Trivial Pursuit#Home computer games

{{Short description|Board game}}

{{Other uses}}

{{Italic title}}

{{Infobox game

| subject_name = Trivial Pursuit

| logo = Trivialpursuit-logo.svg

| logo_size = 200

| image = Trivial pursuit classic edition cover.jpg

| image_size = 250

| caption = Cover for the Classic Edition

| label_width =

| other_names =

| AKA =

| manufacturer =

| designer = Chris Haney
Scott Abbott

| director =

| illustrator =

| writer =

| actor =

| voice_over =

| publisher = Selchow and Righter
Parker Brothers
Hasbro

| date = {{Start date and age|1981}}

| years = 1981–present

| genre = Board game

| language = English

| players = 2–6 (teams allowed)

| setup_time = 5 minutes

| playing_time = 45'–90'

| random_chance = Medium (dice, order of question cards)

| skills = General knowledge, knowledge of popular culture

| footnotes =

}}

Trivial Pursuit is a board game in which winning is determined by a player's ability to answer trivia and popular culture questions. Players move their pieces around a board, the squares they land on determining the subject of a question they are asked from a card (from six categories including "history" and "science and nature"). Each correct answer allows the player's turn to continue; a correct answer on one of the six "category headquarters" spaces earns a plastic wedge which is slotted into the answerer's playing piece. The object of the game is to collect all six wedges from each "category headquarters" space, and then return to the center "hub" space to answer a question in a category selected by the other players.

Since the game's first release in 1981, numerous themed editions have been released. Some question sets have been designed for younger players, and others for a specific time period or as promotional tie-ins (such as Star Wars, Saturday Night Live, and The Lord of the Rings movies).

History

The game was created on December 15, 1979, in Niagara on the Lake, Ontario, by Canadians Chris Haney, a photo editor for Montreal's The Gazette, and Scott Abbott, a sports editor for The Canadian Press.{{cite web |url=http://www.ideafinder.com/history/inventions/trivialpursuit.htm |title=Trivial Pursuit History |publisher=ideafinder.com |access-date=2017-07-28 |archive-date=2017-11-22 |archive-url=https://web.archive.org/web/20171122155605/http://www.ideafinder.com/history/inventions/trivialpursuit.htm |url-status=dead }} After finding pieces of their Scrabble game missing, they decided to create their own game.{{cite web |author=Mary Bellis |url=http://inventors.about.com/library/inventors/bl_trivia_pursuit.htm |title=The History of Trivial Pursuit |publisher=Inventors.about.com |access-date=2012-07-07|archive-url=https://archive.today/20120709084532/http://inventors.about.com/library/inventors/bl_trivia_pursuit.htm|archive-date=July 9, 2012}} With the help of John Haney and Ed Werner, they completed development of the game, which was released in 1981. During the development of the game, some of the early work and question writing was completed by Chris and John Haney in Weymouth Library, Dorset where they were staying with family.

The rights to the game were initially licensed to Selchow and Righter in 1982, then to Parker Brothers (later part of Hasbro) in 1988, after initially being turned down by the Virgin Group; in 2008, Hasbro bought the full rights, for US$80 million.{{cite news |work=CBC News|url=https://www.cbc.ca/news/business/trivial-pursuit-sells-for-a-non-trivial-sum-80-million-us-1.773798 |title=Trivial Pursuit sells for a non-trivial sum: $80 million US|date=31 March 2008|access-date=2012-07-07|url-status=live|archive-url=https://archive.today/20120723145658/http://www.cbc.ca/news/business/story/2008/03/31/trivial-sale.html|archive-date=23 July 2012}}

