Fortnite Battle Royale#Chapter 5
{{Short description|2017 video game}}
{{pp|small=yes}}
{{Use American English|date=February 2019}}
{{Use mdy dates|date=August 2022}}
{{Infobox video game
| title = Fortnite Battle Royale
| image = File:Fortnite BR cover.jpg
| alt =
| caption = Cover art of the original version
| developer = Epic Games
| publisher = Epic Games{{efn|Retail versions published by Warner Bros. Interactive Entertainment.}}
| director = Donald Mustard{{cite web | last1 = Watts | first1 = Steve | title = The Game Awards 2018: All The Games And News To Expect | url = https://www.gamespot.com/articles/the-game-awards-2018-all-the-games-and-news-to-exp/1100-6463684/ | website = GameSpot | access-date = December 6, 2018 | archive-url = https://web.archive.org/web/20181206222338/https://www.gamespot.com/articles/the-game-awards-2018-all-the-games-and-news-to-exp/1100-6463684/ | archive-date = December 6, 2018 | url-status = live | df = mdy-all }}
| composer = Rom Di Prisco
Pinar Toprak
| series = Fortnite
| engine = Unreal Engine 5{{efn|Used Unreal Engine 4 before the release of Chapter 3 on December 5, 2021.}}
| platforms = {{ubl|macOS{{efn|name="apple lawsuit"}}|PlayStation 4|Windows|Xbox One|iOS{{efn|name="apple lawsuit"|The iOS and Android clients were removed by Apple and Google respectively on August 13, 2020, as Epic had changed how one could buy V-bucks with the client, leading Epic to file a lawsuit against Apple. In April 2025, courts ruled that Apple cannot block third-party storefronts nor take fees from them, and Epic announced plans to bring Fortnite back to the platform shortly afterwards.{{cite web | url = https://www.theverge.com/news/659246/apple-epic-app-store-judge-ruling-control | title = A judge just blew up Apple's control of the App Store | first = Jay | last = Peters | date = April 30, 2025 | accessdate = April 30, 2025 | work = The Verge }}{{cite news | url = https://www.cnbc.com/2025/04/30/court-finds-apple-executive-lied-under-oath.html | title = Court finds Apple, executive lied under oath in Epic Games trial | first= Kif | last = Leswing | date = April 30, 2025 | accessdate = April 30, 2025 | work = CNBC }} The macOS version will be unable to be updated. See Epic Games v. Apple. The game remained playable if one had already downloaded it. On Android, while it is no longer available on Google Play, it remains available via the Samsung Galaxy Store on Samsung Galaxy devices as well as directly from the Epic Games App on all other Android devices.}}|Nintendo Switch|Android{{efn|name="apple lawsuit"}}|Xbox Series X/S|PlayStation 5|Nintendo Switch 2}}
| released = {{Collapsible list|title={{Nobold|September 26, 2017}}|macOS, PlayStation 4, Windows, Xbox One|September 26, 2017|iOS|April 2, 2018|Nintendo Switch|June 12, 2018|Android|August 9, 2018| Xbox Series X/S|November 10, 2020 |PlayStation 5|November 12, 2020|Nintendo Switch 2|June 5, 2025}}
| genre = Third-person shooter, battle royale
| modes = Multiplayer
}}
Fortnite Battle Royale is a 2017 battle royale video game produced by Epic Games. It was originally developed as a companion game part of the early access version of Fortnite: Save the World, a cooperative survival game, before separating from it and then dropping the early access label on June 29, 2020. Fortnite Battle Royale is offered under a free-to-play model funded by microtransactions and is updated as a live service game; originally released for macOS, PlayStation 4, Windows, and Xbox One, it has since been ported to iOS,{{efn|name="apple lawsuit"}} Nintendo Switch, and Android,{{efn|name="apple lawsuit"}} and later as a launch title for Xbox Series X/S and PlayStation 5. A version for Nintendo Switch 2 was also released on June 5, 2025, the same day as the console.{{Cite web|title=Fortnite Fans Rejoice as Nintendo Switch 2 Port Promises Long-Awaited Performance Improvements|work=IGN|first=Michael|last=Cripe|date=2025-04-02|url=https://www.ign.com/articles/fortnite-fans-rejoice-as-nintendo-switch-2-port-promises-long-awaited-performance-improvements}}{{Cite web|title=Nintendo Switch 2 launches June 5 at $449.99, bringing new forms of game communication to life|work=Nintendo of America|date=2024-04-02|url=https://www.nintendo.com/us/whatsnew/nintendo-switch-2-launches-june-5-bringing-new-forms-of-game-communication-to-life/?srsltid=AfmBOooQh3rvsGbSMDPO9fgdH-PVi4aXB3K1OFSJJSiPrUDyC52HOMJf}} Fortnite Battle Royale and its various modes are part of the overall Fortnite platform.
The concept of the game is similar to previous games of the genre: 100 players skydive onto an island and scavenge for gear to defend themselves from other players. Players can fight alone, or with up to three other players. As the match progresses, the playable area within the island gradually constricts, giving the players less and less room to work with; outside this safe zone is "the Storm", which inflicts damage on those caught inside it, with the amount of damage growing as the Storm itself does. The last player or team alive wins the match. The main distinction from others in the genre is the game's construction elements, letting players build walls, which can be later edited, obstacles, and other structures from collected resources to take cover from incoming fire or give one a strategic view advantage. Battle Royale uses a seasonal approach with battle passes to introduce new character customization content in the game, as well as limited-time events, some of which correspond with changes to the game map. Since its initial release, several other game modes have been introduced, including "Zero Build", eliminating the construction mechanics, and "Fortnite Reload", a smaller scale version of the game for forty players on a smaller map.
The idea for Battle Royale arose following the release of PlayerUnknown's Battlegrounds in 2017, a similar battle royale game that was highly successful but noted for its technical flaws. Fortnite Battle Royale received positive reviews from critics, who praised its learning curve, gameplay, art style, multiplayer and progression system, while receiving criticism regarding parental and security concerns. The game quickly rose in popularity following its release, eventually surpassing Battlegrounds in overall player count and revenue. Player count had exceeded 350 million by May 2020. The game has gone on to become a cultural phenomenon, with promotion through social media and several celebrities, such as Ninja, Marshmello, and Drake, contributing to the game's popularity, achieving record-high viewership on streaming platforms in the process.
Gameplay
The main gameplay for Fortnite Battle Royale follows the standard format for the battle royale genre. The game normally is played either with each player on their own, or in a squad of two, three or four players, with up to 100 players participating each round. The round starts with players, weaponless, skydiving from a flying "Battle Bus", then landing onto the game's map. The island's fixed layout includes several landmarks and locations (mostly named in an alliterative fashion, such as "Tilted Towers", "Pleasant Park", and "Retail Row") that are mostly ghost towns during matches, while a random distribution of weapons, shields, and other combat support features can be found either as "floor loot" or by searching chests scattered in buildings and other sites. In addition, hostile NPCs were introduced in February 2020, which can be fought for additional and (typically) improved items, as well as friendly NPCs in December 2020, which can sell items such as weapons or consumables, or provide services such as acting as bot teammates or healing players.
The primary goal is to be the last player or team alive by eliminating or avoiding other players. When playing in solo modes, players are immediately eliminated when they exhaust their health. In squad modes, downed players can crawl around while losing health; they can be eliminated immediately by an opponent or revived by a squadmate to help them up. Initially, when the game launched, eliminated players were out of the match, but starting with an update in April 2019, players can attempt to respawn an eliminated teammate at various "Reboot Vans" scattered around the map, which are few and far between and in the open, making it a risk to respawn a squadmate.{{cite web | url = https://www.polygon.com/fortnite/2019/4/5/18297126/fortnite-squad-respawn-reboot-van | title = Fortnite introducing Apex Legends-style respawns in next patch | first = Austin | last = Goslin | date = April 5, 2019 | access-date = April 5, 2019 | work = Polygon | archive-url = https://web.archive.org/web/20190405214147/https://www.polygon.com/fortnite/2019/4/5/18297126/fortnite-squad-respawn-reboot-van | archive-date = April 5, 2019 | url-status = live | df = mdy-all }} Over time, the game's safe zone (representing the eye of a storm), decreases in size, and players caught outside the zone will take damage by a specific amount per second, with the amount of damage per second increasing as the match progresses. This directs the surviving players into tighter spaces, forcing player encounters. Supply drops will spawn in random locations during a match, providing random, higher-quality weapons and items. Like in the original Fortnite game, Fortnite Battle Royale is primarily played in a third-person perspective.
Fortnite Battle Royale{{'}}s primary distinction from other battle royale games is the building system, which originated from the original Fortnite: Save the World survival game. Nearly all objects in the environment can be destroyed and harvested for materials (wood, stone, and metal), which can then be used to build fortifications of limited durabilities, such as walls, ramps, floors, and roofs, which can be used to help traverse the map, protect the player from gunfire, or slow down progression of other players. Weaker pieces can be destroyed in a few hits, but can be built quickly, while stronger pieces can withstand more damage, but take longer to build. In addition, these pieces can be "edited" by players in order to alter their shapes in several (albeit limited) ways.
The game is free-to-play, supported by microtransactions that allow players to buy "V-Bucks," the game's internal currency. V-Bucks are also shared with the Fortnite: Save the World game, which offers players the opportunity to earn V-Bucks by completing missions or daily quests in said game.{{cite web | url = https://www.usgamer.net/articles/fortnite-battle-royale-save-the-world-v-bucks-grinding | title = Fortnite's V-Bucks Currency is Another Battleground for a Community at Odds | first = Matt | last = Kim | date = March 1, 2018 | access-date = March 22, 2018 | website = USGamer | url-status = dead | archive-url = https://web.archive.org/web/20180323031201/https://www.usgamer.net/articles/fortnite-battle-royale-save-the-world-v-bucks-grinding | archive-date = March 23, 2018 }} V-Bucks can then be used to buy cosmetic improvements to the player (outfits, pickaxes, gliders, backblings, and emotes). The game is run in chapters with a number of seasons, each season lasting about 2–3 months. Each season introduces an exclusive set of cosmetic items that can be obtained. These are offered through a "Battle Pass", which features a number of tiers that players climb through by earning experience through playing the game or completing in-game objectives, called "Quests", while acquiring cosmetic rewards or other items in the process. Each player has access to a handful of free rewards in the Pass, while players can also purchase the full Battle Pass with V-Bucks, which offers full access to all rewards, and grants prizes for every tier the player advances. Players can use V-Bucks to purchase tiers as well once they have bought the Battle Pass.{{cite web | url = https://www.polygon.com/2018/3/16/17129578/fortnite-v-bucks-premium-battle-pass-tier-ranking-spend-money | title = Should you spend money on Fortnite? | first = Russ | last = Frushtick | date = March 16, 2018 | access-date = March 20, 2018 | website = Polygon | url-status = live | archive-url = https://web.archive.org/web/20180320163503/https://www.polygon.com/2018/3/16/17129578/fortnite-v-bucks-premium-battle-pass-tier-ranking-spend-money | archive-date = March 20, 2018}} Starting in December 2020, Epic added the "Fortnite Crew" monthly subscription plan; those on the plan gain access to the latest Battle Pass, a monthly allocation of V-Bucks, and access to exclusive cosmetics only available to subscribers.{{cite web | url = https://www.theverge.com/2020/11/24/21612524/fortnite-crew-subscription-chapter-2-season-5-price-release-date | title = Fortnite is getting a monthly $12 subscription for exclusive in-game items | first = Andrew | last = Webster | date = November 24, 2020 | access-date = November 24, 2020 | work = The Verge | archive-date = November 24, 2020 | archive-url = https://web.archive.org/web/20201124150052/https://www.theverge.com/2020/11/24/21612524/fortnite-crew-subscription-chapter-2-season-5-price-release-date | url-status = live }} Later benefits were also added to this subscription, such as access to Rocket League{{'}}s "Rocket Pass Premium", Fortnite Festival
Since release, Epic Games has added many more features, such as new weapons, items and vehicles. Epic is also able to deploy hotfixes to the game to adjust aspects like weapon attributes and distribution, pushing these out in minutes if necessary should they or players discover critical issues or glitches, as well as removing older or not well received items from the game in a process called "vaulting".{{cite web | url = https://www.theverge.com/2018/6/21/17489040/fortnite-shopping-cart-glitch-under-map-epic | title = Here's why Fortnite shopping carts are giving Epic Games such a big headache | first = Patrica | last = Hernandez | date = June 21, 2018 | access-date = July 6, 2018 | website = The Verge | archive-url = https://web.archive.org/web/20180701155511/https://www.theverge.com/2018/6/21/17489040/fortnite-shopping-cart-glitch-under-map-epic | archive-date = July 1, 2018 | url-status = live}} With the release of the standalone Fortnite Creative gameplay mode in December 2018, an area of the Fortnite Battle Royale map called "The Block" was added, and featured a rotating selection of user-made creations developed in Creative mode and approved by Epic - this area did not return with the launch of Chapter 2 however.{{cite web | url = https://www.polygon.com/2018/12/6/18129738/fortnite-the-block-trailer-creative-mode-season-7-map-epic-games-tga-2018 | title = Epic Games announced The Block, a new Fortnite in-game community spotlight | first = Austen | last = Goslin | date = December 6, 2018 | access-date = December 6, 2018 | website = Polygon | archive-url = https://web.archive.org/web/20181207072411/https://www.polygon.com/2018/12/6/18129738/fortnite-the-block-trailer-creative-mode-season-7-map-epic-games-tga-2018 | archive-date = December 7, 2018 | url-status = live | df = mdy-all }} A "Battle Lab" mode was added in December 2019 for players to create their own custom battle royale games{{cite web | url = https://www.vg247.com/2019/12/18/fortnite-v11-31-battle-lab-create-game-modes/ | title = Fortnite's Battle Lab lets you create your own game modes | first = Sharif | last = Saed | date = December 18, 2019 | access-date = May 3, 2020 | work = VG247 | archive-date = April 8, 2020 | archive-url = https://web.archive.org/web/20200408041239/https://www.vg247.com/2019/12/18/fortnite-v11-31-battle-lab-create-game-modes/ | url-status = live }} - this was later removed with the release of Chapter 4 Season 1 due to players now being able to do the same in Creative. In April 2020, a new "Party Royale" mode was added, taking place on a small map where combat and construction was disabled though non-lethal gameplay items can be acquired like paint guns and vehicles; this map was aimed to be used as a social space, as well as to host in-game events like concerts.{{cite web | url = https://www.theverge.com/2020/4/29/21241414/fortnite-party-royale-ltm-mode | title = Fortnite's new experimental mode is about partying, not fighting | first = Andrew | last = Webster | date = April 29, 2020 | access-date = May 1, 2020 | work = The Verge | archive-date = May 1, 2020 | archive-url = https://web.archive.org/web/20200501164752/https://www.theverge.com/2020/4/29/21241414/fortnite-party-royale-ltm-mode | url-status = live }}
Prior to September 2019, Fortnite did not have specialized matchmaking, outside of platform and regional limits. With a later patch, the game introduced skill-based matchmaking, based on internal metrics that judge a player's skill in the game. Furthermore, with Chapter 2 Season 1, the game added in special matches against computer-controlled bots to help players practice the game.{{cite web | url = https://www.theverge.com/2019/9/23/20880354/fortnite-update-matchmaking-bots-season-11 | title = Fortnite is adding skill-based matchmaking and bots | first = Andrew | last = Webster | date = September 23, 2019 | access-date = September 23, 2019 | work = The Verge | archive-date = September 23, 2019 | archive-url = https://web.archive.org/web/20190923190300/https://www.theverge.com/2019/9/23/20880354/fortnite-update-matchmaking-bots-season-11 | url-status = live }}
=Special modes=
Epic released a new game mode called "Zero Build" on March 29, 2022.{{Cite web |last=Aguilar |first=Jorge |date=2022-07-14 |title=Fortnite Zero Build Arena: End date, Rewards, and more |url=https://dotesports.com/fortnite/news/fortnite-zero-build-arena-end-date-rewards-and-more |access-date=2022-08-06 |website=Dot Esports |language=en-US}} This game mode was introduced as a change to the main Battle Royale game mode, which lasted for the first week of Chapter 3 Season 2, before both Zero Build and standard Battle Royale were released as separate modes in April 2022.{{Cite web |last=Warby |first=Nathan |date=2022-04-04 |title=Is building back in Fortnite? |url=https://charlieintel.com/when-is-building-returning-to-fortnite/167490/ |access-date=2022-08-06 |website=Charlie INTEL |language=en-US |archive-date=August 6, 2022 |archive-url=https://web.archive.org/web/20220806185345/https://charlieintel.com/when-is-building-returning-to-fortnite/167490/ |url-status=live }}{{cite web | url = https://www.engadget.com/fortnite-building-battle-royale-mode-165925141.html?src=rss | title = Epic brings building back to Fortnite's casual queue | first = Igor | last = Bonifacic | date = April 2, 2022 | access-date = April 2, 2022 | work = Engadget | archive-date = April 3, 2022 | archive-url = https://web.archive.org/web/20220403070118/https://www.engadget.com/fortnite-building-battle-royale-mode-165925141.html?src=rss | url-status = live }} This game mode removes the building mechanics while adding an "overshield" mechanic to the player, which adds an additional, regenerating 50 HP on top of standard health and shields. On April 10, 2022, Fortnite released the Zero Build Trials. Signing up for this, and completing the challenges, would allow players to be rewarded with in game rewards.{{Cite web |title=Play Fortnite Zero Build Today! |url=https://www.epicgames.com/fortnite/en-US/zero-build |access-date=2022-08-06 |website=Epic Games' Fortnite |language=en-US |archive-date=August 8, 2022 |archive-url=https://web.archive.org/web/20220808193916/https://www.epicgames.com/fortnite/en-US/zero-build |url-status=live }} On July 12, 2022, Epic released an Arena mode for Zero Build, for competitive gameplay of the mode.
