Academy of Interactive Arts & Sciences#Structure

{{Short description|Organization of the video game industry}}

{{Use American English|date=January 2019}}

{{Use mdy dates|date=January 2019}}

{{Infobox organization

| name = Academy of Interactive Arts & Sciences

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| logo = AIAS Logo.svg

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| formation = {{Start date and age|1991}}

| founder = Andrew S. Zucker

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| headquarters = 3183 Wilshire Blvd.

| location = Los Angeles, California, U.S.

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| membership = 30,000{{Cite web|url=https://www.interactive.org/about/|title = About Academy of Interactive Arts & Sciences}} (2020)

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| leader_title = President

| leader_name = Meggan Scavio (since 2017)

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| website = {{URL|https://www.interactive.org/|interactive.org}}

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The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain Summit, better known as D.I.C.E., which includes the presentations of the D.I.C.E. Awards.

History

Andrew S. Zucker, an attorney in the entertainment industry, founded the Academy of Interactive Arts & Sciences in 1991 and served as its first president.{{cite web |url=http://www.interactive.org/contact/asz.htm |title=Andrew S. Zucker |year=1996 |publisher=Academy of Interactive Arts & Sciences |archive-date=November 7, 1996 |archive-url=https://web.archive.org/web/19961107023726/http://www.interactive.org/contact/asz.htm |url-status=dead}} AIAS co-promoted numerous events with organizations such as the Academy of Television Arts and Sciences, the Directors Guild of America, and Women in Film. Their first awards show program, Cybermania '94, which was hosted by Leslie Nielsen and Jonathan Taylor Thomas, was broadcast on TBS in 1994.{{cite web | url = https://venturebeat.com/2017/02/21/a-look-back-at-20-years-of-the-video-game-academy-and-its-dice-awards/ | title = DICE Awards turn 20: How gaming's Academy Awards have grown | first = Dean | last = Takahashi | date = February 21, 2017 | access-date = March 14, 2018 | work = Venture Beat}} While a second show was run in 1995 and was the first awards program to be streamed over the Web, it drew far fewer audiences than the first.

Video game industry leaders decided that they wanted to reform AIAS as a non-profit organization for the video game industry. The effort was backed by Peter Main of Nintendo, Tom Kalinske of Sega, and Doug Lowenstein, founder of the Entertainment Software Association (ESA), and with funding support from ESA. The AIAS was formally reestablished on November 19, 1996, with Marc Teren as president, soon replaced by game developer Glenn Entis.{{Cite web |last=Kaplan |first=Karen |date=1996-11-19 |title=Organization to Promote, Honor Interactive Arts |url=https://www.latimes.com/archives/la-xpm-1996-11-19-fi-754-story.html |url-status=live |archive-url=https://web.archive.org/web/20210510222722/https://www.latimes.com/archives/la-xpm-1996-11-19-fi-754-story.html |archive-date=2021-05-10 |access-date=2023-08-22 |website=Los Angeles Times |language=en-US}} Initially, in 1998, AIAS' role was to handle the awards, originally known as the Interactive Achievement Awards. These awards were nominated and selected by game developers that are members of the organization themselves, mimicking how the Academy Awards are voted for by its members.{{cite magazine |title=In the Studio |magazine=Next Generation|issue=41 |publisher=Imagine Media |date=May 1998|page=24}}

Around 2000, the ESA pulled out of funding AIAS, leading AIAS members Richard Hilleman and Lorne Lanning to suggest that AIAS create the D.I.C.E. Summit (short for "Design Innovate Communicate Entertain"), a convention centered around the presentation of the awards to providing funding for the organization. The Summit was aimed at industry executives and lead as a means to provide networking between various companies. The D.I.C.E. Summit launched in 2002 in Las Vegas, Nevada and has been run on an annual basis since. In addition to video games, AIAS saw these summits as a way to connect video games to other entertainment industries.

Joseph Olin served as the AIAS president from 2004 to 2010; following his departure, Martin Rae was named president in 2012. Rae opted to implement a number of changes to the Summit, shorting talk times to give more attention to the speakers, and rebranding the awards as the D.I.C.E. Awards for the 2013 summit.{{cite web | title = Dice 2013 changes | url = http://www.joystiq.com/2012/10/24/dice-2013-changes/ | publisher = Joystiq | website = Joystiq | access-date = January 16, 2013 | archive-url = https://web.archive.org/web/20121026073418/http://www.joystiq.com/2012/10/24/dice-2013-changes/ | archive-date = October 26, 2012 | url-status = dead | df = mdy-all }}{{cite web | url = https://venturebeat.com/2012/10/24/dice-summit-shakes-up-its-format-for-game-creator-talks-and-renames-industry-awards/ | title = DICE Summit shakes up its format for game creator talks and renames industry awards | first = Dean | last = Takahashi | date = October 24, 2012 | access-date = March 14, 2018 | work = Venture Beat}} Mike Fischer replaced Rae as president in 2016.

