Hitman (franchise)

{{Short description|Video game series}}

{{Use dmy dates|date=October 2017}}

{{Infobox video game series

| title = Hitman

| image = Hitman reboot vector logo.svg

| caption = Logo of the franchise since 2016; mainly used in the World of Assassination trilogy

| genre = Stealth

| developer = IO Interactive

| publisher = {{ubl

|IO Interactive {{small|(2021–present)}}{{cite web|last=Alexander|first=Julia|date=16 June 2017|title=IO Interactive becomes an independent studio, retains ownership of Hitman IP|url=https://www.polygon.com/2017/6/16/15816232/io-interactive-hitman|access-date=28 April 2014|publisher=Polygon}}

|Eidos Interactive {{small|(2000–2006)}}

|Square Enix{{small| (2012–2016, 2022)}}{{cite web|last=Suszek|first=Mike|date=22 November 2017|title="It's not Hitman without IO": Why Square Enix set the franchise free|url=https://www.gamesindustry.biz/its-not-hitman-without-io-why-square-enix-set-the-franchise-free|access-date=28 April 2014|publisher=GamesIndustry.Biz}}

|Warner Bros. Games {{small|(2018–2019)}}{{cite web|last=Suszek|first=Mike|date=10 October 2019|title=Warner Bros. signs publishing deal with Hitman dev IO Interactive for new game|url=https://venturebeat.com/games/warner-bros-signs-publishing-deal-with-hitman-dev-io-interactive-for-new-game/|access-date=28 April 2014|publisher=Venturebeat.com}}

|Feral Interactive {{small|(2023)}}}}

| creator = Jacob Andersen

| platforms = {{plainlist|

}}

| first release version = Hitman: Codename 47

| first release date = 21 November 2000

| latest release version = Hitman: Blood Money Reprisal

| latest release date = 25 January 2024

}}

Hitman is a stealth game franchise created by Danish developer IO Interactive. The player controls the contract killer Agent 47, who travels the world to assassinate various targets who are assigned to him.

The first game in the franchise, Hitman: Codename 47, was published by Eidos Interactive for Microsoft Windows in 2000 and introduced many of the gameplay elements that would become staples of the franchise. Eidos published the next three games, Hitman 2: Silent Assassin (2002), Hitman: Contracts (2004), and Hitman: Blood Money (2006), for Windows and consoles, each building upon Codename 47{{'}}s foundation of stealth gameplay. After a six-year hiatus, Hitman: Absolution (2012) was published, and a high-definition port of the original three console games in 2013, both by Square Enix.

After another hiatus from the main series, the next game titled Hitman (2016) was released, also published by Square Enix. Hitman 2 (2018) was published by Warner Bros. Games, which later published HD ports of Hitman: Blood Money and Hitman: Absolution (2019). The most recent main series game, Hitman 3 (2021), was self-published by IO Interactive. In 2023, IO rebranded Hitman 3 as Hitman: World of Assassination, which imported all content of the previous two titles to the game. Feral Interactive published Hitman: Blood Money - Reprisal for mobile platforms the same year.

Mainline games in the Hitman series have been generally well-received, with most critics praising the take on stealth gameplay and freedom of approach. Outside of the eight mainline releases, the franchise includes three spin-off games, two novels, remastered and HD rereleases of games, and a comic book miniseries, and two film adaptations: Hitman (2007) and Hitman: Agent 47 (2015).

Gameplay

Primarily from a third-person perspective and set in an open world environment, the core objective of Hitman is to kill an assigned target or targets. Certain levels will include auxiliary objectives, such as retrieving information or destroying a dangerous virus. The game allows the player different options to accomplish these tasks. Players can perform precise or indiscriminate assassinations; the games encourage players to implement a subtle approach to completing the levels, although this is not necessary.{{cite web|date=22 November 2017|title=Hitman 2: Instinct - Hitman 2 Guide, Walkthrough |url= https://guides.gamepressure.com/hitman-2/guide.asp?ID=60763|access-date=28 April 2022|publisher=gamepressure.com}}

Development and history

{{VG timeline

|subtitle = Main series in bold

|range1_color = #660000 #CE1924

|range1 = 2000 –

|2000 = Hitman: Codename 47

|2002 = Hitman 2: Silent Assassin

|2004 = Hitman: Contracts

|2006 = Hitman: Blood Money

|2007 = Hitman Trilogy

|2012 = Hitman: Absolution

|2013 = Hitman HD Trilogy

|2014 = Hitman Go

|2015 = Hitman: Sniper

|2016 = Hitman

|2018 = Hitman 2

|2019 = Hitman HD Enhanced Collection

|2021 = Hitman 3

|2022 = Hitman Sniper: The Shadows

|2023 = Hitman: Blood Money - Reprisal

}}

{{If mobile|tag=div|{{clear}}}}

= 1998–2000: Conception and first game =

In 1998, following the dissolution of Danish game developer Zyrinx, its remaining team members regrouped to form Reto-Moto.{{cite web|date=5 November 2011|title=The Making of Codename 47|url=https://www.gamesradar.com/the-making-of-hitman-codename-47/|access-date=21 February 2012|work=Gameradar}} This team later established IO Interactive (IO), which would go on to create its first intellectual property, the Hitman series. The inaugural game, Hitman: Codename 47, marked IO's debut in the gaming industry. Initially, the studio had planned to develop a straightforward shooter titled Rex-Domonius, but the concept was ultimately abandoned by Reto-Moto.

The creative vision for Hitman: Codename 47 was led by Danish designer Jacob Andersen, who drew inspiration from Hong Kong action films. Andersen explained, "We decided to do a quick game inspired by Hong Kong action movies... Basically, a guy in a suit blasting away in a Chinese restaurant." This initial idea evolved into the story of Agent 47, a genetically engineered clone assassin. The game introduced a unique gameplay mechanic where players could assume disguises from non-player characters, a feature that became a hallmark of the series and set Hitman apart from other games of its time. Additionally, Codename 47 was among the first games to incorporate ragdoll physics, which enhanced its realism and set a new standard for the industry.{{cite web|date=5 November 2011|title=Advanced Character Physics|url=https://www.cs.cmu.edu/afs/cs/academic/class/15462-s13/www/lec_slides/Jakobsen.pdf|access-date=21 February 2012|work=The Hollywood Reporter}}

Published by Eidos Interactive in 2000, Codename 47 was initially released exclusively for Windows. Andersen noted that the decision to focus on PC development was driven by the difficulty of obtaining console development kits at the time, as well as the growing availability of 3D hardware for PCs, which made the platform particularly appealing for innovation.

= 2001–2010: Sequels and first hiatus =

The first sequel in the series, Hitman 2: Silent Assassin, was developed by IO Interactive and published by Eidos Interactive for Microsoft Windows, PlayStation 2, and Xbox in October 2002, followed by a GameCube release in June 2003. Building upon the foundation of Codename 47, Silent Assassin placed greater emphasis on stealth mechanics and introduced new features, such as a first-person view mode, the ability to incapacitate enemies non-lethally, and missions that allowed for multiple approaches. Reflecting on the development, Jacob Andersen noted, "Now that the main platform was PS2, we felt more at home." However, some fans of the original game were dissatisfied with the introduction of a mid-level save system. While the controls were improved and efforts were made to address AI issues, non-player characters continued to exhibit unpredictable behavior. "Many have tried to fix the AI since, and all have failed," Andersen remarked with a smile. "It just has to have those odd moments—otherwise, it wouldn't be Hitman."

