proactor pattern

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Proactor is a software design pattern for event handling in which long running activities are running in an asynchronous part. A completion handler is called after the asynchronous part has terminated.

The proactor pattern can be considered to be an asynchronous variant of the synchronous reactor pattern.Pattern-Oriented Software Architecture, Volume 2, Schmidt et al., Jon Wiley & Sons, Ltd, 2000

Interaction

File:Proactor.VSD SequenceDiagram.png Sequence diagram of Proactor |400px]]

Operation specific actors:

  • The Proactive Initiator starts the asynchronous operation via the Asynchronous Operation Processor and defines the Completion Handler
  • Completion Handler is a call at the end of the operation from the Asynchronous Operation Processor
  • Asynchronous Operation

Standardized actors

  • The Asynchronous Operation Processor controls the whole asynchronous operation
  • The Completion Dispatcher handles the call, depending on the execution environment.

Implementations

  • [http://www.boost.org/doc/libs/release/doc/html/boost_asio/overview/core/async.html Proactor and Boost.Asio] (C++)
  • Adaptive Communication Environment (C++)
  • [https://github.com/movitto/rjr RJR] (Ruby)

See also

  • Reactor pattern (a pattern that also asynchronously queues events, but demultiplexes and dispatches them synchronously)

References

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