beatmania IIDX 7th Style

{{Short description|2002 video game}}

{{more citations needed|date=March 2020}}

{{Infobox video game

|title=Beatmania IIDX 7th Style

|image = Beatmania IIDX 7th Style cover.jpg

|caption = Titlescreen of the CS version

|developer=Konami (Arcade), Konami Computer Entertainment Studio (Console)

|publisher=Konami (Arcade), Konami Computer Entertainment Studio (Console)

|designer=

|series=Beatmania IIDX & Bemani

|engine=

|platforms=Arcade & Sony PlayStation 2

|released=Arcade:
{{Vgrelease|JP|March 27, 2002}}PlayStation 2:
{{Vgrelease|JP|March 13, 2004}}

|genre=Music

|modes=Single-player & Multiplayer

|arcade system=Bemani Twinkle

}}

beatmania IIDX 7th Style is the seventh game in the beatmania IIDX series of music video games. It was released in arcades by Konami in March 2002.

Gameplay

{{Main|Beatmania IIDX#Gameplay}}

Beatmania IIDX tasks the player with performing songs through a controller consisting of seven key buttons and a scratchable turntable.{{cite web|url=https://hg101.kontek.net/beatmania/beatmania8.htm|archiveurl=https://web.archive.org/web/20190723001346/https://hg101.kontek.net/beatmania/beatmania8.htm|title=Beatmania (page 8)|first=Neil|last=Foster|archivedate=July 23, 2019|date=April 1, 2013|accessdate=March 5, 2020|website=Hardcore Gaming 101|publisher=Kontek}} Hitting the notes with strong timing increases the score and groove gauge bar, allowing the player to finish the stage. Failing to do so depletes the gauge until it is empty, abruptly ending the song.{{Cite web|url=http://www.konami.jp/am/bm2dx/bm2dx1/overall_e.html|archiveurl=https://web.archive.org/web/20070206120918/http://www.konami.jp/am/bm2dx/bm2dx1/overall_e.html|title=overall on beatmania IIDX|website=Konami|date=1999|accessdate=March 5, 2020|archivedate=February 6, 2007}}

The core gameplay remains the same in 7th Style. 5-key mode has been changed from a difficulty to its own modifier, allowing it to be used on any difficulty level as with normal charts. A new spinoff of Expert Mode also debuted, Daninintei (Class) mode, a mode containing a series of courses ranked so that each course is more difficult than the last, the highest rank course a player can beat in Dan mode is often used to compare players. Dan mode would have significant integration in future styles implementing the e-Amusement system, which could save a player's rank, and may also restrict access to specific songs based on their current rank.

Music

This is the complete list of new songs from the arcade version of Beatmania IIDX 7th Style. Songs highlighted in green need to be unlocked. The Extra Stage (highlighted red) is "MAX 300", while the One More Extra Stage is "革命".

class="wikitable sortable"

!style="background:#FFF;"|Genre

!style="background:#FFF;"|Song

!style="background:#FFF;"|Artist

style="background:#FFF;"

|RAVE

|"2002"

|tiger YAMATO

style="background:#FFF;"

|FAKE JAZZ

|"9 o'clocks"

|SYMPHONIC DEFOGGERS

style="background:#FFF;"

|RENAISSANCE

|"A"

|D.J.Amuro

style="background:#FFF;"

|ALTERNATIVE HOUSE

|"AVE DE RAPINA"

|Shawn The Horny Master

style="background:#FFF;"

|FILTER HOUSE

|"Bad Routine"

|D.J. Spugna

style="background:#FFF;"

|TRIBAL BASS

|"BRING HER DOWN"

|AKIRA YAMAOKA

style="background:#FFF;"

|12 BEAT

|"Burning Heat! (Full Option Mix)"

|Mr.T with Motoaki.F

style="background:#FFF;"

|SUPER EUROBEAT

|"BURNING UP FOR YOU"

|SARA

style="background:#FFF;"

|BIG BEAT

|"Cheer Train"

