Titus Interactive

{{Short description|French video game publisher}}

{{Infobox company

| name = Titus Interactive

| logo = Titusinteractive.gif

| ISIN = {{ISIN|sl=n|pl=y|FR0000050122}}

| genre =

| fate = Bankruptcy and Liquidation; assets now owned by Interplay Entertainment

| foundation = {{start date and age|1985}} (as Titus France SA)

| defunct = {{end date|2005}}

| location = Lagny-sur-Marne, France

| revenue = € 73.2 million (2002)

| founders = Eric Caen, Hervé Caen

| industry = Video games

| products =

| homepage = [https://web.archive.org/web/20040611024534/http://www.titus-interactive.com/index.php www.titus-interactive.com] (archived)

| divisions = Digital Integration Ltd.
BlueSky Software

| subsid = Titus Interactive Studio
Titus Software Corporation
Titus Japan K.K.
Titus Software UK Limited
PronostiX S.A.
Sofra Jeux
EyeOne A/S
Interplay Europe
Avalon Interactive
Avalon France

| intl =

}}

Titus Interactive SA,"[https://web.archive.org/web/20040603214816/http://www.titus-interactive.com/index.php?lang=en&pg=contact Contact]". Titus Interactive. 3 June 2004. Retrieved on 4 September 2012. "Titus Interactive SA : Parc de l'Esplanade 12, rue Enrico Fermi 77462 Lagny sur Marne Cedex. FRANCE" known as Titus France SA until March 1999,"[https://web.archive.org/web/19980630021424/http://www.titusgames.com/profile.htm Profile]." Titus Games. 30 June 1998. Retrieved on 4 September 2012. "310 Avenue Daniel Perdrige, 93370 Montfermeil"."[https://www.mobygames.com/company/titus-interactive-sa Also Known As]". Moby Games. Retrieved on 15 October 2020. was a French software publisher that produced and published video games for various platforms. Its head office was located in Parc de l'Esplanade in Lagny sur Marne in Greater Paris. At one time, it was instead located in Montfermeil, also in Greater Paris.

The company's mascot was Titus, the title character of Titus the Fox.

History

=Founding and early years=

The company was founded by brothers Eric Caen and Hervé Caen in France in 1985.{{cite web | author=IGN Staff | year=1998 | title=Eric Caen of Titus Software (interview) | url=http://ign64.ign.com/articles/060/060237p1.html | work=IGN | access-date=June 21, 2010}} In 1991, Titus purchased Palace Software, the gaming division of the Palace Group.{{cite magazine

| last = Carroll

| first = Martyn

| date = 30 March 2006

| title = Company Profile: Palace Software

|magazine= Retro Gamer

| issue = 23

| pages =66–69

| publisher = Imagine Publishing

| location = Bournemouth, United Kingdom

| issn = 1742-3155}}

In 1998, the company purchased the developers BlueSky Software[https://web.archive.org/web/20121103074247/http://www.ign.com/companies/titus IGN] and Digital Integration Ltd.

=Interplay Entertainment partnership and distribution agreements (1999–2002)=

In late 1999, the company acquired shares in struggling publisher Interplay Entertainment, including a stake in publisher/distributor Virgin Interactive.

Throughout the next few years, Titus signed North American distribution deals with smaller publishers. They signed a deal with Cryo Interactive in March 2000,{{Cite web |date=2004-06-03 |title=Titus Interactive Group |url=http://www.titus-interactive.com/index.php?lang=en&pg=press/000314 |access-date=2024-02-16 |archive-url=https://web.archive.org/web/20040603221133/http://www.titus-interactive.com/index.php?lang=en&pg=press/000314 |archive-date=2004-06-03 }} with Rage Software in September 2000,{{Cite web |date=2004-02-24 |title=Titus Interactive Group |url=http://www.titus-interactive.com/index.php?lang=en&pg=press/000918 |access-date=2024-03-27 |archive-url=https://web.archive.org/web/20040224032424/http://www.titus-interactive.com/index.php?lang=en&pg=press/000918 |archive-date=2004-02-24 }} and Microids in May 2001.{{Cite web|url=https://www.actionco.fr/Thematique/strategie-commerciale-1218/Breves/Titus-Interactive-signe-Microids-164079.htm|title = Titus Interactive signe avec Microïds| date=22 May 2001 }}{{cite web | url=http://www.titus-interactive.com/index.php?lang=en&pg=press/010518 | archive-url=https://web.archive.org/web/20040224032644/http://www.titus-interactive.com/index.php?lang=en&pg=press/010518 | archive-date=2004-02-24 | title=Titus Interactive Group }} In 2002, Titus Japan K.K. signed a similar distribution deal with Konami for Japan.{{Cite web|url=https://www.boursier.com/actions/actualites/news/titus-interactive-accord-avec-konami-35448.html|title=Titus interactive : Accord avec Konami|date=24 May 2002 }}

