The Last of Us Part I

{{short description|2022 video game}}

{{Good article}}

{{Use American English|date=April 2025}}

{{Use mdy dates|date=April 2025}}

{{About|the remake|the original game|The Last of Us{{!}}The Last of Us}}

{{Infobox video game

| image = The Last of Us Part I cover.jpg

| caption = Cover art design by David Blatt

| alt = Ellie looks somberly to the right in the background, with a smaller image of Joel looking down in the foreground. The white text on screen says "The Last of Us Part I".

| developer = Naughty Dog{{efn|Iron Galaxy assisted with development of the Windows version.}}

| publisher = Sony Interactive Entertainment

| director = {{ubl|Matthew Gallant{{efn|Bruce Straley was the game director of the original game.}}|Shaun Escayg{{efn|Neil Druckmann was the creative director of the original game.}}}}

| producer = Waylon Brinck

| designer = Christian Wohlwend{{efn|Jacob Minkoff was the lead designer of the original game. For Part{{nbsp}}I, Christian Wohlwend was listed in the credits as principal game designer alongside two others, but elsewhere as lead designer.}}

| programmer = Travis McIntosh{{efn|Travis McIntosh was programming director, an extension of his role as co-lead programmer on the original game alongside Jason Gregory, who returned as co-lead programmer alongside four others for Part{{nbsp}}I.}}

| artist = {{ubl|Erick Pangilinan|Sebastian Gromann{{efn|name=Pangilinan|Erick Pangilinan was an art director on the original game, alongside Nate Wells.}}}}

| writer = Neil Druckmann

| composer = Gustavo Santaolalla

| series = The Last of Us

| engine =

| platforms = {{ubl|PlayStation 5|Windows}}

| released = {{ubl|PlayStation 5|September 2, 2022|Windows|March 28, 2023}}

| genre = Action-adventure

| modes = Single-player

}}

The Last of Us Part I is a 2022 action-adventure game developed by Naughty Dog and published by Sony Interactive Entertainment. A remake of the 2013 game The Last of Us, it features revised gameplay, including enhanced combat and exploration, and expanded accessibility options. Players control Joel, who is tasked with escorting the young Ellie across a post-apocalyptic United States and defend her against cannibalistic creatures infected by a mutated strain of the Cordyceps fungus. The game includes a remake of the 2014 expansion pack The Last of Us: Left Behind, which follows Ellie and her best friend Riley.

Development was led by game director Matthew Gallant and creative director Shaun Escayg, who replaced original directors Bruce Straley and Neil Druckmann. Part{{nbsp}}I was rebuilt for the updated hardware, requiring new animations, art direction, and character models to align with the original development team's vision. The cutscenes and narrative beats were analyzed to identify crucial storylines and their original direction and purpose. The team built upon the game engine of The Last of Us Part II (2020) by expanding the gameplay, technology, and accessibility features. Part{{nbsp}}I features audio descriptions, supports 3D audio, and uses the DualSense controller's haptic feedback and adaptive triggers.

The Last of Us Part{{nbsp}}I was released for the PlayStation 5 in September 2022. It received positive reviews from critics, who praised its graphical enhancements, facial animations, artificial intelligence, and its added accessibility, audio, and controller options. The response to its gameplay and level design was mixed, and several critics questioned the necessity of a remake, especially considering its price. It received an award at the Visual Effects Society Awards, and nominations at the Game Awards and Golden Joystick Awards. The Windows release in March 2023 was marred by performance problems and received mixed reviews. The game sold over two million units by March 2024.

Gameplay

{{See also|The Last of Us#Gameplay}}

File:The Last of Us Part I - gameplay comparison.gif of The Last of Us (left), featuring revised gameplay, updated character models, and improved lighting effects.|alt=An animated GIF in which player character Joel sneaks up on an Infected and suffocates it to death. The GIF is a comparison between two versions of the game; the right has more visible lighting effects and updated character models.]]

The Last of Us Part I is a remake of the 2013 video game The Last of Us, an action-adventure game played from a third-person perspective. The player traverses post-apocalyptic environments to advance the story, and uses firearms, improvised weapons, hand-to-hand combat, and stealth to defend against hostile humans and cannibalistic creatures known as the Infected, who have been infected by a mutated strain of the Cordyceps fungus.

For most of the game, player character Joel escorts a young girl, Ellie, across the United States. The player controls Ellie throughout the winter segment, and briefly controls Joel's daughter Sarah in the opening sequence. In the included expansion The Last of Us: Left Behind, the player controls Ellie as she spends time with her best friend and love interest Riley Abel. The original game's online multiplayer mode is omitted from Part{{nbsp}}I, and its narrative is entirely unchanged.

The remake features revised gameplay, including enhanced combat and exploration. The overhauled artificial intelligence (AI) allows more non-player characters (NPCs) on screen, with enemy AI acting more aggressive and tactical than in the original game. The Infected received gameplay adaptations, such as new Stalker animations and a charge move for Bloaters. Gameplay additions include a permadeath mode, a speedrun-focused mode, and new costumes for Joel and Ellie. The expanded accessibility options include customizable controls, a screen reader, audio prompts, audio description for cutscenes, and haptic feedback during dialogue; difficulty modes can be customized to change enemy resilience, stealth efficacy, and resource availability. The overhauled photo mode adds several features, allowing visual and gameplay modifiers such as slow motion and infinite ammunition.

On PlayStation 5, the game supports hardware features such as 3D audio, and uses the haptic feedback and adaptive triggers of the DualSense controller to emulate gameplay actions such as shooting a shotgun or drawing a bowstring. It can display at native 4K resolution at 30 frames per second, or upscaled resolution at a targeted 60 frames per second; with variable refresh rate enabled, both modes allow an unlocked frame rate, capable of more than 60 frames per second.

Development

{{See also|Development of The Last of Us}}

{{Multiple image |align=right |direction=horizontal |total_width=350

|image1=Matthew Gallant (Naughty Dog), 2022 (cropped).png |caption1=Matthew Gallant |alt1=A man with dark hair and a dark beard smiling at the camera.

|image2=Shaun Escayg (48378720307) (cropped).jpg |caption2=Shaun Escayg |alt2=A bald man with a dark beard talking to someone above the camera.

|footer=Gallant and Escayg led development of The Last of Us Part I as game director and creative director, replacing original directors Bruce Straley and Neil Druckmann, respectively. }}

The Last of Us Part I was developed by Naughty Dog and published by Sony Interactive Entertainment. Development was led by game director Matthew Gallant and creative director Shaun Escayg, who replaced original directors Bruce Straley and Neil Druckmann, respectively. Gallant previously worked as a combat designer on the original game and Uncharted 4: A Thief's End (2016), and became lead systems designer on The Last of Us Part II (2020), co-leading its accessibility features. Escayg was lead cinematic animator on The Last of Us—his first game—and creative director on Uncharted: The Lost Legacy (2017), followed by his work as creative director and co-writer of Marvel's Avengers (2020) at Crystal Dynamics, before returning to Naughty Dog in April 2021. Splitting their directing duties, Escayg took responsibility for the cinematics. Gallant found he resonated with the themes much more closely than during the development of the original game, having become a father in the interim. According to Escayg, the team approached the remake as "a love letter to our fans, to the franchise, and to ourselves as developers"; they felt a responsibility to preserve its essence and quality.{{rp|at=0:56}} Several of the creative leadership team of Part{{nbsp}}I worked on the original game.

Naughty Dog hoped the remake would allow Part{{nbsp}}I and Part{{nbsp}}II to be played sequentially with no technological or visual discrepancies. They felt new audiences, such as viewers of the television adaptation and new PlayStation 5 players, could be reached. The remake was partially inspired by Part{{nbsp}}II{{'s}} flashback scenes, for which the team rebuilt areas and assets from the original game: Gallant said that several team members pondered if "the whole game looked as good as those flashback sequences, how exciting that would be". Development began by transitioning the game to Part{{nbsp}}II{{'}}s updated game engine. The game was rebuilt to use the PlayStation 5 hardware, requiring new art direction, animation, and character models. The technological and graphical enhancements were intended to align with the vision of the original game's team. Escayg wanted each element to make the player feel grounded and immersed in the world. The team re-evaluated thousands of "micro decisions" during development, removing objects deemed unimportant or distracting and detailing or redesigning those that required improvements. Areas were re-evaluated to determine if their designs were a result of the PlayStation 3's technical limitations; where appropriate, some areas were rebuilt or further detailed.

The developers rationalized the rebuilt accessibility features as important to the remake. They expanded the features from Part{{nbsp}}II—assisted by Part{{nbsp}}I being built in Part{{nbsp}}II{{'}}s engine—with three presets configuring settings recommended for players requiring hearing, motor, or visual aids. During the development of The Last of Us Part{{nbsp}}II, blind accessibility consultant Brandon Cole noted that visually-impaired players missed environmental context and the unspoken interactions between characters, but the production timeline limited the team's ability to implement a solution. Gallant revisited the idea for Part{{nbsp}}I and collaborated with Descriptive Video Works to create audio descriptions for cutscenes. Writing and recording the audio descriptions caused difficulties, as they had to convey the information succinctly while maintaining the context and themes. The customizable vibration options were inspired by a review of Uncharted: Legacy of Thieves Collection (2022) from Can I Play That?, which criticized the lack of variability. The team identified sequences that would present accessibility problems—such as the arcade sequence in Left Behind—and engaged several consultants for assistance, including Cole.

The combat system—particularly melee—evolved using development tools from Part{{nbsp}}II. The team felt the original game's combat sequences were iconic and required no significant overhaul; they forwent the ability to go prone in gameplay—a feature added in Part{{nbsp}}II—as it would have "broken the gameplay and the combat space" since the original game was not built for it. Part{{nbsp}}II{{'}}s dodge mechanic was similarly omitted as it required reworking both enemy attacks and the gameplay space, and would diminish the claustrophobia and tension of the fights; Gallant noted "Joel fundamentally needs to {{em|feel}} different than playing as Ellie", Part{{nbsp}}II{{'}}s playable protagonist. PlayStation 3 hardware limitations forced the original team to "hack together" combat sequences, including some that are pre-scripted; advancements on the PlayStation 5 allowed the developers to create dynamic encounters, with AI directing the enemy NPCs to investigate and analyze with more accuracy. The fundamental AI technology built upon Part{{nbsp}}II{{'}}s.{{rp|at=12:45}} While the original game was limited to eight NPCs during enemy encounters—forcing some to disregard the player in the presence of others—the PlayStation 5 allows up to 128 active NPCs focusing on the player. In some instances, the original game could not have both male and female Infected fighting simultaneously, which was corrected in the remake. Gallant found the new technology made gameplay sequences more unpredictable.

File:Erick Pangilinan, GDCA 2012 (further cropped).jpg

The visual departments analyzed the original game to understand it better, focusing development resources on the most crucial scenes and storylines to maximize their impact. Rather than simply improving the visuals, the team analyzed its cutscenes and narrative beats, employing modernized techniques to emphasize story moments. Art director Erick Pangilinan{{efn|name=Pangilinan}} ensured that the team remembered the original direction and purpose behind each scene; in some instances during development, they lost track of the original purpose, which would impact other scenes later on. The original game's vision was to emphasize the world's beauty, as opposed to a visually dark and dystopian image; art director Sebastian Gromann felt that PlayStation 5 allowed a truer realization of this vision, particularly due to the more complex models and shaders allowing increased fidelity and volume of foliage. Characters and environments benefited from an increased polygon count. The original motion capture data was used for the cinematics, with the facial animation overhauled to more closely resemble the original performances.{{rp|at=4:43}} The remake was considered a good opportunity to expand some environments, such as adding detail and items to the back offices of the Boston museum, and visually shifting the university section for a more claustrophobic feeling. The team forced themselves to pull back on some additions as they failed to heighten the experience or fit within the narrative context; trees and overgrowth were initially added to the military city, but removed when the team realized it would be unrealistic in the setting.

The addition of a speedrunning mode was suggested by one of the team members interested in the field, and the developers consulted with professional speedrunners. Gallant felt the permadeath mode raised the stakes of the original game's already-tense combat. The developers used the PlayStation 5's Tempest Engine—an evolution of technology from the PlayStation 4—to render the 3D audio, including during quieter moments of dialogue. Audio programmers spent over a year reworking Naughty Dog's audio engine, as it was incompatible with the Tempest Engine's features. The audio mixing and mastering processes were overhauled for increased clarity and fidelity. The team reused much of the sound from the original game as they considered it iconic; some of the re-recorded audio included the workbench upgrades, as well as murmuration for the Infected, introduced in Part{{nbsp}}II. The actors' original performances were maintained.

