version as an improvement in regards to the multiplayer mode.{{cite news |last1=van Duyn |first1=Marcel |title=Terraria Review |url=https://www.nintendolife.com/reviews/wiiu/terraria |access-date=March 12, 2025 |work=Nintendo Life |url-status=live |date=July 14, 2016 |archive-url=https://web.archive.org/web/20250101095958/https://www.nintendolife.com/reviews/wiiu/terraria |archive-date=January 1, 2025}} Reviewers have also compared the game to Minecraft.{{Cite news |last=Webster |first=Andrew |date=July 27, 2011 |title=Living Under a Blocky Shadow: The World of Minecraft Clones |url=https://arstechnica.com/gaming/2011/07/living-under-a-blocky-shadow-the-world-of-minecraft-clones/ |url-status=live |archive-url=https://web.archive.org/web/20250307000814/https://arstechnica.com/gaming/2011/07/living-under-a-blocky-shadow-the-world-of-minecraft-clones/ |archive-date=March 7, 2025 |access-date=March 12, 2025 |work=Ars Technica}} Peele has characterized the comparison as "somewhat unfair", while Donlan saw Terraria as a mix of gameplay elements from Minecraft and Spelunky.

The game's technical elements have also been commended by critics, including the combat system. Winkie praised the game's physics engine, while Mc Shea commended the PS Vita's movement controls. Van Duyn commended the 3DS touchscreen abilities.{{cite news |last1=van Duyn |first1=Marcel |title=Terraria Review |url=https://www.nintendolife.com/reviews/3ds/terraria |access-date=March 12, 2025 |work=Nintendo Life |url-status=live |date=January 9, 2016 |archive-url=https://web.archive.org/web/20250101095958/https://www.nintendolife.com/reviews/3ds/terraria |archive-date=January 1, 2025}} Critics also praised the controls of the Xbox 360 and PlayStation 3 releases of Terraria. However, Mitch Vogel disliked the controls of the Nintendo Switch version.{{cite news |last1=Vogel |first1=Mitch |title=Terraria Review |url=https://www.nintendolife.com/reviews/nintendo-switch/terraria |access-date=March 12, 2025 |work=Nintendo Life |url-status=live |date=July 14, 2019 |archive-url=https://web.archive.org/web/20250101095958/https://www.nintendolife.com/reviews/nintendo-switch/terraria |archive-date=January 1, 2025}} Mark Brown of Pocket Gamer praised the mining mechanics of the iOS release, but criticized its movement.{{cite news |last1=Brown |first1=Mark |date=August 29, 2013 |title=Terraria |url=https://www.pocketgamer.com/terraria/terraria-review/ |url-status=live |archive-url=https://web.archive.org/web/20240712102943/https://www.pocketgamer.com/terraria/terraria-review/ |archive-date=July 12, 2024 |access-date=March 12, 2025 |work=Pocket Gamer}} The user interface of Xbox 360 and PlayStation 3 releases was criticized by Meunier,{{cite news |last1=Meunier |first1=Nathan |title=Terraria 360/PS3 Review |url=https://www.ign.com/articles/2013/04/04/terraria-360ps3-review |access-date=March 12, 2025 |work=IGN |url-status=live |date=April 4, 2013 |archive-url=https://web.archive.org/web/20240914144310/https://www.ign.com/articles/2013/04/04/terraria-360ps3-review |archive-date=September 14, 2024}} while he commended that of the PS Vita.{{cite news |last1=Meunier |first1=Nathan |title=Terraria PlayStation Vita Review |url=https://www.ign.com/articles/2013/12/27/terraria-playstation-vita-review |access-date=March 12, 2025 |work=IGN |url-status=live |date=December 27, 2013 |archive-url=https://web.archive.org/web/20231208185248/https://www.ign.com/articles/2013/12/27/terraria-playstation-vita-review |archive-date=December 8, 2023}} The game's retro-styled graphics have been complimented by reviewers.

= Sales =

Terraria sold over 50,000 copies on its first day, and 432,000 within its first month.{{Cite news |last=Senior |first=Tom |date=June 17, 2011 |title=Terraria Sells 432,000 In One Month, Hardcore Mode Revealed |url=https://www.pcgamer.com/terraria-sells-423000-in-one-month-hardcore-mode-revealed/ |url-status=live |archive-url=https://web.archive.org/web/20150725203357/http://www.pcgamer.com/terraria-sells-423000-in-one-month-hardcore-mode-revealed/ |archive-date=July 25, 2015 |access-date=March 11, 2025 |work=PC Gamer}} As of May 2025, it has sold over 64 million copies,{{Cite web |last=Erskine |first=Donovan |date=May 28, 2025 |title=The Witcher 3: Wild Hunt Has Sold 60 Million Copies |url=https://www.shacknews.com/article/144443/witcher-3-60-million-copies-sold |access-date=June 5, 2025 |website=Shacknews}} making it one of the best-selling video games of all time.{{Cite news |last=Sirani |first=Jordan |date=August 11, 2024 |title=The 10 Best-Selling Video Games of All Time |url=https://www.ign.com/articles/best-selling-video-games-of-all-time-grand-theft-auto-minecraft-tetris |url-status=live |archive-url=https://web.archive.org/web/20220829214526/https://www.ign.com/articles/best-selling-video-games-of-all-time-grand-theft-auto-minecraft-tetris |archive-date=August 29, 2022 |access-date=March 11, 2025 |work=IGN}}

