Zune HD#OpenZDK

{{short description|2009 portable media player by Microsoft}}

{{Infobox Information appliance

| name = Zune HD

| logo = Zune HD logo.svg

| image = ZuneHD-Radio.jpg

| image_size = 250px

| caption =

| manufacturer = Microsoft

| type = Portable media player

| releasedate = September 15, 2009{{cite web|url=http://www.zunescene.com/1-million-zunes/|title=Microsoft reports 1 million Zunes sold|author=Miller, Ross|date=2010-07-22|access-date=2010-07-29|publisher=Microsoft, via ZuneScene}}

| discontinued = October 3, 2011

| connectivity = Wi-Fi (802.11b/g), USB 2.0, HDMI

| storage = Flash memory
16, 32 and 64 GB

| os = Windows CE 6.0

| input = Multi-touch touchscreen display, accelerometer, HD Radio

| power = 3.7 V 600 mAh
Internal rechargeable non-removable lithium-ion polymer battery

| currentfw = 4.5

| cpu = Nvidia Tegra APX 2600
One ARM11 and one ARM7 general processing cores{{cite web|url=http://thetechnopath.com/zune-hd-powered-nvidia-tegra/|title=Zune HD Powered by NVIDIA Tegra|date=4 April 2009|access-date=2009-05-27|author=Sajid, Uzair|archive-date=2009-04-23|archive-url=https://web.archive.org/web/20090423090910/http://thetechnopath.com/zune-hd-powered-nvidia-tegra/|url-status=dead}}

| media =

| memory = 128 MB Hynix SDRAM{{cite web|url=http://www.ifixit.com/Teardown/Microsoft-Zune-HD/1170|title=Microsoft Zune HD Teardown|access-date=2010-05-11|date=2006-09-24|author=Galan, Walter|publisher=iFixit}}

| display = 480 x 272 px (167 ppi), 3.3 in (1.62 in x 2.88 in), ≈16:9 aspect ratio, OLED display

| service = Zune Marketplace

| dimensions = {{convert|52.7|mm|in|abbr=on}} (w)
{{convert|102.1|mm|in|abbr=on}} (h)
{{convert|8.9|mm|in|abbr=on}} (d)

| weight = {{convert|74|g|oz|abbr=on}}

| predecessor = Zune 80, 120

| successor = Windows Phone

| GPU = Nvidia Tegra APX 2600
Several cores dedicated to 2D and 3D graphics, audio, video, HD decoding

}}

The Zune HD is a portable media player in the Zune product family released on September 15, 2009, by Microsoft. It was a direct competitor with Apple's iPod Touch series of mobile devices. It was initially released in 16 and 32 GB capacities.{{cite web|url=http://www.zune.net/en-us/press/2006/0813-zunehdpreorder.htm|title=Preorder now available|publisher=Microsoft|date=2006-08-13|access-date=2010-07-29}} A 64 GB version was released on April 9, 2010. It has a touchscreen interface for navigation and included Wi-Fi for synchronization, access to the Zune Marketplace and Web browsing.

The Zune HD utilized the Nvidia Tegra APX 2600 chip,{{cite web|url=http://www.pcworld.com/article/170283/zune_hd_specs_including_tegra_details.html|title=Zune HD Specs Including Tegra Details|author=Cross, Jason|date=2006-08-16|publisher=PCWorld.com|access-date=2009-09-24|archive-date=2011-12-13|archive-url=https://web.archive.org/web/20111213165729/http://www.pcworld.com/article/170283/zune_hd_specs_including_tegra_details.html|url-status=dead}} allowing it to play 720p video through the optional HDMI Zune dock on a high-definition television. Otherwise, content would be scaled down to 480×272 pixels on the player's OLED touchscreen.{{cite web|title=Zune HD hands-on look, impressions, tears of joy|url=http://reviews.cnet.com/8301-12519_7-10303243-49.html|author=Bell, Donald|date=2006-08-04|publisher=CNET|url-status=dead|archive-url=https://web.archive.org/web/20090806203006/http://reviews.cnet.com/8301-12519_7-10303243-49.html|archive-date=6 August 2009|access-date=2010-05-11}}