The next installment, Hitman: Contracts, was developed by IO and published by Eidos Interactive for Microsoft Windows, PlayStation 2, and Xbox in April 2004. The game served as both a sequel to Silent Assassin and a partial remake of Codename 47, featuring remastered levels from the first game with enhanced graphics, improved AI, and gameplay elements introduced in the second game. This decision was influenced by the fact that only 10% of Silent Assassin players had experienced Codename 47, largely due to the latter's Windows exclusivity. As Andersen explained, "We decided to make Hitman 2.5 with some of the best content from [Codename 47]."{{cite web|date=5 November 2011|title=IGN Presents: The History of Hitman|url=https://www.ign.com/articles/2012/10/01/ign-presents-the-history-of-hitman|access-date=21 February 2012|work=IGN}}

Hitman: Blood Money, developed by IO and published by Eidos Interactive, was released for Microsoft Windows, PlayStation 2, Xbox, and Xbox 360 in May 2006. Developed concurrently with its predecessor, Blood Money continued the story from the previous installment and represented a significant leap forward in terms of graphics, AI, and level design, thanks to increased resources from both IO and Eidos. The game received generally positive reviews and is widely regarded as a cult classic.{{Cite web|url=https://www.rockpapershotgun.com/have-you-played-hitman-blood-money|title=Have you played… Hitman: Blood Money?|last=Meer|first=Alec|date=2021-10-04|website=rockpapershotgun.com|language=en|access-date=2022-03-30}} Blood Money has been re-released multiple times: first as part of an HD collection alongside its two predecessors in 2013,{{Cite web|url=https://blog.playstation.com/archive/2013/01/29/hitman-hd-trilogy-steps-out-of-the-shadows-and-onto-ps3/|title=Hitman HD Trilogy Steps Out of the Shadows and onto PS3|last=Price|first=Nick|date=2013-01-29|website=blog.playstation.com|language=en|access-date=2024-05-26}} again in 2019 as part of another HD collection with its successor,{{Cite web|url=https://www.playstationlifestyle.net/2019/01/04/hitman-hd-enhanced-collection-revealed/|title=Hitman HD Enhanced Collection Brings Blood Money and Absolution to PS4 and Xbox One|last=Reeves|first=Breanna|date=2019-01-04|website=www.playstationlifestyle.net|language=en|access-date=2024-05-26}} and most recently for mobile devices in 2023{{Cite web|title=Hitman Blood Money - Reprisal - Official Launch Trailer|date=2023-11-30|website=www.ign.com|language=en|url=https://www.ign.com/videos/hitman-blood-money-reprisal-official-launch-trailer|access-date=2024-05-26}} and the Nintendo Switch in 2024.{{Cite web|url=https://www.gamingnexus.com/Article/13986/Hitman-Blood-Money---Reprisal/|title=Hitman Blood Money - Reprisal|last=Larkin|first=Rob|date=2024-01-31|website=www.gamingnexus.com|language=en|access-date=2024-05-26}}

A box set titled Hitman Trilogy (released as Hitman: The Triple Hit Pack in Europe) was published by Eidos for the PlayStation 2 on June 19, 2007, in North America and June 22, 2007, in Europe.{{cite web|date=22 June 2007|title=Hitman Triple Pack Now Available|url=http://www.gamershell.com/companies/eidos/355449.html|url-status=dead|archive-url=https://web.archive.org/web/20070929092349/http://www.gamershell.com/companies/eidos/355449.html|archive-date=29 September 2007|access-date=7 July 2007|publisher=GamersHell.com}} The collection includes Hitman 2: Silent Assassin, Hitman: Contracts, and Hitman: Blood Money, with the games remaining identical to their original standalone releases.{{cite web|title=Hitman Trilogy|url=http://www.eidosinteractive.com/games/info.html?gmid=183|url-status=dead|archive-url=https://web.archive.org/web/20070714225049/http://www.eidosinteractive.com/games/info.html?gmid=183|archive-date=14 July 2007|access-date=16 June 2007|publisher=Eidos Interactive}}

Following the release of Blood Money, IO Interactive shifted its focus to developing new franchises, including the action-packed Kane & Lynch series (2007 and 2010) and the more family-friendly Mini Ninjas (2009).{{cite web|date=20 January 2009|title=Io Deploys Mini Ninjas|url=https://www.gamespot.com/articles/io-deploys-mini-ninjas/1100-6203367/|archive-url=https://web.archive.org/web/20240527210159/https://www.gamespot.com/articles/io-deploys-mini-ninjas/1100-6203367/|archive-date=2024-05-27|access-date=27 May 2024|work=www.gamespot.com}}

= 2011–2015: ''Absolution'' and second hiatus =

Hitman: Absolution was developed by IO Interactive and published by Square Enix, following their acquisition of Eidos Interactive in 2009. It was released worldwide on 20 November 2012 for Microsoft Windows, OS X, PlayStation 3, and Xbox 360.{{cite web|date=27 September 2007|title=SCi reveals new Hitman|url=http://uk.gamespot.com/ps3/action/hitman5/news.html?sid=6179961&mode=all|url-status=dead|archive-url=https://archive.today/20130124070324/http://uk.gamespot.com/ps3/action/hitman5/news.html?sid=6179961&mode=all|archive-date=24 January 2013|access-date=16 December 2008|publisher=Gamespot UK}}{{cite web|title=Page 17 of SCi Entertainment Group Plc Annual Report 2007|url=http://miranda.hemscott.com/ir/seg/pdf/AnnualReport07.pdf|url-status=dead|archive-url=https://web.archive.org/web/20151105214640/http://miranda.hemscott.com/ir/seg/pdf/AnnualReport07.pdf|archive-date=5 November 2015|access-date=6 February 2008|publisher=SCi Entertainment Group Plc}}{{cite web|date=9 December 2007|title=Magazine scan of Hitman: Absolution reveal|url=http://img525.imageshack.us/img525/9283/secretgames4ol6uy9.jpg|url-status=dead|archive-url=https://web.archive.org/web/20110717092040/http://img525.imageshack.us/img525/9283/secretgames4ol6uy9.jpg|archive-date=17 July 2011|access-date=16 December 2008|publisher=Xbox World|format=JPG}} The developers stated that Absolution, while retaining stealth elements, would move away from the sandbox levels of the first four games and incorporate more action-oriented features, such as a cinematic story-driven narrative and increased emphasis on gunplay, to appeal to a broader audience. A new mechanic called 'Instinct' was introduced, allowing players to track enemies through walls and highlight objects of interest, a feature that would become a staple of the franchise.