A "Ranked" mode was added in May 2023, which was made available for both the standard and Zero Build game modes and for solo, duos, trios, and squads. Ranked mode tracks the player's progress in matches, moving them up and down a rank ladder based on their performance in a match. The player's ranking is used to match the player with other players of similar ranking. Ranked later became available for Reload, OG and Ballistic.{{cite web |last=Rivera |first=Joshua |date=May 23, 2023 |title=Fortnite is finally adding ranked play |url=https://www.polygon.com/23723859/fortnite-ranked-mode-battle-royale-zero-build |accessdate=September 9, 2024 |work=Polygon}}
{{anchor|Fortnite Reload}}
"Fortnite Reload" was introduced in June 2024. It takes place on a smaller map, inspired by the original Fortnite island, and is limited to 40 players. It also uses a limited selection of weapons introduced in the earlier chapters of the game. While squadmates can revive downed members of their squad, players also automatically respawn after a short duration, except during the last few minutes of a match. This creates a more frantic, faster-paced game compared to the regular Battle Royale mode. This mode includes support for solo, duo and squad play, Zero Build options, and a Ranked mode.{{cite web | url = https://www.gamespot.com/articles/fortnite-reload-is-an-apology-to-sweaty-streamers-and-its-amazing/1100-6524502/ | title = Fortnite Reload Is An Apology To Sweaty Streamers -- And It's Amazing | first = Phil | last = Owen | date = June 25, 2024 | accessdate = September 9, 2024 | work = GameSpot }}
{{anchor|Fortnite OG}}
"Fortnite OG" was introduced in December 2024 alongside Chapter 6, announced following the success of Chapter 4: Season OG. This mode features the original island map from Chapter 1, rotating through the various seasonal iterations every few months. It also keeps most of the original gameplay mechanics and original weapon and item pools, bringing in only a few of the more recent gameplay elements introduced in later seasons. This mode includes support for solo, duo, and squad play, Zero Build options, and a Ranked mode.{{cite web |last=Webster |first=Andrew |date=November 12, 2024 |title=Fortnite OG is coming back permanently in December |url=https://www.theverge.com/2024/11/12/24294616/fortnite-og-permanent-december-release-date/ |url-status=live |archive-url=https://archive.today/20241118212332/https://www.theverge.com/2024/11/12/24294616/fortnite-og-permanent-december-release-date |archive-date=November 18, 2024 |accessdate=November 13, 2024 |work=The Verge}}{{cite news | url=https://www.eurogamer.net/fortnite-og-will-rotate-chapter-1-seasons-every-couple-of-months | title=Fortnite OG will rotate Chapter 1 seasons every couple of months | newspaper=Eurogamer.net }}
{{anchor|Ballistic}}
"Ballistic" was also introduced in December 2024 alongside Chapter 6. This mode features a first person 5v5 battle where 10 people are split into 2 teams; attackers and defenders. Attackers have to plant and set off bombs whereas the defenders have to stop the attackers from doing so. This mode includes support for Ranked. {{cite web |title=FORTNITE GOES FIRST PERSON WITH BALLISTIC, A TACTICAL 5V5 SHOOTER IN EARLY ACCESS DEC. 11! |url=https://www.fortnite.com/news/fortnite-goes-first-person-with-ballistic-a-tactical-5v5-shooter-launching-in-early-access-dec-11?lang=en-US |website=Fortnite |date=December 7, 2024 |access-date=December 11, 2024}}
=Limited time and competitive modes=
Epic has the ability to include limited-time modes (LTM) within the game, which provides Epic with experimental capabilities and gain feedback from players to improve upon. One of its earliest additions was a 50-v-50 mode, placing players randomly on one of two teams and dropping them on opposite sides of the map, giving the two teams time to gather resources, create fortifications, and hunt the other team before the storm moved in.{{cite web | url = https://www.gamespot.com/articles/new-fortnite-battle-royale-limited-time-modes-and-/1100-6456692/ | title = New Fortnite: Battle Royale Limited-Time Modes And Items Teased | first = Kevin | last = Knezevic | date = July 6, 2018 | access-date = July 6, 2018 | website = GameSpot | archive-url = https://web.archive.org/web/20180706191228/https://www.gamespot.com/articles/new-fortnite-battle-royale-limited-time-modes-and-/1100-6456692/ | archive-date = July 6, 2018 | url-status = live}} A sandbox Playground LTM was introduced in June 2018, which allows up to four players to explore and build anything anywhere on the battle map, while being able to fight each other and respawn upon defeat until the storm covered the map after an hour and eliminated them all; Epic later made this a permanent mode in the game,{{cite web | url = https://www.vg247.com/2018/07/06/fortnite-plans-make-playground-permanent-mode/ | title = Fortnite has plans to make Playground a permanent mode | first = Marshall | last = Lemon | date = July 6, 2018 | access-date = July 6, 2018 | website = VG247 | archive-url = https://web.archive.org/web/20180706172810/https://www.vg247.com/2018/07/06/fortnite-plans-make-playground-permanent-mode/ | archive-date = July 6, 2018 | url-status = live}} but it was removed with the release of Battle Lab in 2019.
A preliminary competitive mode, Solo Showdown, ran for a limited time starting in May 2018, ranking players by their final placement in matches and rewarding the top-placing competitors with V-Bucks.{{Cite web | url = https://www.polygon.com/2018/5/17/17364708/fortnites-new-solo-showdown-ltm-mode-vbucks | title = Fortnite's new Solo Showdown mode is for players who want to get competitive | last = Goslin | first = Austen | date = May 17, 2018 | website = Polygon | archive-url = https://web.archive.org/web/20180517185811/https://www.polygon.com/2018/5/17/17364708/fortnites-new-solo-showdown-ltm-mode-vbucks | archive-date = May 17, 2018 | url-status = live | access-date = May 17, 2018}} Following this, a proper rank-based competitive mode known as Arena was released in March 2019, which was later replaced with a revised competitive mode known as Ranked in May 2023.
=Seasonal changes=
{{main|Fortnite seasonal events}}
Fortnite Battle Royale has created a larger loose narrative that is exhibited through changes in the game map, which generally correlated to the start and end of the in-game season. For example, in the lead up to the fourth season of the first chapter which started in May 2018, players saw a number of shooting stars cross the skies, followed by a giant comet that neared the ground; upon the start of that season, the comet had hit one of the locations on the map, leaving a giant crater, among other changes. This tied into several new cosmetic outfits related to superheroes and supervillains that were available that season.{{cite web | url = https://kotaku.com/fortnite-comet-hits-dusty-depot-map-and-gravity-altere-1825676044 | title = Fortnite Comet Hits Dusty Depot, Altering Map and Gravity For New Season | first = Patrica | last = Hernandez | date = May 1, 2018 | access-date = July 3, 2018 | website = Kotaku | url-status = live | archive-url = https://web.archive.org/web/20180703220343/https://kotaku.com/fortnite-comet-hits-dusty-depot-map-and-gravity-altere-1825676044 | archive-date = July 3, 2018}} Epic has the ability to create custom events that occur across all game servers simultaneously as well; the first example of such was a countdown leading to a giant rocket's launch in June 2018 which, in the aftermath, left cracks in the skies that gradually grew into a "rift," prompting the events of season 5.{{cite web | url = https://www.theverge.com/2018/7/2/17525200/fortnite-storytelling-rocket-launch | title = Fortnite has the most interesting video game story in years | first = Andrew | last = Webster | date = July 2, 2018 | access-date = July 3, 2018 | website = The Verge | url-status = live | archive-url = https://web.archive.org/web/20180702220927/https://www.theverge.com/2018/7/2/17525200/fortnite-storytelling-rocket-launch | archive-date = July 2, 2018}}
The game initially launched without any seasonable schedule, but starting with the release of Chapter{{nbsp}}1 Season{{nbsp}}2 in December 2017, Epic has provided new content, which includes new cosmetics, new gameplay elements, and changes to the game's map, on a roughly 10-week basis. This also introduced the use of the battle pass for players to obtain some of this new content by completing challenges and gaining experience.
=Promotional modes and elements=
Shortly after the release of the film Avengers: Infinity War (2018), Epic ran a Marvel-sponsored event that featured the Infinity Gauntlet that randomly spawned on the map; any player that equipped it became Thanos with added abilities. A second Avengers-based mode was released upon the release of Avengers: Endgame (2019), where players are randomly split between Avenger and Chitauri armies, seeking out the Infinity Stones or the Infinity Gauntlet.{{cite web | url = https://www.polygon.com/fortnite/2019/4/25/18513061/fortnite-avengers-crossover-game-mode-endgame-mode-patch-notes-850 | title = Fortnite's new Avengers: Endgame mode is live | first1 = Austen | last1 = Goslin | first2 = Russ | last2 = Frushtick | date = April 25, 2019 | access-date = April 25, 2019 | work = Polygon | archive-date = April 25, 2019 | archive-url = https://web.archive.org/web/20190425150651/https://www.polygon.com/fortnite/2019/4/25/18513061/fortnite-avengers-crossover-game-mode-endgame-mode-patch-notes-850 | url-status = live }} Since then, other promotional content from other commercial properties, including cosmetic items and map features, has been available for limited periods in Fortnite, typically around the time of premieres or first broadcasts for these works. These commercial properties have included Ralph Breaks the Internet,{{cite web | url = https://www.theverge.com/2018/11/23/18108602/fortnite-wreck-it-ralph-crossover-cameo-breaks-the-internet | title = Wreck it Ralph makes surprise Fortnite appearance | first = Jon | last = Porter | date = November 23, 2018 | access-date = May 9, 2019 | work = The Verge | archive-date = March 30, 2021 | archive-url = https://web.archive.org/web/20210330082234/https://www.theverge.com/2018/11/23/18108602/fortnite-wreck-it-ralph-crossover-cameo-breaks-the-internet | url-status = live }} John Wick,{{cite web | url = https://venturebeat.com/2019/05/09/fortnite-now-has-john-wicks-continental-hotel/ | title = Fortnite now has John Wick's Continental Hotel | first = Dean | last = Takahashi | date = May 9, 2019 | access-date = May 9, 2019 | work = Venture Beat | archive-date = May 13, 2019 | archive-url = https://web.archive.org/web/20190513095656/https://venturebeat.com/2019/05/09/fortnite-now-has-john-wicks-continental-hotel/ | url-status = live }}{{cite web | url = https://www.engadget.com/2019/05/16/john-wick-fortnite-ltm-wicks-bounty/ | title = John Wick drops into 'Fortnite' for a bounty-hunting brawl | first = Kris | last = Holt | date = May 16, 2019 | access-date = May 16, 2019 | work = Engadget | archive-date = May 17, 2019 | archive-url = https://web.archive.org/web/20190517085223/https://www.engadget.com/2019/05/16/john-wick-fortnite-ltm-wicks-bounty/ | url-status = live }} Stranger Things,{{cite web | url = https://www.engadget.com/2019/07/04/fortnite-stranger-things-skins/ | title = 'Stranger Things' x 'Fortnite' crossover adds a couple of skins | first = Richard | last = Lawler | date = July 4, 2019 | access-date = November 15, 2019 | work = Engadget | archive-date = November 15, 2019 | archive-url = https://web.archive.org/web/20191115180415/https://www.engadget.com/2019/07/04/fortnite-stranger-things-skins/ | url-status = live }} Star Wars,{{cite web | url = https://www.theverge.com/2019/11/15/20966222/fortnite-star-wars-jedi-fallen-order-crossover-event-stormtroopers | title = Fortnite gets stormtrooper costumes in new Star Wars crossover | first = Jon | last = Porter | date = November 15, 2019 | access-date = November 15, 2019 | work = The Verge | archive-date = November 15, 2019 | archive-url = https://web.archive.org/web/20191115113647/https://www.theverge.com/2019/11/15/20966222/fortnite-star-wars-jedi-fallen-order-crossover-event-stormtroopers | url-status = live }} Birds of Prey,{{cite web | url = https://www.polygon.com/fortnite/2020/2/6/21126183/harley-quinn-fortnite-skins-birds-of-prey-challenges | title = Harley Quinn is officially coming to Fortnite | first = Austen | last = Goslin | date = February 6, 2020 | access-date = February 6, 2020 | work = Polygon | archive-date = February 6, 2020 | archive-url = https://web.archive.org/web/20200206160927/https://www.polygon.com/fortnite/2020/2/6/21126183/harley-quinn-fortnite-skins-birds-of-prey-challenges | url-status = live }} The Matrix,{{cite web | url = https://www.thegamer.com/fortnite-matrix-wrap-emotes/ | first = Josh | last = Coulson | title = Fortnite Adds Matrix-Themed Weapon Wrap and Emotes | date = December 21, 2021 | access-date = January 12, 2022 | work = The Gamer | archive-date = January 13, 2022 | archive-url = https://web.archive.org/web/20220113030520/https://www.thegamer.com/fortnite-matrix-wrap-emotes/ | url-status = live }} Cobra Kai,{{cite magazine | url = https://www.epicgames.com/fortnite/en-US/news/wax-on-rep-your-favorite-cobra-kai-dojo-in-fortnite-with-the-new-cobra-kai-set | title = REP YOUR FAVORITE COBRA KAI DOJO IN FORTNITE WITH THE NEW COBRA KAI SET! | first = Fortnite | last = Team | date = December 31, 2021 | access-date = January 14, 2022 | magazine = Epic Games | archive-date = January 14, 2022 | archive-url = https://web.archive.org/web/20220114055508/https://www.epicgames.com/fortnite/en-US/news/wax-on-rep-your-favorite-cobra-kai-dojo-in-fortnite-with-the-new-cobra-kai-set | url-status = live }} and Family Guy,{{Cite web |last=Walker |first=Ian |date=2023-12-04 |title=Fortnite made Peter Griffin buff — the easy but boring choice |url=https://www.polygon.com/23988195/fortnite-peter-griffin-family-guy-solid-snake-metal-gear-solid |access-date=2024-02-16 |website=Polygon |language=en-US |archive-date=February 16, 2024 |archive-url=https://web.archive.org/web/20240216183638/https://www.polygon.com/23988195/fortnite-peter-griffin-family-guy-solid-snake-metal-gear-solid |url-status=live }} among numerous others.
Non-gameplay related promotional events have included:
- EDM artist Marshmello held a virtual concert in the Pleasant Park location on February 2, 2019, across all game servers,{{Cite web | url = https://www.polygon.com/fortnite/2019/2/2/18208355/watch-the-full-marshmello-fortnite-concert-here-video-stream | title = Watch the full Marshmello Fortnite concert here | first = Russ | last = Frushtick | date = February 2, 2019 | access-date = February 2, 2019 | work = Polygon | archive-url = https://web.archive.org/web/20190202202048/https://www.polygon.com/fortnite/2019/2/2/18208355/watch-the-full-marshmello-fortnite-concert-here-video-stream | archive-date = February 2, 2019 | url-status = live | df = mdy-all }} estimated to have had over 10 million players watching it live.{{cite web | url = https://www.vg247.com/2019/02/03/fortnites-dj-marshmello-concert-was-watched-by-over-10-million-players/ | title = Fortnite's DJ Marshmello concert was broadcast live and watched by more than 10 million players | first = Shabana | last = Arif | date = February 3, 2019 | access-date = February 3, 2019 | work = VG247 | archive-url = https://web.archive.org/web/20190203195114/https://www.vg247.com/2019/02/03/fortnites-dj-marshmello-concert-was-watched-by-over-10-million-players/ | archive-date = February 3, 2019 | url-status = live | df = mdy-all }}
- On December 14, a special preview of Star Wars: The Rise of Skywalker (2019) was released at the Risky Reels location, hosted by Geoff Keighley, with a special guest appearance by director J. J. Abrams, along with Ben Schwartz as FN-143, a Stormtrooper from the First Order,{{cite web | url = https://www.vg247.com/2019/12/07/fortnites-risky-reels-will-show-star-wars-rise-skywalker-scene-next-weekend/ | title = Fortnite's Risky Reels will show a scene from Star Wars: The Rise of Skywalker next weekend | first = Stephany | last = Nunneley | date = December 7, 2019 | access-date = December 7, 2019 | work = VG247 | archive-date = December 7, 2019 | archive-url = https://web.archive.org/web/20191207215231/https://www.vg247.com/2019/12/07/fortnites-risky-reels-will-show-star-wars-rise-skywalker-scene-next-weekend/ | url-status = live }} which also featured the character of Emperor Palpatine in a voice segment that was referred to in the film's opening crawl, which marked the start of the Star Wars collaboration event.{{cite web| url=https://www.cbr.com/star-wars-rise-of-skywalker-fortnite-palpatine/| title=Star Wars: Fortnite Is Now Rise of Skywalker Canon... Really| website=Comic Book Resources| quote=In what's arguably the most far-reaching examples of cross-marketing in recent memory, a key moment alluded to in the opening crawl from Star Wars: The Rise of Skywalker has finally surfaced... in Epic Games' Fortnite.| date=December 20, 2020| access-date=February 7, 2020| archive-date=December 21, 2019| archive-url=https://web.archive.org/web/20191221153749/https://www.cbr.com/star-wars-rise-of-skywalker-fortnite-palpatine/| url-status=live}}{{cite web| url=https://www.cnet.com/news/this-star-wars-fortnite-clip-will-complete-the-rise-of-skywalker-experience/| title=This Star Wars Fortnite clip will complete The Rise of Skywalker experience| website=CNET| quote=Did the Emperor really make an announcement in a game instead of the film?| date=December 20, 2020| access-date=February 7, 2020| archive-date=March 17, 2020| archive-url=https://web.archive.org/web/20200317215943/https://www.cnet.com/news/this-star-wars-fortnite-clip-will-complete-the-rise-of-skywalker-experience/| url-status=live}}
- Travis Scott performed a virtual "Astronomical" tour in support of his 2018 album Astroworld within Fortnite on multiple live concerts between April 23 and 25, 2020, including the premiere of a new song, "The Scotts", featuring Kid Cudi, who is one-half of the super-duo of the same name.{{cite web | url = https://www.latimes.com/entertainment-arts/music/story/2020-04-23/coronavirus-era-fortnite-travis-scott-new-look-for-live-music | title = Travis Scott's trippy 'Fortnite' invasion: Welcome to the coronavirus era of live music | first = Todd | last = Martens | date = April 23, 2020 | access-date = April 23, 2020 | work = The Los Angeles Times | archive-date = April 24, 2020 | archive-url = https://web.archive.org/web/20200424083344/https://www.latimes.com/entertainment-arts/music/story/2020-04-23/coronavirus-era-fortnite-travis-scott-new-look-for-live-music | url-status = live }} The first performance on April 23 was estimated to have drawn over 12.3 million players to watch,{{cite web | url = https://variety.com/2020/digital/news/travis-scott-fortnite-record-viewers-live-1234589033/ | title = Travis Scott Destroys 'Fortnite' All-Time Record With 12.3 Million Live Viewers | first = Todd | last = Spangler | date = April 24, 2020 | access-date = April 24, 2020 | work = Variety | archive-date = April 26, 2020 | archive-url = https://web.archive.org/web/20200426094809/https://variety.com/2020/digital/news/travis-scott-fortnite-record-viewers-live-1234589033/ | url-status = live }} while a total of 27.7 million unique viewers cumulatively watched the concerts.{{cite web | url = https://www.gamespot.com/articles/fortnite-travis-scott-event-draws-record-breaking-/1100-6476541/ | title = Fortnite Travis Scott Event Draws Record-Breaking Numbers Of Players | first = Steven | last = Wright | date = April 27, 2020 | access-date = April 27, 2020 | work = GameSpot | archive-date = May 2, 2020 | archive-url = https://web.archive.org/web/20200502185720/https://www.gamespot.com/articles/fortnite-travis-scott-event-draws-record-breaking-/1100-6476541/ | url-status = live }} Along with these concerts, the event included new cosmetics based on Scott for in-game purchase.{{cite web | url = https://www.theverge.com/2020/4/20/21227852/fortnite-concert-travis-scott-astronomical-schedule-date | title = Travis Scott is touring inside Fortnite this week | first = Andrew | last = Webster | date = April 20, 2020 | access-date = April 20, 2020 | work = The Verge | archive-date = April 20, 2020 | archive-url = https://web.archive.org/web/20200420224449/https://www.theverge.com/2020/4/20/21227852/fortnite-concert-travis-scott-astronomical-schedule-date | url-status = live }} Scott also Fortnite-inspired Cactus Jack products such as action figures and lunchboxes for the event.{{Cite web |title=Cactus Jack for 'Fortnite' Day Six Includes Action Figure, Backpack and Wearables |url=https://hypebeast.com/2020/4/travis-scott-cactus-jack-fortnite-capsule-day-six-merch-drop-action-figure-lunch-box-backpack |access-date=October 16, 2020 |website=HYPEBEAST |date=April 29, 2020 |archive-date=April 27, 2021 |archive-url=https://web.archive.org/web/20210427220958/https://hypebeast.com/2020/4/travis-scott-cactus-jack-fortnite-capsule-day-six-merch-drop-action-figure-lunch-box-backpack |url-status=live }}
- Diplo performed a live Major Lazer concert along with Jordan Fisher in the new "Party Royale" game mode on May 1, 2020, to test out that mode,{{cite web | url = https://www.theverge.com/2020/5/1/21244874/fortnite-diplo-concert-jordan-fisher-party-royale | title = Fortnite is hosting a Diplo concert in its new party mode | first = Jay | last = Peters | date = May 1, 2020 | access-date = May 1, 2020 | work = The Verge | archive-date = May 2, 2020 | archive-url = https://web.archive.org/web/20200502023548/https://www.theverge.com/2020/5/1/21244874/fortnite-diplo-concert-jordan-fisher-party-royale | url-status = live }} while a multi-part concert by Dillon Francis, Steve Aoki, and Deadmau5 was held on May 8 to celebrate the full release of the "Party Royale" game mode.{{cite web | url = https://www.polygon.com/2020/5/6/21249505/fortnite-party-royale-premiere-show-concert-steve-aoki-dillon-francis-deadmau5 | title = Fortnite celebrates Party Royale launch with a massive live show | first = Austen | last = Goslin | date = May 6, 2020 | access-date = May 6, 2020 | work = Polygon | archive-date = May 7, 2020 | archive-url = https://web.archive.org/web/20200507162214/https://www.polygon.com/2020/5/6/21249505/fortnite-party-royale-premiere-show-concert-steve-aoki-dillon-francis-deadmau5 | url-status = live }}{{cite web | url = https://kotaku.com/fortnites-party-royale-concert-was-just-what-we-needed-1843352973 | title = Fortnite's Party Royale Concert Was Just What We Needed Tonight | first1 = Riley | last1 = MacLeod | first2 = Ari | last2 = Nortis | date = May 8, 2020 | access-date = May 8, 2020 | work = Kotaku | archive-date = May 9, 2020 | archive-url = https://web.archive.org/web/20200509130240/https://kotaku.com/fortnites-party-royale-concert-was-just-what-we-needed-1843352973 | url-status = live }}
- A trailer for Christopher Nolan's Tenet (2020) was first shown in the "Party Royale" game mode before releasing to other digital services on May 21, 2020.{{cite web | url = https://www.pcgamesinsider.biz/news/71151/christopher-nolan-film-to-be-shown-in-fortnite-this-summer/ | title = Christopher Nolan film to be shown in Fortnite this summer | first = Kayleigh | last = Partleton | date = May 22, 2020 | access-date = May 22, 2020 | work = PCGamesInsider.biz | archive-date = May 29, 2020 | archive-url = https://web.archive.org/web/20200529034924/https://www.pcgamesinsider.biz/news/71151/christopher-nolan-film-to-be-shown-in-fortnite-this-summer/ | url-status = live }} In June 2020, Fortnite announced that it would livestream one of three Nolan films, Inception, Batman Begins, and The Prestige, depending on the region, through its "Movie Nite" event within "Party Royale". Epic Games partnered with Nolan and Warner Bros. to secure distribution rights in different languages and countries.{{Cite web |last=Spangler |first=Todd |date=June 24, 2020 |title='Fortnite' Will Livestream Christopher Nolan's 'Inception,' Two Other Movies for Free |url=https://variety.com/2020/digital/news/fortnite-christopher-nolan-movies-inception-1234648388/ |access-date=October 16, 2020 |website=Variety |language=en |archive-date=November 18, 2020 |archive-url=https://web.archive.org/web/20201118040649/https://variety.com/2020/digital/news/fortnite-christopher-nolan-movies-inception-1234648388/ |url-status=live }}
- BTS premiered their dance choreography music video for "Dynamite" in the "Party Royale" game mode on September 22, 2020.{{cite web | url = https://www.vg247.com/2020/09/21/bts-fortnite-new-video/ | title = BTS will debut new music video inside Fortnite | first = Dom | last = Peppiatt | date = September 21, 2020 | access-date = September 21, 2020 | work = VG247 | archive-date = September 29, 2020 | archive-url = https://web.archive.org/web/20200929213446/https://www.vg247.com/2020/09/21/bts-fortnite-new-video/ | url-status = live }} It also featured the Tropical Remix version of the song.