History

Soon after Apple released the iPod Touch{{Citation needed|date=September 2010}}, Microsoft R&D department head, Robbie Bach, began work on a touchscreen Zune player to combat it. The department started immediately on reworking the Windows CE–based OS of the older Zune to suit the new multitouch PMP. Astro Studios was contracted to design the Zune HD's aluminium casing.{{cite web|title=Astro teams up with Microsoft on the new Zune HD|url=http://www.astrostudios.com/blog/55/Zune_HD/|author=Galbraith, Tom|date=2009-09-18|publisher=Astro Studios|url-status=dead|archive-url=https://web.archive.org/web/20090924191612/http://www.astrostudios.com/blog/55/Zune_HD/|archive-date=24 September 2009|access-date=2010-07-29}} On June 19, 2009, Zune Insider host Matt Akers confirmed that the Zune HD would have an Nvidia Tegra APX 2600 chip and OLED touchscreen.{{Citation needed|date=July 2010}}

The Zune HD was released on September 15, 2009 to retail markets in black and platinum colors and 16 or 32 GB capacities; additionally, red-, green-, and blue-colored models were available through the online Zune Originals store.{{cite web|url=https://www.engadget.com/2009/08/13/zune-hd-color-options-revealed-in-pre-order-email/|title=Zune HD color options revealed in email|publisher=Engadget|access-date=2010-05-09|author=Melanson, Donald|date=2009-08-13}}

Two months later, on November 6, 2009, firmware update 4.3 was released.{{cite web|url=https://www.engadget.com/2009/11/07/zune-hd-v4-3-firmware-out-now-fixes-playcount-bug-adds-lots-of/|title=Zune HD v4.3 firmware out now: fixes playcount bug, adds lots of great things|publisher=Engadget|access-date=2010-05-09|author=Murph, Darren|date=2009-11-07}} The new firmware version improved the performance of the web browser, added support for the apps that were to be released in the days that followed, and fixed several notable bugs. On November 11, 2009, several new apps appeared on the Zune Marketplace. The apps included Project Gotham Racing: Ferrari Edition, Audiosurf: Tilt, Lucky Lanes Bowling, Vans Sk8: Pool Service, Checkers, and Piano.{{cite web|url=https://www.engadget.com/2009/11/11/zune-hd-marketplace-now-loaded-with-3d-games/|title=Zune HD Marketplace now loaded with free 3D games|publisher=Engadget|access-date=2010-05-09|author=Savov, Vladislav|date=2009-11-11}}

The Zune HD's Twitter app was released on December 16, 2009 to the Zune Marketplace;{{cite web|url=https://www.engadget.com/2009/12/16/zune-hd-twitter-app-now-live/|title=Zune HD Twitter app now live UPDATE: it censors tweets!|publisher=Engadget|access-date=2010-05-09|author=Patel, Nilay|date=2009-12-16}} however, it was soon noticed that the app was censoring tweets. Microsoft promptly fixed this following an outcry among Zune HD owners in version 1.1 of the app.{{cite web|url=https://www.engadget.com/2009/12/17/microsoft-updating-zune-hd-twitter-to-stop-censoring-tweets/|title=Microsoft updating Zune HD Twitter to stop censoring tweets|publisher=Engadget|access-date=2010-05-09|author=Patel, Nilay|date=2009-12-17}}

After previously being promised before the end of 2009, the Facebook app was made available on the Zune Marketplace on March 1, 2010. Initially, the app had some API issues in which it could not download most information from Facebook, but these issues were corrected 2 days later without a software update.{{cite web|url=https://www.engadget.com/2010/03/01/facebook-app-now-available-for-zune-hd/|title=Facebook app now available for Zune HD (update: it's also broken)|publisher=Engadget|access-date=2010-05-09|author=Miller, Paul|date=2010-03-01}}

On April 5, 2010, after being announced at CES 2010,{{cite web|title=Zune HD to get XviD, better playlists|url=http://ces.cnet.com/8301-31045_1-10429068-269.html|author=Bell, Donald|date=2010-01-07|publisher=CNET|url-status=dead|archive-url=https://web.archive.org/web/20100114120425/http://ces.cnet.com/8301-31045_1-10429068-269.html|archive-date=14 January 2010|access-date=2010-05-11}} firmware version 4.5 was released, bringing with it several new features, such as on-device Smart DJ (a feature that had been present in the PC software for some time), Xvid codec support, and Marketplace support through the optional dock.{{cite web|url=https://www.engadget.com/2010/04/05/zune-hd-v4-5-firmware-now-available/|title=Zune HD v4.5 firmware now available|publisher=Engadget|access-date=2010-05-09|author=Miller, Ross|date=2010-04-05}}