By 1986, the board game had sold 20 million units, grossing $600 million in sales.{{Cite news |last=Strother |first=Susan G. |date=2 January 1986 |title=Classic board games have become a hot item again |work=The Evening Independent |url=https://books.google.com/books?id=J-8LAAAAIBAJ&pg=PA11 |access-date=10 December 2023}} {{As of|2014}}, more than 100 million{{cite web |url=https://www.telegraph.co.uk/culture/culturenews/11293880/Trivial-Pursuit-10-facts-about-the-game.html |archive-url=https://ghostarchive.org/archive/20220112/https://www.telegraph.co.uk/culture/culturenews/11293880/Trivial-Pursuit-10-facts-about-the-game.html |archive-date=2022-01-12 |title=Trivial Pursuit: 10 facts about the game |last=Chilton |first=Martin |work=The Telegraph |date=15 December 2014 |access-date=7 July 2021 |url-status=live |url-access=subscription}}{{cbignore}} games had been sold in 26 countries and 17 languages. Northern Plastics of Elroy, Wisconsin produced 30,000,000 games between 1983 and 1985. In December 1993, Trivial Pursuit was named to the "Games Hall of Fame" by Games magazine. An online version of Trivial Pursuit was launched in September 2003.{{cite web |first=Eric |last=Ward |url=http://www.urlwire.com/news/092903.html |title=Trivial Pursuit Launches Online Version |website=URLwire|date=29 September 2003 |access-date=2012-07-07|archive-url=https://archive.today/20130205044811/http://www.urlwire.com/news/092903.html|archive-date=5 February 2013}}

Gameplay

The object of the game is to move around the board by correctly answering trivia questions. Questions are split into six categories, with each one having its own color to readily identify itself; in the classic version of Trivial Pursuit, the Geography category is blue, Entertainment is pink, History is yellow, Art & Literature is originally brown, later purple, Science & Nature is green, and Sports & Leisure is orange. The game includes a board, playing pieces, question cards, a box, small plastic wedges to fit into the playing pieces, and a die.

Playing pieces used in Trivial Pursuit are round and divided into six sections like wedges of pie. A small plastic wedge, sometimes called a cheese (like cheese triangles),{{cite news|last1=Stelfox|first1=Hilarie|title=Tried and tested family games for Christmas|url=http://www.examiner.co.uk/whats-on/family-kids-news/13-board-games-keep-family-12326946|work=Huddersfield Examiner|date=19 December 2016|access-date=30 May 2017|archive-date=23 December 2016|archive-url=https://web.archive.org/web/20161223171827/http://www.examiner.co.uk/whats-on/family-kids-news/13-board-games-keep-family-12326946|url-status=live}} can be placed into each of these sections to mark each player's progress.

File:Trivialpursuit Token.jpg

During the game, players move their playing pieces around a board which is shaped like a wheel with six spokes, rolling a single die to determine how far to move. The board is divided into spaces of different colors, and the center space is a hexagonal "hub." At the end of each spoke is a "category headquarters" space. After landing on a space, the player is asked a question in the category corresponding to its color. A correct answer allows the player to continue their turn, while a miss passes control to the next player in sequence. Questions must be answered without any outside assistance. Landing on a category headquarters space and answering correctly awards a wedge in that color, if the player does not yet have one; wedges are fitted into the playing pieces as they are earned. The player may move in any available direction and change directions at any category headquarters space or the hub, but may not backtrack.

"Roll Again" spaces allow the player an extra die roll without having to answer a question, while landing on the hub allows a player to answer a question in the category of their choice as long as they do not yet have all six wedges. Any number of playing pieces may occupy a given space at the same time. A variant rule ends a player's turn on collecting a wedge, preventing a single knowledgeable player from running the board.

After collecting all six wedges and filling their playing piece, the player must land on the hub by exact count and correctly answer a question in a category chosen by the opponents in order to win the game. If the player misses the question, they must leave the hub on their next turn and return to it for another chance to win.

Editions

{{Main|List of Trivial Pursuit editions}}

File:Trivial Pursuit.jpg

Over the years, numerous editions of Trivial Pursuit have been produced, usually specializing in various fields. The original version is known as the Genus edition (or Genus I). Several different general knowledge editions (such as Genus II) have followed. Other editions include Junior Edition (1985), All-Star Sports, Baby Boomers, 1980s, All About the 80s, 1990s, Harry Potter, and others. In total, over 100 different editions in different languages have been printed.{{Cite web|url=https://boardgamegeek.com/geeksearch.php?action=search&objecttype=boardgame&q=trivial%20pursuit|title=BoardGameGeek {{!}} Gaming Unplugged Since 2000|website=boardgamegeek.com|access-date=2019-09-15|archive-date=2021-02-24|archive-url=https://web.archive.org/web/20210224164404/https://boardgamegeek.com/geeksearch.php?action=search&objecttype=boardgame&q=trivial%20pursuit|url-status=live}}