- J Balvin performed a live concert in the "Party Royale" game mode on October 31, 2020, premiering a new song titled "La Luz". Anyone who attended the concert could get a special J Balvin style for the Party Trooper outfit. The concert was recorded using extended reality (XR) technology.{{cite magazine | url = https://www.billboard.com/articles/business/9469280/j-balvin-new-track-fortnite-performance-halloween | title = J Balvin to headline virtual concert in Fortnite "Party Royale" | first = Tatiana | last = Cristiano | date = October 21, 2020 | access-date = November 12, 2020 | magazine = Billboard | archive-date = November 4, 2020 | archive-url = https://web.archive.org/web/20201104180823/https://www.billboard.com/articles/business/9469280/j-balvin-new-track-fortnite-performance-halloween/ | url-status = live }}
- Epic launched a short animated film festival within the "Party Royale" mode in February 2021, called "Short Nite".{{cite web | url = https://www.theverge.com/2021/2/16/22278892/fortnite-film-festival-short-nite-party-royale | title = Fortnite is hosting a film festival on the party royale island | first = Andrew | last = Webster | date = February 16, 2021 | access-date = February 16, 2021 | work = The Verge | archive-date = February 16, 2021 | archive-url = https://web.archive.org/web/20210216150027/https://www.theverge.com/2021/2/16/22278892/fortnite-film-festival-short-nite-party-royale | url-status = live }} It would later return in July 2021, then later as Creative experiences for both the entitre festival and the individual short films in October 2021 as "Shortnitemares" and May 2022 during a limited time window for the latter two.
- Ariana Grande performed virtually as the headline act of the "Rift Tour" in August 2021.{{cite web | url = https://www.theverge.com/2021/8/1/22602826/ariana-grande-fortnite-rift-tour-concert-epic-games | title = Ariana Grande is headlining Fortnite's next concert series | first = Jay | last = Peters | date = August 1, 2021 | access-date = August 1, 2021 | work = The Verge | archive-date = August 4, 2021 | archive-url = https://web.archive.org/web/20210804100437/https://www.theverge.com/2021/8/1/22602826/ariana-grande-fortnite-rift-tour-concert-epic-games | url-status = live }}{{cite web | url = https://www.pcgamer.com/ariana-grande-fortnite/ | title = I killed a demon, cowered before a giant bear, and survived an M.C. Escher world at Ariana Grande's Fortnite concert | first = Joseph | last = Knoop | date = August 6, 2021 | access-date = August 6, 2021 | work = PC Gamer | archive-date = August 6, 2021 | archive-url = https://web.archive.org/web/20210806231442/https://www.pcgamer.com/ariana-grande-fortnite/ | url-status = live }}
- The Kid Laroi performed virtually at his concert "Wild Dreams" as a Creative experience in January 2023 during a limited time window.
- Metallica performed at their virtual concert "Fuel. Fire. Fury." as an UEFN experience on June 22 and 23, 2024, during six limited-time windows over the course of the two days, with a special "encore" showing from August 2 to 5. In addition to the concert, Metallica music and themed cosmetics were added across Battle Royale, Fortnite Festival, Rocket Racing and Lego Fortnite; a Metallica-themed weapon inspired by "Ride the Lightning" and a location based on the M72 World Tour were added to Battle Royale for a limited time.{{Cite magazine |last=Millman |first=Ethan |date=2024-06-12 |title=Metallica Is Set For 'Fortnite' Concert |url=https://www.rollingstone.com/music/music-news/metallica-to-play-fortnite-concert-1235038141/ |access-date=2024-06-12 |magazine=Rolling Stone |language=en-US}}{{Cite web |title=A Metallica Concert Is Coming To Fortnite This Month |url=https://www.gamespot.com/articles/a-metallica-concert-is-coming-to-fortnite-this-month/1100-6524177/ |access-date=2024-06-18 |website=GameSpot |language=en-US}}{{cite web |url =https://gamerant.com/fortnite-metallica-concert-date-time-event-schedule/ |title = Metallica Concert (WAVE 2) |date = 25 July 2024 |website = GameRant |access-date = 25 July 2024}}
- Disney livestreamed a segment of the 2024 D23 Entertainment Showcase in-game as a UEFN experience to announce upcoming collaborative content with Epic Games for Fortnite, which included the Marvel-themed "Absolute Doom" season for Battle Royale in addition to numerous other cosmetics from various Disney intellectual properties. According to Disney, 1.2 million players watched the event live.{{Cite web |last=Whitbrook |first=James |date=2024-08-12 |title=Disney's Big D23 Fortnite Event Was Kind of a Mess |url=https://gizmodo.com/disney-fortnite-d23-event-recap-2000485891 |access-date=2024-08-25 |website=Gizmodo |language=en-US}} Those who attended received a Peelverine plush as an in-game cosmetic for free.{{Cite web |last=Maas |first=Jennifer |date=2024-08-08 |title=Disney's D23 Fan Event to Livestream Epic Games Showcase in 'Fortnite' |url=https://variety.com/2024/gaming/news/d23-livestream-fortnite-disney-epic-1236099291/ |access-date=2024-08-25 |website=Variety |language=en-US}}
- Karol G performed in the "Karol G: MSB Fortnite" UEFN experience in August 2024, to promote the album Mañana Será Bonito and the Bichota Season mixtape. Those who attended received a Karol G-themed bass guitar for Fortnite Festival.{{Cite magazine |last=Roiz |first=Jessica |date=2024-08-15 |title=A Karol G Playable Concert Is Coming to 'Fortnite Festival' Season 5 |url=https://www.billboard.com/music/latin/karol-g-fortnite-festival-season-5-1235753495/ |access-date=2024-08-15 |magazine=Billboard |language=en-US}}
- The "Chapter 2 Remix" season in November 2024 kicked off with a live performance from Snoop Dogg and Ice Spice in New York City's Times Square inside the TSX Stage, which was simultaneously broadcast in Battle Royale and Zero Build. Eminem, who previously appeared as the headline act for the "Big Bang" event, which served as a teaser of the then-upcoming game, Fortnite Festival, and the late Juice Wrld joined Snoop Dogg and Ice Spice for the season's concert finale event at the end of the month. All four rappers were prominently featured throughout the season.{{Cite web |last=Butkovic |first=Leanne |date=2024-11-01 |title=Fortnite Announces Music-Inspired OG Chapter 2 'Remix' Season with spots from Snoop Dogg, Eminem, and More |url=https://www.ign.com/articles/fortnite-announces-music-inspired-og-chapter-2-remix-season |access-date=2024-11-21 |website=IGN |language=en}}
Epic started a regular Fortnite Spotlight in-game concert event series in September 2020 using the "Party Royale" game mode, with such concerts from various musicians planned on a weekly basis and free for any player of Fortnite to watch. The musician will perform their set in a special studio set up by Epic that will be digitized in game. According to Nate Nanzer, Epic Games head of global partnerships, "We're creating this platform to work with artists — big artists and up-and-coming artists."{{cite web | url = https://variety.com/2020/digital/news/fortnite-concert-series-party-royale-dominic-fike-apple-1234761834/ | title = 'Fortnite' Launching New Concert Series, Starting With Dominic Fike — But It Won't Be on Apple Devices | first = Todd | last = Spangler | date = September 8, 2020 | access-date = September 9, 2020 | work = Variety | archive-date = September 8, 2020 | archive-url = https://web.archive.org/web/20200908192412/https://variety.com/2020/digital/news/fortnite-concert-series-party-royale-dominic-fike-apple-1234761834/ | url-status = live }}
Development
{{See also|Fortnite: Save the World#Development}}
Fortnite had first been revealed by Epic Games in 2011, considered to be a combination of Minecraft and Left 4 Dead as four players would work together to scavenge resources to build fortifications, traps, weapons, and other objects to survive monster attacks.{{cite web | url = http://www.gamespot.com/articles/epic-fortnite-is-minecraft-meets-left-4-dead/1100-6411360/ | title = Epic: Fortnite is "Minecraft meets Left 4 Dead" | website = GameSpot | first = Eddie | last = Makuch | date = July 12, 2013 | access-date = March 25, 2015 | url-status = live | archive-url = https://web.archive.org/web/20150327145006/http://www.gamespot.com/articles/epic-fortnite-is-minecraft-meets-left-4-dead/1100-6411360/ | archive-date = March 27, 2015}}{{cite web | url = https://www.polygon.com/2014/3/26/5542822/the-future-of-games-epic-games-tim-sweeney-fortnite-unreal-tournament | title = What's the future of games at Epic Games? | first = Michael | last = McWhertor | date = March 26, 2014 | access-date = June 9, 2017 | website = Polygon | url-status = live | archive-url = https://web.archive.org/web/20170627142221/https://www.polygon.com/2014/3/26/5542822/the-future-of-games-epic-games-tim-sweeney-fortnite-unreal-tournament | archive-date = June 27, 2017}} The game ended up with a protracted development period, in part due to both external pressures, with the industry transitioning to a games as a service model, and internal shifts of focus within Epic (including focusing attention on their first free-to-play title Paragon) to meet the external challenges. During this period, Epic made a deal with Tencent, giving them about 40% of the company in exchange for their support for the games as a service approach as well as ready access to the Chinese video game market.{{Cite web | url = https://www.polygon.com/2013/3/21/4131702/tencents-epic-games-stock-acquisition | title = Tencent's $330M Epic Games investment absorbed 40 percent of developer [Updated] | last = Crecente | first = Brian | date = March 21, 2013 | website = Polygon | access-date = May 4, 2018 | url-status = live | archive-url = https://web.archive.org/web/20180329225508/https://www.polygon.com/2013/3/21/4131702/tencents-epic-games-stock-acquisition | archive-date = March 29, 2018}} Fortnite was confirmed to have a planned 2018 release in June 2017, with a paid early access period starting a month later; the game is planned otherwise as a free-to-play title supported by microtransactions. With release in early access, the game featured its primary gameplay mode, "Save the World", where players in teams up to four would work cooperatively to survive and complete objectives on randomly generated maps.{{Cite web | url = https://www.polygon.com/e3/2017/6/8/15761278/fortnite-early-access-release-date-ps4-xbox-one-pc-mac-price-preview | title = Fortnite announces early access release, hands-on the unfinished game | last = Hall | first = Charlie | date = June 8, 2017 | website = Polygon | access-date = June 8, 2017 | url-status = live | archive-url = http://archive.wikiwix.com/cache/20171123131037/https://www.polygon.com/e3/2017/6/8/15761278/fortnite-early-access-release-date-ps4-xbox-one-pc-mac-price-preview | archive-date = November 23, 2017}}{{Cite web | url = https://www.vg247.com/2017/07/21/fortnite-early-access-has-started-for-those-who-pre-ordered-founders-packs/ | title = Fortnite Early Access has started for those who pre-ordered Founder's Packs | last = Nunneley | first = Stephany | date = July 21, 2017 | website = VG247 | access-date = July 29, 2017 | url-status = live | archive-url = https://web.archive.org/web/20170802152110/https://www.vg247.com/2017/07/21/fortnite-early-access-has-started-for-those-who-pre-ordered-founders-packs/ | archive-date = August 2, 2017}}
During the latter part of Fortnite{{'}}s development, PlayerUnknown's Battlegrounds was released in March 2017 on personal computers in early access, and quickly became a popular and successful game, becoming the defining example of the battle royale genre. In mid 2017, Mustard, Sweeney, and two other executives were on their way in an Uber to talk to Disney in California to discuss opportunities, when they decided they would make a battle Royale game within Fortnite. Within the three hour ride, Mustard assembled a one page design document they would pitch to Disney; a passing school bus led to the idea of the game's Battle Bus.{{cite web | url=https://kotaku.com/fortnite-battle-royale-interview-epic-mustard-uber-ride-1851427317 | title=Fortnite's Battle Royale Mode Was Designed During an Uber Ride | date=April 22, 2024 }} According to Mustard, the Epic team "loved Battle Royale games like [Battlegrounds]", and explored how they could make a similar mode within Fortnite{{'}}s engine. They kept this mode in a separate development team from the main player versus environment modes for experimentation and as to not throw off the balance in the main game.{{cite magazine | url = http://www.pcgamer.com/fortnite-battle-royale-is-a-100-player-last-man-standing-mode-coming-this-month/ | title = Fortnite Battle Royale is a 100-player last-man-standing mode, coming this month | first = Andy | last = Chalk | date = September 12, 2017 | access-date = November 29, 2017 | magazine = PC Gamer | url-status = live | archive-url = https://web.archive.org/web/20171225033103/http://www.pcgamer.com/fortnite-battle-royale-is-a-100-player-last-man-standing-mode-coming-this-month/ | archive-date = December 25, 2017}} The Battle Royale mode development was led by Eric Williamson with Zack Estep as production lead. Their goal was to develop the Battle Royale mode quickly from the core "Save the World" mode, putting off any complex features that weren't already in place as to launch the new mode as soon as possible; while they explored such potential ideas, they held off inclusion until after the main mode was launched.{{cite web | url = https://www.gamasutra.com/view/news/315485/Qamp_A_How_Epic_pared_down_Fortnite_Battle_Royale_to_be_fast_and_approachable_.php | title = Q&A: How Epic pared down Fortnite Battle Royale to be fast and approachable | first = Dante | last = Douglas | date = March 14, 2018 | access-date = March 14, 2018 | website = Gamasutra | url-status = dead | archive-url = https://web.archive.org/web/20180314183137/https://www.gamasutra.com/view/news/315485/Qamp_A_How_Epic_pared_down_Fortnite_Battle_Royale_to_be_fast_and_approachable_.php | archive-date = March 14, 2018}} The development of the Battle Royale mode took about two months starting in July 2017 after the "Save the World" mode had shipped, and was aided by the Unreal Tournament team.{{cite web | url = http://www.ign.com/articles/2018/04/17/how-fortnite-became-the-biggest-game-in-the-world-ign-expert-mode | title = How Fortnite Became The Biggest Game In The World | first = James | last = Duggan | date = April 17, 2018 | access-date = April 17, 2018 | website = IGN | type = video | url-status = live | archive-url = https://web.archive.org/web/20180418032815/http://www.ign.com/articles/2018/04/17/how-fortnite-became-the-biggest-game-in-the-world-ign-expert-mode | archive-date = April 18, 2018}}{{Cite magazine | url = https://www.pcgamer.com/fortnite-battle-royale-was-developed-in-just-two-months-and-wasnt-originally-going-to-be-free-to-play/ | title = Fortnite Battle Royale was developed in just two months, wasn't originally free-to-play | first = James | last = Davenport | date = March 22, 2018 | access-date = March 22, 2018 | magazine = PC Gamer | url-status = live | archive-url = https://web.archive.org/web/20180322204912/https://www.pcgamer.com/fortnite-battle-royale-was-developed-in-just-two-months-and-wasnt-originally-going-to-be-free-to-play/ | archive-date = March 22, 2018}} Key differences for Battle Royale that differed from "Save the World" included a more limited progression for weapons, a small subset of traps, and a smoother, more natural terrain for the maps. They also wanted to aim for games not taking longer than 25 minutes, which led to some decisions of which elements from "Save the World" would not carry over. They had included Fortnite{{'}}s building mechanic for fortifications, not sure how players would use that since the safe zone would continue shrinking, but found quickly that the mechanic helped to distinguish the game from Battlegrounds and was used by expert players frequently to win matches, and had since implemented more features to help players with rapidly constructing temporary bases.
