RealFlow
{{Short description|Software}}
{{Infobox software
| name = Realflow
| title =
| logo = Realflow Logo.png
| logo caption =
| screenshot = Rf2014.png
| caption = Realflow 2014 running on Windows 7
| collapsible =
| author =
| developer = Next Limit Technologies
| released = 1998
| discontinued =
| latest release version = 10.1.2.0162
| latest release date =
| latest preview version =
| latest preview date =
| programming language =
| operating system = Windows, macOS, Linux
| platform =
| size =
| language =
| language count =
| language footnote =
| genre = Fluid simulation, 3D computer graphics, computer physics engine
| license =
| alexa =
| website = {{URL|realflow.com}}
}}
RealFlow is a fluid and dynamics simulation tool for the 3D and visual effects industry, developed by Next Limit Technologies in Madrid, Spain. This stand-alone application can be used in conjunction with other 3D programs to simulate fluids, water surfaces, fluid-solid interactions, rigid bodies, soft bodies and meshes. In 2008, Next Limit Technologies was awarded a Technical Achievement Award by the Academy of Motion Picture Arts and Sciences for their development of the RealFlow software and its contribution to the production of motion pictures.{{Cite web |url=http://realflow.com/press/pressrelease_080108_eng.pdf |title=Archived copy |access-date=2015-06-12 |archive-date=2015-06-14 |archive-url=https://web.archive.org/web/20150614103250/http://realflow.com/press/pressrelease_080108_eng.pdf |url-status=dead }} In 2015, Next Limit Technologies announced the release of RealFlow Core for Cinema 4D.{{cite web |url=http://us8.campaign-archive2.com/?u=93e97654d8b87061b3952414e&id=01bb6ba1e3&e=[UNIQID] |title=Announcing RFCORE C4D |date= |website=campaign-archive2.com}}
Overview
RealFlow technology uses particle based simulations.{{Cite web|url=http://lesterbanks.com/2013/10/realflow-large-scale-fluid-simulation-workflow-with-hybrido2-and-hyflip/|title = RealFlow | Large Scale Fluid Simulation Workflow with Hybrido2 and HyFLIP|date = 28 October 2013}} These particles can be influenced in various ways by point-based nodes (daemons) which can do various tasks such as simulate gravity or recreate the vortex-like motion of a tornado. RealFlow can also simulate soft and rigid body collisions and interactions. The inclusion of Python scripting and C++ plug-ins allows users to program their own tools to improve RealFlow capabilities, adding control to most aspects of the RealFlow workflow including batch runs, events, daemons, waves, and fluids.
The RealFlow Renderkit (RFRK){{Cite web|url=http://www.cgchannel.com/2014/12/next-limit-releases-realflow-renderkit-2014/|title = Next Limit releases RealFlow RenderKit 2014 | CG Channel}} is a set of tools designed to facilitate the rendering of fluids. The RFRK enables the generation of procedural geometry at render time and the rendering of individual fluid particles. With this interface, fluids can also be rendered as foam and spray.{{Cite web|url = http://www.digitalmedia-world.com/VFX/realflow-renderkit-2014-meshes-particles-for-fluid-rendering|title = Digital Media World - Open your World|date = 20 September 2021|access-date = 12 June 2015|archive-date = 13 June 2015|archive-url = https://web.archive.org/web/20150613202725/http://www.digitalmedia-world.com/VFX/realflow-renderkit-2014-meshes-particles-for-fluid-rendering|url-status = dead}}
On July 30, 2015, RealFlow 2015 was released to the public. The main features in this major release include:
- An increase in the quality of simulations.
- New DYVERSO solvers and GPU acceleration.
- Direct-to-render feature using Maxwell Render.
- Enhanced User Interface
- More controllabitlity: new splines nodes, text tools, daemons falloff, crown daemon, and spreadsheets
- DYVERSO solvers and rapid OpenVDB meshing speed up simulation times by 10x.
Plug-ins
=RFConnect=
RFConnect is a connectivity plugin between standalone RealFlow and DCC applications. The plugin is a successor of RF Connectivity and RF RenderKit (RFRK). The plugin supports following DCC applications: 3ds Max, Maya, Cinema 4D, and Houdini. The plugin is also available for Lightwave and Softimage but the development is currently not active.