In the United Kingdom, Trivial Pursuit players complained that the 2006 version of the game was dumbed down in comparison to previous editions, with easier questions and more focus on celebrities and show business.{{cite web| url=https://www.telegraph.co.uk/news/uknews/1537151/Trivial-brain-teasers-enrage-games-fans.html |archive-url=https://ghostarchive.org/archive/20220112/https://www.telegraph.co.uk/news/uknews/1537151/Trivial-brain-teasers-enrage-games-fans.html |archive-date=2022-01-12 |url-access=subscription |url-status=live |title=Trivial "brain-teasers" enrage game's fans |work=The Telegraph |publisher=Telegraph.co.uk |date=17 December 2006 |first1=Beth |last1=Jones |first2=Julie |last2=Henry |access-date=2014-07-16}}{{cbignore}}

Reception

File:Trivial Pursuit Party.jpg

The Toy Insider mentioned that it can be "enjoyed by baby boomers, millennials, and everyone in between",{{Cite web|url=https://www.thetoyinsider.com/trivial-pursuit-2000s-edition-board-game-review/|title=Trivial Pursuit 2000s - Tabletop Game Reviews - Toy Insider|date=2016-06-16|website=The Toy Insider|language=en-US|access-date=2019-09-15|archive-date=2020-08-12|archive-url=https://web.archive.org/web/20200812230720/https://www.thetoyinsider.com/trivial-pursuit-2000s-edition-board-game-review/|url-status=live}} while Board Games Land called it "The timeless classic and the godfather of trivia games".{{Cite web|url=https://boardgamesland.com/best-trivia-board-games/|title=Best Rated Trivia Board Games (Sep. 2019)|date=2019-09-14|website=Board Games Land|language=en-US|access-date=2019-09-15|archive-date=2019-11-03|archive-url=https://web.archive.org/web/20191103120037/https://boardgamesland.com/best-trivia-board-games/|url-status=live}}

In a review for Issue 31 of Games, Mike Shenk stated the game's questions were "excellent in quantity, scope, and level of difficulty" but warned that "the wait between turns can be uncomfortably long."{{Cite journal |last=Shenk |first=Mike |author-link=Mike Shenk |date=September 1982 |title=Games & Books; Trivial Pursuit |url=https://archive.org/details/games-31-1982-September/page/n67/mode/2up |journal=Games |issue=31 |pages=65 |via=Internet Archive}} Games also included Trivial Pursuit in its Games 100 in 1982,{{Cite journal |date=November 1982 |title=Trivia; Trivial Pursuit |url=https://archive.org/details/games-33-1982-november/page/n45/mode/2up |journal=Games |issue=33 |pages=44 |via=Internet Archive}} 1983,{{cite web | url=https://archive.org/details/games-45-1983-november/page/36/mode/2up | title=GAMES Magazine #45 | date=November 1983 }} 1984,{{cite web | url=https://archive.org/details/games-57-1984-november/page/n31/mode/2up | title=GAMES Magazine #57 | date=November 1984 }} 1985,{{cite web | url=https://archive.org/details/games-69-1985-november/page/n43/mode/2up | title=GAMES Magazine #69 | date=November 1985 }} and 1986, saying "The game’s winning formula is to offer well-written, entertaining questions in a continuing flow of new categories for players of all ages and interests."{{cite magazine |last=Hochberg |first=Bert |date=November 1986 |title=The 1986 Games 100 |url=https://archive.org/details/games811986november/page/n33/mode/2up |magazine=Games |issue=81 |pages=42 |access-date=2022-07-05}}

Jeux & Stratégie reviewed Trivial Pursuit (as "Remue-méninges") in Issue 28, generally praising the quality and accessibility of the game's questions, but also expressing that they are sometimes subject to doubt.{{Cite journal |date=August 1984 |title=jeux & stratégie a joué pour vous...; Remue-méninges |url=https://archive.org/details/jeux-et-strategie-28/page/6/mode/2up |journal=Jeux & Stratégie |issue=28 |pages=6 |via=Internet Archive}}