Upon release, Absolution received mixed-to-positive reviews, with many longtime fans criticizing its departure from the classic Hitman formula.{{cite web|last=Purchese|first=Robert|date=13 March 2023|title=How IO Turned Hitman Around From Absolution to World of Assassination|url=https://www.eurogamer.net/how-io-turned-hitman-around-from-absolution-to-world-of-assassination|archive-url=https://web.archive.org/web/20230313140603/https://www.eurogamer.net/how-io-turned-hitman-around-from-absolution-to-world-of-assassination|archive-date=2023-03-13|access-date=27 May 2024|work=Eurogamer.net}} Despite selling over 4.5–5 million copies, the game failed to meet Square Enix's sales expectations.{{cite web|last=Sims|first=Dan|date=3 April 2013|title=Square Enix's Actual Sales for Tomb Raider, Hitman, and Sleeping Dogs|url=https://noplatform.wordpress.com/2013/04/03/square-enixs-actual-sales-targets-for-tomb-raider-hitman-and-sleeping-dogs/|access-date=27 May 2024|work=noplatform.wordpress.com|archive-url=https://web.archive.org/web/20240527210158/https://noplatform.wordpress.com/2013/04/03/square-enixs-actual-sales-targets-for-tomb-raider-hitman-and-sleeping-dogs/|archive-date=2024-05-27}} On 15 May 2014, Hitman: Absolution — Elite Edition was released for OS X by Feral Interactive, featuring all previously released downloadable content, including Hitman: Sniper Challenge, a "making of" documentary, and a 72-page artbook.{{cite web|last=Robert|first=Sanders|date=15 May 2014|title=Hitman: Absolution - Elite Edition for Mac now out in the field|url=https://www.feralinteractive.com/en/news/422/|archive-url=https://web.archive.org/web/20140716024935/http://www.feralinteractive.com/en/news/422/|archive-date=2014-07-16|access-date=27 May 2024|work=www.feralinteractive.com}}

In January 2013, Square Enix released HD remastered versions of Hitman 2: Silent Assassin, Hitman: Contracts, and Hitman: Blood Money for PlayStation 3 and Xbox 360 under the title Hitman HD Trilogy. The collection was released in North America on 29 January 2013, in Australia on 31 January 2013, and in Europe on 1 February 2013.{{cite web|date=1 June 2012|title=Report: Hitman HD Collection Listed by Retailer|url=https://www.ign.com/articles/2012/06/01/hitman-hd-collection-listed-by-retailer|url-status=live|archive-url=https://web.archive.org/web/20120715053522/http://www.ign.com/articles/2012/06/01/hitman-hd-collection-listed-by-retailer|archive-date=15 July 2012|access-date=22 July 2012|publisher=ign.com}}

Hitman Go, a turn-based puzzle video game developed by Square Enix Montreal, was released for iOS on 17 April 2014 and for Android on 4 June 2014.{{cite web|last=Nunneley|first=Stephany|date=10 April 2014|title=Hitman GO release date announced, hits iOS devices first|url=http://www.vg247.com/2014/04/10/hitman-go-release-date-announced-hits-ios-devices-first/|url-status=live|archive-url=https://web.archive.org/web/20150619175122/http://www.vg247.com/2014/04/10/hitman-go-release-date-announced-hits-ios-devices-first/|archive-date=19 June 2015|access-date=28 April 2015|work=VG247}} A version for Microsoft Windows and Windows Phone was released on 27 April 2015.{{cite magazine|last=Futter|first=Mike|date=27 April 2015|title=Hitman Go Now Available On PC And Windows Phones|url=https://www.gameinformer.com/b/news/archive/2015/04/27/hitman-go-now-available-on-pc-and-windows-phones.aspx|url-status=live|archive-url=https://web.archive.org/web/20150428155605/http://www.gameinformer.com/b/news/archive/2015/04/27/hitman-go-now-available-on-pc-and-windows-phones.aspx|archive-date=28 April 2015|access-date=28 April 2015|magazine=Game Informer}} A "Definitive Edition" featuring improved visuals and additional content was released for PlayStation Vita, PlayStation 4, and PC via Steam on 23 February 2016.{{Cite web|date=2016-02-15|title=Hitman Go Definitive Edition for PS4 and PC arrives next week|url=https://www.vg247.com/hitman-go-definitive-edition-for-ps4-and-pc-arrives-next-week|access-date=2022-07-19|website=VG247|language=en}}

Hitman: Sniper, a first-person shooter developed by Square Enix Montreal, was released for iOS and Android on 4 June 2015. Unlike traditional Hitman games, it focuses solely on sniping mechanics, with players taking on the role of Agent 47 to eliminate targets from a fixed position using a sniper rifle. The game lacks a narrative component and emphasizes precision and strategy.{{cite web|last=Matulef|first=Jeffery|date=3 June 2015|title=Hitman: Sniper is out tomorrow on iOS and Android|url=http://www.eurogamer.net/articles/2015-06-03-hitman-sniper-is-out-tomorrow-on-ios-and-android|url-status=live|archive-url=https://web.archive.org/web/20150619174030/http://www.eurogamer.net/articles/2015-06-03-hitman-sniper-is-out-tomorrow-on-ios-and-android|archive-date=19 June 2015|access-date=3 June 2015|work=Eurogamer}}

= 2015–present: ''World of Assassination'' trilogy, self-publication, and Freelancer<span class="anchor" id="World of Assassination"></span> =

Following the underperformance of Absolution, IO Interactive reimagined the franchise, blending the gameplay elements introduced in Absolution with the open-ended design of earlier Hitman games.{{Cite web |last=Parr |first=Jake |date=2023-10-20 |title=Best Hitman Stories, Ranked |url=https://gamerant.com/best-hitman-stories/ |access-date=2024-04-20 |website=Game Rant |language=en}} A soft reboot, simply titled Hitman, was announced at E3 2015 and published by Square Enix. The game's first level launched in March 2016 for Microsoft Windows, PlayStation 4, and Xbox One, receiving highly positive reviews.{{cite web|last=Scammell|first=David|date=23 September 2015|title=Hitman delayed to March 2016|url=http://www.videogamer.com/ps4/hitman/news/hitman_delayed_to_march_2016.html|url-status=live|archive-url=https://web.archive.org/web/20160304083448/http://www.videogamer.com/ps4/hitman/news/hitman_delayed_to_march_2016.html|archive-date=4 March 2016|access-date=23 September 2015|work=VideoGamer.com}} Structured episodically, Hitman featured six levels released monthly throughout 2016, alongside additional content such as "Elusive Targets", "Escalations", and user-created "Contracts". This episodic approach allowed IO to refine each level while creating a live game that expanded over time, laying the foundation for the series' future.{{Cite web |last=Finnegan |first=Liz |date=2016-01-14 |title=Hitman As Now "A Fully Episodic AAA Game" |url=https://www.escapistmagazine.com/hitman-is-now-a-fully-episodic-aaa-game/ |access-date=2024-05-31 |website=escapistmagazine |language=en}}

Despite critical acclaim, the game did not meet Square Enix's financial expectations. In 2017, Square Enix parted ways with IO Interactive, allowing the studio to retain full control of the Hitman IP and become independent.{{Cite web |last=Batchelor |first=James |date=2016-01-14 |title=It's Not Hitman without IO: Why Square Enix set the franchise free |url=https://www.gamesindustry.biz/its-not-hitman-without-io-why-square-enix-set-the-franchise-free |access-date=2024-05-31 |website=gameindustry |language=en}} IO abandoned the episodic format for its next title, Hitman 2, which was announced in June 2018 and published by Warner Bros. Games. Released in November 2018 for Microsoft Windows, PlayStation 4, and Xbox One, the game featured six large sandbox levels, a multiplayer mode, and post-launch content. Players could also import levels from the 2016 game, retaining their progress if they already owned it.{{cite web|last=Alexander|first=Heather|date=7 June 2018|title=Hitman 2 Is Coming Out This November|url=https://kotaku.com/wb-games-announces-hitman-2-1826641819|access-date=7 June 2018|work=Kotaku}}

In January 2019, Warner Bros. Games released the Hitman HD: Enhanced Collection for PlayStation 4 and Xbox One, featuring updated ports of Hitman: Blood Money and Hitman: Absolution with improved graphics, 4K resolution, and modernized controls.{{cite web|last=Briesenick|first=Stefan|date=11 January 2019|title=IOI explains changes in Hitman HD Enhanced Collection|url=https://www.gamereactor.eu/news/724783/IOI+explains+changes+in+Hitman+HD+Enhanced+Collection/|website=Gamereactor}}