Less than one week later, on the 9th of April, a 64 GB capacity Zune HD went on sale; in addition, the 16 GB and 32 GB models released in September 2009 both had a price drop of US$20 on their MSRPs.{{cite web|url=https://www.engadget.com/2010/03/31/64gb-zune-hd-launching-in-april-12th-for-350-current-models-ge/|title=64GB Zune HD launching April 12th for $350, current models reduced $20|publisher=Engadget|access-date=2010-05-09|author=Miller, Ross|date=2010-03-31}}{{cite web|url=https://www.engadget.com/2010/04/09/zune-hd-64-goes-on-sale-early/|title=Zune HD 64 goes on sale early|publisher=Engadget|access-date=2010-05-09|author=Melanson, Donald|date=2010-04-09}}

On October 3, 2011, Microsoft announced that it has discontinued all Zune hardware, encouraging users to transition to Windows Phone. While that announcement was initially removed as potentially erroneous,{{cite web|title=Rising from the ashes, the Zune HD still lives?|url=http://www.wpcentral.com/rising-ashes-zune-hd-still-lives|author=George Ponder|date=2011-10-05|publisher=Wpcentral.com|url-status=dead|archive-url=https://web.archive.org/web/20111007165437/http://m.wpcentral.com/rising-ashes-zune-hd-still-lives|archive-date=7 October 2011|access-date=2013-02-04}}{{cite web|title=Zune Hardware stay of execution...Officially?|url=http://www.wpdownunder.com/?p=2743|author=Sheeds|date=October 4, 2011|publisher=Wpdownunder.com|url-status=dead|archive-url=https://web.archive.org/web/20111008045915/http://www.wpdownunder.com/?p=2743|archive-date=8 October 2011|access-date=2013-02-04}} it was reposted permanently and confirmed by Microsoft soon thereafter.

In 2012, Microsoft launched Xbox Music, a successor to the Zune Marketplace. Leading up to the launch of that service, a number of features of Zune and the Zune Marketplace were discontinued. Zune HD apps were no longer available though the Zune Software, social components of Zune were deactivated, and limitations were placed on music video purchasing and viewing.{{cite news|last=Musil|first=Steven|title=Microsoft axes handful of Zune Music features|url=http://news.cnet.com/8301-10805_3-57503115-75/microsoft-axes-handful-of-zune-music-features/|access-date=30 August 2012|newspaper=CNET|date=29 August 2012}}

As of late 2012, the ability to download songs from the marketplace directly to the Zune HD has been discontinued.{{cite web|title=Twitter/keithharold: @ZuneSupport My Zune HD is|url=https://twitter.com/keithharold/statuses/270870303360569345|website=Twitter|publisher=Twitter.com|access-date=2013-06-15}} According to the Zune Support Twitter feed, Microsoft will not be fixing it, instead announcing that it is part of the transition from Zune Music to Xbox Music.{{cite web|title=Twitter/ZuneSupport: @MichaelLuvsU Both these|url=https://twitter.com/ZuneSupport/statuses/287283133131419649|publisher=Twitter.com|access-date=2013-06-15}}

Specifications

The specifications as listed by the official web site of the Zune HD, as well as reported by various sources:{{cite web|title=Microsoft confirms Zune HD coming this fall|url=http://news.cnet.com/8301-13860_3-10249364-56.html|last=Fried|first=Ina|date=26 May 2009|publisher=CNET|url-status=dead|archive-url=https://web.archive.org/web/20090528181714/http://news.cnet.com/8301-13860_3-10249364-56.html|archive-date=28 May 2009|access-date=2009-05-27}}{{cite web|title=Zune HD 32/tech specs|url=http://www.zune.net/en-us/products/zunehd/zunehd32/techspecs.htm|publisher=Microsoft|url-status=live|archive-url=https://web.archive.org/web/20090922191134/http://www.zune.net/en-us/products/zunehd/zunehd32/techspecs.htm|archive-date=22 September 2009|access-date=2009-01-10}}