|Fuzita Blender

style="background:#FFF;"

|DRUM 'N' BASS

|"CLOUDY MUSIC"

|SLAKE

style="background:#FFF;"

|HYPER ROCK BEAT

|"D2R"

|NAOKI

style="background:#FFF;"

|HYPER EUROBEAT

|"DESTINY"

|NAOKI feat. Paula Terry

style="background:#FFF;"

|SOUL

|"E.V CAFE"

|reo nagumo feat. hajime.y

style="background:#66ff66;"

|TECHNO

|"entrance"

|Kobo project with Masa

style="background:#FFF;"

|PROGRESSIVE JAZZ

|"foreplay"

|Osamu Kubota

style="background:#FFF;"

|UK GARAGE/2-STEP

|"General Relativity"

|SYMPHONIC DEFOGGERS

style="background:#FFF;"

|HIP HOP & SOUL

|"Glorious Days"

|Noria

style="background:#FFF;"

|BIG BEAT

|"Gravity"

|TaQ

style="background:#FFF;"

|HOUSE

|"Happy Wedding"

|ASKA

style="background:#FFF;"

|SUPER EUROBEAT

|"HEARTBEAT"

|NATHALIE

style="background:#FFF;"

|TRANCE

|"i feel..."

|AKIRA YAMAOKA

style="background:#66ff66;"

|EUROBEAT

|"Last Message"

|good-cool feat. Meg

style="background:#FFF;"

|AMBIENT POP

|"Let the Snow Paint Me"

|Sana

style="background:#FFF;"

|SUPER EUROBEAT

|"LOVE GENERATION"

|SUZY LAZY

style="background:#FFF;"

|NEW WAVE

|"Love Me Do"

|AKIRA YAMAOKA

style="background:#FFF;"

|YEYE

|"Marmalade Reverie"

|Orange Lounge

style="background:#FFF;"

|2STEP

|"more deep (ver.2.1)"

|Togo project feat. Sana

style="background:#FFF;"

|TRANCE

|"Never Look Back"

|DuMonde

style="background:#FFF;"

|LIBRARY BEATS

|"New York"

|Fuzita Blender

style="background:#66ff66;"

|SUPER EUROBEAT

|"REMEMBER ME"

|LESLIE PARRISH

style="background:#FFF;"

|SOFT ROCK

|"Secret Tale"

|dj nagureo feat. asuka.m

style="background:#FFF;"

|SUPER EUROBEAT

|"SOLID GOLD"

|DUSTY

style="background:#FFF;"

|POPS

|"Somebody Like You"

|good-cool

style="background:#FFF;"

|HOUSE

|"Spica"

|D.JW

style="background:#FFF;"

|HARD HOUSE

|"Spooky"

|good-cool

style="background:#FFF;"

|TECHNO

|"stoic"

|TaQ

style="background:#FFF;"

|TRANCE

|"The Beauty Of Silence"

|Svenson & Gielen

style="background:#66ff66;"

|TRANCE

|"The Sound Of Goodbye"

|Armin van Buuren presents:Perpetuous Dreamer

style="background:#FFF;"

|TRANCE

|"Tomorrow Perfume"

|dj TAKA

style="background:#FFF;"

|Trance

|"Traces"

|TaQ

style="background:#FFF;"

|ELECTROSHOCK

|"ZERO-ONE"

|Mr.T

style="background:#FF6B51;"

|HARDCORE TECHNO

|"MAX 300"

style="background:#ff4422;"

|ORCHESTRAL

|"革命"

|dj TAKA with NAOKI

Home version

The home version of 7th Style was released 2 years later in 2004 for the PlayStation 2. It was First Series that Developed from Konami Computer Entertainment Studio. It contained two preview songs from 8th and 9th Style, as well as some revivals. 5-Key was left as a mode instead of a modifier (unlike the arcade version), and unlike future home releases, the special Extra Stage methods were not present. Masters Mode was also introduced as a modified version of Survival Mode.

References