Hitman 3 was revealed at the PlayStation 5 reveal event in 2020 and released in January 2021 for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Stadia, and Nintendo Switch (as a cloud version). Developed and self-published by IO Interactive, the game allowed players to carry over progress from the previous two titles and introduced VR support, extending to imported levels from earlier games. Hitman 3 was praised as the best entry in the series and became the most commercially successful Hitman game. IO supported it with extensive downloadable content and free updates, adding new features, game modes, and maps.{{cite web |date=5 November 2011 |title=Hitman 3 - Year 2 |url=https://www.ioi.dk/hitman-3-year-2-reveal/ |access-date=21 February 2012 |work=IO Interactive}} In January 2023, IO merged Hitman and Hitman 2 into Hitman 3, renaming it Hitman: World of Assassination.{{Cite web |last=Gach |first=Ethan |date=2023-01-03 |title=All The Hitman Games Are Getting Fused Into One Mega Murder Sim |url=https://kotaku.com/hitman-3-world-assassination-dlc-delisted-steam-io-1849945934 |access-date=2023-01-05 |website=Kotaku |language=en}}

A digital-only collection of the World of Assassination trilogy, released on 20 January 2022, included Hitman 3 and access passes for content from Hitman and Hitman 2. A Premium Add-Ons bundle offered all DLC except for Hitman 3{{'}}s "Seven Deadly Sins" expansion. The collection was available for PlayStation 4, PlayStation 5, Xbox Series X/S, Steam, and Epic Games.{{cite web |last=Moore |first=Jared |date=2022-01-13 |title=Hitman Trilogy Is Coming Next Week, and It's On Xbox Game Pass |url=https://www.ign.com/articles/hitman-trilogy-coming-next-week-xbox-game-pass |access-date=2022-12-06 |website=IGN |language=en}}

Under license from IO, Hitman Sniper: The Shadows, a sequel to Hitman: Sniper, was developed by Square Enix Montreal and released for iOS and Android on 3 March 2022. The game retained the sniping mechanics of its predecessor but did not feature Agent 47 as a playable character.{{Cite press release |title=Square Enix Montréal Launches Hitman Sniper: the Shadows Globally for iOS and Android |publisher=Square Enix |date=March 3, 2022 |url=https://press.uk.square-enix.com/SQUARE-ENIX-MONTREAL-LAUNCHES-HITMAN-SNIPER-THE-SHADOWS-GLOBALLY-FOR-i |access-date=2022-06-13}} This marked the final Hitman game published by Square Enix before it sold most of its assets to Embracer Group, and the game was discontinued by January 2023.

On 26 January 2023, IO Interactive launched the "Freelancer" mode for Hitman 3. This mode follows Agent 47's life in a safehouse as he dismantles crime syndicates with Diana as his handler. Players choose targets and gear, balancing risk and reward, as failure results in losing equipment. The mode includes 100 mastery levels, unlocking new gear, outfits, and safehouse decorations.{{Cite web |title=Freelancer-You are in control |publisher=IO Interactives |date=January 12, 2023 |url=https://ioi.dk/hitman/blogs/freelancer-you-are-in-control |access-date=2025-01-12}}

=Future=

IO Interactive has confirmed that while Hitman 3 concludes the World of Assassination trilogy, it will not be the final game in the franchise.{{Cite magazine|url=https://www.gameinformer.com/2020/12/31/io-interactive-on-walking-away-from-the-hitman-series|archive-url=https://web.archive.org/web/20201231150314/https://www.gameinformer.com/2020/12/31/io-interactive-on-walking-away-from-the-hitman-series|url-status=live|archive-date=31 December 2020|title=IO Interactive on Walking Away from the Hitman Series|magazine=Game Informer}}{{Cite web|url=https://www.thegamer.com/hitman-3-interview-the-dna-of-an-io-game-and-what-it-means-for-the-future-of-hitman-and-bond/|title=Hitman 3 Interview - The DNA Of An IO Interactive Game And What It Means For The Future Of Hitman And Bond|date=1 February 2021|website=TheGamer}}{{Cite web|url=https://www.ign.com/articles/io-is-giving-agent-47-a-break-after-hitman-3-but-its-not-the-end-for-hitman-ign-unfiltered|title=IO is Giving Agent 47 a 'Rest' After Hitman 3, but It's Not the End for Hitman – IGN Unfiltered|date=November 2021}}

Reception

{{VG Series Reviews

| game1 = Hitman: Codename 47

| mc1 = (PC) 73{{cite web |url=https://www.metacritic.com/game/hitman-codename-47/critic-reviews/?platform=pc |title=Hitman: Codename 47 Reviews |publisher=Metacritic |access-date=6 May 2017}}

| game2 = Hitman 2: Silent Assassin

| mc2 = (GC) 83{{cite web |url=https://www.metacritic.com/game/hitman-2-silent-assassin/critic-reviews/?platform=gamecube |title=Hitman 2: Silent Assassin Reviews |publisher=Metacritic |access-date=6 May 2017}}
(PC) 87{{cite web |url=https://www.metacritic.com/game/hitman-2-silent-assassin/critic-reviews/?platform=pc |title=Hitman 2: Silent Assassin Reviews |publisher=Metacritic |access-date=6 May 2017}}
(PS2) 85{{cite web |url=https://www.metacritic.com/game/hitman-2-silent-assassin/critic-reviews/?platform=playstation-2 |title=Hitman 2: Silent Assassin Reviews |publisher=Metacritic |access-date=6 May 2017}}
(Xbox) 84{{cite web |url=https://www.metacritic.com/game/hitman-2-silent-assassin/critic-reviews/?platform=xbox |title=Hitman 2: Silent Assassin Reviews |publisher=Metacritic |access-date=6 May 2017}}

| game3 = Hitman: Contracts

| mc3 = (PC) 74{{cite web |url=https://www.metacritic.com/game/hitman-contracts/critic-reviews/?platform=pc |title=Hitman: Contracts Reviews |publisher=Metacritic |access-date=6 May 2017}}
(PS2) 80{{cite web |url=https://www.metacritic.com/game/hitman-contracts/critic-reviews/?platform=playstation-2 |title=Hitman: Contracts Reviews |publisher=Metacritic |access-date=6 May 2017}}
(Xbox) 78{{cite web |url=https://www.metacritic.com/game/hitman-contracts/critic-reviews/?platform=xbox |title=Hitman: Contracts Reviews |publisher=Metacritic |access-date=6 May 2017}}

| game4 = Hitman: Blood Money

| mc4 = (PC) 82{{cite web |url=https://www.metacritic.com/game/hitman-blood-money/critic-reviews/?platform=pc |title=Hitman: Blood Money Reviews |publisher=Metacritic |access-date=6 May 2017}}
(PS2) 83{{cite web |url=https://www.metacritic.com/game/hitman-blood-money/critic-reviews/?platform=playstation-2 |title=Hitman: Blood Money Reviews |publisher=Metacritic |access-date=6 May 2017}}
(Xbox) 81{{cite web |url=https://www.metacritic.com/game/hitman-blood-money/critic-reviews/?platform=xbox |title=Hitman: Blood Money Reviews |publisher=Metacritic |access-date=6 May 2017}}
(X360) 82{{cite web |url=https://www.metacritic.com/game/hitman-blood-money/critic-reviews/?platform=xbox-360 |title=Hitman: Blood Money Reviews |publisher=Metacritic |access-date=6 May 2017}}