Release

The existence of a remake of The Last of Us was first reported in April 2021 by Bloomberg News{{'}}s Jason Schreier. The report claimed the game, codenamed "T1X",{{efn|The original game was codenamed "T1".}} had started at Sony's Visual Arts Support Group studio but was later moved under Naughty Dog's budget after some staff joined the project in 2020. A PlayStation Store listing with a trailer and information about the game was prematurely released on June 9, 2022. The game was announced for PlayStation 5 and Windows later that day at Summer Game Fest. Reactions to the announcement were mixed, as some journalists and players considered another release following The Last of Us Remastered superfluous and questioned the {{USD|70}} price point.

Naughty Dog announced special edition versions granting in-game upgrades and skills; the physical special edition includes a SteelBook case and comic series The Last of Us: American Dreams (2013) with new cover art. All key art and covers were designed by David Blatt, known as Kopfstoff, who was contracted after becoming known for his fan art of the games. The United States-exclusive Firefly Edition for PlayStation 5 sold out within an hour of its announcement; it received a restock at release, which sold out within seconds. Several players reported receiving damaged versions of the Firefly Edition due to poor packaging; Sony offered store discounts or refunds in some instances, but did not provide replacements. For the Windows release, the Firefly Edition was available in the United States and some European countries, containing a digital version of the game for Steam.

Development—which did not involve any crunch, unlike several of Naughty Dog's previous games—ceased by July 11, 2022, as the game was submitted for manufacturing. The final pre-launch trailer was released on August 24, and the game was released for PlayStation 5 on September 2. A two-hour trial was released for PlayStation Plus Premium members on January 15, 2023, coinciding with the television adaptation's premiere. The Windows version, co-developed by Iron Galaxy, was announced with a trailer at the Game Awards in December 2022; it missed its original release date of March 3, delayed in February to March 28. The PlayStation 5 version was updated in October 2024 to target higher resolutions and frame rates on the PlayStation 5 Pro. The Last of Us Complete—a bundle featuring Part I and Part II Remastered—was released digitally on April 10, 2025, set to be followed by a physical collector's edition on July 10, featuring a SteelBook case, art prints, and American Dreams.

Reception

= Critical response =

== PlayStation 5 version ==

{{Video game reviews

| title = PlayStation 5 version

| MC = 89/100

| EGM = 5/5

| HCG = 4/5

| GameRev = 8/10

| GSpot = 8/10

| GRadar = 4/5

| IGN = 9/10

| PSQ = 8/10

| VG = 9/10

| VG247 = 4/5

| VGC = 5/5

}}

The Last of Us Part I received "generally favorable" reviews from critics for the PlayStation 5 version, according to review aggregator website Metacritic. It was praised for its graphical enhancements, updated facial animations, improved enemy and character AI, and its added accessibility, audio, and controller options, though the response to its gameplay and level design was mixed. Many reviewers considered it the definitive version of the game; VG247{{'}}s Tom Orry named it "one of the best remakes I've ever played". Several reviewers questioned the necessity of the game, especially considering its price and the existence of The Last of Us Remastered; conversely, some critics compared it to a film remaster on an Ultra HD Blu-ray, seen as an acceptable practice in its industry. The omission of the multiplayer mode was lamented by critics. GameRevolution{{'}}s Jason Faulkner found the absence of story additions to be "some huge missed opportunities", and Game Informer{{'}}s Blake Hester felt the lack of narrative changes exacerbated the outdated presentation of its themes.

IGN{{'}}s Luke Reilly considered the game an effective graphical showcase for the PlayStation 5. Michael Goroff of Electronic Gaming Monthly (EGM) wrote that while the original game captured how players visualized a post-apocalyptic world, the remake's art style and graphics are more akin to how Joel or Ellie saw the world: "overgrown and dingy ... but it can also be beautiful or even mundane". The Verge{{'}}s Andrew Webster compared the improved graphics to modern blockbusters, and Siliconera{{'}}s Josh Tolentino wrote that it matched his memory of the original. Ars Technica{{'}}s Sam Machkovech praised the visual improvements but felt that the original did not require a full overhaul like Demon's Souls (2020), while Shacknews{{'}}s TJ Denzer criticized the fuzzier visuals of Listen Mode. Critics praised the improved lighting system and minimalized user interface; The Telegraph{{'}}s Dan Silver considered the former award-worthy, and EGM{{'}}s Goroff felt the game never lost its narrative tone despite more realistic lighting.

File:The Last of Us Part I - Tess comparison.jpg

Several reviewers considered the improved character models and facial animation the remake's greatest feature. EGM{{'}}s Goroff and IGN{{'}}s Reilly found they made the acting more effective, with new microexpressions adding depth to each character, which Ars Technica{{'}}s Machkovech compared to awarded film performances. Game Informer{{'}}s Hester similarly observed the performances as more accurate and emotive without the original's awkwardness, and Video Games Chronicle{{'}}s Jordan Middler found the remake captured the intention of story and character moments where the original technologically could not. Alex Avard of GamesRadar+ felt that even briefly-seen NPCs looked better than Joel and Ellie did in the original, and Denzer of Shacknews said that the characters "look far less doll-like and emote far better".

Critics praised improvements to enemy and companion AI. Ars Technica{{'}}s Machkovech compared the combat sequences to the original game's scripted reveal trailer, and GameSpot{{'}}s Jake Dekker found the improvements led to more tense and difficult encounters. Hardcore Gamer{{'}}s Kevin Dunsmore echoed this sentiment but noted some "wonkiness remains" from the original, with companions failing to follow correct paths. IGN{{'}}s Reilly lamented the omission of Part{{nbsp}}II{{'}}s pre-scripted enemy names but otherwise praised the improvements to enemy AI. Siliconera{{'}}s Tolentino found the changes superficial due to the identical map layouts and encounter designs, while EGM{{'}}s Goroff felt the behavior remained simplistic, with enemies hasty to approach their fallen allies.

GameSpot{{'}}s Dekker found the gameplay improved in line with the story, with more responsive aiming, heavier weapons, and easier movements. The Telegraph{{'}}s Silver found the updated controls made combat smoother, while VG247{{'}}s Orry said they retained "a slight clunkiness" but ultimately led to more tense gameplay encounters. Gene Park of The Washington Post lauded the realistic gun controls and called Joel's movement "appropriately heavy"; likewise, Reilly of IGN noted that Joel and Ellie felt weightier and more realistic but lamented the lack of Part{{nbsp}}II{{'}}s dodge mechanic. Other reviewers similarly felt that combat and level design failed to compare to Part{{nbsp}}II{{'}}s, though recognized the former as a vast improvement of the original. GamesRadar+{{'}}s Avard found the combat changes minimal, while Ars Technica{{'}}s Machkovech felt the gameplay "still feels like a PlayStation 3 game" at worst. The A.V. Club{{'}}s William Hughes enjoyed the combat but found it could occasionally "tip over from 'exhilarating' to 'frustrating{{'"}}.

Reviewers praised the new options and features. GameSpot{{'}}s Dekker wrote that The Last of Us Part{{nbsp}}I "sets a new standard for accessibility in games". Siliconera{{'}}s Tolentino called it one of the most accessible games, and Ars Technica{{'}}s Machkovech found its options more robust than any other. The A.V. Club{{'}}s Hughes considered the accessibility options the only worthy addition, and Shacknews{{'}}s Denzer highlighted the cutscene audio descriptions as a standout option. Ben Bayliss of Can I Play That? lauded the range of features for demonstrating "what is possible when a remake is done well", though noted some mobility problems and criticized the complexity required to balance different options. Critics lauded the use of the DualSense's haptic feedback, considered among the best uses to date alongside Astro's Playroom (2020). VideoGamer.com{{'}}s Josh Wise felt the controller "added crunch to the combat" and The Verge{{'}}s Webster lauded its use of the bow. Avard of GamesRadar+ found that 3D audio made the Infected more terrifying; the tension and horror led The Verge{{'s}} Webster to play without headphones and VG247{{'}}s Orry to mute the sound, while Push Square{{'}}s Barker noted its effectiveness led to limited usage of Listen Mode.

== Windows version ==

{{Video game reviews

| title = Windows version

| MC = 59/100

| GStar = 77/100

| MS = 4.5/10

| PCGUK = 50/100

| PCG = 8/10

| TGMIt = 9.3/10

| rev1 = CD-Action

| rev1Score = 4.5/10

| rev2 = GamingBolt

| rev2Score = 5/10

| rev3 = Inverse

| rev3Score = 6/10

| rev4 = Multiplayer.it

| rev4Score = 7.5/10

}}

The Windows version received "mixed or average" reviews according to Metacritic; it is Naughty Dog's lowest-rated game. Reviewers were not provided with advance copies until minutes before the game's public release. Eurogamer{{'}}s Richard Leadbetter described the game as "effectively a beta", citing poor optimization and intense system requirements; MeriStation{{'}}s Salva Fernandez felt it was not ready for release in its published state, and Gamereactor{{'}}s Petter Hegevall named it "the worst optimized PC conversion" since 2021's Grand Theft Auto: The Trilogy – The Definitive Edition. PC Gamer{{'}}s Phil Iwaniuk lamented scoring the game poorly but considered it necessary as the problems were "a real barrier" preventing the experience.

Several reviewers praised the remake's technical and visual improvements, but criticized its optimization, system requirements, and performance problems; GamingBolt{{'}}s Shunal Doke called it "unplayable", and some critics recommended waiting to play until after performance problems were addressed. Conversely, The Games Machine{{'}}s Emanuel Feronato noted a lack of performance problems even on higher settings. GameSpot{{'}}s Alessandro Barbosa praised the extensive settings options, though Inverse{{'}}s Grant Stoner found the limited key bindings customization disappointing due to Naughty Dog's focus on accessibility. CD-Action{{'}}s Paweł Raban criticized the default keyboard controls, opting for a controller.

The port was poorly received by players, with a "mostly negative" rating on Steam based on over 9,000 reviews. Reviews cited performance problems such as inconsistent frame rates, poor optimization, and frequent crashes, with some reporting the game took hours to compile shaders and sharing glitches like broken character models, vibrant colors, and characters dripping with water. Conversely, some users noted they had not encountered problems, even on lower-end computers. Naughty Dog said it would investigate complaints and address problems through updates, focusing on shader loading times, instability and graphical problems, and crashing caused by potential memory leaks. Engadget{{'}}s Nathan Ingraham wrote performance had improved on the Steam Deck after the first update, though some reviewers and players felt problems persisted; Valve listed the game as "unsupported" in early April. Within days, Steam reviews improved to "mixed". Reviewers concurred performance had improved after several weeks but some problems remained. The game was "verified" on Steam Deck in June.

= Accolades =

The Last of Us Part I won Outstanding Visual Effects in a Real-Time Project at the 21st Visual Effects Society Awards. It was nominated for PlayStation Game of the Year at the 40th Golden Joystick Awards, Innovation in Accessibility at the Game Awards 2022, and Technical Achievement at the 19th British Academy Games Awards. From PlayStation Blog, the game was named runner-up for Best Accessibility Features and Best Story, and placed third for Soundtrack of the Year. The launch trailer was awarded Gold at the 2023 Clio Entertainment Awards.

class="wikitable plainrowheaders sortable collapsible"
scope="col" | Award

! scope="col" | Date

! scope="col" | Category

! scope="col" | Recipient(s) and nominee(s)

! scope="col" | Result

! scope="col" class="unsortable" | {{Refh}}

scope="row" | British Academy Games Awards

| March 30, 2023

| Technical Achievement

| {{sort|Last of Us Part I|The Last of Us Part I}}

| {{Nominated}}

| style="text-align:center;" |

scope="row" | Clio Entertainment Awards

| November 9, 2023

| Games: Audio / Visual

| {{sort|Last of Us Part I|The Last of Us Part I Launch Trailer}}

| {{Partial|Gold}}

| style="text-align:center;" |

scope="row" | {{sort|Game Awards|The Game Awards}}

| December 8, 2022

| Innovation in Accessibility

| {{sort|Last of Us Part I|The Last of Us Part I}}

| {{Nominated}}

| style="text-align:center;" |

scope="row" | Golden Joystick Awards

| November 22, 2022

| PlayStation Game of the Year

| {{sort|Last of Us Part I|The Last of Us Part I}}

| {{Nominated}}

| style="text-align:center;" |

scope="row" | {{sort|Steam Awards|The Steam Awards}}

| January 2, 2024

| Best Soundtrack Award

| {{sort|Last of Us Part I|The Last of Us Part I}}

| {{Won}}

| style="text-align:center;" |

scope="row" | Visual Effects Society Awards

| February 15, 2023

| Outstanding Visual Effects in a Real-Time Project

| {{sort|Pangilinan|Erick Pangilinan, Evan Wells, Eben Cook, Mary Jane Whiting}}

| {{Won}}

| style="text-align:center;" |

Sales

In the United States, The Last of Us Part{{nbsp}}I was the fifth-best-selling game of September 2022, and the fourth-best-selling PlayStation game. In the United Kingdom, it topped the weekly physical sales chart in its opening weekend, dropping to fourth in its second week. Combining digital and physical sales, it was the fifth-best-selling game of the month. In Japan, it was the fifth-best-selling retail game of its first week, with 10,954 copies sold. It was the third-most-downloaded PlayStation 5 game of the month of release in Europe and North America, dropping in North America to eleventh in October, eighteenth in November, and twentieth in December.

