PlayStation 3 technical specifications#Central processing unit

{{Short description|Overview of the PlayStation 3 technical specifications}}

File:Playstation 3 box controller.jpg controller]]

The PlayStation 3 technical specifications describe the various components of the PlayStation 3 (PS3) video game console.

Central processing unit

File:CELL_BE_processor_PS3_board_(cropped).jpg on a PlayStation 3 motherboard]]

{{Main|Cell (microprocessor)}}The PlayStation 3 is powered by the Cell Broadband Engine, a 64-bit CPU co-developed by Sony, Toshiba and IBM. It includes a 3.2 GHz PowerPC-based Power Processing Element (PPE) and seven Synergistic Processing Elements (SPEs).{{cite web |title=Cell Introduction |url=https://www-01.ibm.com/chips/techlib/techlib.nsf/techdocs/D21E662845B95D4F872570AB0055404D/$file/2053_IBM_CellIntro.pdf |url-status=dead |archive-url=https://web.archive.org/web/20090326055101/http://www-01.ibm.com/chips/techlib/techlib.nsf/techdocs/D21E662845B95D4F872570AB0055404D/$file/2053_IBM_CellIntro.pdf |archive-date=March 26, 2009 |access-date=January 14, 2008 |publisher=IBM}} To improve manufacturing yield, the processor is initially fabricated with eight SPEs. After production, each chip is tested, and if a defect is found in one SPE, it is disabled using laser trimming. This approach minimizes waste by utilizing processors that would otherwise be discarded. Even in chips without defects, one SPE is intentionally disabled to ensure consistency across units.{{cite web |title=Sony PlayStation 3 Cell Processor |url=http://moss.csc.ncsu.edu/~mueller/cluster/ps3/ |url-status=live |archive-url=https://web.archive.org/web/20071204202236/http://moss.csc.ncsu.edu/~mueller/cluster/ps3/ |archive-date=December 4, 2007 |access-date=January 14, 2008 |publisher=North Carolina State University |df=mdy-all}}{{cite news |last=Linklater |first=Martin |title=Optimizing Cell Code |work=Game Developer Magazine, April 2007 |pages=15–18 |quote=To increase fabrication yields, Sony ships PlayStation 3 Cell processors with only seven working SPEs. And from those seven, one SPE will be used by the operating system for various tasks, This leaves six SPEs for game programmer to use.}} Of the seven operational SPEs, six are available for developers to use in games and applications, while the seventh is reserved for the console’s operating system.

The Cell processor achieves a theoretical maximum of 204.8 GFLOPS in single precision floating point operations and up to 15 GFLOPS double precision.{{cite web | title= Cell Broadband Engine Architecture and its first implementation | publisher=IBM developerWorks | url= http://www.ibm.com/developerworks/power/library/pa-cellperf/|date= November 29, 2005 | access-date= 6 April 2006 |archive-date=2021-02-28 |archive-url=https://web.archive.org/web/20210228172754/http://www.ibm.com/developerworks/power/library/pa-cellperf/ |url-status=dead}}

The PS3 has 256 MB Rambus XDR DRAM, clocked at CPU die speed.{{cite web |date=May 16, 2005 |title=E3 2005: PS3 Tech Specs |url=https://www.ign.com/articles/2005/05/16/e3-2005-ps3-tech-specs-2 |url-status=live |archive-url=https://web.archive.org/web/20070908024041/http://ps3.ign.com/articles/614/614682p1.html |archive-date=September 8, 2007 |access-date=June 11, 2020 |website=IGN |df=mdy-all}} The PPE has 64 KB L1 cache and 512 KB L2 cache, while the SPEs have 2 MB local memory (256 KB per SPE),[http://researcher.watson.ibm.com/researcher/files/us-zsura/iwomp07_cellOMP.pdf Supporting OpenMP on Cell] {{Webarchive|url=https://web.archive.org/web/20190108125436/https://researcher.watson.ibm.com/researcher/files/us-zsura/iwomp07_cellOMP.pdf |date=2019-01-08 }}, IBM T. J Watson Research connected by the Element Interconnect Bus (EIB) with up to 307.2 Gbit/s bandwidth.

The Cell processor was initially produced on a 90 nm process.{{cite web |title=IBM Produces Cell Processor Using New Fabrication Technology. |url=http://www.xbitlabs.com/news/cpu/display/20070312121941.html |url-status=dead |archive-url=https://web.archive.org/web/20070315000722/http://www.xbitlabs.com/news/cpu/display/20070312121941.html |archive-date=March 15, 2007 |access-date=March 12, 2007 |publisher=X-bit labs |df=mdy-all}} It was shrunk to 65 nm in 2007,{{cite news |date=2007-01-30 |title=65nm CELL processor production started |url=http://www.psu.com/node/7409 |url-status=dead |archive-url=https://web.archive.org/web/20070202024328/http://www.psu.com/node/7409 |archive-date=2007-02-02 |access-date=2007-05-18 |publisher=PlayStation Universe}} and to 45 nm in 2009.