  • 3.3-inch glass capacitive multi-touch OLED display with a 16:9 480x272 resolution
  • Built-in accelerometer
  • Windows Embedded CE 6.0 operating system
  • 16, 32, and 64 GB flash memory options{{cite web|url=https://www.engadget.com/2009/08/10/zune-hd-hits-fcc-in-prolific-photo-shoot-16gb-and-32gb-capaciti/|title=Zune HD hits FCC in prolific photo shoot, 16 and 32 Gb capacities|publisher=Engadget|access-date=2009-08-10|author=Miller, Ross|date=2009-08-10}}
  • CPU and GPU: Nvidia Tegra APX with one ARM11 and one ARM7 processor cores, plus 6 other dedicated cores{{cite web|url=http://www.nvidia.com/object/product_tegra_apx_us.html|title=NVIDIA Tegra APX Applications Processors|access-date=2009-10-08}}{{cite web|title=NVIDIA Tegra Provides The Multimedia Muscle In Zune HD|url=http://www.nvidia.com/object/io_1250488651953.html|url-status=dead|archive-url=https://web.archive.org/web/20090820180702/http://www.nvidia.com/object/io_1250488651953.html|archive-date=20 August 2009|access-date=2009-09-03}}
  • RAM: 128 MB Hynix SDRAM
  • 802.11b/g Wi-Fi with open, WEP, WPA, and WPA2 authentication modes and WEP 64-bit and 128-bit, TKIP, and AES encryption modes
  • Built-in rechargeable 3.7V 660mAh lithium-ion polymer battery with up to 33 hours of audio playback (wireless off) and 8.5 hours of video{{cite web|title=Zune HD hits FCC in prolific photo shoot, Li-Ion Battery|url=http://news.cnet.com/2300-17938_3-10001352-2.html|publisher=CNET|url-status=dead|archive-url=https://web.archive.org/web/20090819135607/http://news.cnet.com/2300-17938_3-10001352-2.html|archive-date=19 August 2009|access-date=2009-08-24}}
  • Size: 52.7x102.1x8.9 mm (2.07x4.08x0.35 in)
  • Weight: 74g (2.6 oz){{cite web|title=Zune HD Product Information|url=http://store.microsoft.com/microsoft/Zune-HD-32GB/product/41941DC9|publisher=Microsoft Store|url-status=dead|archive-url=https://web.archive.org/web/20090816130624/http://store.microsoft.com/microsoft/Zune-HD-32GB/product/41941DC9|archive-date=16 August 2009}}
  • FM/HD Radio tuner
  • Equalizer
  • Web browser (based on Internet Explorer Mobile 6 for Windows CE)
  • Support for apps built with Microsoft's XNA platform The Zune restarts however every time XNA apps exit.{{cite web|url=http://klucher.com/blog/zune-games-and-rebooting-devices/ |title=Zune Games and Rebooting Devices: Michael Klucher's Blog on Game development on Zune, Windows Phone, Xbox 360, and Windows in .NET |publisher=Klucher.com |access-date=2013-02-04 |url-status=dead |archive-url=https://web.archive.org/web/20110828125742/http://klucher.com/blog/zune-games-and-rebooting-devices |archive-date=August 28, 2011 }}
  • Audio output: Analog RCA and Optical Digital out (additional dock required)
  • Audio support:
  • CBR and VBR audio, up to 48 kHz sample rate, for:
  • WMA Standard up to 384 kbit/s (DRM protected files can be played only if purchased from the Zune Marketplace)
  • WMA Pro stereo up to 768 kbit/s
  • WMA Lossless stereo up to 768 kbit/s
  • Unprotected AAC-LC (.mp4/.m4b) up to 320 kbit/s
  • MP3 up to 320 kbit/s
  • Video support:
  • WMV
  • Main and Simple Profile, CBR or VBR
  • 720 x 480 pixels with a bit rate of up to 10.0 Mbit/s and a framerate of up to 30 frames per second.
  • 720 x 576 pixels with a bit rate of up to 10.0 Mbit/s and a framerate of up to 25 frames per second.
  • Advanced profile up to L2, CBR or VBR
  • 1280 x 720 pixels with a bit rate of up to 14.0 Mbit/s, and a framerate of up to 30 frames per second.
  • Up to 720p resolution and 14 Mbit/s bit rate, CBR or VBR for:
  • H.264, Baseline Profile up to Level 3.1 support
  • VC-1 Main and Simple Profile, Advanced profile up to Level 2.
  • MPEG-4 Part 2 Advanced Simple Profile up to 4.0 Mbit/s bit rate
  • 720p high definition video output using HDMI or composite connections (additional dock required for both)