Following the debut of the television adaptation of The Last of Us in January 2023, the game became the eighth-most-downloaded in North America and tenth in Europe, and sixth and seventh, respectively, in February. It rose to the eleventh-best-selling game in the United States in January, climbing 25 positions from the previous month, and reentered the retail charts in the United Kingdom with a 238 percent increase in weekly sales—305 percent including digital sales—and a further 32 percent the following week. Within four weeks of release, the Windows version had sold 368,000 units, generating {{USD|15.5 million}} in revenue. According to a report by Virtuous and IDG Consulting, the game sold over two million units by March 2024, one of the only two remakes released within ten years of the original game to do so.

Notes

{{notelist|30em}}

References

{{reflist|refs=

{{cite video game |title=The Last of Us Part I |developer=Naughty Dog |publisher=Sony Interactive Entertainment |date=September 2, 2022 |platform=PlayStation 5 |scene=Credits }}

{{cite web |url=http://gamasutra.com/view/news/196409/The_Last_of_Us_art_director_talks_egoless_game_development.php |title=The Last of Us art director talks ego-less game development |last=Ligman |first=Kris |work=Gamasutra |publisher=UBM plc |date=July 16, 2013 |accessdate=August 30, 2022 |archiveurl=https://web.archive.org/web/20141206050244/http://gamasutra.com/view/news/196409/The_Last_of_Us_art_director_talks_egoless_game_development.php |archivedate=December 6, 2014 |url-status=dead }}

{{cite book |title=Game AI Pro 360: Guide to Character Behavior |chapter=About the Contributors |last=Rabin |first=Steve |date=2019 |location=Boca Raton |publisher=CRC Press |page=x |isbn=978-0-42-962180-2 }}

{{cite web |url=https://www.pastemagazine.com/games/the-last-of-us/all-things-end-the-last-of-us-and-the-playstation/ |title=All Things End: The Last of Us and the PlayStation 3 |last=Martin |first=Garrett |work=Paste |date=June 17, 2013 |accessdate=August 30, 2022 |archiveurl=https://web.archive.org/web/20220830011052/https://www.pastemagazine.com/games/the-last-of-us/all-things-end-the-last-of-us-and-the-playstation/ |archivedate=August 30, 2022 |url-status=live }}

{{cite web |url=https://www.vg247.com/the-last-of-us-on-ps3-we-were-envisioning-something-that-couldnt-quite-be-achieved |title=The Last of Us on PS3: 'we were envisioning something that couldn't quite be achieved' |last=Martin |first=Matt |work=VG247 |publisher=Gamer Network |date=July 17, 2014 |accessdate=August 30, 2022 |archiveurl=https://web.archive.org/web/20220830010236/https://www.vg247.com/the-last-of-us-on-ps3-we-were-envisioning-something-that-couldnt-quite-be-achieved |archivedate=August 30, 2022 |url-status=live }}

{{cite web |url=https://www.vg247.com/the-last-of-us-concept-art-shows-ellies-dog-other-cut-content |title=The Last of Us concept art shows Ellie's dog, other cut content |last=Hillier |first=Brenna |work=VG247 |publisher=Gamer Network |date=October 10, 2013 |accessdate=August 30, 2022 |archiveurl=https://web.archive.org/web/20220830011739/https://www.vg247.com/the-last-of-us-concept-art-shows-ellies-dog-other-cut-content |archivedate=August 30, 2022 |url-status=live }}

{{cite web |url=https://www.eurogamer.net/digitalfoundry-2022-the-last-of-us-part-1-testing-performance-in-the-ps5-remake |title=The Last of Us Part 1: all performance modes tested, which should you use? |last=Mackenzie |first=Oliver |work=Eurogamer |publisher=Gamer Network |date=September 1, 2022 |accessdate=September 2, 2022 |archiveurl=https://web.archive.org/web/20220902001853/https://www.eurogamer.net/digitalfoundry-2022-the-last-of-us-part-1-testing-performance-in-the-ps5-remake |archivedate=September 2, 2022 |url-status=live }}

{{cite magazine |url=https://www.gameinformer.com/2022/08/31/four-big-changes-in-the-last-of-us-part-i |title=Four Big Changes In The Last Of Us Part I |last=Hester |first=Blake |magazine=Game Informer |publisher=GameStop |date=August 31, 2022 |access-date=September 29, 2022 |archive-url=https://web.archive.org/web/20220831161805/https://www.gameinformer.com/2022/08/31/four-big-changes-in-the-last-of-us-part-i |archive-date=August 31, 2022 |url-status=live }}

{{cite web |url=https://www.gamespot.com/articles/the-last-of-us-ps5-pc-remake-confirmed-releases-on-ps5-in-september/1100-6504343/ |title=The Last Of Us PS5/PC Remake Confirmed, Releases On PS5 In September |last1=Makuch |first1=Eddie |last2=Howard |first2=Jessica |work=GameSpot |publisher=Red Ventures |date=June 9, 2022 |accessdate=August 30, 2022 |archiveurl=https://web.archive.org/web/20220609212828/https://www.gamespot.com/articles/the-last-of-us-ps5-pc-remake-confirmed-releases-on-ps5-in-september/1100-6504343/ |archivedate=June 9, 2022 |url-status=live }}

{{cite web |url=https://www.gamespot.com/articles/the-last-of-us-part-1-whats-new-and-is-it-worth-it/1100-6506935/ |title=The Last Of Us Part 1: What's New And Is It Worth It? |last=Delaney |first=Mark |work=GameSpot |publisher=Red Ventures |date=September 1, 2022 |accessdate=September 4, 2022 |archiveurl=https://web.archive.org/web/20220904115418/https://www.gamespot.com/articles/the-last-of-us-part-1-whats-new-and-is-it-worth-it/1100-6506935/ |archivedate=September 4, 2022 |url-status=live }}

{{cite web |url=https://www.gamesradar.com/the-last-of-us-part-1-features-incredible-ai-tech-more-unlockables-and-giraffe-haptics/ |title=The Last of Us Part 1 features 'incredible' AI tech, more unlockables, and giraffe haptics |last=Cryer |first=Hirun |work=GamesRadar+ |publisher=Future plc |date=July 22, 2022 |accessdate=September 4, 2022 |archiveurl=https://web.archive.org/web/20220722094643/https://www.gamesradar.com/the-last-of-us-part-1-features-incredible-ai-tech-more-unlockables-and-giraffe-haptics/ |archivedate=July 22, 2022 |url-status=live }}

{{cite web |url=https://www.ign.com/articles/the-last-of-us-part-1-performance-review |title=The Last of Us Part 1 Performance Review |last=Thompson |first=Michael |work=IGN |publisher=Ziff Davis |date=September 1, 2022 |accessdate=September 2, 2022 |archiveurl=https://web.archive.org/web/20220902001853/https://www.ign.com/articles/the-last-of-us-part-1-performance-review |archivedate=September 2, 2022 |url-status=live }}

{{cite web |url=https://www.engadget.com/the-last-of-us-part-1-gameplay-design-interview-160017228.html |title=The Last of Us Part I directors explain why the game stayed so true to the original |last=Ingraham |first=Nathan |work=Engadget |publisher=Yahoo Inc. |date=September 2, 2022 |accessdate=September 4, 2022 |archiveurl=https://web.archive.org/web/20220904111621/https://www.engadget.com/the-last-of-us-part-1-gameplay-design-interview-160017228.html |archivedate=September 4, 2022 |url-status=live }}

{{cite web |url=https://www.eurogamer.net/the-last-of-us-part-1-developers-on-the-journey-to-playstation-5-and-the-endless-promise-of-accessibility |title=The Last of Us Part 1 developers on the journey to PlayStation 5 and the endless promise of accessibility |last=Kennedy |first=Victoria |work=Eurogamer |publisher=Gamer Network |date=August 31, 2022 |accessdate=September 4, 2022 |archiveurl=https://web.archive.org/web/20220904111855/https://www.eurogamer.net/the-last-of-us-part-1-developers-on-the-journey-to-playstation-5-and-the-endless-promise-of-accessibility |archivedate=September 4, 2022 |url-status=live }}

{{cite magazine |url=https://ew.com/tv/the-last-of-us-legacy-game-makers-explain-hype-of-hbo-series/ |title=The lasting legacy of The Last of Us: Game makers explain the hype around HBO series |last=Romano |first=Nick |magazine=Entertainment Weekly |publisher=Dotdash Meredith |date=September 2, 2022 |accessdate=September 4, 2022 |archiveurl=https://web.archive.org/web/20220903015212/https://ew.com/tv/the-last-of-us-legacy-game-makers-explain-hype-of-hbo-series/ |archivedate=September 3, 2022 |url-status=live }}

{{cite web |url=https://www.fanbyte.com/games/features/the-last-of-us-part-1-accessibility/ |title=The Last of Us Part I Remake Aims To Lower Barriers for the Visually Disabled |last=Stoner |first=Grant |work=Fanbyte |date=August 26, 2022 |accessdate=August 30, 2022 |archiveurl=https://web.archive.org/web/20220826193509/https://www.fanbyte.com/games/features/the-last-of-us-part-1-accessibility/ |archivedate=August 26, 2022 |url-status=live }}

{{cite web |url=https://gamerant.com/last-us-part-1-collectors-firefly-sold-out-ebay-scalp/ |title=The Last of Us Part 1 Collector's Edition Restock is Already Being Scalped |last=Duckworth |first=Joshua |work=Game Rant |publisher=Valnet |date=September 2, 2022 |accessdate=September 10, 2022 |archiveurl=https://web.archive.org/web/20220902150923/https://gamerant.com/last-us-part-1-collectors-firefly-sold-out-ebay-scalp/ |archivedate=September 2, 2022 |url-status=live }}

{{cite web |url=https://www.gamerbraves.com/the-last-of-us-part-1-remake-qa-with-matthew-gallant-and-shaun-escayg-timeless-with-a-fresh-coat-of-paint/ |title=The Last of Us Part 1 Remake Q&A with Matthew Gallant and Shaun Escayg – Timeless, with a fresh coat of paint |last=Chew |first=Kit |work=GamerBraves |publisher=Digital Braves |date=August 31, 2022 |accessdate=September 6, 2022 |archiveurl=https://web.archive.org/web/20220831150326/https://www.gamerbraves.com/the-last-of-us-part-1-remake-qa-with-matthew-gallant-and-shaun-escayg-timeless-with-a-fresh-coat-of-paint/ |archivedate=August 31, 2022 |url-status=live }}

{{cite web |url=https://www.gamereactor.eu/sony-wont-replace-damaged-firefly-editions-of-the-last-of-us-part-i-1187803/ |title=Sony won't replace damaged Firefly Editions of The Last of Us: Part I |last=Mäki |first=Jonas |work=Gamereactor |publisher=Gamez Publishing A/S |date=September 5, 2022 |accessdate=September 10, 2022 |archiveurl=https://web.archive.org/web/20220906083326/https://www.gamereactor.eu/sony-wont-replace-damaged-firefly-editions-of-the-last-of-us-part-i-1187803/ |archivedate=September 6, 2022 |url-status=live }}

{{cite web |url=https://www.gamesradar.com/naughty-dog-really-wants-you-to-understand-the-last-of-us-part-1-is-a-remake-not-a-remaster/ |title=Naughty Dog really wants you to understand The Last of Us Part 1 is a remake, not a remaster |last=Gerblick |first=Jordan |work=GamesRadar+ |publisher=Future plc |date=August 29, 2022 |accessdate=September 1, 2022 |archiveurl=https://web.archive.org/web/20220901091605/https://www.gamesradar.com/naughty-dog-really-wants-you-to-understand-the-last-of-us-part-1-is-a-remake-not-a-remaster/ |archivedate=September 1, 2022 |url-status=live }}