File:Fortnite Battle Royale at GDC 2018.jpg]]
In those two months of development, Epic's plan was to include Battle Royale within the paid Fortnite game, and originally announced this approach publicly in early September 2017. Only two weeks before it was released did Epic decide to make it a separate free-to-play title, fearing that having it as part of the paid package would slow down the growth of the title. Epic announced this change formally about a week after first announcing Battle Royale, allowing those that had purchased early access to Fortnite in anticipation of this mode to request refunds.{{cite web | url = https://www.polygon.com/2017/9/20/16340010/fortnite-battle-royale-pubg-playerunknowns-battlegrounds-free-to-play | title = Fortnite: Battle Royale will beat PUBG to consoles and be free-to-play | first = Chris | last = Plante | date = September 20, 2017 | access-date = November 29, 2017 | website = Polygon | url-status = live | archive-url = https://web.archive.org/web/20171201032953/https://www.polygon.com/2017/9/20/16340010/fortnite-battle-royale-pubg-playerunknowns-battlegrounds-free-to-play | archive-date = December 1, 2017}} This release, which beat out Battlegrounds to consoles, caused some concern with Battlegrounds developer Bluehole, as they had been working closely with Epic for Unreal engine support in Battlegrounds, and were worried that Fortnite might be able to include planned features to their Battle Royale mode before they could release those in Battlegrounds.{{Cite web | url = https://www.polygon.com/2017/9/22/16350170/pubg-fortnite-battle-royale-genre-opinion | title = PUBG and Fortnite's argument raises the question: Can you own a genre? | first = Charlie | last = Hall | date = September 22, 2017 | access-date = September 22, 2017 | website = Polygon | url-status = live | archive-url = https://web.archive.org/web/20170923003827/https://www.polygon.com/2017/9/22/16350170/pubg-fortnite-battle-royale-genre-opinion | archive-date = September 23, 2017}}{{cite web | last1 = Skipper | first1 = Ben | title = PlayerUnknown's Battlegrounds team issues threat over 'carbon copy' battle royale mode in Epic Games' Fortnite | url = http://www.ibtimes.co.uk/playerunknowns-battlegrounds-team-issues-threat-over-carbon-copy-battle-royale-mode-epic-games-1640468 | website = International Business Times | access-date = September 22, 2017 | date = September 22, 2017 | url-status = live | archive-url = https://web.archive.org/web/20170922165952/http://www.ibtimes.co.uk/playerunknowns-battlegrounds-team-issues-threat-over-carbon-copy-battle-royale-mode-epic-games-1640468 | archive-date = September 22, 2017}}{{cite magazine | url = http://www.pcgamer.com/pubg-exec-clarifies-objection-to-fortnite-battle-royale-its-not-about-the-idea-itself-its-about-epic-games/ | title = PUBG exec clarifies objection to Fortnite Battle Royale: 'it's not about the idea itself, it's about Epic Games' | first = Christopher | last = Livingston | date = September 23, 2017 | access-date = September 23, 2017 | magazine = PC Gamer | url-status = live | archive-url = https://web.archive.org/web/20170923075730/http://www.pcgamer.com/pubg-exec-clarifies-objection-to-fortnite-battle-royale-its-not-about-the-idea-itself-its-about-epic-games/ | archive-date = September 23, 2017}}
With the popularity of Fortnite Battle Royale by the start of 2018, Epic split off a separate development team to focus on improvements for this mode.{{cite web | url = https://www.rollingstone.com/glixel/features/the-evolution-of-the-worlds-largest-battle-royale-game-w515421 | title = 'Fortnite: Battle Royale': The Evolution of World's Largest Battle Royale Game | first = Brian | last = Crecente | date = January 15, 2018 | access-date = January 26, 2018 | website = Glixel | url-status = live | archive-url = https://web.archive.org/web/20180127084356/https://www.rollingstone.com/glixel/features/the-evolution-of-the-worlds-largest-battle-royale-game-w515421 | archive-date = January 27, 2018}} Epic said that their attention to Fortnite was causing some of their other games to see lower player populations, leading them to reduce development efforts on these games, particularly Paragon.{{cite web | url = https://www.gamespot.com/articles/fortnites-huge-success-means-its-studios-other-gam/1100-6456179/ | title = Fortnite's Huge Success Means Its Studio's Other Game Might Not Live On | first = Eddie | last = Makuch | date = January 17, 2018 | access-date = January 26, 2018 | website = GameSpot | url-status = live | archive-url = https://web.archive.org/web/20180127035743/https://www.gamespot.com/articles/fortnites-huge-success-means-its-studios-other-gam/1100-6456179/ | archive-date = January 27, 2018}} By the end of January 2018, Epic announced it was shutting down Paragon by April of that year, providing refunds to all players.{{cite web | url = https://kotaku.com/after-fortnites-massive-success-epic-shuts-down-parago-1822460782 | title = After Fortnite's Massive Success, Epic Shuts Down Paragon | first = Jason | last = Schreier | date = January 26, 2018 | access-date = January 26, 2018 | website = Kotaku | url-status = live | archive-url = https://web.archive.org/web/20180126203649/https://kotaku.com/after-fortnites-massive-success-epic-shuts-down-parago-1822460782 | archive-date = January 26, 2018}} Similarly, Epic announced it had halted development of the planned free-to-play Unreal Tournament game, its team transitioned to Fortnite, though the game will remain available, playable, and open to end-user modifications.{{cite web | url = https://www.gamespot.com/articles/amid-fortnites-success-new-unreal-tournament-stops/1100-6463665/ | title = Amid Fortnite's Success, New Unreal Tournament Stops Development At Epic Games | first = Eddie | last = Makuch | date = December 4, 2018 | access-date = December 4, 2018 | website = GameSpot | archive-url = https://web.archive.org/web/20181205041825/https://www.gamespot.com/articles/amid-fortnites-success-new-unreal-tournament-stops/1100-6463665/ | archive-date = December 5, 2018 | url-status = live | df = mdy-all }} Players on a Fortnite-dedicated Reddit forum had expressed concerns that a similar fate could befall the Save the World mode of Fortnite, as externally, the Save the World mode has not received the same attention in providing updates and improvements compared to the Battle Royale mode since that mode's release.{{cite web | url = https://www.vg247.com/2018/02/16/fortnites-save-world-mode-next-epics-kill-list/ | title = Could Fortnite's Save The World mode be next on Epic's kill list? | first = Dan | last = Hastings | date = February 16, 2018 | access-date = February 16, 2018 | website = VG247 | url-status = live | archive-url = https://web.archive.org/web/20180216210936/https://www.vg247.com/2018/02/16/fortnites-save-world-mode-next-epics-kill-list/ | archive-date = February 16, 2018}}
According to Mustard, from the start of developing Fortnite Battle Royale, Epic had been interested in telling a narrative with the game, with a long-term narrative planned out by Mustard, but recognized the challenge when most players were focused on the base mechanics of the title. They decided to make players more as witnesses to the events rather than central characters, allowing the story to be told out through non-player characters that the players may encounter or through the game's additional media. This long-term narrative was designed to be flexible, accounting for both responses from players as well as for cross-promotions that Epic had secured over time, which had connected to the overall concept of a multiverse that is part of this narrative. Incorporating the narrative elements had led the development team to plan out new ways to include them, such as the single-time events across all servers, or specialized single-player missions.{{cite web | url = https://www.theverge.com/22338403/fortnite-story-narrative-interview-donald-mustard-epic-games | title = Fortnite's Experimental Story Is An Attempt To Create 'The Entertainment Experience Of The Future' | first = Andrew | last = Webster | date = March 18, 2021 | access-date = March 22, 2021 | work = The Verge | archive-date = May 3, 2021 | archive-url = https://web.archive.org/web/20210503145155/https://www.theverge.com/22338403/fortnite-story-narrative-interview-donald-mustard-epic-games | url-status = live }}
On June 29, 2020, Epic announced that they considered Save the World to no longer be in early access, and as a companion move, eliminated the early access labels from both Battle Royale and Creative modes.{{cite web | url = https://www.gamesradar.com/fortnite-finally-leaves-early-access-after-three-years/ | title = Fortnite finally leaves Early Access after three years | first = Heather | last = Wald | date = June 30, 2020 | access-date = June 30, 2020 | work = GamesRadar | archive-date = July 1, 2020 | archive-url = https://web.archive.org/web/20200701211923/https://www.gamesradar.com/fortnite-finally-leaves-early-access-after-three-years/ | url-status = live }}
With the launch of Chapter 3 on December 5, 2021, Epic brought the game to use Unreal Engine 5.{{cite web | url = https://www.pcgamesn.com/fortnite/unreal-engine-5-chapter-3 | title = Fortnite has finally moved to Unreal Engine 5 with Chapter 3 | first = Chris | last = Capel | date = December 5, 2021 | access-date = December 5, 2021 | work = PCGamesN | archive-date = December 5, 2021 | archive-url = https://web.archive.org/web/20211205182425/https://www.pcgamesn.com/fortnite/unreal-engine-5-chapter-3 | url-status = live }}
=Localization=
Tencent, who is a partial owner of Epic Games, brought Fortnite Battle Royale to China in 2018; the company was already involved in supporting Battlegrounds in China as well. Tencent planned to spend up to {{USD|15 million}} to help promote the game in China, set up eSports tournaments, and fight against copyright infringement and clones of Fortnite that have appeared in the country.{{cite web | url = https://www.engadget.com/2018/04/23/fortnite-is-coming-to-china/ | title = 'Fortnite' is coming to China | first = David | last = Lumb | date = April 23, 2018 | access-date = April 23, 2018 | website = Engadget | url-status = live | archive-url = https://web.archive.org/web/20180424034212/https://www.engadget.com/2018/04/23/fortnite-is-coming-to-china/ | archive-date = April 24, 2018}} Epic also worked with Neowiz Games to bring a version of Fortnite to South Korea, launched in November 2018.{{cite web | url = https://www.koreatimes.co.kr/www/tech/2018/05/134_249598.html | title = PUBG takes US game firm to court | first = Jun | last = Ji-hye | date = May 25, 2018 | access-date = May 25, 2018 | website = The Korea Times | url-status = live | archive-url = https://web.archive.org/web/20180525120045/http://www.koreatimes.co.kr/www/tech/2018/05/134_249598.html | archive-date = May 25, 2018}}
Tencent announced in October 2021 that the Chinese version of Fortnite, which had never left the beta phase and had a number of functional differences from international versions of the game, would be shutting down on November 15, 2021, disallowing new user registration. This move came after new regulations and restrictions made by the Chinese government towards online gaming.{{cite web | url = https://www.gamesindustry.biz/articles/2021-11-01-fortnite-china-shutting-down-after-three-years | title = Fortnite China shutting down after three years | first = James | last = Batchelor | date = November 1, 2021 | access-date = November 1, 2021 | work = GamesIndustry.biz | archive-date = November 1, 2021 | archive-url = https://web.archive.org/web/20211101102413/https://www.gamesindustry.biz/articles/2021-11-01-fortnite-china-shutting-down-after-three-years | url-status = live }}{{cite web | url = https://www.vg247.com/fortnite-china-server-close-interview-players | title = We spoke to players of Fortnite's Chinese test server about its closure | first = Connor | last = Makar | date = November 1, 2021 | access-date = November 2, 2021 | work = VG247 | archive-date = November 2, 2021 | archive-url = https://web.archive.org/web/20211102163935/https://www.vg247.com/fortnite-china-server-close-interview-players | url-status = live }}
=Ports=
A release of Fortnite for the Nintendo Switch video game console had been rumored in the week prior to the E3 2018 in June 2018. During the Nintendo Direct presentation, Nintendo and Epic Games announced the release of Fortnite Battle Royale for the Nintendo Switch, supporting cross-platform play with any other platform except the PlayStation 4; such users are able to carry over their inventory, Battle Pass status, and in-game currency between these platforms through their Epic user account. The game was released on June 12, 2018, the same day as the announcement. It is the first game to support direct voice chat through the Switch console through software provided by Vivox.{{cite web | url = https://www.polygon.com/e3/2018/6/12/17437762/fortnite-nintendo-switch-release-date-e3-2018-trailer | title = Fortnite for Nintendo Switch is out today | first = Ben | last = Kuchera | date = June 12, 2018 | access-date = June 12, 2018 | website = Polygon | url-status = live | archive-url = https://web.archive.org/web/20180614152813/https://www.polygon.com/e3/2018/6/12/17437762/fortnite-nintendo-switch-release-date-e3-2018-trailer | archive-date = June 14, 2018}} With the success of the Switch version of Fortnite, Vivox had made its voice chat software development kit available for other Switch games.{{cite web | url = https://www.theverge.com/2019/2/5/18212296/switch-games-voice-text-chat-vivox-sdk | title = Switch games are finally getting proper voice chat thanks to Vivox | first = Chaim | last = Gartenburg | date = February 5, 2019 | access-date = February 6, 2019 | work = The Verge | archive-url = https://web.archive.org/web/20190207072301/https://www.theverge.com/2019/2/5/18212296/switch-games-voice-text-chat-vivox-sdk | archive-date = February 7, 2019 | url-status = live | df = mdy-all }}
In March 2018, Epic announced it was making Fortnite Battle Royale for Android and iOS mobile devices. The iOS version was released first, and was expected to be followed by the Android version by mid-2018.{{cite web | url = https://www.theverge.com/2018/5/18/17368348/fortnite-android-mobile-release-date-new-features-voice-chat | title = Fortnite is coming to Android this summer | first = Nick | last = Statt | date = May 18, 2018 | access-date = May 18, 2018 | website = The Verge | url-status = live | archive-url = https://web.archive.org/web/20180519032326/https://www.theverge.com/2018/5/18/17368348/fortnite-android-mobile-release-date-new-features-voice-chat | archive-date = May 19, 2018}} The beta version for iOS devices launched on March 15, 2018,{{Cite web | url = https://www.forbes.com/sites/davidthier/2018/03/15/fortnite-battle-royale-on-ios-is-live-invites-going-out-now/#28a61d582b75 | title = 'Fortnite Battle Royale' On iOS Is Live, Invites Going Out Now | last = Thier | first = Dave | date = March 15, 2018 | website = Forbes | access-date = March 16, 2018 | url-status = live | archive-url = https://web.archive.org/web/20180318113037/https://www.forbes.com/sites/davidthier/2018/03/15/fortnite-battle-royale-on-ios-is-live-invites-going-out-now/#28a61d582b75 | archive-date = March 18, 2018}} and opened to all players on April 2, 2018.{{cite web | url = https://www.polygon.com/2018/4/2/17188592/fortnite-mobile-ios-download-link-iphone-ipad | title = Fortnite now available for everyone on iOS | first = Charlie | last = Hall | date = April 2, 2018 | access-date = April 2, 2018 | website = Polygon | url-status = live | archive-url = https://web.archive.org/web/20180402173416/https://www.polygon.com/2018/4/2/17188592/fortnite-mobile-ios-download-link-iphone-ipad | archive-date = April 2, 2018}} Epic Games stated that it was not possible to release the Android version with the iOS version simultaneously, and declined to provide a concrete release date for it, because the developers wanted to spend a few months making sure that the game will be compatible with as many Android devices as possible, a task that is not easily accomplished due to the high variety of Android hardware.{{cite web | last1 = Kain | first1 = Erik | title = Why Isn't 'Fortnite' Coming To Android At The Same Time As iOS? | url = https://www.forbes.com/sites/erikkain/2018/03/16/why-isnt-fortnite-coming-to-android-at-the-same-time-as-ios/#55eea50028d5 | website = Forbes | access-date = July 11, 2018 | date = March 16, 2018 | quote = Nick Chester: "There's a very wide range of Android devices that we want to support. We want to make sure Android players have a great experience, so we're taking more time to get it right." | archive-url = https://web.archive.org/web/20180711070551/https://www.forbes.com/sites/erikkain/2018/03/16/why-isnt-fortnite-coming-to-android-at-the-same-time-as-ios/#55eea50028d5 | archive-date = July 11, 2018 | url-status = live}}
The Android beta version of Fortnite was released on August 9, 2018, with a time-exclusivity for selected Samsung mobile devices until August 12, 2018.{{cite web | url = https://www.usatoday.com/story/tech/2018/08/09/fortnite-android-officially-arrives-galaxy-note-9-launch/943898002/ | title = 'Fortnite' for Android officially arrives at Galaxy Note 9 launch | first = Eli | last = Blumenthal | date = August 9, 2018 | access-date = August 9, 2018 | website = USA Today | archive-url = https://web.archive.org/web/20180809180842/https://www.usatoday.com/story/tech/2018/08/09/fortnite-android-officially-arrives-galaxy-note-9-launch/943898002/ | archive-date = August 9, 2018 | url-status = live | df = mdy-all }}{{cite web | url = https://www.gamespot.com/articles/fortnite-android-beta-coming-today-but-exclusive-t/1100-6461049/ | title = Fortnite Android Beta Coming Today, But Exclusive To Samsung Devices For A Few Days | first = Tamoor | last = Hussain | date = August 9, 2018 | access-date = August 9, 2018 | website = GameSpot | archive-url = https://web.archive.org/web/20180809171718/https://www.gamespot.com/articles/fortnite-android-beta-coming-today-but-exclusive-t/1100-6461049/ | archive-date = August 9, 2018 | url-status = live | df = mdy-all }} On August 13, 2018, Epic began sending invites for the Android version to registered users for non-Samsung devices,{{cite web | url = https://www.gamespot.com/articles/fortnite-android-beta-now-available-for-more-phone/1100-6461129/ | title = Fortnite Android Beta Now Available For More Phones | first = Kevin | last = Knezevic | date = August 13, 2018 | access-date = August 13, 2018 | website = GameSpot | archive-url = https://web.archive.org/web/20180813220524/https://www.gamespot.com/articles/fortnite-android-beta-now-available-for-more-phone/1100-6461129/ | archive-date = August 13, 2018 | url-status = live | df = mdy-all }} and by October 11, 2018, the Android client was made available to all without an invite.{{cite web | url = http://www.gamasutra.com/view/news/328449/Fortnites_Android_version_is_no_longer_inviteonly.php | title = Fortnite's Android version is no longer invite-only | first = Alissa | last = McAloon | date = October 11, 2018 | access-date = October 13, 2018 | website = Gamasutra | archive-url = https://web.archive.org/web/20181011234041/http://www.gamasutra.com/view/news/328449/Fortnites_Android_version_is_no_longer_inviteonly.php | archive-date = October 11, 2018 | url-status = dead | df = mdy-all }}