Legal action

=Worth lawsuit=

In October 1984, Fred L. Worth, author of The Trivia Encyclopedia, Super Trivia, and Super Trivia II, filed a $300 million lawsuit against the distributors of Trivial Pursuit. He claimed that more than a quarter of the questions in the game's Genus Edition had been taken from his books, even to the point of reproducing typographical errors and deliberately placed misinformation. One of the questions in Trivial Pursuit was "What was Columbo's first name?" with the answer "Philip". That information had been fabricated to catch anyone who might try to violate his copyright.{{cite news| url=https://news.google.com/newspapers?id=gOYKAAAAIBAJ&sjid=2U8DAAAAIBAJ&pg=4598%2C4685968| newspaper=The Courier| location=Prescott, Arizona| title=Trivial Suit| date=25 October 1984| last=Overend| first=William| access-date=2014-07-16| archive-date=2016-03-12| archive-url=https://web.archive.org/web/20160312044954/https://news.google.com/newspapers?id=gOYKAAAAIBAJ&sjid=2U8DAAAAIBAJ&pg=4598%2C4685968| url-status=live}}

The inventors of Trivial Pursuit acknowledged that Worth's books were among their sources, but argued that this was not improper and that facts are not protected by copyright. The district court judge agreed, ruling in favor of the Trivial Pursuit inventors. The decision was appealed, and in September 1987 the United States Court of Appeals for the Ninth Circuit upheld the ruling.{{cite court |litigants=Worth v. Selchow & Righter Company |vol=827 |reporter=F.2d |opinion=596 |court=9th Cir. |date=1987 |url=http://law.justia.com/cases/federal/appellate-courts/F2/827/569/3179/}} Worth asked the Supreme Court of the United States to review the case, but the Court declined, denying certiorari in March 1988.{{cite court |litigants=Worth v. Selchow & Righter Co. |vol=485 |reporter=U.S. |opinion=977 |date=1988 |url=http://wy.findacase.com/research/wfrmDocViewer.aspx/xq/fac./SCT/1988/19880328_0041517.SCT.htm/qx}} (cert. denied.)

=Wall lawsuit=

In 1994, David Wall of Cape Breton, Nova Scotia, launched a lawsuit against the game's creators. He claimed that in the fall of 1979, he and a friend were hitchhiking near Sydney, Nova Scotia, when they were picked up by Chris Haney. Wall claimed that he told Haney about his idea for the game in detail, including the shape of the markers.

Wall's mother testified she found drawings of his that looked like plans for a Trivial Pursuit-like game, but the drawings had since been destroyed. Wall's friend, who was allegedly hitchhiking with him that day, never testified. Haney said he never met Wall.

Over the years, there was much legal wrangling, notably around whether the suit should be decided by a judge or jury. On June 25, 2007, the Nova Scotia Supreme Court ruled against Wall.{{cite news |url=http://www.abc.net.au/news/stories/2007/06/26/1962864.htm |title=Hitchhiker loses Trivial Pursuit rights battle |work=Australian Broadcasting Corporation News |publisher=Abc.net.au |date=26 June 2007 |access-date=2014-07-16 |archive-date=2011-02-27 |archive-url=https://web.archive.org/web/20110227135837/http://www.abc.net.au/news/stories/2007/06/26/1962864.htm |url-status=dead }}

Adaptations

=Television=

{{See also|Trivial Pursuit (American game show)||Trivial Pursuit (British game show)||Trivial Pursuit: America Plays||ru:Счастливый случай (телепередача)}}

A version of Trivial Pursuit, hosted by Wink Martindale, aired on The Family Channel in the United States from 1993 to 1994 (Jay Wolpert had attempted a pilot in 1987, but it was not picked up). A syndicated version entitled Trivial Pursuit: America Plays aired from 2008 to 2009 and hosted by Christopher Knight. In September 2004, Roger Lodge hosted a sports trivia game show on ESPN entitled ESPN Trivial Pursuit, which aired five episodes. A new version of the game premiered on October 3, 2024 on The CW hosted by LeVar Burton.{{Cite web|url = https://variety.com/2021/tv/news/levar-burton-trivial-pursuit-game-show-eone-1235113240/|title = LeVar Burton to Host 'Trivial Pursuit' Game Show in Development at eOne|date = 16 November 2021|access-date = 17 November 2021|archive-date = 17 November 2021|archive-url = https://web.archive.org/web/20211117041309/https://variety.com/2021/tv/news/levar-burton-trivial-pursuit-game-show-eone-1235113240/|url-status = live}}{{Cite press release|title=The CW Network Sets Fall 2024 Primetime Premiere Dates|url=http://www.thefutoncritic.com/news/2024/06/20/the-cw-network-sets-fall-2024-primetime-premiere-dates-724310/20240620cw01/|publisher=The CW|via=The Futon Critic|date=June 20, 2024}}

BBC Television produced a Trivial Pursuit game show based on the game in the UK hosted by Rory McGrath. Another British version (with rules/format similar to the Wink Martindale version, and also using the same theme tune as the Wink Martindale version) was hosted on The Family Channel (now Challenge) by Tony Slattery.