Graphics processing unit

{{Main|RSX 'Reality Synthesizer'}}

File:RSX 'Reality Synthesizer'.jpg

Graphics processing is managed by the RSX Reality Synthesizer, developed by Nvidia and paired with 256 MB of GDDR3 video memory. The RSX chip can produce resolutions ranging from standard-definition (480i/576i) up to high-definition (1080p).{{cite web| url=http://www.us.playstation.com/ps3/about/specs| title=PlayStation 3 Technical Specifications| publisher=SCEA| access-date=January 14, 2008|archive-url = https://web.archive.org/web/20080113173737/http://www.us.playstation.com/ps3/about/specs |archive-date = January 13, 2008|url-status=dead}}

According to Nvidia, the RSX is based on the GeForce 7 series architecture. The GPU is clocked at 500 MHz and makes use of 256 MB GDDR3 RAM clocked at 650 MHz with an effective transmission rate of 1.3 GHz.{{Cite web|title=Finally Some New RSX News!!!|url=http://community.us.playstation.com/t5/PlayStation-3/FINALLY-SOME-NEW-RSX-NEWS/td-p/20552578|author=pbista|publisher=Sony Computer Entertainment America|work=PlayStation.com|date=2006-11-11|access-date=2014-04-19|archive-url=https://web.archive.org/web/20140420072342/http://community.us.playstation.com/t5/PlayStation-3/FINALLY-SOME-NEW-RSX-NEWS/td-p/20552578|archive-date=2014-04-20|url-status=dead}} The RSX has a floating-point performance of 192 GFLOPS.{{Cite web |last=Klug |first=Anand Lal Shimpi, Brian |title=NVIDIA Tegra K1 Preview & Architecture Analysis |url=https://www.anandtech.com/show/7622/nvidia-tegra-k1/3 |access-date=2024-08-13 |website=www.anandtech.com}}

The RSX was initially produced on a 90 nm process.{{Cite web |last=Shimpi |first=Anand Lal |date=May 16, 2005 |title=Playstation 3's GPU - The NVIDIA RSX Reality Synthesizer |url=https://www.anandtech.com/show/1683/4 |access-date=2025-04-17 |website=AnandTech}} It was shrunk to 65 nm in 2008,{{cite web |date=2008-06-26 |title=PS3 Graphics Chip Goes 65nm in Fall |url=http://www.edge-online.com/news/ps3-graphics-chip-goes-65nm-fall/ |publisher=Edge Online}} to 40 nm in 2010,{{cite web |date=2010-04-26 |title=Sony PS3 upgraded with cooler 40-nm RSX graphics chip, profits await (updated) |url=https://www.engadget.com/2010/04/26/sony-ps3-upgraded-with-cooler-45-nm-rsx-graphics-chip-profits-a/ |publisher=Engadget}} and to 28 nm in 2013.{{Cite web |date= |title=NVIDIA RSX-28nm GPU Specs |url=https://www.techpowerup.com/gpu-specs/nvidia-rsx-28nm.g928 |access-date=2025-04-17 |website=TechPowerUp |language=en}}

Configurations

The PS3 received several component revisions which served to reduce power consumption. This in turn resulted in production savings, lower heat production, lower cooling requirements and quieter operation. Since launch, the Cell processor shrank from 90 nm to 45 nm. The RSX GPU also saw reduction in size over periodic revisions of the PS3.

Major improvements were introduced with the PS3 Slim. It utilizes a 45 nm Cell which results in a 34% reduction in power consumption over the previous 65 nm Cell model;{{cite web |url=http://www.pcworld.com/article/170482/sonys_ps3_slim_carries_updated_cell_chip.html |title=Sony's PS3 Slim Carries Updated Cell Chip |publisher=PC World |access-date=2010-03-01 |archive-date=2010-07-30 |archive-url=https://web.archive.org/web/20100730225145/http://www.pcworld.com/article/170482/sonys_ps3_slim_carries_updated_cell_chip.html |url-status=dead }} the last Slim model further decreases power consumption with the move to a 40 nm RSX and later 28 nm on the CECH{{nbhyph}}43xx models.{{Cite web | url=https://www.psdevwiki.com/ps3/RSX |title=RSX - PS3 Developer wiki| access-date=2020-02-09}}

{{sticky header}}

class="wikitable sortable sticky-header"
Generation

! Storage{{Cite web |url=http://us.playstation.com/ps3/about/specs|title=About PlayStation3 – Technical Specifications |publisher=PlayStation.com |archive-url=https://web.archive.org/web/20080224185451/http://www.us.playstation.com/ps3/about/specs|archive-date=2008-02-24|url-status=dead}}{{Cite web|url=http://www.edepot.com/playstation3.html |title=PlayStation 3 Secrets |publisher=Edepot.com |access-date=2012-09-07}}

! Encoding

! Model{{Cite web | url=http://www.joystiq.com/2008/08/26/tabulator-comparing-the-playstation-3-skus/ | title=PS3 SKUs | publisher=joystiq.com | access-date=2008-08-26}}