Features

{{Main|List of Zune applications}}

=Apps=

As of August 2011, the Zune Marketplace has 62 apps for Zune HD, of which 42 are games. All of the apps and games are free. Apps available excluding games are Calendar, Fingerpaint, Stopwatch, Alarm Clock, Chord Finder, Facebook, Twitter, MSN Money, MSN Weather, Calculator, Piano, Metronome, Level, Drum Machine, Fan Prediction, Shuffle by Album, Windows Live Messenger, Notes, Email and Zune Reader. An extension to the Microsoft XNA framework providing development support for the Zune HD was released on September 16, 2009.{{cite web|title=Microsoft XNA Game Studio 3.1 Zune Extensions| website=Microsoft |url=http://www.microsoft.com/downloads/details.aspx?FamilyID=48f7ba37-8ba7-4d16-8873-0b7f83ef77f9&displaylang=en|url-status=dead|archive-url=https://web.archive.org/web/20090922201117/http://www.microsoft.com/downloads/details.aspx?FamilyID=48f7ba37-8ba7-4d16-8873-0b7f83ef77f9&displaylang=en|archive-date=22 September 2009}} The Zune PC Software can be used for adding apps to the Zune HD.{{cite web|url=https://www.engadget.com/2009/09/15/zune-hd-3d-gaming-and-app-downloads-confirmed/|title=Zune HD gaming and app downloads confirmed: Twitter, Facebook, and 3D games on the way (updated)|access-date=2010-05-11|publisher=Engadget|author=Ricker, Thomas|date=2009-09-15}} The Windows Live Messenger app for the Zune HD was released on October 1, 2010, making Messenger available for all major mobile platforms. The email app was released for the Zune HD in April 2011 allowing users to sync with their email accounts and download folders and emails. The app is similar to the email interface on the Windows Phone.

No new apps have been released for Zune HD after August 2011.

=Games=

Several games have been released for the Zune HD, including portable versions of Audiosurf, Hexic, and Project Gotham Racing. Independent titles written with XNA are also available from multiple sources.

On April 20, 2010, an independent app developer released a port of Doom,{{cite web|title=Doom for the Zune HD 1.2|url=http://www.zuneboards.com/forums/download-openzdk-applications/50582-doom-zune-hd-1-2-a.html|publisher=Zuneboards.com|url-status=dead|archive-url=https://web.archive.org/web/20100425045934/http://www.zuneboards.com/forums/download-openzdk-applications/50582-doom-zune-hd-1-2-a.html|archive-date=25 April 2010|access-date=2013-02-04}} one of the first independent 3D games to be developed for the Zune HD, using OpenZDK.

=Web browser=

The browser features favorites and Bing search. The keyboard can be accessed by touching a text box, swiping up from the bottom bar of the browser and touching the address bar, or touching the magnifying glass (search) icon on the bottom bar of the browser. The keyboard has portrait orientation, with the keys bulging around the user's finger when touched. The web browser has pinch and stretch for zooming and page reorientation due to the built in accelerometer. The Zune HD web browser scores 5/100 in the Acid3 test.{{cite web|last=Rosoff |first=Matt |url=https://www.cnet.com/news/zune-hd-you-call-that-a-browser/ |title=Zune HD: You call that a browser? |publisher=cnet.com |date=2009-09-15 |access-date=2020-01-05}} As of the launch, the Zune HD's web browser does not support Adobe Flash applications, such as video playback on YouTube, and no plans have been made to bring Flash support to the device.

With the 4.3 firmware update, browsing performance was improved, and users can change the Internet settings to display the browser optimized for a Mobile device or for a PC experience. In addition, users can now enable "auto correct" and "auto capitalize" when using the keyboard to enter information, making it easier to type content into the browser.

With the 4.5 firmware update, browsing performance was further improved. In addition, Smart DJ playlists, Picks, expanded video codec support, and the ability to download photos and sort favorites by name and date were included in the update.

Metro

{{Main|Metro Design Language}}

The Zune HD was the forebear of Microsoft's typography-based design language, Metro which ultimately came to fruition with Windows Phone. The short-lived Kin phones also share a similar typography focused design. It uses a font family called "Zegoe", which is a modified version of Microsoft's font family, Segoe.

Technology news website Gizmodo labeled the Zune HD's UI as "an evolution of the PMP—not a devolution of some smartphone model. Every new feature it has is used to expand the way you absorb media, from the HD video output to the HD radio to the redesigned UI."{{cite web|url=https://gizmodo.com/5360126/zune-hd-review-the-pmp-evolved|title=Zune HD Review: The PMP, Evolved|access-date=2010-07-29|publisher=Gizmodo|author=Nosowitz, Dan|date=2009-09-16}}

OpenZDK

Prior to the release of the OpenZDK development kit, writing applications for the Zune required the use of Microsoft's XNA development environment. Instead of using XNA, developers can now write apps in C++ that run natively on the Zune, without the overhead of the XNA library. Developers can also access APIs previously used only by Microsoft, such as the 3D graphics and Internet APIs.

See also

References

{{Reflist|30em}}