Until April 2020, the Android version was originally not distributed on Google Play Store: users had to sideload an installer app from an Android application package (APK) file downloaded from the Epic Games' website (although on Samsung devices, the app was also available via the internal Samsung Galaxy Apps service).{{Cite news | url = https://www.cnet.com/how-to/how-to-unlock-the-galaxy-skin-in-fortnite/ | title = Fortnite's Galaxy Skin: How to unlock the Note 9 exclusive | last = Cipriani | first = Jason | website = CNET | language = en | access-date = January 30, 2019 | archive-url = https://web.archive.org/web/20190131041103/https://www.cnet.com/how-to/how-to-unlock-the-galaxy-skin-in-fortnite/ | archive-date = January 31, 2019 | url-status = live | df = mdy-all }}{{Cite web | url = https://www.theverge.com/2018/8/13/17683646/fortnite-android-how-to-install-epic-games-google-play-store-beta-invite | title = How to install Fortnite on Android | last = Statt | first = Nick | date = August 13, 2018 | website = The Verge | access-date = February 1, 2019 | archive-url = https://web.archive.org/web/20190202041931/https://www.theverge.com/2018/8/13/17683646/fortnite-android-how-to-install-epic-games-google-play-store-beta-invite | archive-date = February 2, 2019 | url-status = live | df = mdy-all }} Epic Games stated that it wanted to have a direct connection to the players of the game, and did not want its microtransactions to be subject to Google Play Store's 30% revenue sharing requirement (considering them disproportionate to the types of services the store provides).{{cite web | url = https://www.theverge.com/2018/8/3/17645982/epic-games-fortnite-android-version-bypass-google-play-store | title = Fortnite for Android will ditch Google Play Store for Epic's website | first = Nick | last = Statt | date = August 3, 2018 | access-date = August 3, 2018 | website = The Verge | archive-url = https://web.archive.org/web/20180803150818/https://www.theverge.com/2018/8/3/17645982/epic-games-fortnite-android-version-bypass-google-play-store | archive-date = August 3, 2018 | url-status = live | df = mdy-all }} Epic had tried to seek an exemption from Google from this revenue cut for in-app purchases, but Google refused, stating the need for the fee to maintain and improve the Google Play storefront.{{cite web | url = https://www.theverge.com/2019/12/9/21003553/google-play-store-fortnite-epic-games-30-percent-cut-dispute | title = Google says it won't grant Fortnite an exemption to the Play Store's 30 percent cut | first = Nick | last = Statt | date = December 9, 2019 | access-date = December 10, 2019 | work = The Verge | archive-date = December 10, 2019 | archive-url = https://web.archive.org/web/20191210015715/https://www.theverge.com/2019/12/9/21003553/google-play-store-fortnite-epic-games-30-percent-cut-dispute | url-status = live }} Security experts expressed concern over this decision, since this requires users to modify security settings in default Android distributions to allow third-party sites to install Android application packages (APK). This setting can make users, particularly younger players, prone to potential malware, including clones of Fortnite that install malicious programming.{{cite news | url = https://www.telegraph.co.uk/technology/2018/08/08/fortnite-decision-bypass-google-play-store-sparks-security-concerns/ | title = Fortnite decision to bypass the Google Play store sparks security concerns for teen gamers | first = Matthew | last = Field | date = August 8, 2018 | access-date = August 8, 2018 | newspaper = The Daily Telegraph | archive-url = https://web.archive.org/web/20180808122953/https://www.telegraph.co.uk/technology/2018/08/08/fortnite-decision-bypass-google-play-store-sparks-security-concerns/ | archive-date = August 8, 2018 | url-status = live | df = mdy-all }} About a month after the Android release, there were at least 32 clones of the Fortnite installer on the Google Store, with half found to include malware.{{cite web | url = https://www.vg247.com/2018/09/12/fake-fortnite-apps-android-full-of-malware-spyware-adware-report/ | title = 50% of fake Fortnite apps on Android contain malware, spyware or adware – report | first = Sherif | last = Saed | date = September 12, 2018 | access-date = September 12, 2018 | website = VG247 | archive-url = https://web.archive.org/web/20180912143547/https://www.vg247.com/2018/09/12/fake-fortnite-apps-android-full-of-malware-spyware-adware-report/ | archive-date = September 12, 2018 | url-status = live | df = mdy-all }} Epic's installer for Android does include a warning message following the install that users should re-enable security controls and warns users of only downloading content from trusted sources.{{cite web | url = https://arstechnica.com/gaming/2018/08/google-play-warns-searchers-that-fortnite-is-not-available/ | title = Google Play warns searchers that Fortnite "is not available" | first = Kyle | last = Orland | date = August 13, 2018 | access-date = August 13, 2018 | website = Ars Technica | archive-url = https://web.archive.org/web/20180813172651/https://arstechnica.com/gaming/2018/08/google-play-warns-searchers-that-fortnite-is-not-available/ | archive-date = August 13, 2018 | url-status = live | df = mdy-all }} The initial installer was found by Google to have a potential vector that would allow for malware to be installed, though this was patched within 48 hours of discovery and Epic did not believe anyone used the vector.{{cite web | url = https://www.engadget.com/2018/08/26/fortnite-android-installer-let-attackers-install-anything/ | title = Initial 'Fortnite' Android installer let hackers install malware | first = John | last = Fingas | date = August 26, 2018 | access-date = August 26, 2018 | website = Engadget | archive-url = https://web.archive.org/web/20180826191603/https://www.engadget.com/2018/08/26/fortnite-android-installer-let-attackers-install-anything/ | archive-date = August 26, 2018 | url-status = live | df = mdy-all }} By April 2020, Epic announced it would release Fortnite for Android via the Play Store and discontinue its side-loading approach, stating that Google puts third-party software outside of the Play Store at a high disadvantage.{{cite web | url = https://www.theverge.com/2020/4/21/21229943/epic-games-fortnite-google-play-store-available-third-party-software | title = Epic gives in to Google and releases Fortnite on the Play Store | first = Nick | last = Statt | date = April 21, 2020 | access-date = April 21, 2020 | work = The Verge | archive-date = April 21, 2020 | archive-url = https://web.archive.org/web/20200421200936/https://www.theverge.com/2020/4/21/21229943/epic-games-fortnite-google-play-store-available-third-party-software | url-status = live }}
The iOS version of Fortnite Battle Royale alone brought in an estimated {{USD|1 million}} in microtransaction revenue within the first three days of in-app purchases being available, according to analysis firm Sensor Tower. Glixel considered these numbers impressive, compared to the early success rate of other popular mobile games, such as Pokémon Go and Clash Royale which earned {{USD|4.9 million}} and {{USD|4.6 million}} in their first four days, respectively.{{cite web | url = https://www.rollingstone.com/glixel/news/mobile-fortnite-players-spent-over-1m-in-first-72-hours-w518087 | title = Mobile 'Fortnite' Players Spent Over $1M in First 72 Hours | first = Stefanie | last = Fogel | date = March 20, 2018 | access-date = March 20, 2018 | website = Glixel | url-status = dead | archive-url = https://web.archive.org/web/20180320163502/https://www.rollingstone.com/glixel/news/mobile-fortnite-players-spent-over-1m-in-first-72-hours-w518087 | archive-date = March 20, 2018}} Sensor Tower further estimated that after one month, the mobile title had earned more than {{USD|25 million}} in revenue, surpassing revenues from any other mobile games and other several top-grossing apps during the same period.{{Cite web | url = https://www.theverge.com/2018/4/6/17207888/fortnite-ios-revenue-15-million-beating-candy-crush-saga | title = Fortnite on iOS made $15 million in its first three weeks in the App Store | last = Statt | first = Nick | date = April 6, 2018 | website = The Verge | access-date = April 7, 2018 | url-status = live | archive-url = https://web.archive.org/web/20180406232202/https://www.theverge.com/2018/4/6/17207888/fortnite-ios-revenue-15-million-beating-candy-crush-saga | archive-date = April 6, 2018}}{{cite web | url = http://www.gamasutra.com/view/news/316698/Fortnite_mobile_nabbed_25M_in_revenue_during_its_first_month.php | title = Fortnite mobile nabbed $25M in revenue during its first month | first = Alissa | last = McAloon | date = April 18, 2018 | access-date = April 18, 2018 | website = Gamasutra | url-status = dead | archive-url = https://web.archive.org/web/20180419120535/http://www.gamasutra.com/view/news/316698/Fortnite_mobile_nabbed_25M_in_revenue_during_its_first_month.php | archive-date = April 19, 2018}}
Epic announced in May 2020 alongside its reveal of the upcoming Unreal Engine 5 that ports of Fortnite for the PlayStation 5 and Xbox Series X are planned to be available at the time of consoles' releases in late 2020. These will initially run on Unreal Engine 4, but the game is expected to transition to Unreal Engine 5 by mid-2021 when the engine is released.{{cite web | url =https://www.usgamer.net/articles/fortnite-next-gen-playable-launch-news | title =Fortnite Will Be Playable on Next-Gen Consoles On Launch | first =Eric | last =van Allen | date =May 13, 2020 | access-date =May 13, 2020 | work =USGamer | archive-date =May 26, 2020 | archive-url =https://web.archive.org/web/20200526215500/https://www.usgamer.net/articles/fortnite-next-gen-playable-launch-news | url-status =dead }} Fortnite finally moved to Unreal Engine 5 with the launch of Chapter 3 in December 2021.
=Cross-platform play=
For the first five seasons, all ports of Fortnite Battle Royale supported cross-platform play with other versions, but with limited interaction with the PlayStation 4. Players on personal computer and mobile versions could cross-play with Xbox One and Nintendo Switch users, or alternatively they could cross-play with PlayStation 4 users.{{cite web | url = https://kotaku.com/microsoft-says-sony-is-holding-back-fortnite-cross-play-1823707508 | title = Microsoft Says Sony Is Holding Back Fortnite Cross-Play | first = Ethan | last = Gach | date = March 12, 2018 | access-date = March 12, 2018 | website = Kotaku | url-status = live | archive-url = https://web.archive.org/web/20180312213317/https://kotaku.com/microsoft-says-sony-is-holding-back-fortnite-cross-play-1823707508 | archive-date = March 12, 2018}}{{Cite web | url = https://www.forbes.com/sites/davidthier/2018/06/12/fortnite-on-nintendo-switch-can-cross-play-with-xbox-one-ios-and-pc-just-not-ps4/#3b33aa6f7ebb | title = 'Fortnite' On Nintendo Switch Can Cross-Play With Xbox One, iOS And PC...Just Not PS4 | last = Thier | first = Dave | date = June 12, 2018 | website = Forbes | access-date = September 22, 2018 | archive-url = https://web.archive.org/web/20180922214614/https://www.forbes.com/sites/davidthier/2018/06/12/fortnite-on-nintendo-switch-can-cross-play-with-xbox-one-ios-and-pc-just-not-ps4/#3b33aa6f7ebb | archive-date = September 22, 2018 | url-status = live | df = mdy-all }} While Epic Games had expressed interest in having full cross-platform play across all available platforms, Sony's continued refusal to allow cross-play between the PlayStation 4 and other consoles rendered this impossible, according to Microsoft. Further, while players could use a single Epic Games account to share progress in Fortnite Battle Royale on all other platforms, those who used their PlayStation Network credentials to establish their Epic account cannot use that account on other platforms.{{cite web | last = Beck | first = Kellen | title = Sony's lack of cross-compatibility in 'Fortnite' is a bad sign | url = https://mashable.com/2018/06/12/sony-cross-compatibility-fortnite/#flLkvbpVTmqW | website = Mashable | access-date = June 12, 2018 | date = June 12, 2018 | archive-url = https://web.archive.org/web/20180612233028/https://mashable.com/2018/06/12/sony-cross-compatibility-fortnite/#flLkvbpVTmqW | archive-date = June 12, 2018 | url-status = live | df = mdy-all }} The account restriction was confirmed to be as a result of Sony's initial decision to prohibit cross-platform play between its PlayStation 4 and other consoles, rather than a choice Epic had made.{{cite web | last = Kuchera | first = Ben | title = Fortnite accounts that have been used on the PS4 are blocked on Switch (and vice versa) | url = https://www.polygon.com/2018/6/12/17453978/this-fortnite-account-is-associated-with-a-platform-which-does-not-allow-it-to-operate-on-switch | website = Polygon | access-date = June 12, 2018 | date = June 12, 2018 | url-status = live | archive-url = https://web.archive.org/web/20180612195056/https://www.polygon.com/2018/6/12/17453978/this-fortnite-account-is-associated-with-a-platform-which-does-not-allow-it-to-operate-on-switch | archive-date = June 12, 2018}}{{Cite web | url = https://www.theverge.com/2018/6/14/17462932/fortnite-nintendo-switch-block-sony-response-comment | title = Sony issues weak response to Fortnite cross-play controversy on PS4 and Switch | last = Warren | first = Tom | date = June 14, 2018 | website = The Verge | access-date = June 14, 2018 | url-status = live | archive-url = https://web.archive.org/web/20180614152817/https://www.theverge.com/2018/6/14/17462932/fortnite-nintendo-switch-block-sony-response-comment | archive-date = June 14, 2018}}
By September 2018, Sony had made a decision to allow cross-platform play for the PlayStation 4 for "select third-party titles", starting with Fortnite. A beta version of the PlayStation 4 client supporting this was released for the game on September 26, 2018, the same day as Sony's announcement.{{cite web | url = https://kotaku.com/sony-is-finally-allowing-cross-play-on-the-ps4-1829326043 | title = Sony Is Finally Allowing Cross-Play On The PS4 | first = Luke | last = Plunkett | date = September 26, 2018 | access-date = September 26, 2018 | website = Kotaku | archive-url = https://web.archive.org/web/20180926132536/https://kotaku.com/sony-is-finally-allowing-cross-play-on-the-ps4-1829326043 | archive-date = September 26, 2018 | url-status = live | df = mdy-all }} Tools to merge multiple Epic accounts as well as unlinking console accounts from an Epic account to attach to another were released in February 2019.{{cite web | url = https://www.eurogamer.net/articles/2018-09-26-fortnite-cross-play-live-account-curse-lifted | title = Fortnite cross-play account merge feature coming November | first = Tom | last = Phillips | date = September 26, 2018 | access-date = September 26, 2018 | website = Eurogamer | archive-url = https://web.archive.org/web/20180926205343/https://www.eurogamer.net/articles/2018-09-26-fortnite-cross-play-live-account-curse-lifted | archive-date = September 26, 2018 | url-status = live | df = mdy-all }}{{cite web | url = https://www.theverge.com/2019/2/7/18215594/fortnite-epic-games-account-merge-feature-switch-ps4-xbox-one-v-bucks | title = Fortnite adds account merging to help console players rescue their v-bucks and collectibles | first = Nick | last = Statt | date = February 7, 2019 | access-date = February 7, 2019 | work = The Verge | archive-url = https://web.archive.org/web/20190209123805/https://www.theverge.com/2019/2/7/18215594/fortnite-epic-games-account-merge-feature-switch-ps4-xbox-one-v-bucks | archive-date = February 9, 2019 | url-status = live | df = mdy-all }} The first full patch adding in cross-platform play support across all consoles was released in March 2019.{{cite web | url = https://www.engadget.com/2019/03/12/fortnite-ps4-xbox-one-crossplay-matchmaking/ | title = 'Fortnite' will force PS4 and Xbox One players to fight each other | first = Matt | last = Brian | date = March 12, 2019 | access-date = March 12, 2019 | work = Engadget | archive-url = https://web.archive.org/web/20190312120611/https://www.engadget.com/2019/03/12/fortnite-ps4-xbox-one-crossplay-matchmaking/ | archive-date = March 12, 2019 | url-status = live | df = mdy-all }}
Solo mobile players, or squads entirely consisting of mobile players will play solely with other mobile players by default for fairness; players however can use cross-platform play to join squads on other platforms, and matchmaking will consider all available matches.{{cite web | url = https://venturebeat.com/2018/08/03/tim-sweeney-epics-ceo-on-fortnite-on-android-skipping-google-play-and-the-open-metaverse/ | title = Tim Sweeney: Epic's CEO on Fortnite on Android, skipping Google Play, and the open Metaverse | first = Dean | last = Takahashi | date = August 3, 2018 | access-date = August 3, 2018 | website = Venture Beat | archive-url = https://web.archive.org/web/20180803194906/https://venturebeat.com/2018/08/03/tim-sweeney-epics-ceo-on-fortnite-on-android-skipping-google-play-and-the-open-metaverse/ | archive-date = August 3, 2018 | url-status = live | df = mdy-all }} With the March 2019 for cross-platform play, the game will similar matchmake PlayStation 4 and Xbox One users by default to avoid these players being at a disadvantage against computer users.