! CPU process

! GPU process

! PS2 compatibility

! Front USB

! Power supply

rowspan="2" | 1st

| 60 GB

| rowspan="2" | NTSC

| CECHAxx

| rowspan="4" | 90 nm

| rowspan="5" | 90 nm

| rowspan="2" {{Yes|Yes, hardware-based}}

| 4+flash

| rowspan="4" | 380 W

20 GB

| CECHBxx

| 4

rowspan="2" | 2nd

| 60 GB

| PAL

| CECHCxx

| rowspan="2" {{Partial|Partial, software/hardware-based}}

| 4+flash

80 GB

| NTSC

| CECHExx

| 4+flash

rowspan="4" | 3rd

| 40 GB

| rowspan="11" | PAL, NTSC

| CECHGxx
CECHHxx

| rowspan="4" | 65 nm

| rowspan="11" {{No|No, some emulated games available for download}}

| rowspan="11" | 2

| rowspan="4" | 280 W

40 GB

| CECHJxx

| rowspan="4" | 65 nm

80 GB

| CECHKxx
CECHLxx
CECHMxx

160 GB

| CECHPxx
CECHQxx

rowspan="4" | 4th "Slim"

| rowspan="2" | 120/250 GB

| CECH{{nbhyph}}20xx

| rowspan="7" | 45 nm

| 250 W

CECH{{nbhyph}}21xx

| rowspan="5" | 40 nm

| rowspan="2" | 230 W

rowspan="2" | 160/320 GB

| CECH{{nbhyph}}25xx

CECH{{nbhyph}}30xx

| 200 W

rowspan="3" | 5th "Super Slim"

| rowspan="3" | 12/250/500 GB

| CECH{{nbhyph}}40xx

| rowspan="3" | 190 W

CECH{{nbhyph}}42xx
CECH{{nbhyph}}43xx

| 28 nm

=Model numbers=

On all models of the PS3, the last seven characters of the serial number make up the console's model number. This begins with "CECH", followed by a letter indicating what model the system is. The last two characters of the model number indicate what region the system is from.

{{sticky header}}

class="wikitable sortable sticky-header-multi"
rowspan="2" class="unsortable" | Model

! rowspan="2" class="unsortable" | Capacity

! rowspan="2" class="unsortable" | Release

! colspan="11" class="unsortable" | Regions

class="unsortable" | {{small|00{{Cite web |title=New PS3 model coming in two colors at new price |url=http://www.scei.co.jp/corporate/release/071009ae.html |url-status=dead |archive-url=https://web.archive.org/web/20071011024803/http://www.scei.co.jp/corporate/release/071009ae.html |archive-date=2007-10-11 |access-date=2008-10-05 |publisher=Sony Computer Entertainment Japan}} (JP)}}

! class="unsortable" | {{small|01{{Cite web |title=PS3 serial numbers |url=http://playstation.custhelp.com/cgi-bin/playstation.cfg/php/enduser/std_adp.php?p_faqid=1196&p_created=1218653964&p_sid=ImAmwwfj&p_accessibility=0&p_redirect=&p_lva=&p_sp=cF9zcmNoPTEmcF9zb3J0X2J5PSZwX2dyaWRzb3J0PSZwX3Jvd19jbnQ9MjksMjkmcF9wcm9kcz00JnBfY2F0cz0mcF9wdj0xLjQmcF9jdj0mcF9zZWFyY2hfdHlwZT1hbnN3ZXJzLnNlYXJjaF9ubCZwX3BhZ2U9MSZwX3NlYXJjaF90ZXh0PW1vZGVsIG51bWJlcg**&p_li=&p_topview=1 |url-status=dead |archive-url=https://archive.today/20120712130633/http://playstation.custhelp.com/cgi-bin/playstation.cfg/php/enduser/std_adp.php?p_faqid=1196&p_created=1218653964&p_sid=ImAmwwfj&p_accessibility=0&p_redirect=&p_lva=&p_sp=cF9zcmNoPTEmcF9zb3J0X2J5PSZwX2dyaWRzb3J0PSZwX3Jvd19jbnQ9MjksMjkmcF9wcm9kcz00JnBfY2F0cz0mcF9wdj0xLjQmcF9jdj0mcF9zZWFyY2hfdHlwZT1hbnN3ZXJzLnNlYXJjaF9ubCZwX3BhZ2U9MSZwX3NlYXJjaF90ZXh0PW1vZGVsIG51bWJlcg**&p_li=&p_topview=1 |archive-date=2012-07-12 |access-date=2008-10-05 |publisher=Sony Computer Entertainment America}} (NA)}}

! class="unsortable" | {{small|02{{Cite web |title=PS SW playable on PS3 |url=http://au.playstation.com/support/ps3/faqs/ps3_FAQ_how_compatability.jhtml |url-status=dead |archive-url=https://web.archive.org/web/20080731192906/http://au.playstation.com/support/ps3/faqs/ps3_FAQ_how_compatability.jhtml |archive-date=2008-07-31 |access-date=2008-10-05 |publisher=Sony Computer Entertainment}} (AU)}}

! class="unsortable" | {{small|03{{Cite web |title=PS software playable on PS3 |url=http://uk.playstation.com/games-media/news/articles/detail/item83402/Playable-Software-for-PLAYSTATION-3/ |url-status=dead |archive-url=https://web.archive.org/web/20081013214349/http://uk.playstation.com/games-media/news/articles/detail/item83402/Playable-Software-for-PLAYSTATION-3/ |archive-date=2008-10-13 |access-date=2008-10-05 |publisher=Sony Computer Entertainment Europe}} (UK)}}

! class="unsortable" | {{small|04{{Cite web |title=PS3 User Manual (French) |url=http://www.playstation.com/manual/pdf/CECHH04-2.00_4.pdf |url-status=dead |archive-url=https://web.archive.org/web/20080512082817/http://www.playstation.com/manual/pdf/CECHH04-2.00_4.pdf |archive-date=2008-05-12 |access-date=2008-10-05 |publisher=SCEE}} (EMEA)}}