{{cite web |url=https://www.gamingbible.co.uk/features/the-last-of-us-part-1-interview-20220902 |title=The Last of Us Part 1 Interview: The Art Of Crafting A Remake |last=Harrold |first=Kate |work=GAMINGbible |publisher=LADbible Group |date=September 2, 2022 |accessdate=September 6, 2022 |archiveurl=https://web.archive.org/web/20220902165416/https://www.gamingbible.co.uk/features/the-last-of-us-part-1-interview-20220902 |archivedate=September 2, 2022 |url-status=live }}

{{cite web |url=https://mobilesyrup.com/2022/08/31/the-last-of-us-part-i-naughty-dog-matthew-gallant-shaun-escayg-interview/ |title=The Last of Us Part I directors on remaking the beloved game for PS5 |last=Shankar |first=Bradly |work=MobileSyrup |publisher=Blue Ant Media |date=August 31, 2022 |accessdate=September 4, 2022 |archiveurl=https://web.archive.org/web/20220904111619/https://mobilesyrup.com/2022/08/31/the-last-of-us-part-i-naughty-dog-matthew-gallant-shaun-escayg-interview/ |archivedate=September 4, 2022 |url-status=live }}

{{cite web |url=https://www.9news.com.au/technology/what-is-next-for-naughty-dog-after-the-last-of-us-part-one-remake/57c8fda0-f5ec-443d-a1bb-631f194dd553 |title=What's next for Naughty Dog? {{!}} The Last of Us Part One Remake Interview |last=Santomartino |first=Mark |work=Nine News |publisher=Nine Entertainment |date=September 5, 2022 |accessdate=September 6, 2022 |archiveurl=https://web.archive.org/web/20220905051718/https://www.9news.com.au/technology/what-is-next-for-naughty-dog-after-the-last-of-us-part-one-remake/57c8fda0-f5ec-443d-a1bb-631f194dd553 |archivedate=September 5, 2022 |url-status=live }}

{{cite web |url=https://www.polygon.com/23331186/last-of-us-part-1-remake-naughty-dog-interview-accessibility |title=The Last of Us Part 1 considered every detail — it's not just 'beauty for the sake of it,' say co-directors |last=Carpenter |first=Nicole |work=Polygon |publisher=Vox Media |date=August 31, 2022 |accessdate=September 4, 2022 |archiveurl=https://web.archive.org/web/20220904111855/https://www.polygon.com/23331186/last-of-us-part-1-remake-naughty-dog-interview-accessibility |archivedate=September 4, 2022 |url-status=live }}

{{cite web |url=https://blog.playstation.com/2022/08/26/the-last-of-us-part-i-full-list-of-accessibility-features/ |title=The Last of Us Part I: full list of accessibility features |last=McAllister |first=Gillen |work=PlayStation Blog |publisher=Sony Interactive Entertainment |date=August 26, 2022 |accessdate=August 30, 2022 |archiveurl=https://web.archive.org/web/20220826140226/https://blog.playstation.com/2022/08/26/the-last-of-us-part-i-full-list-of-accessibility-features/ |archivedate=August 26, 2022 |url-status=live }}

{{cite web |url=https://blog.playstation.com/2022/06/09/the-growing-future-of-the-last-of-us/ |title=The Growing Future of The Last of Us |last=Snyder |first=Rochelle |work=PlayStation Blog |publisher=Sony Interactive Entertainment |date=June 9, 2022 |accessdate=June 9, 2022 |archiveurl=https://web.archive.org/web/20220609231633/https://blog.playstation.com/2022/06/09/the-growing-future-of-the-last-of-us/ |archivedate=June 9, 2022 |url-status=live }}

{{cite web |url=https://blog.playstation.com/2022/09/02/how-naughty-dog-aimed-to-improve-a-classic-with-the-last-of-us-part-i-out-now/ |title=How Naughty Dog aimed to improve a classic with The Last of Us Part I, out now |last=Epps |first=De'Angelo |work=PlayStation Blog |publisher=Sony Interactive Entertainment |date=September 2, 2022 |accessdate=September 4, 2022 |archiveurl=https://web.archive.org/web/20220904111339/https://blog.playstation.com/2022/09/02/how-naughty-dog-aimed-to-improve-a-classic-with-the-last-of-us-part-i-out-now/ |archivedate=September 4, 2022 |url-status=live }}

{{cite web |url=https://blog.playstation.com/2022/08/29/rebuilding-the-last-of-us-part-i-a-deep-dive-into-combat-animation-audio-and-visual-changes-with-naughty-dog/ |title=Rebuilding The Last of Us Part I: A deep dive into combat, animation, audio and visual changes with Naughty Dog |last=Epps |first=De'Angelo |work=PlayStation Blog |publisher=Sony Interactive Entertainment |date=August 29, 2022 |accessdate=August 30, 2022 |archiveurl=https://web.archive.org/web/20220830013512/https://blog.playstation.com/2022/08/29/rebuilding-the-last-of-us-part-i-a-deep-dive-into-combat-animation-audio-and-visual-changes-with-naughty-dog/ |archivedate=August 30, 2022 |url-status=live }}

{{cite web |url=https://blog.playstation.com/2022/07/21/how-naughty-dog-rebuilt-the-last-of-us-part-i/ |title=How Naughty Dog rebuilt The Last of Us Part I |last=Shuman |first=Sid |work=PlayStation Blog |publisher=Sony Interactive Entertainment |date=July 21, 2022 |accessdate=August 30, 2022 |archiveurl=https://web.archive.org/web/20220722004036/https://blog.playstation.com/2022/07/21/how-naughty-dog-rebuilt-the-last-of-us-part-i/ |archivedate=July 22, 2022 |url-status=live }}

{{cite web |url=https://www.pushsquare.com/news/2022/07/theres-no-comparison-between-the-last-of-us-on-ps5-vs-ps3-says-dev |title=There's 'No Comparison' Between The Last of Us on PS5 vs PS3, Says Dev |last=Croft |first=Liam |work=Push Square |publisher=Gamer Network |date=July 26, 2022 |accessdate=August 30, 2022 |archiveurl=https://web.archive.org/web/20220725190512/https://www.pushsquare.com/news/2022/07/theres-no-comparison-between-the-last-of-us-on-ps5-vs-ps3-says-dev |archivedate=July 25, 2022 |url-status=live }}

{{cite web |url=https://www.pushsquare.com/news/2022/07/no-crunch-on-the-last-of-us-ps5-says-environment-artist |title=No Crunch on The Last of Us PS5, Says Environment Artist |last=Barker |first=Sammy |work=Push Square |publisher=Gamer Network |date=July 11, 2022 |accessdate=July 12, 2022 |archiveurl=https://web.archive.org/web/20220712012104/https://www.pushsquare.com/news/2022/07/no-crunch-on-the-last-of-us-ps5-says-environment-artist |archivedate=July 12, 2022 |url-status=live }}

{{cite web |url=https://www.pushsquare.com/news/2022/07/ps5-remake-the-last-of-us-part-i-has-gone-gold |title=PS5 Remake The Last of Us: Part I Has Gone Gold |last=Croft |first=Liam |work=Push Square |publisher=Gamer Network |date=July 11, 2022 |accessdate=July 12, 2022 |archiveurl=https://web.archive.org/web/20220712012109/https://www.pushsquare.com/news/2022/07/ps5-remake-the-last-of-us-part-i-has-gone-gold |archivedate=July 12, 2022 |url-status=live }}

{{cite book |last1=Straley |first1=Bruce |authorlink1=Bruce Straley |last2=Druckmann |first2=Neil |authorlink2=Neil Druckmann |chapter=The Last of Us |page=127 |title=The Art of Naughty Dog |editor-last=Wright |editor-first=Brendan |publisher=Dark Horse Comics |location=Milwaukee |date=October 2014 |isbn=978-1-62115931-5 }}

{{cite web |url=https://www.videogameschronicle.com/news/the-last-of-us-remake-is-being-lead-by-the-director-of-marvels-avengers/ |title=The Last of Us remake is being led by the director of Marvel's Avengers |last=Scullion |first=Chris |work=Video Games Chronicle |publisher=1981 Media |date=June 9, 2022 |accessdate=August 30, 2022 |archiveurl=https://web.archive.org/web/20220609210203/https://www.videogameschronicle.com/news/the-last-of-us-remake-is-being-lead-by-the-director-of-marvels-avengers/ |archivedate=June 9, 2022 |url-status=live }}

{{cite web |url=https://www.videogameschronicle.com/news/last-of-us-part-1s-firefly-edition-is-turning-up-damaged-to-some-customers/ |title=Last of Us Part 1{{'}}s Firefly Edition is turning up damaged to some customers |last=Middler |first=Jordan |work=Video Games Chronicle |publisher=1981 Media |date=September 3, 2022 |accessdate=September 10, 2022 |archiveurl=https://web.archive.org/web/20220902230421/https://www.videogameschronicle.com/news/last-of-us-part-1s-firefly-edition-is-turning-up-damaged-to-some-customers/ |archivedate=September 2, 2022 |url-status=live }}

{{cite web |url=https://www.videogameschronicle.com/news/the-last-of-us-part-1-firefly-edition-is-now-available-to-pre-purchase-for-pc/ |title=The Last of Us Part 1 Firefly Edition is now available to pre-purchase for PC |last=Ivan |first=Tom |work=Video Games Chronicle |publisher=1981 Media |date=February 13, 2023 |accessdate=February 15, 2023 |archiveurl=https://web.archive.org/web/20230214150551/https://www.videogameschronicle.com/news/the-last-of-us-part-1-firefly-edition-is-now-available-to-pre-purchase-for-pc/ |archivedate=February 14, 2023 |url-status=live }}

{{cite web |url=https://www.videogameschronicle.com/news/the-last-of-us-part-1s-launch-trailer-is-here-ahead-of-next-weeks-release/ |title=The Last of Us Part 1{{'}}s launch trailer is here ahead of next week's release |last=Ivan |first=Tom |work=Video Games Chronicle |publisher=1981 Media |date=August 24, 2022 |accessdate=August 30, 2022 |archiveurl=https://web.archive.org/web/20220824152959/https://www.videogameschronicle.com/news/the-last-of-us-part-1s-launch-trailer-is-here-ahead-of-next-weeks-release/ |archivedate=August 24, 2022 |url-status=live }}

{{cite web |url=https://www.bloomberg.com/news/articles/2021-04-09/sony-s-obsession-with-blockbusters-is-stirring-unrest-within-playstation-empire |title=Sony's Obsession With Blockbusters Is Stirring Unrest Within PlayStation Empire |last=Schreier |first=Jason |authorlink=Jason Schreier |work=Bloomberg News |publisher=Bloomberg L.P. |date=April 9, 2021 |access-date=April 9, 2021 |archive-url=https://archive.today/20210409111136/https://www.bloomberg.com/news/articles/2021-04-09/sony-s-obsession-with-blockbusters-is-stirring-unrest-within-playstation-empire |archive-date=April 9, 2021 |url-status=live |url-access=subscription }}

{{cite magazine |url=https://www.gameinformer.com/the-game-awards-2022/2022/12/08/the-last-of-us-part-i-is-coming-to-pc |title=The Last Of Us Part I Is Coming To PC |last=Hilliard |first=Kyle |magazine=Game Informer |publisher=GameStop |date=December 8, 2022 |access-date=December 9, 2022 |archive-url=https://web.archive.org/web/20221209015755/https://www.gameinformer.com/the-game-awards-2022/2022/12/08/the-last-of-us-part-i-is-coming-to-pc |archive-date=December 9, 2022 |url-status=live }}

{{cite magazine |url=https://www.gameinformer.com/reader-discussion/2022/06/16/the-last-of-us-part-i-what-do-you-think-of-the-remakes-visual-upgrades |title=The Last Of Us Part I: What Do You Think Of The Remake's Visual Upgrades? |last=LeBlanc |first=Wesley |magazine=Game Informer |publisher=GameStop |date=June 16, 2022 |access-date=June 17, 2022 |archive-url=https://web.archive.org/web/20220616182002/https://www.gameinformer.com/reader-discussion/2022/06/16/the-last-of-us-part-i-what-do-you-think-of-the-remakes-visual-upgrades |archive-date=June 16, 2022 |url-status=live }}

{{cite web |url=https://www.gamesradar.com/official-playstation-store-leaks-last-of-us-remake-for-september-2/ |title=Official PlayStation store leaks Last of Us Remake for September 2 |last=Bailey |first=Dustin |work=GamesRadar+ |publisher=Future plc |date=June 9, 2022 |accessdate=June 10, 2022 |archiveurl=https://web.archive.org/web/20220610014537/https://www.gamesradar.com/official-playstation-store-leaks-last-of-us-remake-for-september-2/ |archivedate=June 10, 2022 |url-status=live }}