In 1991, was aired a local version in Austria, hosted by Bernadette Schneider on ORF.

In Germany, Birgit Lechtermann hosted a local version for VOX from 1993 to 1994.

In 1988, a made-for-television movie entitled Breaking all the Rules: The Creation of Trivial Pursuit aired. Treated largely as a comedy, the movie featured the music of Jimmy Buffett and portrayed the creators of the game as three beer-loving Canadians. The actors were Gordon Clapp as John Haney, Malcolm Stewart as Chris Haney and Bruce Pirrie as Scott Abbott.

In Spain, a version of the show called Trivial Pursuit: Spain Plays premiered in September 2008 on Antena 3 and then in 2011 presented by Silvia Jato on Veo7 with the title Trivial Pursuit.{{cite news| title=Trivial deals, new gameshow for Debmar-Mercury| url=http://www.c21media.net/trivial-deals-new-gameshow-for-debmar-mercury/?ss=trivial+pursuit+spain| publisher=C21 Media| last=Grant| first=Jules| date=6 April 2008| access-date=2014-07-16| archive-date=2014-07-26| archive-url=https://web.archive.org/web/20140726192926/http://www.c21media.net/trivial-deals-new-gameshow-for-debmar-mercury/?ss=trivial+pursuit+spain| url-status=live}}

The Soviet Union in 1989 bought the rights to produce its own version of the board game, and also started an official championship for family teams, finals of which were broadcast on Soviet Central Television as the game show Lucky Case (russian: Счастливый случай). After the agreement ended in 1991, the show changed their rules, dropping Trivial Pursuit elements, and continued broadcasting until 2000.

=Arcade game=

In 1984, Bally Sente released a Trivial Pursuit arcade game.{{cite web| title=Trivial Pursuit| url=http://www.arcade-museum.com/game_detail.php?game_id=10199| publisher=International Arcade Museum| access-date=2014-07-16| archive-date=2014-03-27| archive-url=https://web.archive.org/web/20140327161048/http://www.arcade-museum.com/game_detail.php?game_id=10199| url-status=live}} Like the board game, several variants were also subsequently released.

=Home computer games=

British software company Domark released a home computer version (billed as Trivial Pursuit: The Computer Game) for multiple formats during the 1980s.{{cite web| url=http://www.page6.org/archive/issue_26/page_24.htm| title=Issue 26 - Trivial Pursuit| publisher=Page 6| date=March–April 1987| last=Davison| first=John S.| access-date=2014-07-16| archive-date=2014-12-26| archive-url=https://web.archive.org/web/20141226012234/http://www.page6.org/archive/issue_26/page_24.htm| url-status=live}}{{cite web| url=http://www.cpc-power.com/index.php?page=detail&onglet=jaquette&num=2297| title=Trivial Pursuit Edition Genus| publisher=cpc-power.com| access-date=2014-07-16| archive-date=2015-02-20| archive-url=https://web.archive.org/web/20150220021900/http://www.cpc-power.com/index.php?page=detail&onglet=jaquette&num=2297| url-status=live}}{{cite web|url=http://www.zxsoftware.co.uk/gamedetails.php?id=6555|title=ZXSoftware.co.uk|publisher=ZXSoftware.co.uk|access-date=2012-07-07|url-status=dead|archive-url=https://web.archive.org/web/20130309145154/http://www.zxsoftware.co.uk/gamedetails.php?id=6555|archive-date=2013-03-09}}{{cite web |url=http://www.lemon64.com/?mainurl=http%3A%2F%2Fwww.lemon64.com%2Fgames%2Fdetails.php%3FID%3D3125 |title=Trivial Pursuit: Commodore-Genus Edition |publisher=Lemon64.com |access-date=2014-07-16 |archive-date=2015-02-20 |archive-url=https://web.archive.org/web/20150220033200/http://www.lemon64.com/?mainurl=http%3A%2F%2Fwww.lemon64.com%2Fgames%2Fdetails.php%3FID%3D3125 |url-status=live }} This version included pictorial and musical questions{{cite web |url=http://www.ysrnry.co.uk/articles/trivialpursuit.htm |title=Trivial Pursuit |publisher=Ysrnry.co.uk |date=November 1986 |first=Gwen |last=Hughes |access-date=2014-07-16 |archive-url=https://web.archive.org/web/20140618224434/http://ysrnry.co.uk/articles/trivialpursuit.htm |archive-date=2014-06-18 |url-status=dead }} but was otherwise mostly faithful to the mechanics of the original board game.