! class="unsortable" | {{small|05{{Cite web |title=PS3 User Manual (Korean) |url=http://www.playstation.com/manual/pdf/CECHH05-2.00_2.pdf |url-status=dead |archive-url=https://web.archive.org/web/20110715094214/http://www.playstation.com/manual/pdf/CECHH05-2.00_2.pdf |archive-date=2011-07-15 |access-date=2008-10-05 |publisher=SCEJ}} (KOR)}}

! class="unsortable" | {{small|06{{Cite web |title=Terms & Conditions for "PlayStation 3" in Singapore |url=http://asia.playstation.com/eng_sg/pdf/warranty/SGPS3Warranty-TC-20080128(CECHA06_CECHH06CW)Eng.pdf |access-date=2008-10-05 |publisher=Sony Computer Entertainment Hong Kong}}{{dead link|date=March 2018|bot=InternetArchiveBot|fix-attempted=yes}} (SEA)}}

! class="unsortable" | {{small|07{{Cite web |title=Terms & Conditions for "PlayStation 3" in Taiwan |url=http://asia.playstation.com/tch_tw/pdf/warranty/PS3Warranty-TC-_CECHG07-SS_Eng-080327.pdf |access-date=2008-10-05 |publisher=Sony Computer Entertainment Hong Kong}}{{dead link|date=March 2018|bot=InternetArchiveBot|fix-attempted=yes}} (TW)}}

! class="unsortable" | {{small|08{{Cite web |title=Sony PlayStation 3 |url=http://www.interlink.ru/cechh08.html |url-status=dead |archive-url=https://archive.today/20120804042432/http://www.interlink.ru/cechh08.html |archive-date=2012-08-04 |access-date=2008-10-05 |publisher=Interlink.com}} (RU/IN)}}

! class="unsortable" | {{small|11{{Cite web |title=Equipos inscriptos (Spanish) |url=http://www.cnc.gov.ar/homologaciones/Equipos.asp?Orden=Registro&offset=2000 |url-status=dead |archive-url=https://web.archive.org/web/20081225021932/http://www.cnc.gov.ar/homologaciones/Equipos.asp?Orden=Registro&offset=2000 |archive-date=2008-12-25 |access-date=2008-10-05 |publisher=National Communication Commission}} (SA)}}

! class="unsortable" | {{small|12{{Cite web |title=Terms & Conditions for "PlayStation 3" in Hong Kong |url=http://asia.playstation.com/eng_hk/pdf/warranty/HKPS3Warranty-TC-20080401(CECHA12_CECHH12SS)Eng.pdf |access-date=2008-10-05 |publisher=Sony Computer Entertainment Hong Kong}}{{dead link|date=March 2018|bot=InternetArchiveBot|fix-attempted=yes}} (HK)}}

CECHAxx

| 60 GB

| November 2006

| {{ya}}

| {{ya}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{ya}}

| {{ya}}

| {{n/a}}

| {{n/a}}

| {{ya}}

CECHBxx

| 20 GB

| November 2006

| {{ya}}

| {{ya}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{ya}}

| {{n/a}}

| {{n/a}}

| {{ya}}

CECHCxx

| 60 GB

| March 2007

| {{n/a}}

| {{n/a}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{ya}}

| {{n/a}}

| {{n/a}}

CECHDxx

| 20 GB

| colspan="12" {{Unreleased}}

CECHExx

| 80 GB

| August 2007

| {{n/a}}

| {{ya}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{ya}}

| {{ya}}

| {{n/a}}

| {{n/a}}

| {{ya}}

| {{ya}}

CECHFxx

| 80 GB

| colspan="12" {{Unreleased}}

CECHGxx

| 40 GB

| October 2007

| {{n/a}}

| {{ya}}

| {{n/a}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

CECHHxx

| 40 GB

| October 2007

| {{ya}}

| {{ya}}

| {{n/a}}

| {{n/a}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

CECHIxx

| 40 GB

| colspan="12" {{Unreleased}}

CECHJxx

| 40 GB

| August 2008

| {{ya}}

| {{n/a}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

CECHKxx

| 80 GB

| August 2008

| {{n/a}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

CECHLxx

| 80 GB

| October 2008

| {{n/a}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

CECHMxx

| 80 GB

| October 2008

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{ya}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