=Promotion and marketing=
In May 2018, Epic announced a partnership with sports apparel manufacturing company IMG to produce official Fortnite-themed clothing.{{cite web | url = https://variety.com/2018/gaming/news/fortnite-img-merchandise-1202820038/ | title = Brace Yourselves, 'Fortnite' Merchandise Is Coming | first = Stephanie | last = Fogel | date = May 23, 2018 | access-date = September 6, 2018 | website = Variety | archive-url = https://web.archive.org/web/20180906233747/https://variety.com/2018/gaming/news/fortnite-img-merchandise-1202820038/ | archive-date = September 6, 2018 | url-status = live | df = mdy-all }} A Hasbro-licensed Fortnite Battle Royale-themed version of Monopoly was announced for release by late 2018; the Fortnite Monopoly game reflects some elements of the video game, such as the money being replaced with player's lives, and the ability to protect properties on the board with walls.{{cite web | url = https://www.eurogamer.net/articles/2018-09-06-fortnite-monopoly-is-now-available-for-pre-order | title = Fortnite Monopoly is now available for pre-order | first = Emma | last = Kent | date = September 6, 2018 | access-date = September 6, 2018 | website = Eurogamer | archive-url = https://web.archive.org/web/20180906195714/https://www.eurogamer.net/articles/2018-09-06-fortnite-monopoly-is-now-available-for-pre-order | archive-date = September 6, 2018 | url-status = live | df = mdy-all }} Further, with this deal, Hasbro produced Fortnite-based Nerf blasters, which reached retail in 2019.{{cite web | url = http://www.ign.com/articles/2018/09/06/fortnite-nerf-blasters-are-coming-in-2019 | title = Fortnite Nerf Blasters Are Coming In 2019 | first = Nick | last = Santangelo | date = September 6, 2018 | access-date = September 6, 2018 | website = IGN | archive-url = https://web.archive.org/web/20180907032409/http://www.ign.com/articles/2018/09/06/fortnite-nerf-blasters-are-coming-in-2019 | archive-date = September 7, 2018 | url-status = live | df = mdy-all }} Funko released a series of Fortnite themed Pop! figurines in late 2018.{{cite magazine | url = https://www.pcgamer.com/funko-reveals-14-fortnite-themed-funko-pop-figures/ | title = Funko reveals 14 Fortnite-themed Funko Pop! figures | first = Vikki | last = Blake | date = September 29, 2018 | access-date = September 29, 2018 | magazine = PC Gamer | archive-url = https://web.archive.org/web/20180929202600/https://www.pcgamer.com/funko-reveals-14-fortnite-themed-funko-pop-figures/ | archive-date = September 29, 2018 | url-status = live | df = mdy-all }}
Fortnite Battle Royale has been packaged as special bundles with both the Xbox One and Nintendo Switch, each version providing redeemable codes for V-bucks and platform-unique customization options.{{cite web | url = https://www.polygon.com/fortnite/2018/9/25/17903150/xbox-one-s-fortnite-bundle-eon-skin | title = Fortnite Xbox One S bundle features some console exclusives | first = Austin | last = Goslin | date = September 25, 2018 | access-date = October 9, 2018 | website = Polygon | archive-url = https://web.archive.org/web/20180930143738/https://www.polygon.com/fortnite/2018/9/25/17903150/xbox-one-s-fortnite-bundle-eon-skin | archive-date = September 30, 2018 | url-status = live | df = mdy-all }}{{cite web | url = https://www.ign.com/articles/2018/09/28/score-exclusive-skins-and-v-bucks-with-a-fortnite-bundle | title = Score Exclusive Skins And V-bucks With A Fortnite Bundle | first = Seth | last = Macy | date = September 28, 2018 | access-date = October 9, 2018 | website = IGN | archive-url = https://web.archive.org/web/20181009211859/https://www.ign.com/articles/2018/09/28/score-exclusive-skins-and-v-bucks-with-a-fortnite-bundle | archive-date = October 9, 2018 | url-status = live | df = mdy-all }} A retail release of Fortnite Battle Royale, called Fortnite: Deep Freeze Bundle, was distributed by Warner Bros. Interactive Entertainment for the PlayStation 4, Xbox One, and Nintendo Switch in late 2018. The package included a redeemable code for V-Bucks and unique in-game cosmetics.{{cite web | url = http://www.gamasutra.com/view/news/328240/Epic_is_bringing_a_physical_Fortnite_bundle_to_store_shelves_for_the_holidays.php | title = Epic is bringing a physical Fortnite bundle to store shelves for the holidays | first = Alissa | last = McAloon | date = October 9, 2018 | access-date = October 9, 2018 | website = Gamasutra | archive-url = https://web.archive.org/web/20181009202601/http://www.gamasutra.com/view/news/328240/Epic_is_bringing_a_physical_Fortnite_bundle_to_store_shelves_for_the_holidays.php | archive-date = October 9, 2018 | url-status = dead | df = mdy-all }}
In October 2018, Epic launched its "Support a Creator" program for Fortnite. Individual players could designate one of several popular Fortnite streamers, selected by Epic via an application process, to support via the game client. That creator would then earn money based on how many V-bucks their supporters spent within the game, at a rate of {{USD|5}} for every 10,000 V-Bucks (roughly, 5% of the monetary value).{{cite web | url = https://www.gamesindustry.biz/articles/2018-10-08-epic-to-launch-support-a-creator-fortnite-intiative | title = Epic to launch "Support-A-Creator" Fortnite initiative | first = Matthew | last = Handrahan | date = October 8, 2018 | access-date = January 17, 2019 | website = GamesIndustry.biz | archive-url = https://web.archive.org/web/20190119120922/https://www.gamesindustry.biz/articles/2018-10-08-epic-to-launch-support-a-creator-fortnite-intiative | archive-date = January 19, 2019 | url-status = live | df = mdy-all }} Though initially planned as a limited time event, Epic found by December 2018 that millions of Fortnite players were using the promotion to support more than 10,000 streamers, and since have made it a permanent option for Fortnite and hoping this would help some creators go full-time,{{cite web | url = https://dotesports.com/fortnite/news/support-a-creator-is-now-permanent-in-fortnite | title = Support-A-Creator is now permanent in Fortnite | first = Jamie | last = Villanueva | date = December 3, 2018 | access-date = January 17, 2019 | website = Dot Esports | archive-url = https://web.archive.org/web/20190417201525/https://dotesports.com/fortnite/news/support-a-creator-is-now-permanent-in-fortnite | archive-date = April 17, 2019 | url-status = live | df = mdy-all }} and plans to extend this program to other games offered via the Epic Games Store, including Tom Clancy's The Division 2.{{cite web | url = https://www.twingalaxies.com/feed_details.php/4194/the-division-2-to-be-on-epic-games-store-be-part-of-support-a-creator-program | title = The Division 2 to be on Epic Games Store, Be Part of Support-A-Creator program | first = Nicholas | last = Barth | date = January 9, 2019 | access-date = January 17, 2019 | website = Twin Galaxies | archive-url = https://web.archive.org/web/20190119120908/https://www.twingalaxies.com/feed_details.php/4194/the-division-2-to-be-on-epic-games-store-be-part-of-support-a-creator-program | archive-date = January 19, 2019 | url-status = live | df = mdy-all }}
In November 2018, Epic partnered with the National Football League (NFL) to make character outfits for each of the 32 teams in the league, as well as the original "Fortnite Team" outfits, available to purchase for a limited time. This was the result of the influence of Fortnite on NFL players, who had frequently performed Fortnite dance emotes as touchdown celebrations.{{cite web | url = https://www.polygon.com/fortnite/2018/11/5/18064374/fortnite-nfl-skins-uniforms | title = NFL skins are coming to Fortnite | first = Charlie | last = Hall | date = November 5, 2018 | access-date = November 5, 2018 | website = Polygon | archive-url = https://web.archive.org/web/20181105223011/https://www.polygon.com/fortnite/2018/11/5/18064374/fortnite-nfl-skins-uniforms | archive-date = November 5, 2018 | url-status = live | df = mdy-all }}
Esports
File:Fortnite Pro-Am stadium at E3 2018 3.jpg
One of the first professional esports competitions using Fortnite was the Fortnite Pro-Am event, held on June 12, 2018, during E3 2018, with 3,000 in attendance. This tournament was announced after the success of the March 2018 stream by Ninja where he played alongside celebrities like Drake. The event featuring 50 celebrities paired with 50 top streaming players competing for prize pool of {{USD|3 million}} to be given to winning teams' charities.{{cite web | url = https://www.gamespot.com/articles/after-drake-fortnite-will-host-a-celebrity-party-r/1100-6457442/ | title = After Drake, Fortnite Will Host A Celebrity "Party Royale" At E3 | first = Chris | last = Pereira | date = March 15, 2018 | access-date = March 15, 2018 | website = GameSpot | url-status = live | archive-url = https://web.archive.org/web/20180315233418/https://www.gamespot.com/articles/after-drake-fortnite-will-host-a-celebrity-party-r/1100-6457442/ | archive-date = March 15, 2018}} Ninja and his celebrity teammate Marshmello were the winners of this event.{{cite web | url = https://www.polygon.com/2018/6/12/17456476/ninja-fortnite-marshmello-win-epic-e3-2018-fortnite-pro-am | title = Ninja and Marshmello win Epic's E3 2018 Fortnite Pro Am | first = Austen | last = Goslin | date = June 12, 2018 | access-date = June 12, 2018 | website = Polygon | url-status = live | archive-url = https://web.archive.org/web/20180613111536/https://www.polygon.com/2018/6/12/17456476/ninja-fortnite-marshmello-win-epic-e3-2018-fortnite-pro-am | archive-date = June 13, 2018}} Additional Pro-Am events were held at E3 2019 in June 2019.
In May 2018, Epic announced it was setting aside {{USD|100 million}} to fund various tournaments throughout the year to help grow Fortnite Battle Royale into an eSport.{{cite web | url = https://www.cnbc.com/2018/05/21/epic-makes-fornite-biggest-esport-with-100-million-in-prize-money.html | title = Epic makes 'Fortnite' biggest esport in the world with $100 million in prize money | first = Tae | last = Kim | date = May 21, 2018 | access-date = July 15, 2018 | website = CNBC | archive-url = https://web.archive.org/web/20180715210712/https://www.cnbc.com/2018/05/21/epic-makes-fornite-biggest-esport-with-100-million-in-prize-money.html | archive-date = July 15, 2018 | url-status = live}} The first Fortnite World Cup tournament was announced in February 2019, with qualifying rounds in April through June 2019, and the finals held at the Arthur Ashe Stadium in New York City from July 26–28, 2019. A total prize pool of {{USD|30 million}}, including a {{USD|3 million}} payout to the winner of the solo and duo competitions, was given out.{{cite web | url = https://www.theverge.com/2019/2/22/18235132/fortnite-world-cup-final-date-prize-money-new-york-esports | title = Fortnite's $30 million World Cup final is happening in July | first = Andrew | last = Webster | date = February 22, 2019 | access-date = February 22, 2019 | work = The Verge | archive-url = https://web.archive.org/web/20190223102447/https://www.theverge.com/2019/2/22/18235132/fortnite-world-cup-final-date-prize-money-new-york-esports | archive-date = February 23, 2019 | url-status = live | df = mdy-all }}{{cite web |last1=Vincent |first1=Brittany |title=The next World Cup? Fortnite. Here's everything you need to know |url=https://www.nbcnews.com/business/consumer/next-world-cup-fortnite-here-s-everything-you-need-know-n1028196 |website=NBC News |date=July 16, 2019 |access-date=July 17, 2019 |archive-date=July 17, 2019 |archive-url=https://web.archive.org/web/20190717111941/https://www.nbcnews.com/business/consumer/next-world-cup-fortnite-here-s-everything-you-need-know-n1028196 |url-status=live }}
During mid-2018, Epic started running a Summer Skirmish series over eight weeks, each week having a different format, with {{USD|8 million}} to be offered to winners throughout the series. The series had some initial problems; the first week event was cut short due to technical issues with game servers, while the second event ended with accusations of cheating towards the winner which Epic later verified were not true.{{cite web | url = https://www.theverge.com/2018/7/30/17629486/fortnite-summer-skirmish-esports-overwatch-pubg | title = Fortnite's grand e-sports plans are off to a shaky start | first = Andrew | last = Webster | date = July 30, 2018 | access-date = July 31, 2018 | website = The Verge | archive-url = https://web.archive.org/web/20180731113408/https://www.theverge.com/2018/7/30/17629486/fortnite-summer-skirmish-esports-overwatch-pubg | archive-date = July 31, 2018 | url-status = live | df = mdy-all }} Epic launched its second competition play series, the Fall Skirmish, on September 21, 2018, with up to {{USD|10 million}} in prizes for winners.{{cite web | url = https://variety.com/2018/gaming/news/fortnite-fall-skirmish-details-1202952770/ | title = 'Fortnite' Has 78 Million Month, Epic Details Fall Skirmish | first = Stephanie | last = Fogel | date = September 21, 2018 | access-date = September 23, 2018 | website = Variety | archive-url = https://web.archive.org/web/20180923063853/https://variety.com/2018/gaming/news/fortnite-fall-skirmish-details-1202952770/ | archive-date = September 23, 2018 | url-status = live | df = mdy-all }}
Starting with the game's tenth season in August 2019, Epic plans to run various Champion Series competitions for cash prizes. Each series is expected to have a different format, such as the first one slated to use squads of three. Each will have a number of qualifying weeks and a final tournament to determine winners across several geographic regions.{{cite web | url = https://www.theverge.com/2019/8/2/20752201/fortnite-champion-series-season-x-epic-games-competitive-esports-future | title = Epic details the future of competitive Fortnite after the World Cup | first = Nick | last = Statt | date = August 2, 2019 | access-date = August 2, 2019 | work = The Verge | archive-date = August 2, 2019 | archive-url = https://web.archive.org/web/20190802215402/https://www.theverge.com/2019/8/2/20752201/fortnite-champion-series-season-x-epic-games-competitive-esports-future | url-status = live }}
Through PlayVS, Epic will sponsor high school and college-level Fortnite tournaments in the United States starting in 2020.{{cite web | url = https://www.engadget.com/2020/01/23/fortnite-school-esports-playvs/ | title = Official 'Fortnite' circuits are coming to colleges and high schools | first = Daniel | last = Cooper | date = January 23, 2020 | access-date = January 23, 2020 | work = Engadget | archive-date = January 23, 2020 | archive-url = https://web.archive.org/web/20200123194455/https://www.engadget.com/2020/01/23/fortnite-school-esports-playvs/ | url-status = live }}
Other media
=Comics=
Epic and DC Comics partnered for a six-issue comic book crossover series, Batman/Fortnite: Zero Point, to start distribution in April 2021. The story is written by Christos Gage in collaboration with Epic's Donald Mustard. Each issue included codes to unlock in-game items for Fortnite: Battle Royale with a Batman outfit code available with purchase of all six books, or a hardcover copy of the series.{{cite web | url = https://www.polygon.com/comics/2021/2/26/22302872/batman-fortnite-comic-book-miniseries-dc-epic-games | title = Batman enters the Fortnite world with a new miniseries | first = Petrana | last = Radulovic | date = February 26, 2021 | access-date = February 26, 2021 | work = Polygon | archive-date = February 26, 2021 | archive-url = https://web.archive.org/web/20210226155330/https://www.polygon.com/comics/2021/2/26/22302872/batman-fortnite-comic-book-miniseries-dc-epic-games | url-status = live}}
In another collaboration between Epic and DC, Batman/Fortnite: Zero Point received a sequel in October 2021, a standalone comic titled: Batman/Fortnite: Foundation. It also had a redeemable code to claim a The Batman Who Laughs outfit.{{cite web | url = https://www.theverge.com/2021/10/15/22727951/batman-fortnite-comic-crossover-foundation-lore-story-skin | title = Batman is getting another Fortnite comic crossover with one of the game's most mysterious characters | first = Chaim | last = Gartenberg | date = October 15, 2021 | access-date = October 16, 2021 | work = The Verge | archive-date = October 15, 2021 | archive-url = https://web.archive.org/web/20211015190927/https://www.theverge.com/2021/10/15/22727951/batman-fortnite-comic-crossover-foundation-lore-story-skin | url-status = live}}
Other crossover comics based on the game are Fortnite X Marvel: Zero War, a 5-issue series, a product of a collaboration between Epic Games and Marvel Comics. Each issue includes item codes and skins for Fortnite: Battle Royale including a Spider-Man Zero suit.{{cite web | url = https://www.marvel.com/articles/comics/fortnite-x-marvel-zero-war-hardcover-collection-available-now-in-game-items | title = The Marvel characters meet the Fortnite universe | first = Marvel | last = Comics | date = December 1, 2022}}
In another collaboration between Epic and Marvel is Nexus War: Thor comic of Thor in the Fortnite universe.{{cite web | url = https://www.cbr.com/fortnite-in-continuit-marvel-nexus-war-thor-free-comic/ | title = New comic starring Thor set in the Fortnite universe. | first = Noah | last = Dominguez | date = Aug 29, 2020}}
Reception and legacy
{{Video game reviews
| MC = PC: 81/100{{cite Metacritic | id = fortnite | type = game | vgtype= pc | title = Fortnite (PC) | access-date = February 14, 2021 | archive-url = https://web.archive.org/web/20190311184250/https://www.metacritic.com/game/pc/fortnite | archive-date = March 11, 2019 | url-status = live }}
PS4: 78/100{{cite Metacritic | id = fortnite | type = game | vgtype= playstation-4 | title = Fortnite (PlayStation 4) | access-date = February 14, 2021 | archive-url = https://web.archive.org/web/20190207002944/https://www.metacritic.com/game/playstation-4/fortnite | archive-date = February 7, 2019 | url-status = live }}
XONE: 85/100{{cite Metacritic | id = fortnite | type = game | vgtype= xbox-one | title = Fortnite (Xbox One) | access-date = February 14, 2021 | archive-url = https://web.archive.org/web/20200913223727/https://www.metacritic.com/game/xbox-one/fortnite | archive-date = September 13, 2020 | url-status = live }}
iOS: 81/100{{cite Metacritic | id = fortnite | type = game | vgtype= ios | title = Fortnite (IOS) | access-date = February 14, 2021 | archive-url = https://web.archive.org/web/20190128143828/https://www.metacritic.com/game/ios/fortnite | archive-date = January 28, 2019 | url-status = live }}
NS: 83/100{{cite Metacritic | id = fortnite | type = game | vgtype= switch | title = Fortnite (Switch) | access-date = February 14, 2021 | archive-url = https://web.archive.org/web/20181211204007/https://www.metacritic.com/game/switch/fortnite | archive-date = December 11, 2018 | url-status = live }}
| GI = 9.5/10{{cite magazine | last1 = Tack | first1 = Daniel | title = Fortnite Review – An Epic Epoch | url = https://www.gameinformer.com/review/fortnite/an-epic-epoch | magazine = Game Informer | date = July 19, 2018 | access-date = January 28, 2019 | archive-url = https://web.archive.org/web/20190129182014/https://www.gameinformer.com/review/fortnite/an-epic-epoch | archive-date = January 29, 2019 | url-status = live | df = mdy-all }}