| game5 = Hitman: Absolution

| mc5 = (PC) 79{{cite web |url=https://www.metacritic.com/game/hitman-absolution/critic-reviews/?platform=pc |title=Hitman: Absolution Reviews |publisher=Metacritic |access-date=6 May 2017}}
(PS3) 83{{cite web |url=https://www.metacritic.com/game/hitman-absolution/critic-reviews/?platform=playstation-3 |title=Hitman: Absolution Reviews |publisher=Metacritic |access-date=6 May 2017}}
(X360) 79{{cite web |url=https://www.metacritic.com/game/hitman-absolution/critic-reviews/?platform=xbox-360 |title=Hitman: Absolution Reviews |publisher=Metacritic |access-date=6 May 2017}}

| game6 = Hitman

| mc6 = (PC) 83{{cite web |url=https://www.metacritic.com/game/hitman/critic-reviews/?platform=pc |title=Hitman Reviews |publisher=Metacritic |access-date=6 May 2017}}
(PS4) 84{{cite web |url=https://www.metacritic.com/game/hitman/critic-reviews/?platform=playstation-4 |title=Hitman Reviews |publisher=Metacritic |access-date=6 May 2017}}
(XONE) 85{{cite web |url=https://www.metacritic.com/game/hitman/critic-reviews/?platform=xbox-one |title=Hitman Reviews |publisher=Metacritic |access-date=6 May 2017}}

| game7 = Hitman 2

| mc7 = (PC) 82{{cite web |url=https://www.metacritic.com/game/hitman-2/critic-reviews/?platform=pc |title=Hitman 2 Reviews |publisher=Metacritic |access-date=6 May 2017}}
(PS4) 82{{cite web |url=https://www.metacritic.com/game/hitman-2/critic-reviews/?platform=playstation-4 |title=Hitman 2 Reviews |publisher=Metacritic |access-date=6 May 2017}}
(XONE) 84{{cite web |url=https://www.metacritic.com/game/hitman-2/critic-reviews/?platform=xbox-one |title=Hitman 2 Reviews |publisher=Metacritic |access-date=6 May 2017}}

|game8=Hitman 3|mc8=(PC) 87{{cite web|url=https://www.metacritic.com/game/hitman-3/critic-reviews/?platform=pc|title=Hitman 3 for PC Reviews - Metacritic|publisher=Metacritic|access-date=January 19, 2021}}
(PS5) 84{{cite web|url=https://www.metacritic.com/game/hitman-3/critic-reviews/?platform=playstation-5|title=Hitman 3 for PlayStation 5 Reviews - Metacritic|publisher=Metacritic|access-date=January 19, 2021}}
(XSX) 87{{cite web|url=https://www.metacritic.com/game/hitman-3/critic-reviews/?platform=xbox-series-x|title=Hitman 3 for Xbox Series X Reviews - Metacritic|publisher=Metacritic|access-date=January 19, 2021}}}}

The main games in the Hitman franchise have received generally positive reviews for their level design and gameplay elements. In particular the level of freedom offered to players and the unique approach to stealth gameplay. The series has received multiple awards and nominations, including several Game of the Year awards. It has been commercially successful, selling over 15 million copies worldwide as of 2015.{{cite web|date=October 2015|title=Square Enix 2015 Annual Report|url=http://www.hd.square-enix.com/eng/pdf/ar_2015en.pdf|access-date=2019-01-11|publisher=Square Enix}} The World of Assassination trilogy reached over 50 million players as of November 2021.{{Cite web |date=22 November 2021 |title=Hitman 3 - Year 2 Announcement |url=https://www.ioi.dk/hitman-3-year-2/ |access-date=5 December 2021 |archive-date=11 January 2023 |archive-url=https://web.archive.org/web/20230111025448/https://www.ioi.dk/hitman-3-year-2/ |url-status=dead }}

= Original series=

Hitman: Codename 47 received "mixed or average" reviews, according to review aggregator Metacritic. Jim Preston reviewed the PC version of the game for Next Generation, rating it three stars out of five, and calling it "A deeply flawed masterpiece that will, nonetheless, reward forgiving gamers."{{cite magazine|last=Preston|first=Jim|date=March 2001|title=Finals|magazine=Next Generation|publisher=Imagine Media|volume=4|issue=3|page=91}} Codename 47 received a "Silver" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),{{cite web|title=ELSPA Sales Awards: Silver|url=http://www.elspa.com:80/?i=3942|url-status=dead|archive-url=https://web.archive.org/web/20090221154943/http://www.elspa.com/?i=3942|archive-date=21 February 2009|work=Entertainment and Leisure Software Publishers Association}} indicating sales of at least 100,000 copies in the United Kingdom.{{cite web|author=Caoili, Eric|date=November 26, 2008|title=ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK|url=https://www.gamasutra.com/view/news/112220/ELSPA_Wii_Fit_Mario_Kart_Reach_Diamond_Status_In_UK.php|url-status=dead|archive-url=https://web.archive.org/web/20170918063107/https://www.gamasutra.com/view/news/112220/ELSPA_Wii_Fit_Mario_Kart_Reach_Diamond_Status_In_UK.php|archive-date=September 18, 2017|work=Gamasutra}} In April 2009, Square Enix revealed that Codename 47 had surpassed half a million sales globally.{{cite report|url=http://www.square-enix.com/eng/pdf/news/20090422_02en.pdf|title=Corporate Strategy Meeting (Eidos Integration)|date=April 22, 2009|publisher=Square Enix|archive-url=https://web.archive.org/web/20101224023520/http://www.square-enix.com/eng/pdf/news/20090422_02en.pdf|archive-date=December 24, 2010|url-status=dead}} The game sold over 500,000 copies and received mixed reviews due to its controls and difficulty.

Silent Assassin received generally positive reviews from critics, who considered it to be an improvement over its predecessor in every aspect. The game was also a commercial success, having sold more than 3.7 million copies as of 23 April 2009, which makes it the best-selling Hitman game in the original series.{{cite web|date=22 April 2009|title=Corporate Strategy Meeting|url=http://www.square-enix.com/eng/pdf/news/20090422_02en.pdf|url-status=live|archive-url=https://web.archive.org/web/20120307062011/http://www.square-enix.com/eng/pdf/news/20090422_02en.pdf|archive-date=7 March 2012|access-date=3 July 2012|publisher=Square Enix|page=16|type=PDF}}

Contracts was met with generally positive reviews; praise was directed at the improved gameplay elements, graphics, soundtrack, darker tone and atmosphere, while criticism was reserved for the lack of significant improvements and the familiarity with the previous two games. As of April 2009, the game has sold around 2 million copies.{{cite web|date=22 April 2009|title=Corporate Strategy Meeting|url=http://www.square-enix.com/eng/pdf/news/20090422_02en.pdf|url-status=live|archive-url=https://web.archive.org/web/20120307062011/http://www.square-enix.com/eng/pdf/news/20090422_02en.pdf|archive-date=7 March 2012|access-date=3 July 2012|publisher=Square Enix}}