Later, Domark released another version called Trivial Pursuit: A New Beginning, also across multiple formats.{{cite web |url=http://www.lemon64.com/?mainurl=http%3A%2F%2Fwww.lemon64.com%2Fgames%2Fdetails.php%3FID%3D3475 |title=Trivial Pursuit: A New Beginning |publisher=Lemon64.com |date=1988 |access-date=2014-07-16 |archive-date=2015-02-20 |archive-url=https://web.archive.org/web/20150220033150/http://www.lemon64.com/?mainurl=http%3A%2F%2Fwww.lemon64.com%2Fgames%2Fdetails.php%3FID%3D3475 |url-status=live }}{{cite web |url=http://www.ysrnry.co.uk/articles/trivialpursuitanewbeginning.htm |title=Trivial Pursuits - A New Beginning |publisher=Ysrnry.co.uk |date=January 1989 |first=Phil |last=South |access-date=2014-07-16 |archive-url=https://web.archive.org/web/20140619011101/http://ysrnry.co.uk/articles/trivialpursuitanewbeginning.htm |archive-date=2014-06-19 |url-status=dead }} This version featured a plot about the dying Earth{{cite web |url=http://incrediblystrangegames.com/post/1166003331/trivial-pursuit-a-strange-new-beginning |title=Trivial Pursuit: A Strange New Beginning |publisher=Incredibly Strange Games |date=21 September 2010 |access-date=2014-07-16 |archive-date=2014-11-23 |archive-url=https://web.archive.org/web/20141123154921/http://incrediblystrangegames.com/post/1166003331/trivial-pursuit-a-strange-new-beginning |url-status=live }} and significantly altered gameplay mechanics.

Hasbro Interactive released a "Millennium Edition" in 1999 with three different modes, and different categories:

  • Classic Pursuit: Played just like the board game. A "QUICKPLAY" option was also available, where, to speed the game up, every question would be a wedge question. Up to six can play. The winner is the first one to earn all six wedges, land back in the center hub by exact count, and then give a correct answer.
  • Party Pursuit: Up to three can play. The computer randomly spins categories until there are three to choose from. A correct answer by the first player to buzz in earns the wedge; a wrong answer gives the opposition a chance, as well as take away any wedges earned in a category. The first player to earn all six wedges wins the game. After 20 questions, the computer begins selecting categories for the players.
  • Point Pursuit: Same as Party Pursuit, except point scores are kept, and questions range from 250 to 1,000 points. Players can also wager any or all of their scores on one final question. Bonus points are earned for a wedge and for how much or how little time it took to answer a question.

There are also three different ways to answer the questions:

  • Multiple choice, where players choose from numbers 1, 2, 3, or 4;
  • Spelling accuracy: loose, where imperfect spelling is accepted by the program;
  • Spelling accuracy: strict, where spelling must be precise.

This game featured a total of seven voice-overs, one host, and one for each of the six categories: People & Places (blue wedge), Arts & Entertainment (pink wedge), History (yellow wedge), Science & Nature (brown wedge), Sports & Leisure (green wedge), and Wild Card (orange wedge).