{{cite web |url=https://www.gamesradar.com/i-didnt-think-we-needed-a-the-last-of-us-remake-until-i-saw-it-in-motion/ |title=I didn't think we needed a The Last of Us remake until I saw it in motion |last=Donnelly |first=Joe |work=GamesRadar+ |publisher=Future plc |date=June 14, 2022 |accessdate=June 17, 2022 |archiveurl=https://web.archive.org/web/20220614154700/https://www.gamesradar.com/i-didnt-think-we-needed-a-the-last-of-us-remake-until-i-saw-it-in-motion/ |archivedate=June 14, 2022 |url-status=live }}

{{cite web |url=https://www.gamesradar.com/the-last-of-us-part-1-costs-dollar70-and-some-fans-are-calling-it-a-slap-in-the-face/ |title=The Last of Us Part 1 costs $70, and some fans are calling it 'a slap in the face' |last=Bellingham |first=Hope |work=GamesRadar+ |publisher=Future plc |date=June 20, 2022 |accessdate=June 22, 2022 |archiveurl=https://web.archive.org/web/20220620134925/https://www.gamesradar.com/the-last-of-us-part-1-costs-dollar70-and-some-fans-are-calling-it-a-slap-in-the-face/ |archivedate=June 20, 2022 |url-status=live }}

{{cite web |url=https://www.hitc.com/en-gb/2022/07/12/interview-david-blatts-last-of-us-remake/ |title=Interview – David Blatt's incredible journey from fan artist to being hired for The Last of Us Remake |last=Fiddis |first=Rachael |work=HITC |publisher=GRV Media |date=July 12, 2022 |accessdate=July 13, 2022 |archiveurl=https://web.archive.org/web/20220712150351/https://www.hitc.com/en-gb/2022/07/12/interview-david-blatts-last-of-us-remake/ |archivedate=July 12, 2022 |url-status=live }}

{{cite web |url=https://www.ign.com/articles/the-last-of-us-complete-launches-as-surprise-bundle-for-ps5 |title=The Last of Us Complete Launches as Surprise Bundle for PS5 |last=Cripe |first=Michael |work=IGN |publisher=Ziff Davis |date=April 10, 2025 |accessdate=April 11, 2025 |archiveurl=https://web.archive.org/web/20250410221247/https://www.ign.com/articles/the-last-of-us-complete-launches-as-surprise-bundle-for-ps5 |archivedate=April 10, 2025 |url-status=live }}

{{cite web |url=https://www.ign.com/articles/last-of-us-part-1-is-release-date-preorder |title=The Last of Us Part 1: Here's What Comes in Each Edition |last=Reed |first=Chris |work=IGN |publisher=Ziff Davis |date=June 9, 2022 |accessdate=June 10, 2022 |archiveurl=https://web.archive.org/web/20220610022656/https://www.ign.com/articles/last-of-us-part-1-is-release-date-preorder |archivedate=June 10, 2022 |url-status=live }}

{{cite web |url=https://www.ign.com/articles/the-last-of-us-part-1s-pc-port-delayed-3-weeks |title=The Last of Us Part 1{{'}}s PC Port Delayed 3 Weeks |last=Yang |first=George |work=IGN |publisher=Ziff Davis |date=February 3, 2023 |accessdate=February 4, 2023 |archiveurl=https://web.archive.org/web/20230203173401/https://www.ign.com/articles/the-last-of-us-part-1s-pc-port-delayed-3-weeks |archivedate=February 3, 2023 |url-status=live }}

{{cite web |url=https://www.ign.com/articles/the-last-of-us-part-1-and-the-last-of-us-part-2-remastered-both-get-ps5-pro-support-patches |title=The Last of Us Part 1 and The Last of Us Part 2 Remastered Both Get PS5 Pro Patches |last=Yin-Poole |first=Wesley |work=IGN |publisher=Ziff Davis |date=October 22, 2024 |accessdate=November 25, 2024 |archiveurl=https://web.archive.org/web/20241124231307/https://www.ign.com/articles/the-last-of-us-part-1-and-the-last-of-us-part-2-remastered-both-get-ps5-pro-support-patches |archivedate=November 24, 2024 |url-status=live }}

{{cite web |url=https://www.pcgamesn.com/the-last-of-us/port-naughty-dog-iron-galaxy-uncharted-steam |title=The Last of Us PC might not be handled by Naughty Dog |last=Smith |first=Ed |work=PCGamesN |publisher=Network N |date=March 13, 2023 |accessdate=March 29, 2023 |archiveurl=https://web.archive.org/web/20230313131340/https://www.pcgamesn.com/the-last-of-us/port-naughty-dog-iron-galaxy-uncharted-steam |archivedate=March 13, 2023 |url-status=live }}

{{cite web |url=https://uk.pcmag.com/games/140887/the-last-of-us-remake-is-wholly-unnecessary |title=The Last of Us Remake Is Wholly Unnecessary |last=Zamora |first=Gabriel |work=PCMag |publisher=Ziff Davis |date=June 11, 2022 |accessdate=June 17, 2022 |archiveurl=https://web.archive.org/web/20220612072558/https://uk.pcmag.com/games/140887/the-last-of-us-remake-is-wholly-unnecessary |archivedate=June 12, 2022 |url-status=live }}

{{cite web |url=https://www.thegamer.com/the-last-of-us-part-1-remake-differences-better/ |title=The Last Of Us Part 1{{'}}s Remake Isn't Better, It's Only Different |last=Henley |first=Stacey |work=TheGamer |publisher=Valnet |date=June 16, 2022 |accessdate=June 17, 2022 |archiveurl=https://web.archive.org/web/20220617013501/https://www.thegamer.com/the-last-of-us-part-1-remake-differences-better/ |archivedate=June 17, 2022 |url-status=live }}

{{cite web |url=https://www.videogameschronicle.com/news/the-last-of-us-remake-ps5-release-date-and-pc-version-confirmed-with-first-trailer/ |title=The Last of Us remake trailer leaked: September PS5 release and PC version confirmed |last=Ivan |first=Tom |work=Video Games Chronicle |publisher=1981 Media |date=June 9, 2022 |accessdate=June 10, 2022 |archiveurl=https://web.archive.org/web/20220609231544/https://www.videogameschronicle.com/news/the-last-of-us-remake-ps5-release-date-and-pc-version-confirmed-with-first-trailer/ |archivedate=June 9, 2022 |url-status=live }}

{{cite web |url=https://www.videogameschronicle.com/news/a-two-hour-trial-of-the-last-of-us-part-1-is-now-on-ps-plus-premium/ |title=A two-hour trial of The Last of Us Part 1 is now on PS Plus Premium |last=Scullion |first=Chris |work=Video Games Chronicle |publisher=1981 Media |date=January 16, 2023 |accessdate=January 17, 2023 |archiveurl=https://web.archive.org/web/20230117014123/https://www.videogameschronicle.com/news/a-two-hour-trial-of-the-last-of-us-part-1-is-now-on-ps-plus-premium/ |archivedate=January 17, 2023 |url-status=live }}

{{cite web |url=https://arstechnica.com/gaming/2022/08/the-last-of-us-pt-1-remake-review-higher-fidelity-blood-sweat-and-tears/ |title=The Last Of Us Pt 1 remake review: Enough upgrades to leave us stunned |last=Machkovech |first=Sam |work=Ars Technica |publisher=Condé Nast |date=August 31, 2022 |accessdate=September 1, 2022 |archiveurl=https://web.archive.org/web/20220901091721/https://arstechnica.com/gaming/2022/08/the-last-of-us-pt-1-remake-review-higher-fidelity-blood-sweat-and-tears/ |archivedate=September 1, 2022 |url-status=live }}

{{cite web |url=https://www.avclub.com/the-last-of-us-part-i-review-remake-ps5-1849467594 |title=The Last of Us: Part I is here to sell you heartbreak all over again |last=Hughes |first=William |work=The A.V. Club |publisher=G/O Media |date=August 31, 2022 |accessdate=September 1, 2022 |archiveurl=https://web.archive.org/web/20220901080610/https://www.avclub.com/the-last-of-us-part-i-review-remake-ps5-1849467594 |archivedate=September 1, 2022 |url-status=live }}

{{cite web |url=https://caniplaythat.com/2022/08/31/the-last-of-us-part-1-accessibility-review-can-i-play-that/ |title=The Last of Us Part 1 Accessibility Review |last=Bayliss |first=Ben |work=Can I Play That? |date=August 31, 2022 |accessdate=September 1, 2022 |archiveurl=https://web.archive.org/web/20220901080752/https://caniplaythat.com/2022/08/31/the-last-of-us-part-1-accessibility-review-can-i-play-that/ |archivedate=September 1, 2022 |url-status=live }}

{{cite magazine |url=https://egmnow.com/the-last-of-us-part-i-review/ |title=The Last of Us Part I review |last=Goroff |first=Michael |magazine=Electronic Gaming Monthly |publisher=EGM Media, LLC |date=August 31, 2022 |accessdate=September 1, 2022 |archiveurl=https://web.archive.org/web/20220831192623/https://egmnow.com/the-last-of-us-part-i-review/ |archivedate=August 31, 2022 |url-status=live }}

{{cite magazine |url=https://www.gameinformer.com/opinion/2022/08/31/i-thought-the-last-of-us-was-better-than-this |title=I Thought The Last Of Us Was Better Than This |last=Hester |first=Blake |magazine=Game Informer |publisher=GameStop |date=August 31, 2022 |access-date=September 2, 2022 |archive-url=https://web.archive.org/web/20220831154405/https://www.gameinformer.com/opinion/2022/08/31/i-thought-the-last-of-us-was-better-than-this |archive-date=August 31, 2022 |url-status=live }}

{{cite web |url=https://www.gamerevolution.com/review/713816-the-last-of-us-part-1-review-ps5-worth-playing-buying |title=The Last of Us Part 1 Review: 'Stuck Somewhere Between Remaster and Remake' |last=Faulkner |first=Jason |work=GameRevolution |publisher=CraveOnline |date=August 31, 2022 |accessdate=September 1, 2022 |archiveurl=https://web.archive.org/web/20220901075449/https://www.gamerevolution.com/review/713816-the-last-of-us-part-1-review-ps5-worth-playing-buying |archivedate=September 1, 2022 |url-status=live }}

{{cite web |url=https://www.gamespot.com/reviews/the-last-of-us-part-i-ps5-and-pc-review-desolation-row/1900-6417949/ |title=The Last of Us Part I PS5 And PC Review – Desolation Row |last1=Dekker |first1=Jake |last2=Barbosa |first2=Alessandro |work=GameSpot |publisher=Red Ventures |date=April 5, 2023 |accessdate=April 8, 2023 |archiveurl=https://web.archive.org/web/20230408000032/https://www.gamespot.com/reviews/the-last-of-us-part-i-ps5-and-pc-review-desolation-row/1900-6417949/ |archivedate=April 8, 2023 |url-status=live }}

{{cite web |url=https://www.gamesradar.com/the-last-of-us-part-1-pc-players-say-its-still-crushing-their-cpus-even-after-a-14gb-performance-patch/ |title=The Last of Us Part 1 PC players say it's still crushing their CPUs even after a 14GB performance patch |last=Gerblick |first=Jordan |work=GamesRadar+ |publisher=Future plc |date=April 7, 2023 |accessdate=April 17, 2023 |archiveurl=https://web.archive.org/web/20230407203429/https://www.gamesradar.com/the-last-of-us-part-1-pc-players-say-its-still-crushing-their-cpus-even-after-a-14gb-performance-patch/ |archivedate=April 7, 2023 |url-status=live }}

{{cite web |url=https://www.gamesradar.com/the-last-of-us-part-1-ps5-review/ |title=The Last of Us Part 1 review: 'A remake of exceptional craftsmanship and creative restraint' |last=Avard |first=Alex |work=GamesRadar+ |publisher=Future plc |date=August 31, 2022 |accessdate=September 1, 2022 |archiveurl=https://web.archive.org/web/20220901002409/https://www.gamesradar.com/the-last-of-us-part-1-ps5-review/ |archivedate=September 1, 2022 |url-status=live }}

{{cite web |url=https://www.gq-magazine.co.uk/lifestyle/article/the-last-of-us-part-1-review |title=The Last of Us remake is inessential and utterly stunning |last=White |first=Sam |work=GQ |publisher=Condé Nast |date=August 31, 2022 |accessdate=September 1, 2022 |archiveurl=https://web.archive.org/web/20220901080246/https://www.gq-magazine.co.uk/lifestyle/article/the-last-of-us-part-1-review |archivedate=September 1, 2022 |url-status=live }}