{{As of|2017|post=,}} AIAS's mission is "to promote and advance the worldwide interactive entertainment community, recognize outstanding achievements in the interactive arts and sciences, and host an annual awards show, the DICE Awards, to enhance awareness of games as an interactive art form".

D.I.C.E. Summit

{{Infobox recurring event

| name = D.I.C.E. Summit

| image =

| status = Active

| genre = Video games

| venue = Aria Resort and Casino

| location = Las Vegas, Nevada, US

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| country = United States

| first = {{Start date and age|2002}}

| next =

| last = {{End date|2025|2|13}}

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| organizer = Academy of Interactive Arts & Sciences

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}}

The D.I.C.E. Summit is an annual multi-day gathering of video game executives held in Las Vegas. Established in 2002 by AIAS, the conference is host to the annual Interactive Achievement Awards, which has since been rebranded as the D.I.C.E. Awards. The conference differs from other conferences in the industry in its emphasis on the business and production end of the industry, with a focus on trends and innovations in video game design.Gamasutra. [http://gamasutra.com/features/dice2007/index.shtml D.I.C.E. Summit 2007 Live from Las Vegas] {{Webarchive|url=https://web.archive.org/web/20070304133452/http://gamasutra.com/features/dice2007/index.shtml |date=March 4, 2007 }} gamasutra.com. Retrieved February 4, 2008. The conference specializes in providing a more intimate, orderly venue for select industry leaders to network.{{cite web | url = http://www.edge-online.com/features/joseph-olin-talks-2007-dice-summit/ | archive-url = https://archive.today/20130115054147/http://www.edge-online.com/features/joseph-olin-talks-2007-dice-summit/ | url-status = dead | title = Joseph Olin Talks 2007 DICE Summit - Features - Edge Online | date = January 15, 2013 | archive-date = January 15, 2013 | website = archive.is}}

= Structure =

In 2007, a keynote speaker was added to open the event, which had traditionally begun with recreation before the introduction of presentations and panels.

class="wikitable sortable"

! style="width:5%" | Year

! style="width:30%" | Speaker

! style="width:65%" class="unsortable" |Occupation / role

2007

| {{sort|Landau|Yair Landau}}

| Vice-President of Sony Pictures Entertainment and President of Sony Pictures DigitalFeldman, Curt and Tim Surette. (February 8, 2007) [http://www.gamespot.com/news/6165552.html D.I.C.E. 07: Event kicks off on a serious note]. GameSpot. Retrieved February 4, 2008.

2008

| {{sort|Verbinski|Gore Verbinski}}

| Film director

2009

| {{sort|Newell|Gabe Newell}}

| President, Valve

2010

| {{sort|Kotick|Bobby Kotick}}

| CEO of Activision Blizzard

2011

| {{sort|Morhaime|Mike Morhaime}}

| CEO & Co-Founder, Blizzard Entertainment

2012

| {{sort|Howard|Todd Howard}}

| Game Director & Executive Producer, Bethesda Game Studios

rowspan="2" | 2013

| {{sort|Newell|Gabe Newell}}

| President, Valve

{{sort|Abrams|J. J. Abrams}}

| Film director

2014

| {{sort|Pétursson|Hilmar Veigar Pétursson}}

| CEO, CCP Games

2015

| {{sort|Beck|Brandon Beck}}

| CEO, Riot Games{{cite web | title = D.I.C.E. Summit 2015 Keynote Speaker/Panelists Announced | url = http://www.gamefront.com/d-i-c-e-summit-keynote-speakerpanelists-announced/ | publisher = GameFront | date = January 23, 2015 | access-date = February 9, 2016}}

rowspan="2" | 2016

| {{sort|Kojima|Hideo Kojima}}

| Game creator/director{{cite web | title = Hideo Kojima and Guillermo Del Toro Confirmed as D.I.C.E. Summit Keynote Speakers | url = http://www.newschannel10.com/story/31128682/hideo-kojima-and-guillermo-del-toro-confirmed-as-dice-summit-keynote-speakers | publisher = News Channel 10 | date = February 3, 2016 | access-date = February 9, 2016 | url-status = dead | archive-url = https://web.archive.org/web/20160418000702/http://www.newschannel10.com/story/31128682/hideo-kojima-and-guillermo-del-toro-confirmed-as-dice-summit-keynote-speakers | archive-date = April 18, 2016 }}