CECHNxx

| 80 GB

| colspan="12" {{Unreleased}}

CECHOxx

| 80 GB

| colspan="12" {{Unreleased}}

CECHPxx

| 160 GB

| October 2008

| {{ya}}

| {{ya}}

| {{n/a}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{n/a}}

| {{n/a}}

| {{ya}}

CECHQxx

| 160 GB

| April 2009

| {{ya}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

CECH{{nbhyph}}20xxA

| 120 GB

| September 2009

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

CECH{{nbhyph}}20xxB

| 250 GB

| October 2009

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

CECH{{nbhyph}}21xxA

| 120 GB

| March 2010

| {{ya}}

| {{ya}}

| {{n/a}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{n/a}}

| {{ya}}

| {{n/a}}

| {{n/a}}

| {{ya}}

CECH{{nbhyph}}21xxB

| 250 GB

| March 2010

| {{ya}}

| {{ya}}

| {{n/a}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{n/a}}

| {{ya}}

| {{n/a}}

| {{n/a}}

| {{ya}}

CECH{{nbhyph}}25xxA

| 160 GB

| July 2010

| {{ya}}

| {{ya}}

| {{ya}}

| {{n/a}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{n/a}}

| {{ya}}

CECH{{nbhyph}}25xxB

| 320 GB

| July 2010

| {{ya}}

| {{ya}}

| {{ya}}

| {{n/a}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

CECH{{nbhyph}}30xxA

| 160 GB

| July 2011

| {{ya}}

| {{ya}}

| {{ya}}

| {{n/a}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

CECH{{nbhyph}}30xxB

| 320 GB

| July 2011

| {{ya}}

| {{ya}}

| {{ya}}

| {{n/a}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

CECH{{nbhyph}}40xxA

| 12 GB

| October 2012

| {{ya}}

| {{ya}}

| {{ya}}

| {{n/a}}

| {{ya}}

| {{ya}}

| {{n/a}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

CECH{{nbhyph}}40xxB

| 250 GB

| September 2012

| {{n/a}}

| {{ya}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

CECH{{nbhyph}}40xxC

| 500 GB

| September 2012

| {{n/a}}

| {{n/a}}

| {{ya}}

| {{n/a}}

| {{ya}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

CECH{{nbhyph}}42xxA

| 12 GB

| June 2013

| {{ya}}

| {{ya}}

| {{n/a}}

| {{n/a}}

| {{ya}}

| {{ya}}

| {{n/a}}

| {{ya}}

| {{ya}}

| {{ya}}

| {{ya}}

CECH{{nbhyph}}42xxB

| 250 GB

| June 2013

| {{n/a}}

| {{ya}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

CECH{{nbhyph}}42xxC

| 500 GB

| June 2013

| {{n/a}}

| {{n/a}}

| {{ya}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

| {{n/a}}

CECH{{nbhyph}}43xxA

| 12 GB

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CECH{{nbhyph}}43xxB

| 250 GB

|May 2014

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CECH{{nbhyph}}43xxC

| 500 GB

|May 2014

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Connectivity

{{Further|PlayStation 3 accessories#A/V cables{{!}}PlayStation 3 A/V Cables}}

class="wikitable"

|+Supported resolutions{{Cite web|url=https://manuals.playstation.net/document/en/ps3/current/settings/videooutput.html|title=PS3 {{!}} Video Output Settings|website=manuals.playstation.net|access-date=2018-12-29}}

!Resolution

!Region

!Composite

!S-Video

!Component

!D-Terminal

!HDMI

480i

|NTSC

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|{{na}}

480p

|NTSC

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576i

|PAL

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576p

|PAL

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720p

|NTSC / PAL

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1080i

|NTSC / PAL

|{{na}}

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1080p

|NTSC / PAL

|{{na}}

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In terms of audio, the PS3 supports outputting up to 7.1 digital audio over HDMI in several codecs including AAC, Dolby Digital, Dolby Digital Plus, Dolby TrueHD, DTS, DTS-HD Master Audio and LPCM at 44.1, 48, 88, 96, 176.4 and 192 kHz. The PS3 slim features an upgraded HDMI chip that allows bitstreaming of lossless codecs to an external receiver, earlier versions had to decode the signal internally before outputting it via LPCM.{{cite web|url=https://www.engadget.com/2009/08/21/ps3-slim-bitsreams-dolby-truehd-and-dts-hd-ma-audio-at-last/ |title=PS3 Slim bitsreams Dolby TrueHD and DTS-HD MA audio, at last |publisher=Engadget |access-date=2012-09-07}}

In the early 60 and 80 GB configurations, flash memory can also be used, either Memory Sticks; CompactFlash cards; or SD/MMC cards. All models support USB memory devices; flash drives and external hard drives are both automatically recognized. However, they must be formatted with the FAT32 file system.{{cite web |url=http://www.tomkiss.net/games/usb-hdd-not-working-with-playstation-3-format-as-fat32/ |title=USB HDD not working with PlayStation 3? Format as FAT32... |access-date=2007-06-19 |last=Kiss |first=Tom |date=2007-03-25 |website=TomKiss.net |url-status=dead |archive-url=https://web.archive.org/web/20070928202903/http://www.tomkiss.net/games/usb-hdd-not-working-with-playstation-3-format-as-fat32/ |archive-date=2007-09-28 }}

Early systems (20, 60, and NTSC 80 GB configurations) were equipped with four USB 2.0 ports at the front of the console. All other configurations had just two.

For networking, all models provide one Gigabit Ethernet port, Bluetooth 2.0 support, and except for the original 20 GB configuration, built-in 802.11b/g Wi-Fi.

Physical appearance

class="wikitable"

|+

!Model

!Dimensions (when laid flat, width × height × depth)

!Weight

Original ("Fat")

|{{Cvt|325|×|98|×|274|mm}}{{cite web|url=http://www.scei.co.jp/corporate/release/071009ae.html|title=New PlayStation3 (CECHH00 Series) Comes in Two Color Variations at a New Price {{pipe}} Press Releases |publisher=Sony Computer Entertainment Inc|website=Scei.co.jp|archive-url=https://web.archive.org/web/20071011024803/http://www.scei.co.jp/corporate/release/071009ae.html|archive-date=2007-10-11|url-status=dead|access-date=2012-09-07}}

|{{cvt|5|kg}}

Slim

|{{Cvt|290|×|98|×|290|mm}}

|{{Cvt|3.2|kg}}

Super Slim

|{{Cvt|290|×|60|×|230|mm}}{{cite press release |url=http://www.scei.co.jp/corporate/release/120919b_e.html|title=New Smaller and Lighter PlayStation3 to Hit the Worldwide Market |publisher=Sony Computer Entertainment Inc|archive-url=https://web.archive.org/web/20121030110639/http://www.scei.co.jp/corporate/release/120919b_e.html|archive-date=2012-10-30|url-status=dead|access-date=2012-11-25}}

|{{Cvt|2.1|kg}}

The PlayStation 3 retained the same basic design across its three major hardware revisions, featuring a black plastic shell with a convex top when placed horizontally, or a convex-left side when oriented vertically.