{{clear}}

Sequel

Terraria 2, a sequel to the original game, was announced in October 2013. In an interview with Rock Paper Shotgun, Spinks revealed that the game would be significantly different from the original, saying that it would have "infinite worlds" instead of one world.{{Cite news |last=Grayson |first=Nathan |date=October 3, 2013 |title=Well Here's A Thing: Redigit Tells RPS There's A Terraria 2 |url=https://www.rockpapershotgun.com/terraria-2-announced |url-status=live |archive-url=https://web.archive.org/web/20210209002524/https://www.rockpapershotgun.com/terraria-2-announced |archive-date=February 9, 2021 |access-date=March 11, 2025 |work=Rock Paper Shotgun}}{{Cite news |last=Pereira |first=Chris |date=October 3, 2013 |title=Terraria 2 Will Have Infinite Worlds and Be 'Quite' Different |url=https://www.ign.com/articles/2013/10/03/terraria-2-will-have-infinite-worlds-and-be-quite-different |url-status=live |archive-url=https://web.archive.org/web/20131004045153/http://www.ign.com/articles/2013/10/03/terraria-2-will-have-infinite-worlds-and-be-quite-different |archive-date=October 4, 2013 |access-date=March 11, 2025 |work=IGN}}

In February 2015, a separate game, titled Terraria: Otherworld, was announced by Re-Logic as an offshoot of Terraria.{{Cite news |last=Gera |first=Emily |date=February 17, 2015 |title=The Makers of Terraria Announce Terraria: Otherworld |url=https://www.polygon.com/2015/2/17/8050349/terraria-otherworld-announced |url-status=live |archive-url=https://web.archive.org/web/20150218012643/http://www.polygon.com/2015/2/17/8050349/terraria-otherworld-announced |archive-date=February 18, 2015 |access-date=March 11, 2025 |work=Polygon}} The game tasked the player with trying to purify the world of the Corruption, which was to be achieved mainly by finding and activating "purifying towers" that push back the spread of the Corruption. Otherworld would have included more strategy and role-playing elements, such as a tower defense gameplay element, skill trees, and a plot.{{Cite news |last=Prescott |first=Shaun |date=March 11, 2015 |title=Terraria: Otherworld Is Terraria With 'Purpose' |url=https://www.pcgamer.com/terraria-otherworld-is-terraria-with-purpose/ |url-status=live |archive-url=https://web.archive.org/web/20150311190505/http://www.pcgamer.com/terraria-otherworld-is-terraria-with-purpose/ |archive-date=March 11, 2015 |access-date=March 11, 2015 |work=PC Gamer}}{{Cite news |last=Yin-Poole |first=Wesley |date=March 11, 2015 |title=Terraria: Otherworld Has Tower Defense |url=https://www.eurogamer.net/terraria-otherworld-has-tower-defense |url-status=live |archive-url=https://web.archive.org/web/20221205050247/https://www.eurogamer.net/terraria-otherworld-has-tower-defense |archive-date=December 5, 2022 |access-date=March 11, 2025 |work=Eurogamer}} Re-Logic's partner on the project, Engine Software, hired a new designer and head of art in July 2016.{{Cite news |last=Prescott |first=Shaun |date=July 29, 2016 |title=Terraria: Otherworld Is Still Happening, But It's Been Revamped |url=https://www.pcgamer.com/terraria-otherworld-is-still-happening-but-its-been-revamped/ |url-status=live |archive-url=https://web.archive.org/web/20241130050100/https://www.pcgamer.com/terraria-otherworld-is-still-happening-but-its-been-revamped/ |archive-date=November 30, 2024 |access-date=March 12, 2025 |work=PC Gamer}} However, in April 2017, Re-Logic announced that their previous partner on the project, Engine Software, would be dropped in favor of Pipeworks, due to the game being behind schedule.{{Cite news |last=Chalk |first=Andy |date=April 4, 2017 |title=Terraria: Otherworld Update Reveals A New 'Development Partner' |url=https://www.pcgamer.com/terraria-otherworld-update-reveals-a-new-development-partner/ |url-status=live |archive-url=https://web.archive.org/web/20170405170131/http://www.pcgamer.com/terraria-otherworld-update-reveals-a-new-development-partner/ |archive-date=April 5, 2017 |access-date=March 11, 2025 |work=PC Gamer}} A year later, Re-Logic announced that Otherworld had been canceled due to them not being satisfied with its development.{{Cite news |last=Tarason |first=Dominic |date=April 13, 2018 |title=Sandbox Spinoff Terraria: Otherworld Has Been Cancelled |url=https://www.rockpapershotgun.com/sandbox-spinoff-terraria-otherworld-has-been-cancelled |url-status=live |archive-url=https://web.archive.org/web/20210506071159/https://www.rockpapershotgun.com/sandbox-spinoff-terraria-otherworld-has-been-cancelled |archive-date=May 6, 2021 |access-date=March 11, 2025 |work=Rock Paper Shotgun}}

In June 2023, Re-Logic announced cooperation with Paper Fort Games on creating a Terraria board game.{{Cite news |last=Cox |first=Matt |date=June 5, 2023 |title=There Is a Chance the Upcoming Terraria Board Game Could Be Good |url=https://www.rockpapershotgun.com/there-is-a-chance-the-upcoming-terraria-board-game-could-be-good |url-status=live |archive-url=https://web.archive.org/web/20250115125411/https://www.rockpapershotgun.com/there-is-a-chance-the-upcoming-terraria-board-game-could-be-good |archive-date=January 15, 2025 |access-date=March 12, 2025 |work=Rock Paper Shotgun}}

Notes

{{Notelist}}

References

{{Reflist}}