In August 2000, they signed a deal with Viacom Consumer Products to publish games based on the Top Gun franchise.{{cite web | url=http://www.titus-interactive.com/index.php?lang=en&pg=press/000829 | archive-url=https://web.archive.org/web/20040608180314/http://www.titus-interactive.com/index.php?lang=en&pg=press/000829 | archive-date=2004-06-08 | title=Titus Interactive Group }}

In August 2001, Titus took the control of Interplay.{{cite news | title=Titus Takes Control of Irvine's Interplay | url=https://www.latimes.com/archives/la-xpm-2001-aug-17-fi-35052-story.html | work=Los Angeles Times | access-date=June 21, 2010 | date=August 17, 2001}} However prior to this, Titus took over distributing their own titles in the North American market as well as Virgin's from them.{{cite web | url=http://www.titus-interactive.com/index.php?lang=en&pg=press/010605 | archive-url=https://web.archive.org/web/20040229125857/http://www.titus-interactive.com/index.php?lang=en&pg=press/010605 | archive-date=2004-02-29 | title=Titus Interactive Group }}

=Closure=

In June 2004, Titus filed for bankruptcy, declaring an unseeable future for Interplay.{{Cite web|url=https://www.gamesindustry.biz/articles/titus-goes-into-receivership-as-interplay-goes-back-to-work|title = Titus goes into receivership as Interplay goes back to work| date=10 June 2004 }} On January 9, 2005, a French district commercial court declared Titus bankrupt with a €33 million (US$43.8 million) debt.{{cite web |url=http://uk.gamespot.com/news/titus-bankrupt-interplays-future-uncertain-6115737 |title=Titus bankrupt, Interplay's future uncertain |publisher=Gamespot |date=2005-01-05 |access-date=2013-05-06}}{{Cite web|url=https://www.gamesindustry.biz/articles/interplays-position-unclear-as-titus-is-declared-bankrupt|title=Interplay's position unclear as Titus is declared bankrupt|date=6 January 2005 }} Titus' French subsidiaries were later closed down, while their assets were soon purchased by Interplay.

Games

{{list to table|date=March 2025}}

Titus began releasing titles for home computers such as the Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum, and IBM PC compatibles before moving on to consoles like the Master System, Super Nintendo Entertainment System, Game Boy, and Game Boy Color, PlayStation, Dreamcast and Nintendo 64, followed by games for the GameCube, PlayStation 2, and Xbox.

Titus designed games such as Virtual Kasparov, Automobili Lamborghini, Virtual Chess 64, Roadsters (the Nintendo 64 version), Incredible Crisis (developed by Polygon Magic), Prehistorik Man and Lamborghini American Challenge, that were given positive reviews. Titus however was also involved in the creation of games that were notable due to their negative reception. Superman for the Nintendo 64 was notorious for its negative status among gamers. GameTrailers called it the worst game of all time.{{cite web | date=2006-11-17| title=Top 10 Best and Worst Video Games of All Time | url=http://www.gametrailers.com/player/15147.html | access-date=June 21, 2010}} As of 2018, it holds a score of 23% at GameRankings.{{cite web|publisher=GameRankings|url=http://www.gamerankings.com/htmlpages2/198862.asp|title= Superman Reviews|access-date=January 18, 2018}} Similarly, the 2003 game RoboCop also received negative reviews. GameSpot gave it 2.2/10 saying "RoboCop has a bevy of horrible problems that render the game practically unplayable".{{cite news|title=Robocop Review|work=Gamespot|url=http://uk.gamespot.com/xbox/action/robocop/review.html?om_act=convert&om_clk=gssummary&tag=summary;read-review|archive-url=https://archive.today/20120716030146/http://uk.gamespot.com/xbox/action/robocop/review.html?om_act=convert&om_clk=gssummary&tag=summary;read-review|url-status=dead|archive-date=July 16, 2012|access-date=June 21, 2010}}