{{sort|del Toro|Guillermo del Toro}}

| Film director

2017

| {{sort|Kaplan|Jeff Kaplan}}

| Vice-President, Blizzard Entertainment

2018

| {{sort|Spencer|Phil Spencer}}

| Executive Vice-President of Gaming, Microsoft

2019

| {{sort|Layden|Shawn Layden}}

| Chairman of SIE Worldwide Studios

2022

| {{sort|Howard|Todd Howard}}

| Director & Executive Producer, Bethesda Game Studios

= Corporate members =

{{Dynamic list}}

Current list of corporate members (as of April 4, 2023):{{cite web |title=AIAS Corporate Members List |url=https://www.interactive.org/about/corporate_links.asp |archive-url=https://web.archive.org/web/20230404222442/https://www.interactive.org/about/corporate_links.asp |archive-date=April 4, 2023 |access-date=30 August 2023 |publisher=Academy of Interactive Arts & Sciences}}

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== Former corporate members ==

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  • 505 Games{{cite web |title=AIAS Corporate Members List |url=https://www.interactive.org/about/corporate_links.asp |publisher=Academy of Interactive Arts & Sciences|access-date=30 August 2023 |archive-url=https://web.archive.org/web/20180529065404/https://www.interactive.org/about/corporate_links.asp |archive-date=May 29, 2018}}
  • Six Foot{{cite web |title=AIAS Corporate Members List |url=https://www.interactive.org/about/corporate_links.asp |publisher=Academy of Interactive Arts & Sciences |access-date=30 August 2023 |archive-url=https://web.archive.org/web/20211005100532/https://www.interactive.org/about/corporate_links.asp |archive-date=October 5, 2021}}
  • Big Fish Games
  • Campo Santo
  • Capcom{{cite web |title=AIAS Corporate Members List |url=https://www.interactive.org/about/corporate_links.asp |publisher=Academy of Interactive Arts & Sciences |access-date=30 August 2023 |archive-url=https://web.archive.org/web/20150407140921/http://www.interactive.org:80/about/corporate_links.asp |archive-date=April 7, 2015}}
  • Daglow Entertainment{{cite web |title=AIAS Corporate Members List |url=https://www.interactive.org/about/corporate_links.asp |publisher=Academy of Interactive Arts & Sciences |access-date=30 August 2023 |archive-url=https://web.archive.org/web/20130202084814/http://www.interactive.org/about/corporate_links.asp |archive-date=February 2, 2013}}
  • Day 1 Studios
  • Digital Capital
  • Digital Continue
  • Disney Interactive{{cite web |title=AIAS Corporate Members List |url=https://www.interactive.org/about/corporate_links.asp |publisher=Academy of Interactive Arts & Sciences |access-date=30 August 2023 |archive-url=https://web.archive.org/web/20140218111542/http://www.interactive.org:80/about/corporate_links.asp |archive-date=February 18, 2014}}
  • Double Fine Productions
  • Gas Powered Games
  • Gree
  • Google
  • Harmonix
  • Nexon{{cite web |title=AIAS Corporate Members List |url=https://www.interactive.org/about/corporate_links.asp |publisher=Academy of Interactive Arts & Sciences |access-date=30 August 2023 |archive-url=https://web.archive.org/web/20170919015250/http://www.interactive.org:80/about/corporate_links.asp |archive-date=September 19, 2017}}
  • Phosphor Games Studio
  • Playdead
  • Pixel Reef
  • PopCap Games{{cite web |title=AIAS Corporate Members List |url=https://www.interactive.org/about/corporate_links.asp |publisher=Academy of Interactive Arts & Sciences |access-date=30 August 2023 |archive-url=https://web.archive.org/web/20150629152435/http://www.interactive.org/about/corporate_links.asp |archive-date=June 29, 2015}}
  • Psyonix
  • Red Barrels
  • Remedy Entertainment
  • Robot Entertainment
  • Sega
  • Streamline Media Group
  • Sucker Punch Productions
  • Tencent Boston
  • THQ
  • Twisted Pixel Games
  • Versus Evil
  • VRWERX

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References

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