Blood Money was a critical and commercial success, selling more than 2.1 million copies.{{cite web|date=5 November 2011|title=New 'Hitman: Absolution' Game Uses 'Avatar' Performance Capture Technology, Hollywood Talent|url=http://www.hollywoodreporter.com/news/new-hitman-absolution-game-uses-187550|url-status=live|archive-url=https://web.archive.org/web/20120101230615/http://www.hollywoodreporter.com/news/new-hitman-absolution-game-uses-187550|archive-date=1 January 2012|access-date=21 February 2012|work=The Hollywood Reporter}} It has gained a cult following and is considered by many publications and critics as one of the greatest video games ever made.{{cite web|date=February 25, 2015|title=The 100 Best Games of All-Time|url=http://www.gamesradar.com/best-games-ever/|access-date=November 19, 2013|website=GamesRadar+|publisher=Future US}}{{cite web|last=Polygon Staff|date=November 27, 2017|title=The 500 Best Video Games of All Time|url=https://www.polygon.com/features/2017/11/27/16158276/polygon-500-best-games-of-all-time-500-401|access-date=December 1, 2017|website=Polygon|publisher=Vox Media}}{{cite web|date=June 9, 2014|title=The 100 Greatest Video Games of All Time|url=https://www.slantmagazine.com/features/article/100-greatest-video-games-of-all-time/p10%20100%20greatest%20video%20games%20of%20all%20time|archive-url=https://web.archive.org/web/20150712044110/http://www.slantmagazine.com/features/article/100-greatest-video-games-of-all-time/P10|archive-date=July 12, 2015|website=slantmagazine.com}}

Absolution polarised reviewers and players. The game's graphics, environments, locations, and varied gameplay options were widely praised. However, many critics and many long time fans of the series disliked the game for its linear structure, as opposed to the open ended nature of previous installments. As of March 2013, the game had sold over 3.6 million copies, failing to reach predicted sales targets.{{cite web|date=26 March 2013|title=Briefing Session of Revisions to Consolidated Results Forecasts|url=http://www.hd.square-enix.com/eng/news/pdf/130326slides.pdf|access-date=26 March 2013|work=Square Enix}}

= ''World of Assassination'' trilogy =

2016's Hitman received positive reviews; critics praised the game's episodic release format, locations, level design, and its replayability but criticized the always-online requirement and excessive handholding. The game under-performed commercially and caused publisher Square Enix to divest from IO Interactive in May 2017. Despite the slow start, IO Interactive announced the game had attracted seven million players as of November 2017 and more than 13 million players had played the game by May 2018.{{cite web|last=Devore|first=Jordan|date=25 May 2018|title=Hitman has passed 13 million players|url=https://www.destructoid.com/hitman-has-passed-13-million-players-504583.phtml|url-status=live|archive-url=https://web.archive.org/web/20200330074348/https://www.destructoid.com/hitman-has-passed-13-million-players-504583.phtml|archive-date=30 March 2020|access-date=8 June 2020|work=Destructoid}} Hitman was nominated for Best Action/Adventure Game at The Game Awards 2016 and Evolving Game at the 13th British Academy Games Awards.{{cite web|last=Makuch|first=Eddie|date=16 November 2016|title=All the 2016 Game Awards Nominees|url=http://www.gamespot.com/articles/all-the-2016-game-awards-nominees/1100-6445481/|url-status=live|archive-url=https://web.archive.org/web/20170118191246/http://www.gamespot.com/articles/all-the-2016-game-awards-nominees/1100-6445481/|archive-date=18 January 2017|access-date=18 November 2016|work=GameSpot|df=mdy-all}}{{cite web|last=Skrebels|first=Joe|date=7 April 2017|title=BAFTA Game Awards 2017 Winners Revealed|url=http://www.ign.com/articles/2017/04/07/bafta-games-awards-2017-winners-revealed|url-status=live|archive-url=https://web.archive.org/web/20170420130044/http://www.ign.com/articles/2017/04/07/bafta-games-awards-2017-winners-revealed|archive-date=20 April 2017|access-date=28 April 2018|work=IGN}} Video game publication Giant Bomb named Hitman their Game of the Year in 2016.{{cite web|date=30 December 2016|title=Giant Bomb's 2016 Game of the Year Awards: Day Five|url=https://www.giantbomb.com/articles/giant-bombs-2016-game-of-the-year-awards-day-five/1100-5525/|url-status=live|archive-url=https://web.archive.org/web/20200510225140/https://www.giantbomb.com/articles/giant-bombs-2016-game-of-the-year-awards-day-five/1100-5525/|archive-date=10 May 2020|access-date=8 June 2020|work=Giant Bomb}}

Hitman 2 was met with generally positive reviews, with most critics considering it to be an improvement over its predecessor. It debuted at tenth place in the UK's all-format sales charts.{{cite web|last=Phillips|first=Tom|date=19 November 2018|title=Spyro sold more physical copies at launch than Fallout 76|url=https://www.eurogamer.net/articles/2018-11-19-spyro-sold-more-physical-copies-at-launch-than-fallout-76|access-date=19 November 2018|website=Eurogamer|publisher=Gamer Network}} In Japan, the PlayStation 4 version sold 10,162 copies within its debut week, which made it the fifth best-selling retail game of the week in the country.{{cite web|last=Romano|first=Sal|date=November 21, 2018|title=Media Create Sales: 11/12/18 – 11/18/18|url=https://gematsu.com/2018/11/media-create-sales-11-12-18-11-18-18|access-date=October 4, 2019|publisher=Gematsu}} The game was nominated for "Control Design, 3D" and "Game, Franchise Adventure" at the National Academy of Video Game Trade Reviewers Awards.{{cite web|date=11 February 2019|title=Nominee List for 2018|url=http://navgtr.org/archives/3566/|url-status=dead|archive-url=https://archive.today/20190213220549/http://navgtr.org/archives/3566/|archive-date=13 February 2019|access-date=14 February 2019|website=National Academy of Video Game Trade Reviewers}}

Hitman 3 received generally favorable reviews, with most critics regarding it as the best entry in the World of Assassination trilogy, and some even calling it the best Hitman game to date. The game was nominated for multiple year-end awards, and won several of them, including "PC Game of the Year" at the 2021 Golden Joystick Awards. Hitman 3 was also the most commercially successful of the franchise, selling 300% better than Hitman 2 and making back its development costs in only a week.{{Cite news |last=Clayton |first=Natalie |date=2021-04-16 |title=Hitman 3 sold 300% better than Hitman 2 |language=en |work=PC Gamer |url=https://www.pcgamer.com/hitman-3-sold-300-better-than-hitman-2/ |access-date=2022-12-06}}{{Cite news |last=Clayton |first=Natalie |date=2021-01-27 |title=One week on, Hitman 3 has recouped its development costs |language=en |work=PC Gamer |url=https://www.pcgamer.com/one-week-on-hitman-3-has-recouped-its-development-costs/ |access-date=2022-12-06}}

=Collections=

{{Video game series reviews

| game1 = Hitman Trilogy

| gr1 = PS2: 88%{{cite web |url=https://www.gamerankings.com/ps2/941428-hitman-trilogy/index.html |title=Hitman Trilogy for PlayStation 2 |publisher=GameRankings |access-date=6 May 2017 |archive-url=https://web.archive.org/web/20191209013900/https://www.gamerankings.com/ps2/941428-hitman-trilogy/index.html |archive-date=9 December 2019 |url-status=dead}}|{{cite web |url=https://www.gamerankings.com/xbox360/693955-hitman-hd-trilogy/index.html |title=Hitman HD Trilogy for Xbox 360|publisher=GameRankings |access-date=19 July 2022 |archive-url=https://web.archive.org/web/20191209013835/https://www.gamerankings.com/xbox360/693955-hitman-hd-trilogy/index.html |archive-date=9 December 2019 |url-status=dead}}