| GSpot = 8/10{{cite web | last = Austen | first = Golsin | date = March 27, 2018 | url = https://www.gamespot.com/reviews/fortnite-battle-royale-review-laying-the-foundatio/1900-6416891/ | title = Fortnite: Battle Royale – Laying The Foundation | website = GameSpot | access-date = August 21, 2018 | archive-url = https://web.archive.org/web/20180708074528/https://www.gamespot.com/reviews/fortnite-battle-royale-review-laying-the-foundatio/1900-6416891/ | archive-date = July 8, 2018 | url-status = live | df = mdy-all }}
| IGN = 9.6/10{{cite web | last = Austen | first = Golsin | date = March 27, 2018 | url = http://www.ign.com/articles/2018/03/27/fortnite-battle-royale-review | title = Fortnite Battle Royale Review | website = IGN | access-date = August 21, 2018 | archive-url = https://web.archive.org/web/20180818181328/http://www.ign.com/articles/2018/03/27/fortnite-battle-royale-review | archive-date = August 18, 2018 | url-status = live | df = mdy-all }}
}}
=Player count and revenue=
{{see also|Fortnite#Reception|l1=Reception and accolades for Fortnite}}
Fortnite Battle Royale received generally positive reviews on all platforms. Daniel Tack of Game Informer gave the game 9.5/10 and praised the "stylish and colorful visuals", "incredibly easy" playability, high replayability and called it an "a frenzy of fresh, fantastical fun".{{Cite magazine|last=Tack|first=Daniel|title=Fortnite Review - An Epic Epoch|url=https://www.gameinformer.com/review/fortnite/an-epic-epoch|access-date=August 30, 2021|magazine=Game Informer|language=en|archive-date=January 29, 2019|archive-url=https://web.archive.org/web/20190129182014/https://www.gameinformer.com/review/fortnite/an-epic-epoch|url-status=live}} Michael Higham of Gamespot gave the game 8/10 and praised the "intuitive" building mechanics, "unexpected" challenges, "fresh" updates, though criticized its repetitive resource-gathering, map traversal and "bare" main towns.{{Cite web|title=Fortnite: Battle Royale Review - Laying The Foundation|url=https://www.gamespot.com/reviews/fortnite-battle-royale-review-laying-the-foundatio/1900-6416891/|access-date=August 30, 2021|website=GameSpot|language=en-US|archive-date=July 8, 2018|archive-url=https://web.archive.org/web/20180708074528/https://www.gamespot.com/reviews/fortnite-battle-royale-review-laying-the-foundatio/1900-6416891/|url-status=live}} Austen Golsin of IGN gave the game 9.6/10 and stated, "Thanks to the freedom of its outstanding building mechanic, Fortnite Battle Royale isn't just a great battle royale game – it's one of the best multiplayer games in recent history."{{Cite web|date=March 28, 2018|title=Fortnite Battle Royale Review|url=https://in.ign.com/fortnite/120739/review/fortnite-battle-royale-review|access-date=August 30, 2021|website=IGN India|language=en-in|archive-date=August 30, 2021|archive-url=https://web.archive.org/web/20210830100241/https://in.ign.com/fortnite/120739/review/fortnite-battle-royale-review|url-status=live}}
Fortnite Battle Royale has become a phenomenon and has been compared by analysts to World of Warcraft and Minecraft for successfully drawing in people who do not usually play video games.{{cite news | url = https://www.washingtonpost.com/news/the-switch/wp/2018/04/03/everything-you-need-to-know-about-fortnite-and-why-its-so-popular/ | title = Everything you need to know about Fortnite and why it's so popular | first = Hayley | last = Tsukayama | date = April 3, 2018 | access-date = April 3, 2018 | newspaper = The Washington Post | url-status = live | archive-url = https://web.archive.org/web/20180403141101/https://www.washingtonpost.com/news/the-switch/wp/2018/04/03/everything-you-need-to-know-about-fortnite-and-why-its-so-popular/ | archive-date = April 3, 2018}} Fortnite Battle Royale obtained over 10 million players two weeks after its release.{{cite web | url = https://www.gamespot.com/articles/fortnite-battle-royale-has-hit-10-million-players-/1100-6454008/ | title = Fortnite: Battle Royale Has Hit 10 Million Players In Two Weeks | first = Eddie | last = Makuch | date = October 12, 2017 | access-date = October 16, 2017 | website = GameSpot | url-status = live | archive-url = https://web.archive.org/web/20180206223343/https://www.gamespot.com/articles/fortnite-battle-royale-has-hit-10-million-players-/1100-6454008/ | archive-date = February 6, 2018}} By March 2018, it was estimated to have more than 45 million players.{{cite news | url = https://www.bloomberg.com/news/articles/2018-03-20/video-game-stocks-are-selling-off-as-gamers-flock-to-fortnite | title = Activision, Take-Two Stocks Taking a Hit Thanks to 'Fortnite' | first = Stefanie | last = Fogel | date = March 21, 2018 | access-date = March 21, 2018 | website = Bloomberg Businessweek | url-status = live | archive-url = https://web.archive.org/web/20180322015526/https://www.bloomberg.com/news/articles/2018-03-20/video-game-stocks-are-selling-off-as-gamers-flock-to-fortnite | archive-date = March 22, 2018}} Three months later, in June 2018, Epic announced they had achieved over 125 million players in less than a year, with at least 40 million players playing the game once per month.{{cite web | url = https://www.theverge.com/2018/6/12/17456814/fortnite-battle-royale-epic-games-125-million-players-first-year-e3-2018 | title = Fortnite now has 125 million players just one year after launch | first = Nick | last = Statt | date = June 12, 2018 | access-date = June 12, 2018 | website = The Verge | url-status = live | archive-url = https://web.archive.org/web/20180613155733/https://www.theverge.com/2018/6/12/17456814/fortnite-battle-royale-epic-games-125-million-players-first-year-e3-2018 | archive-date = June 13, 2018}} In November 2018, Bloomberg reported that Fortnite had over 200 million registered accounts across all platforms.{{cite news | url = https://www.bloomberg.com/news/articles/2018-11-26/fortnite-now-has-200-million-players-up-60-from-the-last-count | title = Fortnite Now Has 200 Million Players, Up 60% From the Last Count | first = Christopher | last = Palmeri | date = November 26, 2018 | access-date = November 27, 2018 | website = Bloomberg L.P. | archive-url = https://web.archive.org/web/20181128020136/https://www.bloomberg.com/news/articles/2018-11-26/fortnite-now-has-200-million-players-up-60-from-the-last-count | archive-date = November 28, 2018 | url-status = live | df = mdy-all }} Epic CEO Tim Sweeney reported that the game had reached 250 million players by the time of the 2019 Game Developers Conference, with an estimated 35% of those players being female, the highest known percentage for any shooter game.{{cite web | url = https://www.engadget.com/2019/03/20/fortnite-250-million-epic-games-sweeney-interview-gdc/ | title = Epic Games has 250 million 'Fortnite' players and a lot of plans | first = Jessica | last = Conditt | date = March 20, 2019 | access-date = March 20, 2019 | work = Engadget | archive-url = https://web.archive.org/web/20190320213658/https://www.engadget.com/2019/03/20/fortnite-250-million-epic-games-sweeney-interview-gdc/ | archive-date = March 20, 2019 | url-status = live | df = mdy-all }} By May 2020, Epic stated the game had over 350 million registered players.{{cite web | url = https://www.theverge.com/2020/5/6/21249497/fortnite-350-million-registered-players-hours-played-april | title = Fortnite is now one of the biggest games ever with 350 million players | first = Nick | last = Statt | date = May 6, 2020 | access-date = May 6, 2020 | work = The Verge | archive-date = May 6, 2020 | archive-url = https://web.archive.org/web/20200506180958/https://www.theverge.com/2020/5/6/21249497/fortnite-350-million-registered-players-hours-played-april | url-status = live }} In August 2020, a legal battle between Apple and Epic Games disclosed that Fortnite has over 25 million daily active users, including 10% DAU on iOS.{{Cite news |last=Ahmad |first=Raees |date=2022-10-04 |title=Fortnite Players, Growth and Revenue Statistics 2022 |newspaper=PC Gamexp |url=https://pcgamexp.com/fortnite-growth-statistics/ |access-date=2022-10-06 |language=en-US |archive-date=October 5, 2022 |archive-url=https://web.archive.org/web/20221005171943/https://pcgamexp.com/fortnite-growth-statistics/ |url-status=usurped }} By the end of the year, Fortnite as a whole (including Fortnite Battle Royale) had generated over {{US$|9 billion|long=no}} worldwide.{{cite web | url = https://www.theverge.com/2021/5/3/22417447/fortnite-revenue-9-billion-epic-games-apple-antitrust-case | title = Fortnite made more than $9 billion in revenue in its first two years | first = Mitchell | last = Clark | date = May 3, 2021 | access-date = October 16, 2021 | work = The Verge | archive-date = May 3, 2021 | archive-url = https://web.archive.org/web/20210503180540/https://www.theverge.com/2021/5/3/22417447/fortnite-revenue-9-billion-epic-games-apple-antitrust-case | url-status = live }}
Individual platform releases saw initial surges in player counts. Within a day of becoming available, the Nintendo Switch version had been downloaded over 2 million times, according to Nintendo.{{cite web | url = http://www.ign.com/articles/2018/06/13/e3-2018-fortnite-on-nintendo-switch-has-been-downloaded-2-million-times-in-its-first-day | title = E3 2018: Fortnite On Nintendo Switch Has Been Downloaded 2 Million Times In Its First Day | first = Jonathon | last = Dornbush | date = June 13, 2018 | access-date = June 13, 2018 | website = IGN | url-status = live | archive-url = https://web.archive.org/web/20180614152814/http://www.ign.com/articles/2018/06/13/e3-2018-fortnite-on-nintendo-switch-has-been-downloaded-2-million-times-in-its-first-day | archive-date = June 14, 2018}} Epic said that Fortnite had been downloaded over 15 million times for Android within three weeks of its launch.{{cite web | url = https://arstechnica.com/gaming/2018/09/fortnite-reaches-15-million-android-downloads-without-google-play/ | title = Fortnite reaches 15 million Android downloads without Google Play | first = Kyle | last = Orland | date = September 7, 2018 | access-date = September 7, 2018 | website = Ars Technica | archive-url = https://web.archive.org/web/20180907163245/https://arstechnica.com/gaming/2018/09/fortnite-reaches-15-million-android-downloads-without-google-play/ | archive-date = September 7, 2018 | url-status = live | df = mdy-all }} On the release of Season 5 in July 2018, Akamai Technologies reported that Fortnite traffic neared 37 terabytes per second, the largest recorded amount of traffic for any video game that they have observed.{{cite web | url = http://fortune.com/2018/07/13/fortnite-season-5-internet-traffic-record/ | title = New Fortnite Release Downloads Shatter Record for Internet Traffic | first = Chris | last = Morris | date = July 13, 2018 | access-date = July 14, 2018 | website = Fortune | archive-url = https://web.archive.org/web/20180714000657/http://fortune.com/2018/07/13/fortnite-season-5-internet-traffic-record/ | archive-date = July 14, 2018 | url-status = live}} With its quarterly financial report ending September 30, 2018, Nintendo said that Fortnite Battle Royale had been downloaded on about half of all Switch systems they have sold, representing about 11.5 million downloads.{{cite web | url = https://www.ign.com/articles/2018/10/31/fortnite-downloaded-on-nearly-half-of-all-nintendo-switch-systems-worldwide | title = Fortnite Downloaded On 'Nearly Half Of All Nintendo Switch Systems Worldwide' | first = Adam | last = Bankhurst | date = October 30, 2018 | access-date = October 30, 2018 | website = IGN | archive-url = https://web.archive.org/web/20181031084456/https://www.ign.com/articles/2018/10/31/fortnite-downloaded-on-nearly-half-of-all-nintendo-switch-systems-worldwide | archive-date = October 31, 2018 | url-status = live | df = mdy-all }}
Fortnite Battle Royale was made available to South Korea and their numerous PC bangs in November 2018; shortly after this point, Epic reported that Fortnite has surpassed a concurrent player count of 8.3 million, surpassing the game's previous record of 3.4 million in February 2018.{{cite web | url = https://www.vg247.com/2018/11/08/fortnite-hits-concurrent-player-count-over-8-million/ | title = Fortnite hits concurrent player count of 8.3 million | first = Lauren | last = Aitken | date = November 8, 2018 | access-date = November 9, 2018 | website = VG247 | archive-url = https://web.archive.org/web/20181108193941/https://www.vg247.com/2018/11/08/fortnite-hits-concurrent-player-count-over-8-million/ | archive-date = November 8, 2018 | url-status = live | df = mdy-all }}
Analysis firm SuperData estimated that Fortnite Battle Royale made over {{USD|126 million}} in February 2018, surpassing Battlegrounds{{'}}s revenues for the same period of {{USD|103 million}}.{{Cite web | url = https://www.pcgamesn.com/fortnite/fortnite-revenue | title = Fortnite made $126m in February, making more than PUBG for the first time | first = Ali | last = Jones | date = March 22, 2018 | access-date = March 22, 2018 | website = PCGamesN | url-status = live | archive-url = https://web.archive.org/web/20180323030445/https://www.pcgamesn.com/fortnite/fortnite-revenue | archive-date = March 23, 2018}} SuperData estimated Fortnite{{'}}s revenues over all platforms to exceed {{USD|223 million}} for the month of March.{{cite web | url = https://www.gamesindustry.biz/articles/2018-04-26-fornite-earned-usd223-million-in-march-superdata | title = Fortnite earned $223 million in March – Superdata | first = Brendan | last = Sinclair | date = April 26, 2018 | access-date = April 27, 2018 | website = GamesIndustry.biz | url-status = live | archive-url = https://web.archive.org/web/20180426233826/https://www.gamesindustry.biz/articles/2018-04-26-fornite-earned-usd223-million-in-march-superdata | archive-date = April 26, 2018}} By April 2018, SuperData estimated that Fortnite Battle Royale had surpassed both sales and player count on all platforms over Battlegrounds.{{cite web | url = https://www.pcgamesn.com/fortnite/fortnite-total-revenue | title = Fortnite has overtaken PUBG's total revenue and player count across all platforms | first = Ali | last = Jones | date = April 26, 2018 | access-date = April 26, 2018 | website = PCGamesN | url-status = live | archive-url = https://web.archive.org/web/20180427120150/https://www.pcgamesn.com/fortnite/fortnite-total-revenue | archive-date = April 27, 2018}} The game generated {{USD|296 million}} in revenue in April, followed by {{USD|318 million}} in May, according to SuperData.{{Cite web | url = https://www.forbes.com/sites/davidthier/2018/05/24/report-fortnite-battle-royale-made-nearly-300-million-last-month/#1cbf8f63113e | title = Report: 'Fortnite: Battle Royale' Made Nearly $300 Million Last Month | last = Thier | first = Dave | date = May 24, 2018 | website = Forbes | access-date = June 4, 2018 | url-status = live | archive-url = https://web.archive.org/web/20180528144941/https://www.forbes.com/sites/davidthier/2018/05/24/report-fortnite-battle-royale-made-nearly-300-million-last-month/#1cbf8f63113e | archive-date = May 28, 2018}}{{Cite web | url = https://www.recode.net/2018/6/26/17502072/fortnite-revenue-game-growth-318-million | title = Fortnite is generating more revenue than any other free game ever | last = Molla | first = Rani | date = June 26, 2018 | website = Recode | access-date = July 5, 2018 | url-status = dead | archive-url = https://web.archive.org/web/20180706082638/https://www.recode.net/2018/6/26/17502072/fortnite-revenue-game-growth-318-million | archive-date = July 6, 2018 }} By July 2018, Fortnite Battle Royale had been estimated to have brought in over {{USD|1 billion}} in revenue.{{cite web | url = https://www.gamesindustry.biz/articles/2018-07-17-fortnite-has-earned-usd1-billion-from-in-game-purchases-alone | title = Fortnite has earned $1 billion from in-game purchases alone | first = Rebekah | last = Valentine | date = July 17, 2018 | access-date = July 17, 2018 | website = GamesIndustry.biz | archive-url = https://web.archive.org/web/20180717224630/https://www.gamesindustry.biz/articles/2018-07-17-fortnite-has-earned-usd1-billion-from-in-game-purchases-alone | archive-date = July 17, 2018 | url-status = live}}{{Cite web | url = http://nymag.com/selectall/2018/07/how-fortnite-became-the-most-popular-video-game-on-earth.html | title = The Most Important Video Game on the Planet | first = Brian | last = Feldman | date = July 13, 2018 | access-date = July 15, 2018 | website = New York Magazine | archive-url = https://web.archive.org/web/20180714141723/http://nymag.com/selectall/2018/07/how-fortnite-became-the-most-popular-video-game-on-earth.html | archive-date = July 14, 2018 | url-status = live}} Prior to the Season 5 start in July 2018, Sensor Tower estimated that the mobile version of Fortnite Battle Royale made over {{USD|1.2 million}} daily; following the launch of Season 5, revenues jumped to {{USD|2 million}} per day.{{cite web | url = https://www.gamesindustry.biz/articles/2018-07-24-fortnite-daily-mobile-revenue-reaches-usd2m | title = Fortnite daily mobile revenue reaches $2m | first = Haydn | last = Taylor | date = July 24, 2018 | access-date = July 24, 2018 | website = GamesIndustry.biz | archive-url = https://web.archive.org/web/20180724162848/https://www.gamesindustry.biz/articles/2018-07-24-fortnite-daily-mobile-revenue-reaches-usd2m | archive-date = July 24, 2018 | url-status = live}} SuperData estimated that Fortnite Battle Royale brought in {{USD|2.4 billion|long=no}} in revenue during 2018, the highest annual revenue of any free-to-play title.{{cite web | url = https://www.gamesindustry.biz/articles/2019-01-16-fortnite-tops-2018-superdata-chart-with-usd2-4b-digital-revenue | title = Fortnite tops SuperData's 2018 chart with $2.4 billion digital revenue | first = Matthew | last = Handrahan | date = January 16, 2019 | access-date = January 16, 2019 | website = GamesIndustry.biz | archive-url = https://web.archive.org/web/20190117020943/https://www.gamesindustry.biz/articles/2019-01-16-fortnite-tops-2018-superdata-chart-with-usd2-4b-digital-revenue | archive-date = January 17, 2019 | url-status = live | df = mdy-all }} SuperData estimated that Fortnite revenues dropped by 25% in 2019 to {{USD|1.8 billion}}, attributing the drop to stabilization of expenditures for the game, and was still the highest revenue-earning game in 2019.{{cite web | url = https://variety.com/2020/digital/news/fortnite-top-earning-game-2019-1203455069/ | title = 'Fortnite' Revenue Dropped 25% in 2019 But Was Still the Year's Top-Earning Game | first = Todd | last = Spangler | date = January 2, 2020 | access-date = January 2, 2020 | work = Variety | archive-date = January 2, 2020 | archive-url = https://web.archive.org/web/20200102170902/https://variety.com/2020/digital/news/fortnite-top-earning-game-2019-1203455069/ | url-status = live }}
