Tri-Crescendo

{{Short description|Japanese video game developer}}

{{lowercase|title=tri-Crescendo}}

{{Use mdy dates|date=October 2020}}

{{Infobox company

| name = tri-Crescendo

| logo = Tri-Crescendo logo.png

| type = Kabushiki gaisha

| foundation = 1999

| location = Tokyo, Japan

| key_people = Hiroya Hatsushiba

| industry = Video games

| products = Baten Kaitos series
Eternal Sonata
Fragile Dreams

| num_employees = 34{{cite web|url=http://www.tri-crescendo.co.jp/company.html|accessdate=September 20, 2021|script-title=ja:株式会社トライクレッシェンド 会社概要|language=Japanese}}

| num_employees_year = 2021

| homepage = [http://www.tri-crescendo.co.jp/ tri-crescendo.co.jp]

}}

tri-Crescendo is a Japanese video game developer. It was founded in February 1999 by Hiroya Hatsushiba, who still runs the company. Hatsushiba, originally being a sound programmer, carried his experience into tri-Crescendo; the company was initially responsible for the sound in all games by tri-Ace starting with Valkyrie Profile until 2001 when the company co-created Baten Kaitos with Monolith Soft. tri-Crescendo then went on to make Eternal Sonata for the Xbox 360 and PlayStation 3 and Fragile Dreams: Farewell Ruins of the Moon[https://web.archive.org/web/20071122083659/http://wii.ign.com/articles/836/836728p1.html IGN: Fragile Detailed] for the Wii.

tri-Crescendo was responsible for the programming and sound design in both the first Baten Kaitos and the prequel, Baten Kaitos Origins. In the first game battle planning was handled by Hiroya Hatsushiba, from tri-Crescendo and Yoshiharu Kuwabara from Monolith Soft,[http://www.mobygames.com/game/baten-kaitos-eternal-wings-and-the-lost-ocean/credits Game Credits for Baten Kaitos: Eternal Wings and the Lost Ocean] but in the second game it was handled by tri-Crescendo themselves led by Shuhei Rokumoto.[http://www.mobygames.com/game/gamecube/baten-kaitos-origins/credits Game Credits for Baten Kaitos Origins]

Games developed

class="wikitable sortable"
Year

!Title

Platform(s)Notes
1999

| Valkyrie Profile

PlayStationSound development for tri-Ace
2001

| Star Ocean: Blue Sphere

Game Boy ColorSound development for tri-Ace
2001

| The Fear

PlayStation 2Sound development
2003

| Star Ocean: Till the End of Time

PlayStation 2Sound development for tri-Ace
2003

| Baten Kaitos: Eternal Wings and the Lost Ocean

GameCubeCo-developed with Monolith Soft
2005

| Radiata Stories

PlayStation 2Sound development for tri-Ace
2006

| Baten Kaitos Origins

GameCubeCo-developed with Monolith Soft
2006

| Valkyrie Profile 2: Silmeria

PlayStation 2Sound development for tri-Ace
2007

| Eternal Sonata

PlayStation 3, Xbox 360
2009

| Blue Dragon: Awakened Shadow

Nintendo DSCo-developed with Mistwalker
2009

| Calling

WiiSound development for Hudson Soft
2009

| Fragile Dreams: Farewell Ruins of the Moon

WiiCo-developed with Bandai Namco Games
2011

| Danbōru Senki

PlayStation PortableCo-developed with Level-5
2011

| Danbōru Senki Boost

PlayStation PortableCo-developed with Level-5
2012

| Digimon World Re:Digitize

PlayStation Portable
2013

| Digimon World Re:Digitize Decode

Nintendo 3DS
2013

| Tales of Symphonia Chronicles

PlayStation 3HD remaster of Tales of Symphonia and Tales of Symphonia: Dawn of the New World{{cite web|url=http://www.siliconera.com/2014/03/18/fragile-dreams-developer-helped-make-tales-symphonia-chronicles/|title=Fragile Dreams Developer Helped Make Tales Of Symphonia Chronicles|date=March 18, 2014|website=|publisher=Siliconera|accessdate=April 6, 2014}}
2014

| Super Smash Bros. for Nintendo 3DS

Nintendo 3DSCo-developed with Sora Ltd. and Bandai Namco Games
2014

| Super Smash Bros. for Wii U

Wii UCo-developed with Sora Ltd. and Bandai Namco Games
2015

| Tales of Zestiria

PlayStation 3, PlayStation 4Co-developed with Bandai Namco Studios
2016

| Tales of Berseria

PlayStation 3, PlayStation 4Co-developed with Bandai Namco Studios
2016

| The Idolmaster Platinum Stars

PlayStation 4Co-developed with Bandai Namco Studios
2017

| Mario Sports Superstars

Nintendo 3DSCo-developed with Camelot Software Planning
2017

| Gundam Versus

PlayStation 4Co-developed with Bandai Namco Studios
2018

| Mobile Suit Gundam Extreme Versus 2

ArcadeCo-developed with Bandai Namco Studios
2018

| Super Smash Bros. Ultimate

Nintendo SwitchCo-developed with Sora Ltd. and Bandai Namco Games
2021

| Tales of Arise

PlayStation 4, PlayStation 5, Xbox One, Xbox Series X and Series SCo-developed with Bandai Namco Studios
2022

|Gran Turismo 7

|PlayStation 4, PlayStation 5

|Co-developed with Polyphony Digital

2022

|SD Gundam Battle Alliance

|PlayStation 4, PlayStation 5, Xbox One, Xbox Series X and Series S, Nintendo Switch

|

References

{{reflist}}