=Online games=

In 1999, Sony Online Entertainment licensed Trivial Pursuit from Hasbro Interactive{{Cite magazine|url=https://www.wired.com/1998/12/trivial-pursuit-going-online/|title=Trivial Pursuit Going Online|date=1998-12-14|magazine=WIRED|access-date=2020-02-12|archive-date=2020-08-05|archive-url=https://web.archive.org/web/20200805194341/https://www.wired.com/1998/12/trivial-pursuit-going-online/|url-status=live}} to release a downloadable online game on The Station@Sony (home to Everquest at the time), where up to three auto-matched players could chat with each other live while they played. A correct answer on any space earned a wedge on the category answered, the wedge spaces gave the player their choice of category, and the first person to earn four wedges was the winner.{{Cite news|url=https://archive.org/details/PC_Zone_100_March_2001/page/n97/mode/2up|title=PCZone Reviews: Trivial Pursuit Online V1.2|date=March 2001|work=PC Zone|access-date=2020-02-12|issue=100}}{{Cite web|url=https://www.ign.com/articles/1999/11/03/trivial-pursuit-online|title=Trivial Pursuit Online: Know-it-alls and cheapskates around the world rejoice!|date=1999-11-02|website=IGN.com|access-date=2020-02-12|archive-date=2020-02-12|archive-url=https://web.archive.org/web/20200212203516/https://www.ign.com/articles/1999/11/03/trivial-pursuit-online|url-status=live}} It was hosted on The Station until 2001.{{Cite news|title=After Hours: Playing Around Online|date=2001-10-30|work=PC Magazine}}

In 2003, Bolenka Games released an online game of Trivial Pursuit on the now-defunct website Uproar.com{{cite press release|url=http://www.businesswire.com/news/home/20031118005445/en/Trivial-Pursuit-Online-Games-Brings-Worlds-Popular|title=Trivial Pursuit Online Games Brings World's Most Popular Trivia Game to Uproar.com|date=November 18, 2003|access-date=October 4, 2018|archive-date=October 5, 2018|archive-url=https://web.archive.org/web/20181005071928/https://www.businesswire.com/news/home/20031118005445/en/Trivial-Pursuit-Online-Games-Brings-Worlds-Popular|url-status=live}}[https://web.archive.org/web/20040204013755/http://www.uproar.com/promos/trivialpursuit/ Trivial Pursuit on Uproar] where it features five editions such as: Genius, Silver Screen, Music, 1980s and TV.

=Video games=

Trivial Pursuit was released for a number of home video systems, including Sega CD,{{cite magazine|title=ProReview: Trivial Pursuit|magazine=GamePro|issue=70 |publisher=IDG|date=May 1995|page=56}} Wii, Windows Phone, Xbox 360, Xbox One, PlayStation 2 and PlayStation 3. The board game was also adapted into a mobile game called Trivia Crack as well as Trivial Pursuit Genius Edition for the Nokia 3650, 6600, N-Gage, and Siemens SX1.[https://web.archive.org/web/20030829044441/http://www.3g-scene.com/3g-scene/new/products.asp 3G-Scene's Products]

Ubisoft released Trivial Pursuit: Live!, on 17 December 2014 for Xbox 360 and PlayStation 3, on 18 February 2015 for Xbox One and PlayStation 4.[https://www.jeuxvideo.com/news/2014/00073870-hasbro-le-retour-des-jeux-sans-patate.htm Hasbro, le retour des jeux sans Patate] {{Webarchive|url=https://web.archive.org/web/20210122020136/https://www.jeuxvideo.com/news/2014/00073870-hasbro-le-retour-des-jeux-sans-patate.htm |date=2021-01-22 }}, jeuxvideo.com{{cite web|url=http://ign.com/games/hasbro-game-channel-trivial-pursuit-live/ps4-20022843|title=Trivial Pursuit Live! on PlayStation 4|archive-url=https://web.archive.org/web/20160821082750/http://ign.com/games/hasbro-game-channel-trivial-pursuit-live/ps4-20022843 |archive-date=2016-08-21|website=IGN}} It is similar to the Buzz! series. On Xbox One and PS4, it is a part from the Hasbro Game Channel, and it was released in physical on the Hasbro Family Fun Pack compilation on 25 October 2016. It was ported on 30 October 2018 on Nintendo Switch, for the Hasbro Game Night compilation in physical or individually for download. A sequel called Trivial Pursuit Live! 2, published by Ubisoft and developed by Snap Finger Click, was released in 2022 for PlayStation 4, Xbox One, Nintendo Switch, and Stadia.{{cite web|title=TRIVIAL PURSUIT Live! 2 IS OUT NOW!|url=https://www.ubisoft.com/en-gb/game/trivial-pursuit-2|website=ubisoft.com|accessdate=March 18, 2022|archive-date=May 23, 2022|archive-url=https://web.archive.org/web/20220523230158/https://www.ubisoft.com/en-gb/game/trivial-pursuit-2|url-status=live}}

Trivial Pursuit was also adapted into a featured game on the NTN system of video-bar-trivia games. The game ran during the early 2000s.

References

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