{{cite web |url=https://hardcoregamer.com/reviews/review-the-last-of-us-part-i/426886/ |title=Review: The Last of Us Part I |last=Dunsmore |first=Kevin |work=Hardcore Gamer |date=August 31, 2022 |accessdate=September 1, 2022 |archiveurl=https://web.archive.org/web/20220901075923/https://hardcoregamer.com/reviews/review-the-last-of-us-part-i/426886/ |archivedate=September 1, 2022 |url-status=live }}

{{cite web |url=https://www.ign.com/articles/the-last-of-us-part-i-review |title=The Last of Us Part I Review |last=Reilly |first=Luke |work=IGN |publisher=Ziff Davis |date=August 31, 2022 |accessdate=September 1, 2022 |archiveurl=https://web.archive.org/web/20220831183952/https://www.ign.com/articles/the-last-of-us-part-i-review |archivedate=August 31, 2022 |url-status=live }}

{{cite web |url=https://www.metacritic.com/game/the-last-of-us-part-i/ |title=The Last of Us Part I |work=Metacritic |publisher=Fandom, Inc. |accessdate=January 29, 2024 |archiveurl=https://web.archive.org/web/20240128220505/https://www.metacritic.com/game/the-last-of-us-part-i/ |archivedate=January 28, 2024 |url-status=live }}

{{cite web |url=https://www.pushsquare.com/reviews/ps5/the-last-of-us-part-i |title=The Last of Us: Part I Review |last=Barker |first=Sammy |work=Push Square |publisher=Gamer Network |date=August 31, 2022 |accessdate=September 1, 2022 |archiveurl=https://web.archive.org/web/20220901080016/https://www.pushsquare.com/reviews/ps5/the-last-of-us-part-i |archivedate=September 1, 2022 |url-status=live }}

{{cite web |url=https://www.shacknews.com/article/132092/the-last-of-us-part-one-ps5-impressions |title=The Last of Us Part 1 revisits Joel and Ellie in breathtaking detail |last=Denzer |first=TJ |work=Shacknews |publisher=Gamerhub |date=August 31, 2022 |accessdate=September 1, 2022 |archiveurl=https://web.archive.org/web/20220901080455/https://www.shacknews.com/article/132092/the-last-of-us-part-one-ps5-impressions |archivedate=September 1, 2022 |url-status=live }}

{{cite web |url=https://www.siliconera.com/review-the-last-of-us-part-i-is-a-worthy-revisit-to-a-classic/ |title=Review: The Last of Us Part I Is a Worthy Revisit to a Classic |last=Tolentino |first=Josh |work=Siliconera |publisher=Enthusiast Gaming |date=August 31, 2022 |accessdate=September 1, 2022 |archiveurl=https://web.archive.org/web/20220901075321/https://www.siliconera.com/review-the-last-of-us-part-i-is-a-worthy-revisit-to-a-classic/ |archivedate=September 1, 2022 |url-status=live }}

{{cite web |url=https://www.telegraph.co.uk/gaming/features/last-us-part-1-review-post-apocalyptic-ps3-classic-gets-next/ |title=The Last of Us Part 1 review: post-apocalyptic PS3 classic gets a next-gen glow up – but at what price? |last=Silver |first=Dan |work=The Telegraph |publisher=Telegraph Media Group |date=August 31, 2022 |accessdate=September 1, 2022 |archiveurl=https://web.archive.org/web/20220831192622/https://www.telegraph.co.uk/gaming/features/last-us-part-1-review-post-apocalyptic-ps3-classic-gets-next/ |archivedate=August 31, 2022 |url-status=live }}

{{cite web |url=https://www.theverge.com/23329531/the-last-of-us-part-1-review-ps5-remake |title=The Last of Us{{'}} PS5 remake makes it feel like a modern game |last=Webster |first=Andrew |work=The Verge |publisher=Vox Media |date=August 31, 2022 |accessdate=September 1, 2022 |archiveurl=https://web.archive.org/web/20220831201540/https://www.theverge.com/23329531/the-last-of-us-part-1-review-ps5-remake |archivedate=August 31, 2022 |url-status=live }}

{{cite web |url=https://www.vg247.com/the-last-of-us-part-i-review-ps5 |title=The Last of Us Part I review – A PS5 remake that shines above most |last=Orry |first=Tom |work=VG247 |publisher=Gamer Network |date=August 31, 2022 |accessdate=September 1, 2022 |archiveurl=https://web.archive.org/web/20220901074431/https://www.vg247.com/the-last-of-us-part-i-review-ps5 |archivedate=September 1, 2022 |url-status=live }}

{{cite web |url=https://www.videogameschronicle.com/review/the-last-of-us-part-1/ |title=Review: The Last of Us Part 1 is the definitive version of one of the best games ever |last=Middler |first=Jordan |work=Video Games Chronicle |publisher=1981 Media |date=August 31, 2022 |accessdate=September 1, 2022 |archiveurl=https://web.archive.org/web/20220831192622/https://www.videogameschronicle.com/review/the-last-of-us-part-1/ |archivedate=August 31, 2022 |url-status=live }}

{{cite web |url=https://www.videogamer.com/reviews/the-last-of-us-part-i-review-a-stunning-trip-into-the-past/ |title=The Last of Us Part I Review: A Stunning Trip Into the Past |last=Wise |first=Josh |work=VideoGamer.com |publisher=BGFG |date=August 31, 2022 |accessdate=September 1, 2022 |archiveurl=https://web.archive.org/web/20220901074812/https://www.videogamer.com/reviews/the-last-of-us-part-i-review-a-stunning-trip-into-the-past/ |archivedate=September 1, 2022 |url-status=live }}

{{cite news |url=https://www.washingtonpost.com/video-games/reviews/the-last-of-us-remake-review/ |title=If you love The Last of Us, the remake is worth a new cover charge |last=Park |first=Gene |newspaper=The Washington Post |date=August 31, 2022 |accessdate=September 1, 2022 |archiveurl=https://web.archive.org/web/20220831192630/https://www.washingtonpost.com/video-games/reviews/the-last-of-us-remake-review/ |archivedate=August 31, 2022 |url-status=live }}

{{cite web |url=https://arstechnica.com/gaming/2023/03/the-last-of-us-first-pc-port-is-riddled-with-apparent-performance-issues/ |title=The Last of Us{{'}} first PC port is riddled with apparent performance issues |last=Orland |first=Kyle |work=Ars Technica |publisher=G/O Media |date=March 30, 2023 |accessdate=March 30, 2023 |archiveurl=https://web.archive.org/web/20230329155043/https://arstechnica.com/gaming/2023/03/the-last-of-us-first-pc-port-is-riddled-with-apparent-performance-issues/ |archivedate=March 29, 2023 |url-status=live }}

{{cite web |url=https://cdaction.pl/recenzje/the-last-of-us-part-i-pc-komu-potrzebna-apokalipsa-skoro-istnieja-takie-porty-recenzja?strona=2 |title=The Last of Us Part 1 PC. Komu potrzebna apokalipsa, skoro istnieją takie porty? [RECENZJA] |lang=pl |trans-title=The Last of Us Part 1 PC. Who needs an apocalypse when such ports exist? [REVIEW] |last=Raban |first=Paweł |work=CD-Action |publisher=Gaming Tech Esports Media |date=April 3, 2023 |accessdate=April 30, 2023 |archiveurl=https://web.archive.org/web/20230405104715/https://cdaction.pl/recenzje/the-last-of-us-part-i-pc-komu-potrzebna-apokalipsa-skoro-istnieja-takie-porty-recenzja?strona=2 |archivedate=April 5, 2023 |url-status=live }}

{{cite web |url=https://www.eurogamer.net/digitalfoundry-2023-the-last-of-us-part-1-on-pc-what-we-think-so-far |title=The Last of Us Part 1 on PC: what we think so far |last=Leadbetter |first=Richard |work=Eurogamer |publisher=Gamer Network |date=April 2, 2023 |accessdate=April 17, 2023 |archiveurl=https://web.archive.org/web/20230402211711/https://www.eurogamer.net/digitalfoundry-2023-the-last-of-us-part-1-on-pc-what-we-think-so-far |archivedate=April 2, 2023 |url-status=live }}

{{cite web |url=https://www.engadget.com/the-last-of-us-part-i-for-pc-is-a-buggy-mess-144036281.html |title=The Last of Us Part I for PC was a buggy mess at launch |last=Ingraham |first=Nathan |work=Engadget |publisher=Yahoo! Inc. |date=March 29, 2023 |accessdate=March 30, 2023 |archiveurl=https://web.archive.org/web/20230329153602/https://www.engadget.com/the-last-of-us-part-i-for-pc-is-a-buggy-mess-144036281.html |archivedate=March 29, 2023 |url-status=live }}

{{cite web |url=https://www.eurogamer.net/digitalfoundry-2023-the-last-of-us-part-1-is-much-improved-on-pc-but-big-issues-remain-unaddressed |title=The Last of Us Part 1 is much improved on PC – but big issues remained unaddressed |last=Battaglia |first=Alex |work=Eurogamer |publisher=Gamer Network |date=May 19, 2023 |accessdate=May 24, 2023 |archiveurl=https://web.archive.org/web/20230524003240/https://www.eurogamer.net/digitalfoundry-2023-the-last-of-us-part-1-is-much-improved-on-pc-but-big-issues-remain-unaddressed |archivedate=May 24, 2023 |url-status=live }}

{{cite web |url=https://www.eurogamer.net/the-last-of-us-part-1s-long-awaited-pc-port-isnt-going-down-well-on-steam |title=The Last of Us Part 1{{'}}s long-awaited PC port isn't going down well on Steam |last=Wales |first=Matt |work=Eurogamer |publisher=Gamer Network |date=March 28, 2023 |accessdate=March 29, 2023 |archiveurl=https://web.archive.org/web/20230328215102/https://www.eurogamer.net/the-last-of-us-part-1s-long-awaited-pc-port-isnt-going-down-well-on-steam |archivedate=March 28, 2023 |url-status=live }}

{{cite web |url=https://www.gamepressure.com/newsroom/the-last-of-us-on-pc-gets-patch-1030-steam-ratings-rise/z75468 |title=The Last of Us on PC With 45 New Fixes; Effects Visible on Steam |last=Werner |first=Adrian |work=Gamepressure |date=April 16, 2023 |accessdate=April 17, 2023 |archiveurl=https://web.archive.org/web/20230417011607/https://www.gamepressure.com/newsroom/the-last-of-us-on-pc-gets-patch-1030-steam-ratings-rise/z75468 |archivedate=April 17, 2023 |url-status=live }}

{{cite web |url=https://www.gamereactor.eu/reviews/1254073/The+Last+of+Us+Part+I+on+PC/ |title=The Last of Us: Part I on PC |last=Hegevall |first=Petter |work=Gamereactor |publisher=Gamez Publishing A/S |date=March 29, 2023 |accessdate=April 6, 2023 |archiveurl=https://web.archive.org/web/20230401205824/https://www.gamereactor.eu/reviews/1254073/The+Last+of+Us+Part+I+on+PC/ |archivedate=April 1, 2023 |url-status=live }}

{{cite web |url=https://www.gamespot.com/articles/the-last-of-us-part-i-is-now-steam-deck-verified-thanks-to-new-update/1100-6515192/ |title=The Last Of Us Part I Is Now Steam Deck Verified Thanks To New Update |last=Yaden |first=Joseph |work=GameSpot |publisher=Fandom, Inc. |date=June 13, 2023 |accessdate=June 14, 2023 |archiveurl=https://web.archive.org/web/20230614011403/https://www.gamespot.com/articles/the-last-of-us-part-i-is-now-steam-deck-verified-thanks-to-new-update/1100-6515192/ |archivedate=June 14, 2023 |url-status=live }}

{{cite web |url=https://www.gamesradar.com/valve-downgrades-the-last-of-us-part-1-to-unsupported-on-steam-deck/ |title=Valve downgrades The Last of Us Part 1 to 'unsupported' on Steam Deck |last=Cryer |first=Hirun |work=GamesRadar+ |publisher=Future plc |date=April 4, 2023 |accessdate=April 17, 2023 |archiveurl=https://web.archive.org/web/20230404220604/https://www.gamesradar.com/valve-downgrades-the-last-of-us-part-1-to-unsupported-on-steam-deck/ |archivedate=April 4, 2023 |url-status=live }}

{{cite web |url=https://www.gamespot.com/articles/the-last-of-us-part-1-pc-port-glitch-includes-characters-being-wet-for-no-reason/1100-6512804/ |title=The Last Of Us Part 1 PC Port Glitch Includes Characters Being Wet For No Reason |last=Yang |first=George |work=GameSpot |publisher=Fandom Inc. |date=March 29, 2023 |accessdate=March 30, 2023 |archiveurl=https://web.archive.org/web/20230329180040/https://www.gamespot.com/articles/the-last-of-us-part-1-pc-port-glitch-includes-characters-being-wet-for-no-reason/1100-6512804/ |archivedate=March 29, 2023 |url-status=live }}