| mc1 = -

| game2 = Hitman HD Enhanced Collection

| mc2 = PS4: 69/100{{cite web |url=https://www.metacritic.com/game/hitman-hd-enhanced-collection/critic-reviews/?platform=playstation-4 |title=Hitman HD Enhanced Collection for PlayStation 4 Reviews |publisher=Metacritic |access-date=1 April 2020}}
XONE: 66/100{{cite web |url=https://www.metacritic.com/game/hitman-hd-enhanced-collection/critic-reviews/?platform=xbox-one |title=Hitman HD Enhanced Collection for Xbox One Reviews |publisher=Metacritic |access-date=1 April 2020}}

|gr2=PS4: 75%{{cite web |url=https://www.gamerankings.com/ps4/255092-hitman-hd-enhanced-collection/index.html |title=Hitman HD Enhanced Collection for PlayStation 4|publisher=GameRankings |access-date=19 July 2022 |archive-url=https://web.archive.org/web/20191208235838/https://www.gamerankings.com/ps4/255092-hitman-hd-enhanced-collection/index.html |archive-date=8 December 2019 |url-status=dead}}
XONE: 73%{{cite web |url=https://www.gamerankings.com/xboxone/255093-hitman-hd-enhanced-collection/index.html |title=Hitman HD Enhanced Collection for Xbox One|publisher=GameRankings |access-date=19 July 2022 |archive-url=https://web.archive.org/web/20191208235110/https://www.gamerankings.com/xboxone/255093-hitman-hd-enhanced-collection/index.html |archive-date=8 December 2019 |url-status=dead}}}}

Hitman Trilogy is a boxset that was released in 2007 for PlayStation 2. It includes Hitman 2: Silent Assassin, Hitman: Contracts, and Hitman: Blood Money. Just like the original releases of the games, the bundle was received positively.

Hitman HD Enhanced Collection was released for PlayStation 4 and Xbox One. It includes a port of Hitman: Blood Money and an HD remaster of Hitman: Absolution. Both games were released on 4K with 60fps, has texture and lighting improvements, and introduces updated controls for a "...more fluid experience".{{cite web |date=30 December 2016 |title=Hitman HD Enhanced Collection |url=https://www.ioi.dk/hitman-hd-enhanced-collection |url-status=dead |archive-url=https://web.archive.org/web/20190110221437/https://www.ioi.dk/hitman-hd-enhanced-collection/ |archive-date=January 10, 2019}} It received a mixed-positive review as noted by PlayStation Country, who gave the score a 7/10: "As a remaster, Hitman HD Enhanced Collection does deliver the best looking edition of these games to consoles. If either of these titles are missing from your Hitman collection, it's worth a look".{{cite web|date=16 January 2019|title=Hitman HD Enhanced Collection – PS4 Review|url=https://www.playstationcountry.com/hitman-hd-enhanced-collection-ps4-review/}}

= Spin-offs =

{{VG Series Reviews

| game1 = Hitman Go

| mc1 = (iOS) 81{{cite web |url=https://www.metacritic.com/game/hitman-go/critic-reviews/?platform=ios-iphoneipad |title=Hitman Go Reviews |publisher=Metacritic |access-date=6 May 2017}}
(PC) 72{{cite web |url=https://www.metacritic.com/game/hitman-go/critic-reviews/?platform=pc |title=Hitman Go: Definitive Edition Reviews |publisher=Metacritic |access-date=6 May 2017}}
(PS4) 77{{cite web |url=https://www.metacritic.com/game/hitman-go/critic-reviews/?platform=playstation-4 |title=Hitman Go: Definitive Edition Reviews |publisher=Metacritic |access-date=6 May 2017}}
(Vita) 80{{cite web |url=https://www.metacritic.com/game/hitman-go/critic-reviews/?platform=playstation-vita |title=Hitman Go: Definitive Edition Reviews |publisher=Metacritic |access-date=6 May 2017}}

| game2 = Hitman: Sniper

| mc2 = (iOS) 76{{cite web |url=https://www.metacritic.com/game/hitman-sniper/critic-reviews/?platform=ios-iphoneipad |title=Hitman: Sniper Reviews |publisher=Metacritic |access-date=6 May 2017}}

}}

Following its announcement, Hitman Go was met with some skepticism from critics. However, the game received a positive reception with praise for the art, aesthetics, simple gameplay mechanics, and translation of Hitman to a mobile device. It received several nominations and awards from gaming publications and award organizations.

Hitman: Sniper was met with generally favorable reviews. Some reviewers praised the cleverness and minimalism of its puzzle design, but wanted more variety from its activity-dense scenarios.{{citation needed|date=February 2023}}

Other media

= Films =

A film adaptation of the game series was released in 2007. The film, titled Hitman, is set in a separate continuity from the game series, directed by Xavier Gens and starring Timothy Olyphant as Agent 47. Executive producer Vin Diesel was originally cast to play Agent 47 but was replaced for unknown reasons.{{Cite web |last=Adams |first=Derek |title=Hitman |url=https://www.timeout.com/movies/hitman |access-date=2022-06-13 |website=Time Out Worldwide |date=27 November 2007 |language=en-GB}} The film also stars Dougray Scott, Robert Knepper, Ulrich Thomsen and Michael Offei.{{cite magazine | first1=Nicole | last1=Laporte | first2=Michael | last2=Fleming | url=https://variety.com/2007/film/markets-festivals/olyphant-to-shoot-hit-man-1117957622/ | title=Olyphant to shoot 'Hit Man' | magazine=Variety | date=2007-01-17 | access-date=2006-01-18 | archive-url=https://web.archive.org/web/20090523104151/http://www.variety.com/article/VR1117957622.html?categoryid=1238&cs=1 | archive-date=May 23, 2009 | url-status=live }} In the film, the International Contract Agency is replaced by a similar group called the Organization, which, like the ICA, benefits from ties to various government agencies, is neutral in global matters and morality, and performs missions all over the world. Unlike the game wherein the hitmen are contracted from a range of backgrounds, the Organization instead recruits orphans and trains them from an early age.

A sequel was planned but Olyphant stated on the Nerdist podcast that he had no interest in returning for a sequel and only did the original film in order to pay for his new house following the sudden cancellation of Deadwood.{{cite web|author=Levine, Katie|date=7 January 2013|url=http://www.nerdist.com/2013/01/nerdist-podcast-timothy-olyphant/|title=Nerdist Podcast: Timothy Olyphant|publisher=Nerdist|access-date=15 August 2013|archive-url=https://web.archive.org/web/20130523090223/http://www.nerdist.com/2013/01/nerdist-podcast-timothy-olyphant/|archive-date=May 23, 2013|url-status=dead}}

