Traveller Alien Module 2: K'kree
{{short description|Science fiction role-playing game supplement}}
{{Italic title}}
{{Use mdy dates|date=June 2025}}
{{Infobox RPG
|title=Alien Module 2: K'kree
|subtitle=Encounters with the Enigmatic Centaurs
|publisher=Game Designers' Workshop
|date={{sda|1984}}
|image=GDW255_Alien_02_K'kree_RPG_supplement_cover_1984.jpg
|caption=Cover by David Dietrick.
|system=Classic Traveller
|genre=Science-fiction
|designer=J. Andrew Keith, Loren K. Wiseman}}
Traveller Alien Module 2: K'kree is a 1984 role-playing game supplement for Traveller, written by J. Andrew Keith and Loren K. Wiseman, cover by David Dietrick, and published by Game Designers' Workshop. Part of the classic Traveller Alien Modules series.
Contents
Reception
Craig Sheeley reviewed K'kree in Space Gamer No. 71.{{Cite journal |last=Sheeley |first=Craig |date=Nov–Dec 1984 |title=Capsule Reviews |journal=Space Gamer |publisher=Steve Jackson Games |issue=71 |pages=56, 58}} Sheeley commented that "The K'kree are a difficult race to game, but their difference should help to enliven any Traveller campaign. At [the price], 'K'kree is a good buy for the amount of material included."
Steve Nutt reviewed Alien Module: K'Kree for Imagine magazine, and stated that "This module is a good way to expand your knowledge of the Traveller universe, and this alone will probably sell it, in spite of the shortcomings."{{Cite journal |last=Nutt |first=Steve |date=January 1985 |title=Notices |journal=Imagine |type=review |publisher=TSR Hobbies (UK), Ltd. |issue=22 |pages=42–43}}
Bob McWilliams reviewed K'Kree, Alien Module 2 for White Dwarf #65, giving it an overall rating of 7 out of 10, and stated that "Three adventures are provided and together they form a much better introduction (than with Aslan)."{{cite journal | last =McWilliams | first =Bob | title =Open Box | journal =White Dwarf | issue =65 | pages =8 | publisher =Games Workshop | date = May 1985 }}