{{cite web |url=https://www.gamespot.com/articles/the-last-of-us-part-1-pc-and-steam-deck-port-is-getting-torn-apart/1100-6512788/ |title=The Last of Us Part 1 PC And Steam Deck Port Is Getting Torn Apart |last=Kuhnke |first=Oisin |work=GameSpot |publisher=Fandom Inc. |date=March 29, 2023 |accessdate=March 30, 2023 |archiveurl=https://web.archive.org/web/20230329135354/https://www.gamespot.com/articles/the-last-of-us-part-1-pc-and-steam-deck-port-is-getting-torn-apart/1100-6512788/ |archivedate=March 29, 2023 |url-status=live }}

{{cite web |url=https://www.gamestar.de/artikel/the-last-of-us-pc-part-1-test-steam-review,3392223.html |title=The Last of Us Part 1 im PC-Test – So einen Release hat dieses Meisterwerk nicht verdient |lang=de |trans-title=The Last of Us Part 1 in the PC test – This masterpiece doesn't deserve such a release |last=Baumgartner |first=André |work=GameStar |publisher=Webedia |date=March 31, 2023 |accessdate=April 6, 2023 |archiveurl=https://web.archive.org/web/20230331110947/https://www.gamestar.de/artikel/the-last-of-us-pc-part-1-test-steam-review,3392223.html |archivedate=March 31, 2023 |url-status=live }}

{{cite web |url=https://gamingbolt.com/the-last-of-us-part-1-pc-review-an-incredibly-bad-port |title=The Last of Us Part 1 PC Review – An Incredibly Bad Port |last=Doke |first=Shunal |work=GamingBolt |date=April 4, 2023 |accessdate=April 5, 2023 |archiveurl=https://web.archive.org/web/20230404113522/https://gamingbolt.com/the-last-of-us-part-1-pc-review-an-incredibly-bad-port |archivedate=April 4, 2023 |url-status=live }}

{{cite web |url=https://www.ign.com/articles/the-last-of-us-part-1-is-getting-slammed-on-steam-over-pc-performance-issues |title=The Last of Us Part 1 Is Getting Slammed on Steam Over PC Performance Issues |last=Leston |first=Ryan |work=IGN |publisher=Ziff Davis |date=March 29, 2023 |accessdate=March 30, 2023 |archiveurl=https://web.archive.org/web/20230329114729/https://www.ign.com/articles/the-last-of-us-part-1-is-getting-slammed-on-steam-over-pc-performance-issues |archivedate=March 29, 2023 |url-status=live }}

{{cite web |url=https://www.ign.com/articles/the-last-of-us-part-i-pc-vs-ps5-vs-steam-deck-performance-review |title=The Last of Us Part I – PC vs PS5 vs Steam Deck Performance Review |last=Thompson |first=Michael |work=IGN |publisher=Ziff Davis |date=April 17, 2023 |accessdate=April 21, 2023 |archiveurl=https://web.archive.org/web/20230417160527/https://www.ign.com/articles/the-last-of-us-part-i-pc-vs-ps5-vs-steam-deck-performance-review |archivedate=April 17, 2023 |url-status=live }}

{{cite web |url=https://www.inverse.com/gaming/last-of-us-tlou-pc-accessibility-review |title=The Last of Us Part I on PC Is a Huge Missed Opportunity |last=Stoner |first=Grant |work=Inverse |publisher=Bustle Digital Group |date=April 12, 2023 |accessdate=April 17, 2023 |archiveurl=https://web.archive.org/web/20230413061525/https://www.inverse.com/gaming/last-of-us-tlou-pc-accessibility-review |archivedate=April 13, 2023 |url-status=live }}

{{cite web |url=https://kotaku.com/last-of-us-pc-port-glitch-iron-galaxy-building-shaders-1850278718 |title=The Last Of Us PC Port Has Us In Tears... Over Its Amazing Glitches |last=Jackson |first=Claire |work=Kotaku |publisher=G/O Media |date=March 29, 2023 |accessdate=March 30, 2023 |archiveurl=https://web.archive.org/web/20230329170635/https://kotaku.com/last-of-us-pc-port-glitch-iron-galaxy-building-shaders-1850278718 |archivedate=March 29, 2023 |url-status=live }}

{{cite web |url=https://as.com/meristation/analisis/the-last-of-us-parte-1-analisis-pc-una-penitencia-inesperada-n/ |title=The Last of Us Parte 1, análisis PC. Una penitencia inesperada |lang=es |trans-title=The Last of Us Part 1, PC analysis. an unexpected penance |last=Fernandez |first=Salva |work=MeriStation |publisher=FreeGameTips |date=April 3, 2023 |accessdate=April 5, 2023 |archiveurl=https://web.archive.org/web/20230403124633/https://as.com/meristation/analisis/the-last-of-us-parte-1-analisis-pc-una-penitencia-inesperada-n/ |archivedate=April 3, 2023 |url-status=live }}

{{cite web |url=https://multiplayer.it/recensioni/the-last-of-us-parte-1-recensione-versione-pc.html |title=The Last of Us Parte 1, la recensione della versione PC per l'esclusiva PlayStation |lang=it |trans-title=The Last of Us Part 1, the review of the PC version for the exclusive PlayStation |last=Pugliese |first=Tommaso |work=Multiplayer.it |date=March 30, 2023 |accessdate=April 5, 2023 |archiveurl=https://web.archive.org/web/20230330131310/https://multiplayer.it/recensioni/the-last-of-us-parte-1-recensione-versione-pc.html |archivedate=March 30, 2023 |url-status=live }}

{{cite web |url=https://www.pcgamer.com/naughty-dog-apologizes-to-last-of-us-players-on-pc/ |title=Naughty Dog apologizes to Last of Us players on PC |last=Macgregor |first=Jody |work=PC Gamer |publisher=Future plc |date=April 2, 2023 |accessdate=April 17, 2023 |archiveurl=https://web.archive.org/web/20230402090555/https://www.pcgamer.com/naughty-dog-apologizes-to-last-of-us-players-on-pc/ |archivedate=April 2, 2023 |url-status=live }}

{{cite web |url=https://www.pcgamer.com/the-last-of-us-pc-port-is-bad-but-the-bugs-are-great/|title=The Last of Us{{'}} PC port is bad, but the bugs are great |last=Wolens |first=Joshua |work=PC Gamer |publisher=Future plc |date=March 29, 2023 |accessdate=March 30, 2023 |archiveurl=https://web.archive.org/web/20230329111806/https://www.pcgamer.com/the-last-of-us-pc-port-is-bad-but-the-bugs-are-great/ |archivedate=March 29, 2023 |url-status=live }}

{{cite web |url=https://www.pcgamer.com/the-last-of-us-part-1-review/ |title=The Last of Us Part 1 review |last=Iwaniuk |first=Phil |work=PC Gamer |publisher=Future plc |date=April 6, 2023 |accessdate=April 7, 2023 |archiveurl=https://web.archive.org/web/20230406165159/https://www.pcgamer.com/the-last-of-us-part-1-review/ |archivedate=April 6, 2023 |url-status=live }}

{{cite web |url=https://www.pcgames.de/The-Last-of-Us-Part-1-Spiel-73749/Tests/PC-Release-Update-Steam-Serie-1417055/4/ |title=The Last of Us Part 1 im PC-Test: Sonys Aushängeschild gerät gehörig ins Stottern |lang=de |trans-title=The Last of Us Part 1 in the PC test: Sony's figurehead starts to stutter |last1=Gruenwald |first1=Michael |last2=Wagner |first2=Tobias |work=PC Games |publisher=Computec |date=April 6, 2023 |accessdate=April 7, 2023 |archiveurl=https://web.archive.org/web/20230407023453/https://www.pcgames.de/The-Last-of-Us-Part-1-Spiel-73749/Tests/PC-Release-Update-Steam-Serie-1417055/4/ |archivedate=April 7, 2023 |url-status=live }}

{{cite web |url=https://www.pcgamesn.com/the-last-of-us/steam-reviews-pc-naughty-dog |title=The Last of Us Steam reviews hit low as Naughty Dog issues statement |last=Smith |first=Ed |work=PCGamesN |publisher=Network N |date=March 29, 2023 |accessdate=March 30, 2023 |archiveurl=https://web.archive.org/web/20230329094609/https://www.pcgamesn.com/the-last-of-us/steam-reviews-pc-naughty-dog |archivedate=March 29, 2023 |url-status=live }}

{{cite web |url=https://www.pushsquare.com/news/2023/04/the-last-of-us-pc-is-naughty-dogs-worst-ever-reviewed-game-by-some-margin |title=The Last of Us PC Is Naughty Dog's Worst Ever Reviewed Game by Some Margin |last=Barker |first=Sammy |work=Push Square |publisher=Hookshot Media |date=April 1, 2023 |accessdate=April 6, 2023 |archiveurl=https://web.archive.org/web/20230331224531/https://www.pushsquare.com/news/2023/04/the-last-of-us-pc-is-naughty-dogs-worst-ever-reviewed-game-by-some-margin |archivedate=March 31, 2023 |url-status=live }}

{{cite web |url=https://www.rockpapershotgun.com/the-last-of-us-part-1s-pc-port-is-being-ripped-apart-by-steam-reviewers |title=The Last Of Us: Part 1{{'}}s PC port is being ripped apart by Steam reviewers |last=Smith |first=Graham |work=Rock Paper Shotgun |publisher=Gamer Network |date=March 28, 2023 |accessdate=March 29, 2023 |archiveurl=https://web.archive.org/web/20230328230123/https://www.rockpapershotgun.com/the-last-of-us-part-1s-pc-port-is-being-ripped-apart-by-steam-reviewers |archivedate=March 28, 2023 |url-status=live }}

{{cite web |url=https://www.thegamesmachine.it/the-last-of-us-part-i-ps5-pc/the-last-of-us-part-i-recensione-pc/ |title=The Last of Us: Part I – Recensione |lang=it |trans-title=The Last of Us: Part I – Review |last=Feronato |first=Emanuele |work=The Games Machine |publisher=Aktia SRL |date=April 4, 2023 |accessdate=April 7, 2023 |archiveurl=https://web.archive.org/web/20230404195728/https://www.thegamesmachine.it/the-last-of-us-part-i-ps5-pc/the-last-of-us-part-i-recensione-pc/ |archivedate=April 4, 2023 |url-status=live }}

{{cite web |url=https://www.thegamer.com/the-last-of-us-part-1-pc-worst-reviewed-naughty-dog-game/ |title=The Last Of Us Part 1 PC Port Is The Worst Reviewed Naughty Dog Game Ever |last=Bevan |first=Rhiannon |work=TheGamer |publisher=Valnet |date=April 2, 2023 |accessdate=April 6, 2023 |archiveurl=https://web.archive.org/web/20230403003746/https://www.thegamer.com/the-last-of-us-part-1-pc-worst-reviewed-naughty-dog-game/ |archivedate=April 3, 2023 |url-status=live }}

{{cite web |url=https://www.thegamer.com/the-last-of-us-part-1-pc-constant-crashes/ |title=The Last Of Us Part 1{{'}}s PC Port Is Facing Complaints Over Constant Crashes |last=Robertson |first=Joshua |work=TheGamer |publisher=Valnet |date=March 28, 2023 |accessdate=March 29, 2023 |archiveurl=https://web.archive.org/web/20230329020306/https://www.thegamer.com/the-last-of-us-part-1-pc-constant-crashes/ |archivedate=March 29, 2023 |url-status=live }}

{{cite web |url=https://www.theverge.com/2023/3/29/23661352/last-of-us-part-i-pc-launch-bugs-issues |title=The Last of Us on PC is a rare disappointing PlayStation port at launch |last=Warren |first=Tom |work=The Verge |publisher=Vox Media |date=March 29, 2023 |accessdate=March 29, 2023 |archiveurl=https://web.archive.org/web/20230329120227/https://www.theverge.com/2023/3/29/23661352/last-of-us-part-i-pc-launch-bugs-issues |archivedate=March 29, 2023 |url-status=live }}

{{cite web |url=https://www.vg247.com/the-steam-port-of-the-last-of-us-part-1-looks-dire |title=The Steam port of The Last of Us Part 1 looks... dire |last=Makar |first=Connor |work=VG247 |publisher=Gamer Network |date=March 29, 2023 |accessdate=March 29, 2023 |archiveurl=https://web.archive.org/web/20230329120133/https://www.vg247.com/the-steam-port-of-the-last-of-us-part-1-looks-dire |archivedate=March 29, 2023 |url-status=live }}