=RFCore=
=Third-party plug-in developers=
Next Limit lists three 3rd party plugins for Wetwork, IoSim, and V-Motion.{{Cite web |url=http://support.nextlimit.com/display/rf2014docs/Plugin+Developers |title=Next Limit: Plugin Developers |access-date=2016-03-08 |archive-date=2017-11-06 |archive-url=https://web.archive.org/web/20171106174051/http://support.nextlimit.com/display/rf2014docs/Plugin+Developers |url-status=dead }}
Version history
class="wikitable" | |
1998 | RealFlow 1.0 RealWave 1.0 RealFlow 1.2 |
1999 | RealFlow 1.3 |
2000 | RealWave 2.0 |
2001 | RealFlow 2.0 |
2002 | RealFlow 2.5 |
2004 | RealFlow 3.0 |
2006 | RealFlow 4.0 |
2010 | RealFlow 5.0 |
2012 | RealFlow 2012 |
2013 | RealFlow 2013 |
2014 | RealFlow 2014 |
2015 | RealFlow 2015 |
2016 | RealFlow 10 RealFlow {{!}} Cinema4D |
2017 | RealFlow 10.1 RealFlow {{!}} Cinema4D 2.0 |
2018 | RealFlow {{!}} Cinema4D 2.5 RealFlow {{!}} Maya RealFlow {{!}} 3ds Max |
2019 | RealFlow {{!}} Cinema 4D 3.0 RealFlow 10.5 |
Features
=RealFlow=
- Particle based solver (liquid, gas, elastic and particles)
- Interaction bitmaps
- Custom particle behaviour
- UV data and weight maps
- UV texture mapping
- Automatic mesh generator
- Force fields
- Python / C++ plugins
- Direct-to-render feature
- OpenVDB meshing
=Hybrido=
- Hybrid fluid solver technology to simulate large bodies of water with secondary effects such as splashes, foam, and mist
=Caronte=
- Rigid/soft body dynamics solver
- Mix animation and dynamics
=RealWave=
- Physically accurate water surfaces
=Python scripting / C++ plugins=
- Daemons
- Waves
- Fluids
- Events
- Batch runs
=Dyverso Solvers=
- Drastic speed-up on simulations
- Smooth layered meshes,
Use in industry
{{div col begin}}
- Watchmen
- The Curious Case of Benjamin Button
- Sweeney Todd: The Demon Barber of Fleet Street
- National Treasure: Book of Secrets
- City of Ember
- Meet the Robinsons
- 300
- Primeval
- Poseidon
- The Guardian
- Ice Age: The Meltdown
- X-Men: The Last Stand
- Slither
- The Da Vinci Code
- Chicken Little
- Robots
- The Incredibles
- Constantine
- Charlie and the Chocolate Factory
- The Matrix Reloaded
- The League of Extraordinary Gentlemen
- Spy Kids 3D
- The Lord of the Rings: The Return of the King
- Freddy vs. Jason
- Minority Report
- Final Fantasy: The Spirits Within
- Ice Age
- Lara Croft: Tomb Raider
- Lost in Space
- Pompeii
- Jack Ryan: Shadow Recruit
- The Great Gatsby
- The Girl with the Dragon Tattoo
- The Avengers
- Looper
- The Impossible
- Resident Evil: Retribution
- Dredd
- Ice Age: Continental Drift
- The Pirates! In an Adventure with Scientists!
- The Lorax
{{div col end}}
Television series
- Lost
- CSI: Crime Scene Investigation
- Get Ed
- Rome
- One-T video clips: "Tomorrow's War" and "Kamasutra"
- U2/Green Day video clip: "The Saints are Coming"
- Numberjacks
- Waybuloo
Direct-to-video
Commercials
{{div col begin}}
- Kraft Mac & Cheese
- Discovery Channel
- Coca-Cola
- Harpic
- Amp'd Mobile
- Strathmore Water
- Cinnamon Toast Crunch
- Nissan GT-R
- Bacardi
- Nickelodeon
- Mercedes
- Sony Ericsson
- Renault Laguna
- Nescafe Nespresso
- Frosted Flakes
- Chase Bank
- Guinness
- Heineken
- Grand Marnier
- Ariel Washing Powder
- Biotherm
- Vichy
- Nescafe
- Pontiac
- Gatorade
- Carlsberg
- Telia Xpress/Motorola
- Martini
- BMW
- Land Rover{{cite web|url=http://www.nextlimit.com/realflow|accessdate=2007-07-10|title=RF4: Fluids & dynamics simulation tool|archive-date=2017-11-22|archive-url=https://web.archive.org/web/20171122051352/http://www.nextlimit.com/realflow/|url-status=dead}}
- World of Color{{cite web|last=Next Limit Technologies|title=Disney "World of Color" - by Motion Theory|url=http://www.realflow.com/rf_casestudies.php?cs=casestudies/cs_33worldcolor.php|work=Real Flow Case Studies|accessdate=9 September 2012|url-status=dead|archiveurl=https://web.archive.org/web/20110820035849/http://www.realflow.com/rf_casestudies.php?cs=casestudies%2Fcs_33worldcolor.php|archivedate=20 August 2011}}
{{div col end}}
Video games
See also
References
{{Reflist}}
External links
- {{official website|realflow.com}}
- [http://www.cgmeetup.net/home/tutorials/realflow/ Realflow Tutorials] {{Webarchive|url=https://web.archive.org/web/20171120002226/http://www.cgmeetup.net/home/tutorials/realflow/ |date=2017-11-20 }}
- [http://www.cgmeetup.net/home/realflow-2013-new-features-videos/ Realflow 2013 - New Features & Videos] {{Webarchive|url=https://web.archive.org/web/20171201032321/http://www.cgmeetup.net/home/realflow-2013-new-features-videos/ |date=2017-12-01 }}
- [http://www.argentinacoders.com/video/real-flow-ae-template/ Realflow Templates]