On 5 February 2013, it was reported that the film series was being rebooted with the title Hitman: Agent 47, directed by Aleksander Bach. Screenwriter of the original film, Skip Woods, wrote the screenplay with Mike Finch and starring Rupert Friend as 47 after Paul Walker, who was originally

cast,{{cite news|last = Fleming|first = Mike Jr.|title = Fox Reloading 'Hitman' With Paul Walker As Bald Barcoded Assassin Agent 47|url = https://deadline.com/2013/02/fox-reloading-hitman-with-paul-walker-as-bald-barcoded-assassin-agent-47-422594/|access-date = February 6, 2014|publisher = Deadline Hollywood|date = February 5, 2013}} was killed in a car crash on 30 November 2013.{{cite web |url=https://hollywoodreporter.com/heat-vision/homeland-actor-rupert-friend-talks-669664 |title='Homeland' Actor Rupert Friend in Talks to Replace Paul Walker in 'Agent 47' |work=The Hollywood Reporter |last=Kit |first=Borys |date=9 January 2014 |url-status=live |archive-url=https://web.archive.org/web/20140112040501/http://www.hollywoodreporter.com/heat-vision/homeland-actor-rupert-friend-talks-669664 |archive-date=12 January 2014}}{{cite web |url=https://ign.com/articles/2014/02/19/exclusive-first-look-at-rupert-friend-as-agent-47-in-the-hitman-sequel |title=Exclusive First Look at Rupert Friend as Agent 47 in the Hitman Sequel |first=Jim |last=Vejvoda |date=18 February 2014 |access-date=15 October 2016 |url-status=live |archive-url=https://web.archive.org/web/20160324064015/http://www.ign.com/articles/2014/02/19/exclusive-first-look-at-rupert-friend-as-agent-47-in-the-hitman-sequel |archive-date=24 March 2016}} The film also stars Zachary Quinto,{{cite web |url=https://wegotthiscovered.com/movies/zachary-quinto-joins-hitman-sequel-agent-47 |title=Zachary Quinto Joins Hitman Sequel Agent 47 |date=31 January 2014 |access-date=15 October 2016 |url-status=live |archive-url=https://web.archive.org/web/20150212002002/http://wegotthiscovered.com/movies/zachary-quinto-joins-hitman-sequel-agent-47/ |archive-date=12 February 2015}} Hannah Ware,{{cite news |last=Kroll |first=Justin |title=Hannah Ware Lands Female Lead in 'Agent 47,' Based on 'Hitman' Videogame |url=https://variety.com/2014/film/news/hannah-ware-agent-47-hitman-1201088128/ |access-date=6 February 2014 |newspaper=Variety |date=5 February 2014 |url-status=live |archive-url=https://web.archive.org/web/20140205230101/http://variety.com/2014/film/news/hannah-ware-agent-47-hitman-1201088128/ |archive-date=5 February 2014}} Thomas Kretschmann,{{cite news |last=Kit |first=Borys |title='Avengers 2' Actor to Play Villain in 'Agent 47' |url=https://www.hollywoodreporter.com/heat-vision/avengers-2-actor-play-villain-686519 |access-date=7 March 2014 |newspaper=hollywoodreporter.com |date=6 March 2014 |url-status=live |archive-url=https://web.archive.org/web/20140307122138/http://www.hollywoodreporter.com/heat-vision/avengers-2-actor-play-villain-686519 |archive-date=7 March 2014}} Dan Bakkedahl{{cite news |title=Dan Bakkedahl Cast In 'Agent 47′ |url=https://deadline.com/2014/03/johnathon-schaech-joins-vice-dan-bakkedahl-cast-in-agent-47-698962/ |access-date=14 March 2014 |newspaper=Deadline Hollywood |date=13 March 2014 |url-status=live |archive-url=https://web.archive.org/web/20140515005501/http://www.deadline.com/2014/03/johnathon-schaech-joins-vice-dan-bakkedahl-cast-in-agent-47/ |archive-date=15 May 2014}} and Ciarán Hinds.{{cite news |last=Kit |first=Borys |title=Ciaran Hinds Joins 'Agent 47' |url=https://www.hollywoodreporter.com/heat-vision/ciaran-hinds-joins-agent-47-688687 |access-date=25 March 2014 |newspaper=hollywoodreporter.com |date=14 March 2014 |url-status=live |archive-url=https://web.archive.org/web/20140321235621/http://www.hollywoodreporter.com/heat-vision/ciaran-hinds-joins-agent-47-688687 |archive-date=21 March 2014}}

In 2015, Hitman film producer Adrian Askarieh stated that he hoped to oversee a film universe with Just Cause, Hitman, Tomb Raider, Deus Ex, and Thief, but admitted that he does not have the rights to Tomb Raider.{{cite web|url=https://www.ign.com/articles/2015/09/09/hitman-producer-dreams-of-shared-square-enix-movie-universe|title=Hitman producer dreams of shared Square Enix movie universe|work=IGN|last=Krupa|first=Daniel|date=9 September 2015|access-date=23 June 2018|url-status=live|archive-url=https://web.archive.org/web/20170720151342/http://www.ign.com/articles/2015/09/09/hitman-producer-dreams-of-shared-square-enix-movie-universe|archive-date=20 July 2017}} In May 2017, the Game Central reporters at Metro UK suggested that the shared universe was unlikely, pointing out that no progress had been made on any Just Cause, Deus Ex nor Thief films.{{cite news |url=https://metro.co.uk/2017/05/12/thief-5-and-movie-adaptation-in-development-claims-film-company-6632761/ |title=Thief 5 and movie adaptation in development claims film company |author=Game Central staff |work=MetroUK |date=2017-05-12 |access-date=2018-12-09}}

=Television series=

In November 2017, Hulu and Fox 21 Television Studios announced it would produce a television series based on the game. Derek Kolstad, Adrian Askarieh and Chuck Gordon would serve as its executive producers. The pilot episode would be written by Kolstad.{{cite web |last=Hayner |first=Chris E |date=14 November 2017 |title=Hitman TV Series From John Wick Writer Derek Kolstad In The Works At Hulu |url=https://www.gamespot.com/articles/hitman-tv-series-from-john-wick-writer-derek-kolst/1100-6454899/ |url-status=live |archive-url=https://web.archive.org/web/20190713123536/https://www.gamespot.com/articles/hitman-tv-series-from-john-wick-writer-derek-kolst/1100-6454899/ |archive-date=13 July 2019 |access-date=8 June 2020 |work=GameSpot}} Kolstad has stated that his adaption of Agent 47 will differ slightly from that of the vision IO has already made. Despite being announced in 2017, he does not know when the TV series will start filming.{{Cite web |last=Mazanko |first=Vlad |date=2021-03-24 |title=Agent 47 Will Keep His Hair In The Upcoming Hitman TV Series |url=https://www.thegamer.com/agent-47-will-keep-his-hair-in-the-upcoming-hitman-tv-series/ |url-status=dead |archive-url=https://web.archive.org/web/20210330213504/https://www.thegamer.com/agent-47-will-keep-his-hair-in-the-upcoming-hitman-tv-series/ |archive-date=March 30, 2021 |access-date=2025-04-10 |website=TheGamer |language=en}}

=Literature=

William C. Dietz wrote the first novel in the Hitman book series, titled Hitman: Enemy Within. It was released on August 28, 2007, and published by Del Rey Books. Set between the events of Hitman 2: Silent Assassin and Hitman: Blood Money, the novel centers around Puissance Treize, an organisation rival to ICA.{{citation needed|date=February 2023}}

The second novel in the Hitman book series, Hitman: Damnation, was written by Raymond Benson and was published on October 30, 2012. It serves as a tie-in and prequel to Hitman: Absolution.{{citation needed|date=February 2023}}

IO Interactive partnered with Dynamite Entertainment to create Agent 47: Birth of the Hitman, a six-issue comic book miniseries that ran from November 2017 to June 2018, and was later released as a graphic novel in 2019.{{cite web |date=11 September 2017 |title=HITMAN Comic Book Announcement |url=https://www.ioi.dk/hitman-comic-book-announcement/ |url-status=live |archive-url=https://web.archive.org/web/20170915104447/https://www.ioi.dk/hitman-comic-book-announcement/ |archive-date=15 September 2017 |access-date=8 June 2020 |publisher=IO Interactive}} The series ties-in with the World of Assassination trilogy and depicts 47's life before the events of the games, including his upbringing at Dr. Ort-Meyer's asylum and his previous career as a brainwashed assassin for Providence alongside his best friend, Lucas Grey / Subject 6. IO Interactive had complete control over the storyline of the comic.

References

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