{{cite web |url=https://www.videogameschronicle.com/news/the-last-of-us-pc-has-been-heavily-criticised-on-release-day-for-poor-performance/ |title=The Last of Us PC has been heavily criticised on release day for poor performance |last=Robinson |first=Andy |work=Video Games Chronicle |publisher=1981 Media |date=March 28, 2023 |accessdate=March 29, 2023 |archiveurl=https://web.archive.org/web/20230328211048/https://www.videogameschronicle.com/news/the-last-of-us-pc-has-been-heavily-criticised-on-release-day-for-poor-performance/ |archivedate=March 28, 2023 |url-status=live }}

{{cite web |url=https://www.videogamer.com/news/the-last-of-us-part-1-pc-release-suffers-the-wrath-of-mouse-clickers-due-to-performance-issues/ |title=The Last of Us Part 1 PC release suffers the wrath of 'mouse Clickers' due to performance issues |last=Vergara |first=Nico |work=VideoGamer.com |publisher=BGFG |date=March 28, 2023 |accessdate=April 21, 2023 |archiveurl=https://web.archive.org/web/20230328233535/https://www.videogamer.com/news/the-last-of-us-part-1-pc-release-suffers-the-wrath-of-mouse-clickers-due-to-performance-issues/ |archivedate=March 28, 2023 |url-status=live }}

{{cite web |url=https://www.ign.com/articles/bafta-games-awards-2023-nominations-announced |title=BAFTA Games Awards 2023 Nominations Announced |last=Wood |first=Anthony |work=IGN |publisher=Ziff Davis |date=March 2, 2023 |accessdate=March 3, 2023 |archiveurl=https://web.archive.org/web/20230303004216/https://www.ign.com/articles/bafta-games-awards-2023-nominations-announced |archivedate=March 3, 2023 |url-status=live }}

{{cite web |url=https://clios.com/entertainment/winner/games-audio-visual/the-last-of-us-part-i/the-last-of-us-part-i-launch-trailer-151983 |title=The Last of Us Part I Launch Trailer |publisher=Clio Awards |accessdate=November 13, 2023 |archiveurl=https://web.archive.org/web/20231113013047/https://clios.com/entertainment/winner/games-audio-visual/the-last-of-us-part-i/the-last-of-us-part-i-launch-trailer-151983 |archivedate=November 13, 2023 |url-status=live }}

{{cite web |url=https://www.ign.com/articles/the-game-awards-2022-nominations-elden-ring-god-of-war-ragnarok |title=The Game Awards 2022 Nominations Sees God of War: Ragnarok Leading With 10 Awards Nods |last=Dinsdale |first=Ryan |work=IGN |publisher=Ziff Davis |date=November 14, 2022 |accessdate=November 15, 2022 |archiveurl=https://web.archive.org/web/20221114175454/https://www.ign.com/articles/the-game-awards-2022-nominations-elden-ring-god-of-war-ragnarok |archivedate=November 14, 2022 |url-status=live }}

{{cite web |url=https://www.gamesradar.com/elden-ring-leads-nominations-as-voting-opens-for-the-golden-joystick-awards-2022/ |title=Elden Ring leads nominations as voting opens for the Golden Joystick Awards 2022 |last=Jones |first=Ali |work=GamesRadar+ |publisher=Future plc |date=October 7, 2022 |accessdate=October 15, 2022 |archiveurl=https://web.archive.org/web/20221007153630/https://www.gamesradar.com/elden-ring-leads-nominations-as-voting-opens-for-the-golden-joystick-awards-2022/ |archivedate=October 7, 2022 |url-status=live }}

{{cite web |url=https://blog.playstation.com/2022/12/20/ps-blog-game-of-the-year-2022-the-winners/ |title=PS.Blog Game of the Year 2022: The Winners |last=McAllister |first=Gillen |work=PlayStation Blog |publisher=Sony Interactive Entertainment |date=December 20, 2022 |accessdate=December 27, 2022 |archiveurl=https://web.archive.org/web/20221220155448/https://blog.playstation.com/2022/12/20/ps-blog-game-of-the-year-2022-the-winners/ |archivedate=December 20, 2022 |url-status=live }}

{{cite web |url=https://www.rockpapershotgun.com/players-voted-for-some-of-the-worst-choices-possible-in-the-steam-awards |title=Players voted for some of the worst choices possible in the Steam Awards |last=Smith |first=Graham |work=Rock Paper Shotgun |date=January 2, 2024 |accessdate=January 3, 2024 |archiveurl=https://web.archive.org/web/20240102211918/https://www.rockpapershotgun.com/players-voted-for-some-of-the-worst-choices-possible-in-the-steam-awards |archivedate=January 2, 2024 |url-status=live }}

{{cite web |url=https://www.hollywoodreporter.com/movies/movie-news/visual-effects-society-2023-awards-winners-list-avatar-2-1235323533/ |title=Avatar 2 Sweeps Visual Effects Society Awards Feature Competition |last=Giardina |first=Carolyn |work=The Hollywood Reporter |publisher=Eldridge Industries |date=February 15, 2023 |accessdate=February 17, 2023 |archiveurl=https://web.archive.org/web/20230216145413/https://www.hollywoodreporter.com/movies/movie-news/visual-effects-society-2023-awards-winners-list-avatar-2-1235323533/ |archivedate=February 16, 2023 |url-status=live }}

{{cite web |url=https://www.gematsu.com/2022/09/famitsu-sales-8-29-22-9-4-22 |title=Famitsu Sales: 8/29/22 – 9/4/22 [Update] |last=Romano |first=Sal |work=Gematsu |date=September 8, 2022 |accessdate=September 10, 2022 |archiveurl=https://web.archive.org/web/20220908130947/https://www.gematsu.com/2022/09/famitsu-sales-8-29-22-9-4-22 |archivedate=September 8, 2022 |url-status=live }}

{{cite web |url=https://www.gematsu.com/2023/05/marvels-spider-man-remastered-pc-sales-top-1-5-million-the-last-of-us-part-i-pc-tops-368000 |title=Marvel's Spider-Man Remastered PC sales top 1.5 million, The Last of Us Part I PC tops 368,000 |last=Romano |first=Sal |work=Gematsu |date=May 23, 2023 |accessdate=May 24, 2023 |archiveurl=https://web.archive.org/web/20230524001458/https://www.gematsu.com/2023/05/marvels-spider-man-remastered-pc-sales-top-1-5-million-the-last-of-us-part-i-pc-tops-368000 |archivedate=May 24, 2023 |url-status=live }}

{{cite web |url=https://blog.playstation.com/2022/10/06/playstation-store-september-2022s-top-downloads/ |title=PlayStation Store: September 2022's top downloads |last=Zitani |first=Kristen |work=PlayStation Blog |publisher=Sony Interactive Entertainment |date=October 6, 2022 |accessdate=October 11, 2022 |archiveurl=https://web.archive.org/web/20221006140934/https://blog.playstation.com/2022/10/06/playstation-store-september-2022s-top-downloads/ |archivedate=October 6, 2022 |url-status=live }}

{{cite web |url=https://blog.playstation.com/2022/11/10/playstation-store-october-2022s-top-downloads/ |title=PlayStation Store: October 2022's top downloads |last=McAllister |first=Gillen |work=PlayStation Blog |publisher=Sony Interactive Entertainment |date=November 10, 2022 |accessdate=March 13, 2023 |archiveurl=https://web.archive.org/web/20221110140744/https://blog.playstation.com/2022/11/10/playstation-store-october-2022s-top-downloads/ |archivedate=November 10, 2022 |url-status=live }}

{{cite web |url=https://blog.playstation.com/2022/12/09/playstation-store-november-2022s-top-downloads/ |title=PlayStation Store: November 2022's top downloads |last=McAllister |first=Gillen |work=PlayStation Blog |publisher=Sony Interactive Entertainment |date=December 9, 2022 |accessdate=March 13, 2023 |archiveurl=https://web.archive.org/web/20230312235210/https://blog.playstation.com/2022/12/09/playstation-store-november-2022s-top-downloads/ |archivedate=March 12, 2023 |url-status=live }}

{{cite web |url=https://blog.playstation.com/2023/01/12/playstation-store-december-2022s-top-downloads/ |title=PlayStation Store: December 2022's top downloads |last=McAllister |first=Gillen |work=PlayStation Blog |publisher=Sony Interactive Entertainment |date=January 12, 2023 |accessdate=March 13, 2023 |archiveurl=https://web.archive.org/web/20230122081735/https://blog.playstation.com/2023/01/12/playstation-store-december-2022s-top-downloads/ |archivedate=January 22, 2023 |url-status=live }}

{{cite web |url=https://blog.playstation.com/2023/02/10/playstation-store-january-2023s-top-downloads/ |title=PlayStation Store: January 2023's top downloads |last=Harmon |first=O'Dell Jr. |work=PlayStation Blog |publisher=Sony Interactive Entertainment |date=February 10, 2023 |accessdate=March 13, 2023 |archiveurl=https://web.archive.org/web/20230210165225/https://blog.playstation.com/2023/02/10/playstation-store-january-2023s-top-downloads/ |archivedate=February 10, 2023 |url-status=live }}

{{cite web |url=https://blog.playstation.com/2023/03/10/playstation-store-february-2023s-top-downloads/ |title=PlayStation Store: February 2023's top downloads |last=Harmon |first=O'Dell Jr. |work=PlayStation Blog |publisher=Sony Interactive Entertainment |date=March 10, 2023 |accessdate=March 13, 2023 |archiveurl=https://web.archive.org/web/20230310151519/https://blog.playstation.com/2023/03/10/playstation-store-february-2023s-top-downloads/ |archivedate=March 10, 2023 |url-status=live }}

{{cite web |url=https://www.gamesindustry.biz/best-time-to-remake-a-video-game-between-10-and-20-years-later |title=Best time to remake a video game? Between 10 and 20 years later |last=Dring |first=Christopher |work=GamesIndustry.biz |publisher=Gamer Network |date=March 7, 2024 |accessdate=January 24, 2025 |archiveurl=https://web.archive.org/web/20240307112443/https://www.gamesindustry.biz/best-time-to-remake-a-video-game-between-10-and-20-years-later |archivedate=March 7, 2024 |url-status=live }}

{{cite web |url=https://www.gamesindustry.biz/xbox-playstation-and-switch-sales-jump-41-in-september-uk-monthly-charts |title=Xbox, PlayStation and Switch sales jump 41% in September {{!}} UK Monthly Charts |last=Dring |first=Christopher |work=Gamesindustry.biz |publisher=Gamer Network |date=October 19, 2022 |accessdate=October 21, 2022 |archiveurl=https://web.archive.org/web/20221019155432/https://www.gamesindustry.biz/xbox-playstation-and-switch-sales-jump-41-in-september-uk-monthly-charts |archivedate=October 19, 2022 |url-status=live }}

{{cite web |url=https://www.gamesindustry.biz/the-last-of-us-part-1-leads-wave-of-new-releases-uk-boxed-charts |title=The Last of Us Part 1 leads wave of new releases {{!}} UK Boxed Charts |last=Batchelor |first=James |work=Gamesindustry.biz |publisher=Gamer Network |date=September 5, 2022 |accessdate=September 6, 2022 |archiveurl=https://web.archive.org/web/20220905095651/https://www.gamesindustry.biz/the-last-of-us-part-1-leads-wave-of-new-releases-uk-boxed-charts |archivedate=September 5, 2022 |url-status=live }}

{{cite web |url=https://www.gamesindustry.biz/splatoon-franchise-scores-its-first-ever-uk-no1-uk-boxed-charts |title=Splatoon franchise scores its first ever UK No.1 {{!}} UK Boxed Charts |last=Dring |first=Christopher |work=Gamesindustry.biz |publisher=Gamer Network |date=September 12, 2022 |accessdate=October 21, 2022 |archiveurl=https://web.archive.org/web/20220912090604/https://www.gamesindustry.biz/splatoon-franchise-scores-its-first-ever-uk-no1-uk-boxed-charts |archivedate=September 12, 2022 |url-status=live }}

{{cite web |url=https://www.gamesindustry.biz/the-last-of-us-part-1-sales-jumped-238-after-tv-show-launch-uk-boxed-charts |title=The Last of Us Part 1 sales jumped 238% after TV show launch {{!}} UK Boxed Charts |last=Dring |first=Christopher |work=Gamesindustry.biz |publisher=Gamer Network |date=January 22, 2023 |accessdate=January 23, 2023 |archiveurl=https://web.archive.org/web/20230123065109/https://www.gamesindustry.biz/the-last-of-us-part-1-sales-jumped-238-after-tv-show-launch-uk-boxed-charts |archivedate=January 23, 2023 |url-status=live }}

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