1988

  • Crazy Cars
  • Fire and Forget
  • Galactic Conqueror
  • Off Shore Warrior

1989

1990

  • Crime Does not Pay
  • Dark Century
  • Dick Tracy
  • Fire & Forget II
  • Un Indien dans la ville (Little Indian: An Indian in the City for US release), developed by TF1 Video and Titus
  • Wild Streets

1991

1992

1993

1994

1995

1996

1997

1998

1999

2000

class="wikitable sortable"
Year

! Title

! Platform(s)

! Developer(s)

rowspan="16" | {{Dts|2001}}

| Worms World Party

Microsoft Windows, DreamcastTeam17
Virtual KasparovPlayStationTitus Interactive Studio
Exhibition of SpeedDreamcastPlayer 1
Hands of Timerowspan="5" | Game Boy ColorMirage
Top Gun: FirestormFluid Studios
Xena: Warrior Princessrowspan="3" | Titus Interactive Studio
Hercules: The Legendary Journeys
RoboCop
Prehistorik ManGame Boy AdvanceTitus Interactive Studio
Top Gun: Combat Zonesrowspan="2" | PlayStation 2Digital Integration
Stunt GPTeam17
Planet Monstersrowspan="2" | Game Boy AdvancePlanet Interactive
Kao the KangarooTitus Interactive Studio
Original War{{efn|North American distribution only; published by Virgin Interactive.}}rowspan="3" | Microsoft WindowsAltar Interactive
Codename: Outbreak{{efn|North American distribution only; published by Virgin Interactive.}}GSC Game World
Screamer 4x4{{efn|North American distribution only; published by Virgin Interactive.}}Clever's Games
rowspan="8" | {{Dts|2002}}

| Nightstone{{efn|North American distribution only; published by Virgin Interactive.}}

Microsoft WindowsNew Horizon Studios
Virtual Kasparovrowspan="2" | Game Boy Advancerowspan="2" | Titus Interactive Studio
Tir et But: Edition Champions du Monde
Barbarianrowspan="2" | PlayStation 2Saffire
DownforceSmart Dog
Top Gun: Combat ZonesGameCubeDigital Integration
Top Gun: Firestorm Advancerowspan="2" | Game Boy AdvanceFluid Studios
DownforceKarma Studios
rowspan="3" | {{Dts|2003}}

| Barbarian

GameCube{{efn|Exclusively released in Japan.}}, Xbox{{efn|Exclusively released in Europe.}}Saffire
Top Gun: Combat ZonesMicrosoft Windows{{efn|Exclusively released in Europe.}}Digital Integration
RoboCopMicrosoft Windows{{efn|Exclusively released in Europe.}}, Xbox, PlayStation 2{{efn|Exclusively released in Europe and Japan.}}rowspan="3" | Titus Interactive Studio
rowspan="2" | {{Dts|2004}}

| RoboCop

GameCube{{efn|Exclusively released in Japan.}}
Top Gun: Combat Zones{{efn|Published by Mastiff.}}Game Boy Advance

Subsidiaries

Titus had several subsidiaries. The United States subsidiary, Titus Software Corporation, had its head office in Chatsworth, Los Angeles. The Japanese subsidiary, Titus Japan K.K., had its head office on the eighth floor of the Kotubuki Dogenzaka Building in Dōgenzaka (JA), Shibuya, Tokyo. The UK subsidiary, Titus Software UK Limited, had its head office in Leamington Spa, Warwickshire."[https://web.archive.org/web/20020203191517/http://www.titus-interactive.com/contacts/ Contacts]". Titus Interactive. 3 February 2002. Retrieved on 4 September 2012.

References

{{notelist}}

{{Reflist|2}}