The original ("Fat") model used glossy piano black plastic and featured a logo inspired by the font used in the 2002 Spider-Man film, also produced by Sony. According to PlayStation designer Teiyu Goto, this logo was one of the first design elements selected by SCEI president Ken Kutaragi and helped shape the console’s overall aesthetic, which had a glossy piano-black finish and touch-sensitive power and eject buttons.{{cite web |date=March 29, 2007 |title=Kutaragi "insisted" on Spider-Man font for PS3 |url=http://www.computerandvideogames.com/article.php?id=161017 |url-status=dead |archive-url=https://web.archive.org/web/20080114012015/http://www.computerandvideogames.com/article.php?id=161017 |archive-date=January 14, 2008 |access-date=January 18, 2008 |publisher=computerandvideogames.com |df=mdy-all}}

The font would be abandoned at the introduction of the "Slim" revision in favor of an updated version of the PS2 logo with more curved edges,{{Cite web |last=Ashcraft |first=Brian |date=August 25, 2009 |title=Why Sony Ditched The Spider-Man PS3 Font |url=https://kotaku.com/5344655/why-sony-ditched-the-spider-man-ps3-font |website=Kotaku}} which was also quieter and more compact than its predecessor.

The "Super Slim" model weighs approximately 25% less than the "Slim" due in part to the slot-loading Blu-ray drive being replaced with a top-load disc reader similar to the original PlayStation's, but with a sliding cover.{{Cite web|url=https://www.cnet.com/reviews/sony-playstation-3-super-slim-250gb-review/|title=Is the Super Slim PlayStation 3 worth the upgrade?|last=Bakalar|first=Jeff|website=CNET|language=en|access-date=2018-12-29}}

Power supply

All models of the PlayStation console series are equipped with a universal power supply capable of operating on AC input voltages ranging from 100 to 240 V at either 50 or 60 Hz. The original models use a standard IEC 60320 C14 inlet, paired with a region-appropriate C13 power cord. Later revisions, including the "Slim" and "Super Slim" models, utilize a smaller C8 inlet and a corresponding C7 power cord.

The initial internal power supply was rated at 380 W (although power draw only ranged from 170–200 W during use),{{cite web |date=2006-11-11 |title=Blu-rayの起爆剤「PLAYSTATION 3」のAV機能を試す。 |url=http://www.watch.impress.co.jp/av/docs/20061111/ps3.htm |url-status=dead |archive-url=https://web.archive.org/web/20070217102706/http://www.watch.impress.co.jp/av/docs/20061111/ps3.htm |archive-date=2007-02-17 |access-date=2007-02-19 |publisher=AV Watch |language=ja}} but this was gradually reduced in subsequent hardware revisions, reaching a rating of 190 W in the final "Super Slim" model.

Disc drive

The PlayStation 3 features an optical disc drive that supports multiple formats, including Blu-ray, DVD, and CD. Region coding is enforced for applicable media types, and support for certain formats vary by hardware revision. Additionally, the console can playback discs with compressed audio files in the MP3, WMA, and ATRAC formats, images in the JPEG format, and videos in the MPEG-4 format.

=Blu-ray=

With Blu-ray discs, the drive has a maximum read speed of 2× (72 Mbit/s or 8.58 MB/s).

Supported formats include:{{cite web |title=PlayStation 3 "Safety & Support" manual |url=http://www.playstation.com/manual/pdf/PS3-01-1.6_1.pdf |url-status=dead |archive-url=https://web.archive.org/web/20080216091247/http://www.playstation.com/manual/pdf/PS3-01-1.6_1.pdf |archive-date=2008-02-16 |access-date=2012-09-07}}

=DVD=

With DVDs, the drive has a maximum read speed of 8× (86.4 Mbit/s or 10.3 MB/s).

Supported formats include:

  • PlayStation 2 DVD-ROM (early models only)
  • DVD-ROM
  • DVD-R, DVD-RW
  • DVD+R, DVD+RW
  • AVCHD
  • DSD Disc{{cite web |url=http://www.playstation.com/manual/pdf/PS3-11-1.8_1.pdf |title=PlayStation 3 80 GB model for Mexico 'Safety & Support" manual |access-date=2012-09-07 |archive-date=2011-07-15 |archive-url=https://web.archive.org/web/20110715093812/http://www.playstation.com/manual/pdf/PS3-11-1.8_1.pdf |url-status=dead }}
  • Super Audio CD (early models only){{cite web|url=http://www.ps3sacd.com/faq.html |title=PS3 SACD FAQ |publisher=ps3sacd.com |access-date=October 11, 2015}}

=CD=

With CDs, the drive has a maximum read speed of 24× (29.49 Mbit/s or 3.51 MB/s).

Supported formats include:

Official accessories

{{Main|PlayStation 3 accessories}}

The PlayStation 3 Sixaxis{{cite press release |title=ACCESSORIES FOR PLAYSTATION3 BECOME AVAILABLE |publisher=Sony Computer Entertainment |date=2006-10-03 |url=http://www.scei.co.jp/corporate/release/pdf/061003e.pdf |access-date=2006-10-03 |url-status=dead |archive-url=https://web.archive.org/web/20061011033636/http://www.scei.co.jp/corporate/release/pdf/061003e.pdf |archive-date=2006-10-11 }} is a controller that is very similar in appearance to that of its predecessors, the DualShock and DualShock 2. The SIXAXIS features finer analog sensitivity;{{cite press release|publisher=Sony Computer Entertainment Inc. |date=2006-05-09 |title=SCE Announces New Controller for PlayStation3 |url=http://www.scei.co.jp/corporate/release/pdf/060509be.pdf |access-date=2006-05-24 |url-status=dead |archive-url=https://web.archive.org/web/20060526072828/http://www.scei.co.jp/corporate/release/pdf/060509be.pdf |archive-date=2006-05-26 }} more trigger-like R2 and L2 buttons; a PS ("home") button; and a USB mini-B port for charging the internal battery and for wired play. The PlayStation 3 supports up to 7 simultaneous controllers over Bluetooth.{{cite press release|publisher=Sony Computer Entertainment Inc. |date=2005-05-16 |title=Sony Computer Entertainment Inc. to Launch Its Next Generation Computer Entertainment System, PlayStation3 in Spring 2006 |url=http://www.scei.co.jp/corporate/release/pdf/050517e.pdf |access-date=2006-05-26 |url-status=dead |archive-url=https://web.archive.org/web/20050525154642/http://www.scei.co.jp/corporate/release/pdf/050517e.pdf |archive-date=2005-05-25 }} The Sixaxis is named for its ability to detect motion in the full six degrees. The Sixaxis controller which has "Sixaxis" printed on the front of the controller above the charging port, and to the right, does not vibrate.

At its press conference at the 2007 Tokyo Game Show, Sony announced the DualShock 3 (trademarked DUALSHOCK 3), a PlayStation 3 controller with the same function and design as the Sixaxis, but with vibration capability.{{cite web |url=http://www.scei.co.jp/corporate/release/070920be.html |title=DUALSHOCK3 Wireless Controller With Rumble Feature To Be Introduced For PlayStation3 |access-date=2007-09-20 |date=2007-09-20 |website=SCEI.co.jp |publisher=Sony Computer Entertainment |url-status=dead |archive-url=https://web.archive.org/web/20071012003638/http://scei.co.jp/corporate/release/070920be.html |archive-date=2007-10-12 }} Hands-on accounts describe the controller as being slightly heavier than the standard Sixaxis controller, and capable of vibration forces comparable to the DualShock 2.{{cite web |url=http://www.gamespot.com/news/6179170.html |title=TGS '07: Spot On – The Dual Shock 3 |access-date=2007-09-20 |website=GameSpot.com |publisher=CNET |url-status=dead |archive-url=https://web.archive.org/web/20071012102413/http://www.gamespot.com/news/6179170.html |archive-date=2007-10-12 }} It has "DualShock 3" printed on the front right of the controller; in the place where the previous models had "Sixaxis" printed. And "Sixaxis" is now moved to the lower front right of the controller, below the "DualShock 3" printing.

The PlayStation 3 Memory Card Adaptor is a device that allows data to be transferred from PlayStation and PlayStation 2 memory cards to the PlayStation 3's hard disk. The device has a cable that connects to the PS3's USB port on one end, and features a legacy PS2 memory card port on the other end.

Using Bluetooth, the PlayStation 3 BD Remote allows users to control videos and music on Blu-ray Disc and DVD. In Japan, the device was available starting December 7, 2006. The PS3 will accept signals only via its Bluetooth Remote, as the console does not have an infrared receiver; this prevents the use of universal remotes with the system. The Blu-ray Disc movie Talladega Nights: The Ballad of Ricky Bobby was included with the initial 400,000 release copies of the PS3 in North America,{{cite web |url=http://www.tgdaily.com/2006/10/20/ps3_launch_details/ |archive-url=https://web.archive.org/web/20061108143617/http://www.tgdaily.com/2006/10/20/ps3_launch_details/ |url-status=dead |archive-date=2006-11-08 |title=Sony unveils details of PS3 online services |access-date=2007-01-24 |last=Raby |first=Mark |date=2006-10-20 |publisher=Tom's Guide Publishing }} while the first 500,000 European PlayStation Network activations after launch received a free copy of the Blu-ray release of Casino Royale.{{cite web |url=http://threespeech.com/blog/?p=283 |title=Casino Royale for First 500,000 PS3 Registrants |website=ThreeSpeech.com |access-date=2007-02-22 |date=2007-02-12 |publisher=Three Speech |archive-url=https://web.archive.org/web/20081227214310/http://threespeech.com/blog/?p=283 |archive-date=2008-12-27 |url-status=dead }}

On April 25, 2007, Sony announced the PlayStation Eye. This is an updated version of the PlayStation 2 peripheral, the EyeToy. The camera is capable of capturing 60 frames per second video at 640×480 resolution and 120 frame/s video at 320×240 resolution. The four-channel microphone on the Eye can block out background noise. The camera supports live video chat and voice chat without a headset, and was launched in the United States on October 23, 2007, for US$39.99,{{cite web |url=http://blog.us.playstation.com/2007/10/10/playstation-eye-a-little-more-info/ |title=PlayStation Eye, A Little More Info... |access-date=2007-10-11 |last=Stocker |first=Sarah |date=October 10, 2007 |website=Blog.US.PlayStation.com |publisher=Sony Computer Entertainment }} and in Australia on November 8, 2007, for A$79.95.{{cite web |url=http://au.playstation.com/ps3/hw/playstation3eye.jhtml |title=PlayStation Eye |access-date=2007-10-12 |work=au.playstation.com |publisher=Sony Computer Entertainment |archive-url = https://web.archive.org/web/20071020043423/http://au.playstation.com/ps3/hw/playstation3eye.jhtml |archive-date = 2007-10-20 }} It was also bundled with the card game The Eye of Judgment released in the United States on the same day as the camera itself for US$69.99,{{cite web |url=https://blog.playstation.com/2007/09/20/5-things-you-dont-know-the-eye-of-judgment/ |title=5 Things You *Don't* Know: THE EYE OF JUDGMENT |access-date=2021-10-22 |last=Valledor |first=Mark |date=September 20, 2007 |work=PlayStation.Blog |publisher=Sony Computer Entertainment }} and in Japan and Australia on October 25, 2007, for JP¥9,980 and A$159.95, respectively.{{cite web |url=http://www.jp.playstation.com/scej/title/eoj/ |title=The Eye of Judgment(アイ・オブ・ジャッジメント) Biolith Rebellion ~機神の叛乱~ |access-date=2007-08-25 |format=Adobe Flash |website=JP.PlayStation.com |publisher=Sony Computer Entertainment |archive-date=2012-04-01 |archive-url=https://web.archive.org/web/20120401173830/http://www.jp.playstation.com/scej/title/eoj/ |url-status=dead }}{{cite web |url=http://au.playstation.com/games_media/games/ps3/e/eyejudgment.jhtml |title=Eye of Judgment |access-date=2007-10-12 |website=AU.PlayStation.com |publisher=Sony Computer Entertainment |archive-url = https://web.archive.org/web/20070901130021/http://au.playstation.com/games_media/games/ps3/e/eyejudgment.jhtml |archive-date = 2007-09-01 }}

Official PlayStation 3 HDMI and Component AV cables are also available for retail.{{Citation needed|date=March 2015}}

Backward compatibility

The PlayStation 3 does not include interfaces for legacy PlayStation peripherals, though IGN.com tested a legacy controller using a PS2-to-USB adapter, finding that it is compatible, though most other devices (such as the Guitar Hero controller) may not be compatible.{{cite web |url=https://www.ign.com/articles/2006/11/11/guitar-hero-ii-compatible-with-ps3 |title=Guitar Hero II Compatible with PS3?|work=IGN |date=2006-11-10 |access-date=2021-10-22}} However, with the release of firmware 1.70 for the PlayStation 3, Sony has added support for previous Guitar Hero controllers with generic PS2-to-USB adapters (although the whammy bar is not functional). Nyko started production on the "Play Adaptor", a PS2-to-USB adapter allowing for guitars and other PlayStation 2 peripherals to be used on the PlayStation 3 and was scheduled for release in Q2/2007, but Nyko stated at the end of March that the production of this device had been postponed due to compatibility problems with the PS3.{{cite web |url=http://www.qj.net/Nyko-Clarifies-Guitar-Hero-Play-Adapter-cancellation/pg/49/aid/87965 |title=Nyko Play Adaptor Cancelled |website=QJ.net |date=2007-03-30 |access-date=2006-04-09}} The PS3 supports both the USB EyeToy camera/webcam and SOCOM Headset for video and voice chat. A memory card adapter is available so users can copy their old PS/PS2 game saves to a virtual memory card on the PS3's hard drive.{{cite web|url=http://www.consolewatcher.com/2006/08/playstation-3-supports-ps2ps1-memory-cards/|title=Playstation 3 Supports PS2/PS1 Memory Cards|website=Console Watcher|date=2006-08-11|access-date=2006-08-12|archive-url=https://web.archive.org/web/20060823061510/http://www.consolewatcher.com/2006/08/playstation-3-supports-ps2ps1-memory-cards/|archive-date=2006-08-23|url-status=dead}} The PlayStation 3 can also use Memory Sticks to store and save data for PlayStation and PlayStation 2 software.{{cite web|author=Elle Cayabyab Gitlin|date=2005-08-01|url=https://arstechnica.com/journals/thumbs.ars/2005/8/1/846|title=More PS3 details emerge in print|work=Ars Technica|access-date=2006-07-19}} New PlayStation 3 systems no longer support PS2 playback (whether through use of the Emotion Engine and Graphics Synthesizer hardware or through the Graphics Synthesizer and software emulation of the Emotion Engine using the Cell Broadband Engine). PS3 backwards compatibility for PS2 works at specific models and some models, for example, 80GB doesn't support it, but they have software emulation files that can be unlocked with jailbreaking. PS1 backwards compatibility is supported on every model of PS3, but on the Fat models it has noticeable lag.

See also

References

{{Reflist|30em}}