At the time of Tencent's investment into Epic in 2012, Epic Games had a {{USD|825 million}} valuation. Because of Fortnite Battle Royale, Epic's valuation increased to {{USD|4.5 billion}} {{as of|2018|May|lc=y}}. Bloomberg raised the estimate to around {{USD|8.5 billion}} by the end of 2018 should Fortnite Battle Royale reach {{USD|2 billion}} during the year.{{cite news | url = https://www.bloomberg.com/news/features/2018-07-24/fortnite-phenomenon-turns-epic-game-developer-into-billionaire | title = Fortnite Mania Fuels Epic Growth to $8.5 Billion | first1 = Devon | last1 = Pendleton | first2 = Christopher | last2 = Palmeri | date = July 24, 2018 | access-date = July 24, 2018 | website = Bloomberg LP | archive-url = https://web.archive.org/web/20180724114421/https://www.bloomberg.com/news/features/2018-07-24/fortnite-phenomenon-turns-epic-game-developer-into-billionaire | archive-date = July 24, 2018 | url-status = live}} Partially due to the influx of revenue from Fortnite Battle Royale, Epic reduced its portion of sales it collected from the Unreal Engine Marketplace from 30% to 12% in July 2018, applying that retroactively to past sales.{{cite magazine | url = https://www.pcgamer.com/fortnite-is-making-so-much-money-that-epic-is-giving-unreal-marketplace-creators-a-big-raise/ | title = Fortnite is making so much money that Epic is giving Unreal Marketplace creators a big raise | first = Andy | last = Chalk | date = July 12, 2018 | access-date = July 12, 2018 | magazine = PC Gamer | archive-url = https://web.archive.org/web/20180713013236/https://www.pcgamer.com/fortnite-is-making-so-much-money-that-epic-is-giving-unreal-marketplace-creators-a-big-raise/ | archive-date = July 13, 2018 | url-status = live}}
=Viewership=
Fortnite Battle Royale has also had record viewership on various streaming services. One of the first major streams of Fortnite was in March 2018, in which Tyler "Ninja" Blevins hosted a stream that included Drake, Travis Scott, Kim DotCom, and Pittsburgh Steelers wide receiver JuJu Smith-Schuster all playing the game. The stream broke over 635,000 concurrent viewers, making it the highest-watched stream on Twitch outside of esports tournaments at the time.{{cite web | url = https://www.polygon.com/2018/3/15/17123162/drake-ninja-fortnite-stream | title = Drake sets records with his Fortnite: Battle Royale Twitch debut |author1=Patrick Gill |author2=Christopher Grant |author3=Ross Miller |author4=Julia Alexander | date = March 15, 2018 | access-date = March 15, 2018 | website = Polygon | url-status = live | archive-url = https://web.archive.org/web/20180315101436/https://www.polygon.com/2018/3/15/17123162/drake-ninja-fortnite-stream | archive-date = March 15, 2018}}{{Cite news | url = https://www.engadget.com/2018/03/15/ninja-drake-twitch/ | title = 'Fortnite' streamer breaks Twitch records with help from Drake | website = Engadget | access-date = March 16, 2018 | url-status = live | archive-url = https://web.archive.org/web/20180315121904/https://www.engadget.com/2018/03/15/ninja-drake-twitch/ | archive-date = March 15, 2018}} YouTube streamer Rubén Doblas Gundersen held a Fortnite Battle Royale match with 99 other well-known YouTube streamers in late March, which drew over 1.1 million viewers, making it one of the most-watched gaming YouTube streams.{{cite web | url = https://www.polygon.com/2018/3/26/17163966/fortnite-elrubiusomg-youtube-livestream-twitch-ninja-drake | title = Fortnite livestream with 100 YouTubers draws in more than 1M viewers | first = Julia | last = Alexander | date = March 26, 2018 | access-date = March 26, 2018 | website = Polygon | url-status = live | archive-url = https://web.archive.org/web/20180327023637/https://www.polygon.com/2018/3/26/17163966/fortnite-elrubiusomg-youtube-livestream-twitch-ninja-drake | archive-date = March 27, 2018}} The Fortnite Pro-Am event held at E3 2018 was estimated to have drawn over 1.3 million views across Twitch and other streaming services, making it one of the highest-viewed live-streamed event to date.{{cite magazine | url = https://www.pcgamer.com/fortnite-celebrity-pro-am-twitch-channel-breaks-700000-concurrent-viewers/ | title = Fortnite Celebrity Pro-Am Twitch channel breaks 700,000 concurrent viewers | first = James | last = Davenport | date = June 13, 2018 | access-date = June 13, 2018 | magazine = PC Gamer | url-status = live | archive-url = https://web.archive.org/web/20180614152814/https://www.pcgamer.com/fortnite-celebrity-pro-am-twitch-channel-breaks-700000-concurrent-viewers/ | archive-date = June 14, 2018}}
Further live events set by Epic have continued to draw record numbers of stream viewers. The 2019 Fortnite World Cup drew 1.5 million viewers, while "The End" event that closed out Season X in October 2019 had 1.6 million. Even after the conclusion of the event, during the 36-hour period that the Fortnite game only showed a black screen with a spot of light on it, Fortnite streams had up to 327,000 viewers on Twitch and 437,000 viewers on YouTube watching the idle animation.{{cite web | url = https://www.pcgamesn.com/fortnite/blackout | title = 370,000 people are watching Fortnite do nothing on Twitch | first = Dustin | last = Bailey | date = October 14, 2019 | access-date = October 14, 2019 | work = PCGamesN | archive-date = October 14, 2019 | archive-url = https://web.archive.org/web/20191014182413/https://www.pcgamesn.com/fortnite/blackout | url-status = live }} Epic reported that over 7 million total viewers across Twitch, YouTube, and Twitter across "The End" event.{{cite web | url = https://www.ign.com/articles/2019/10/23/over-7-million-people-watched-the-end-of-fortnite-event-before-chapter-2-launched | title = Over 7 Million People Watched the End of Fortnite Event Before Chapter 2 Launched | first = Matt | last = Kim | date = October 23, 2019 | access-date = October 23, 2019 | work = IGN | archive-date = October 24, 2019 | archive-url = https://web.archive.org/web/20191024022003/https://www.ign.com/articles/2019/10/23/over-7-million-people-watched-the-end-of-fortnite-event-before-chapter-2-launched | url-status = live }} The Chapter 2, Season 2 ending event in June 2020 had drawn 12 million in-game players with an additional 8.4 million watching through player streams.{{cite web | url = https://www.gamasutra.com/view/news/364885/Latest_Fortnite_event_attracts_12M_ingame_players_another_84M_via_streams.php | title = Latest Fortnite event attracts 12M in-game players, another 8.4M via streams | first = Chris | last = Kerr | date = June 16, 2020 | access-date = June 16, 2020 | work = Gamasutra | archive-date = June 16, 2020 | archive-url = https://web.archive.org/web/20200616152845/https://www.gamasutra.com/view/news/364885/Latest_Fortnite_event_attracts_12M_ingame_players_another_84M_via_streams.php | url-status = dead }} The single largest viewed in-game concert was the Remix Finale, at the end of Chapter 5 in November 2024, bringing more than 14 million concurrent viewers and 3 million additional through live streams.{{cite web | url = https://www.eurogamer.net/fortnite-remix-finale-event-smashes-14m-all-time-player-record | title = Fortnite Remix Finale event smashes 14m all-time player record | first = Tom | last = Phillips | date = November 30, 2024 | accessdate = November 30, 2024 | work = Eurogamer }} The single largest interactive event was Devourer of Worlds, which brought 15.3 million in-game players and an additional 3.4 million people watching through streams.{{Cite web | url = https://www.gamesradar.com/fortnite-hits-153-million-concurrent-players-in-biggest-live-event-ever/ | title = Fortnite hits 15.3 million concurrent players in biggest live event ever | first = Demi | last = Williams | date = December 2, 2020 | access-date = December 3, 2020 | work = GamesRadar | archive-date = December 2, 2020 | archive-url = https://web.archive.org/web/20201202143109/https://www.gamesradar.com/fortnite-hits-153-million-concurrent-players-in-biggest-live-event-ever/ | url-status = live }}
=Impact=
File:Fortnite at E3 2018 (42781993231).jpg]]
Journalists attributed Fortnite Battle Royale{{'}}s success over PlayerUnknown Battlegrounds as a combination of several factors: besides being free-to-play and available on consoles, the game was released at a time when Battlegrounds was struggling with game cheaters and a toxic community, and that it features a less violent, cartoonish quality to it that, like Minecraft, was able to draw in a younger and mixed-gendered audiences to play.{{cite web | url = https://www.usgamer.net/articles/how-fortnite-battle-royale-became-minecrafts-unexpected-successor | title = Fortnite Battle Royale Won by Capturing the Minecraft Generation | first = Kat | last = Bailey | date = March 26, 2018 | access-date = March 26, 2018 | website = USGamer | url-status = live | archive-url = https://web.archive.org/web/20180327144739/https://www.usgamer.net/articles/how-fortnite-battle-royale-became-minecrafts-unexpected-successor | archive-date = March 27, 2018}}{{cite magazine | url = https://www.newyorker.com/magazine/2018/05/21/how-fortnite-captured-teens-hearts-and-minds | title = How Fortnite Captured Teens' Hearts and Minds | first = Nick | last = Paumgarten | date = May 15, 2018 | access-date = May 15, 2018 | magazine = The New Yorker | url-status = live | archive-url = https://web.archive.org/web/20180515040304/https://www.newyorker.com/magazine/2018/05/21/how-fortnite-captured-teens-hearts-and-minds | archive-date = May 15, 2018}} Further, Epic has maintained frequent updates for the game, adding new weapons and in-game tools alongside limited-time events and longer-term narrative elements that help to further draw in players.{{cite web | url = https://www.theverge.com/2018/6/12/17442602/fortnite-battle-royale-trend-e3-2018-epic-games-e-sports-tournament | title = How Fortnite is transforming the gaming industry | first = Nick | last = Statt | date = June 12, 2018 | access-date = June 12, 2018 | website = The Verge | url-status = live | archive-url = https://web.archive.org/web/20180613132328/https://www.theverge.com/2018/6/12/17442602/fortnite-battle-royale-trend-e3-2018-epic-games-e-sports-tournament | archive-date = June 13, 2018}} The high interest in the game within March 2018, which has been able to draw larger audiences compared to existing multiplayer games like Grand Theft Auto Online and Destiny 2, has had a financial impact on competing publishers Take-Two Interactive and Activision Blizzard, their stocks having fallen during this period, according to analysts from Morgan Stanley and KeyBanc Capital Markets Inc.{{Cite web | url = https://www.reuters.com/article/us-usa-gaming-fortnite/free-to-play-expensive-to-love-fortnite-changes-video-game-business-idUSKBN1I51IB | title = Free to play, expensive to love: 'Fortnite' changes video game business | first1 = Jane Lanhee | last1 = Lee | first2 = Jillian | last2 = Kitchener | website = Reuters | date = May 4, 2018 | access-date = May 4, 2018 | url-status = live | archive-url = https://web.archive.org/web/20180504152851/https://www.reuters.com/article/us-usa-gaming-fortnite/free-to-play-expensive-to-love-fortnite-changes-video-game-business-idUSKBN1I51IB | archive-date = May 4, 2018}} Activision's CEO Bobby Kotick, on their quarterly results released May 2018, stated that "Fortnite is definitely a lot of competition right now...it's been a really important catalyst in attracting new gamers to gaming",{{cite news | url = https://www.bloomberg.com/news/articles/2018-05-03/activision-gives-tepid-earnings-outlook-as-fortnite-threat-looms | title = To Fight Fortnite, Activision Is Retooling How Its Games Work | first = Christopher | last = Palmeri | date = May 3, 2018 | access-date = May 3, 2018 | website = Bloomberg Businessweek | url-status = live | archive-url = https://web.archive.org/web/20180503232706/https://www.bloomberg.com/news/articles/2018-05-03/activision-gives-tepid-earnings-outlook-as-fortnite-threat-looms | archive-date = May 3, 2018}} and the company is looking to develop its own battle royale title.{{cite magazine | url = https://www.pcgamer.com/activision-says-fortnite-is-a-lot-of-competition-right-now/ | title = Activision says Fortnite is 'a lot of competition right now' | first = Andy | last = Chalk | date = May 3, 2018 | access-date = May 4, 2018 | magazine = PC Gamer | url-status = live | archive-url = https://web.archive.org/web/20180504034023/https://www.pcgamer.com/activision-says-fortnite-is-a-lot-of-competition-right-now/ | archive-date = May 4, 2018}} Electronic Arts CEO Blake Jorgensen also considered both Fortnite Battle Royale and Battlegrounds as having a significant market impact. Jorgensen said " [Fortnite is] bringing younger people into the marketplace and younger people into first-person shooters, and I think that's good for the long run health of that category for all of us in the industry".{{Cite web | url = https://www.gamespot.com/articles/fortnite-could-have-a-lasting-significant-impact-o/1100-6458817/ | title = Fortnite Could Have A Lasting, Significant Impact On Gaming Industry Overall, EA Says | last = Makuch | first = Eddie | date = May 8, 2018 | website = GameSpot | access-date = May 8, 2018 | url-status = live | archive-url = https://web.archive.org/web/20180509023757/https://www.gamespot.com/articles/fortnite-could-have-a-lasting-significant-impact-o/1100-6458817/ | archive-date = May 9, 2018}} Non-video game entertainment companies have also seen the impact of Fortnite. Netflix, in reporting its Q4 2018 results, stated that their competition is more with Fortnite, including streaming content related to the game, rather than rival television network stations like HBO.{{cite web | url = https://www.engadget.com/2019/01/17/netflix-q4-2018/ | title = Netflix points to 'Fortnite' as competition after its price hike | first = Richard | last = Lawler | date = January 17, 2019 | access-date = January 17, 2019 | website = Engadget | archive-url = https://web.archive.org/web/20190118012135/https://www.engadget.com/2019/01/17/netflix-q4-2018/ | archive-date = January 18, 2019 | url-status = live | df = mdy-all }}
Part of the game's success is also considered to be related to its impact on social media. By March 2018, Fortnite Battle Royale became the most-viewed game on Twitch, exceeding the average-concurrent viewership numbers of League of Legends and Battlegrounds.{{cite web | url = https://www.rollingstone.com/glixel/news/fortnite-is-currently-twitchs-most-watched-game-w517513 | title = 'Fortnite' Is Currently Twitch's Most-Watched Game | first = Blake | last = Hester | date = March 6, 2018 | access-date = March 15, 2018 | website = Glixel | url-status = live | archive-url = https://web.archive.org/web/20180311101236/https://www.rollingstone.com/glixel/news/fortnite-is-currently-twitchs-most-watched-game-w517513 | archive-date = March 11, 2018}} Blevins has gained significant attention as one of the first major Fortnite Battle Royale streamers. He gained a large number of subscribers by March 2018, in part due to his skill and through promotions on Twitch that offered free Fortnite Battle Royale cosmetic items; by March 2018, he was estimated to be making {{USD|500,000}} a month from his streaming revenue.{{Cite news | url = https://www.vg247.com/2018/03/19/ninja-earnings-net-worth/ | title = Top Fortnite streamer Ninja earns $500,000 per month – VG247 | date = March 19, 2018 | website = VG247 | access-date = March 19, 2018 | language = en-US | url-status = live | archive-url = https://web.archive.org/web/20180319223201/https://www.vg247.com/2018/03/19/ninja-earnings-net-worth/ | archive-date = March 19, 2018}} By the end of 2018, Blevins had reported he had made nearly {{USD|10 million}} from his Fortnite streaming activities in 2018 with over 20 million subscribers to his YouTube and Twitch channels.{{cite web | url = https://www.cnn.com/2018/12/31/tech/ninja-fortnite-stream/index.html | title = 'Ninja,' the Fortnite streamer who's one of video gaming's biggest stars | first = David | last = Briggs | date = December 31, 2018 | access-date = January 1, 2018 | website = CNN | archive-url = https://web.archive.org/web/20190101014102/https://www.cnn.com/2018/12/31/tech/ninja-fortnite-stream/index.html | archive-date = January 1, 2019 | url-status = live | df = mdy-all }} For his success from Fortnite, Time included Blevins within its Time 100 most influential people of 2019.{{cite magazine | url = https://time.com/collection/100-most-influential-people-2019/ | title = Time 100 – 2019 | date = April 17, 2019 | access-date = April 18, 2019 | magazine = Time | archive-url = https://web.archive.org/web/20190417231322/http://time.com/collection/100-most-influential-people-2019/ | archive-date = April 17, 2019 | url-status = live | df = mdy-all }}{{cite web | url = https://www.pcgamer.com/ninja-makes-times-most-influential-people-list-for-2019/ | title = Ninja makes Time's 'Most Influential People' list for 2019 | first = Andy | last = Chalk | date = April 18, 2019 | access-date = April 18, 2019 | work = PC Gamer | archive-url = https://web.archive.org/web/20190418064016/https://www.pcgamer.com/ninja-makes-times-most-influential-people-list-for-2019/ | archive-date = April 18, 2019 | url-status = live | df = mdy-all }} To acknowledge individuals like Blevins that had helped grow the popularity of Fortnite, Epic has released a number of in-game cosmetics under the "Icon Series" based on the real-life people; in addition to Blevins, cosmetics were released for musicians Marshmello and Major Lazer, and the streamer Loserfruit, with a planned release of cosmetics related to David "Grefg" Martínez.{{cite web | url = https://www.theverge.com/2020/1/15/21065235/ninja-fortnite-skin-announced-stream-tyler-blevins-available-date | title = Ninja is getting a Fortnite skin | first = James | last = Kastrenakes | date = January 15, 2020 | access-date = January 15, 2020 | work = The Verge | archive-date = January 15, 2020 | archive-url = https://web.archive.org/web/20200115160354/https://www.theverge.com/2020/1/15/21065235/ninja-fortnite-skin-announced-stream-tyler-blevins-available-date | url-status = live }}{{Cite web|date=June 21, 2020|title=Loserfruit Joins the Fortnite Icon Series!|url=https://www.epicgames.com/fortnite/en-US/news/loserfruit-joins-the-fortnite-icon-series|access-date=October 7, 2020|language=en-US|archive-date=October 30, 2020|archive-url=https://web.archive.org/web/20201030025016/https://www.epicgames.com/fortnite/en-US/news/loserfruit-joins-the-fortnite-icon-series|url-status=live}}
File:Fortnite cosplay at E3 2018.jpg
A number of celebrities and athletes have said they play Fortnite Battle Royale, such as Chance the Rapper, Joe Jonas, Finn Wolfhard, Roseanne Barr, and Norm Macdonald.{{Cite web | url = https://www.twingalaxies.com/feed_details.php/661/celebrities-who-play-fortnite-drake-chance-the-rapper-and-more | title = Celebrities Who Play Fortnite – Drake, Chance the Rapper and More! | website = Twin Galaxies | access-date = April 25, 2018 | url-status = live | archive-url = https://web.archive.org/web/20180318065346/https://www.twingalaxies.com/feed_details.php/661/celebrities-who-play-fortnite-drake-chance-the-rapper-and-more | archive-date = March 18, 2018}} For athletes, their appreciation for the game has taken on the form of recreating the various emotes in game as part of their on-field celebration dances.{{cite web | url = https://www.sbnation.com/lookit/2018/3/11/17106330/fortnite-sports-celebrations-bundesliga-nrl-nba-nfl | title = 'Fortnite' celebrations are sweeping the sports world | first = James | last = Dator | date = March 12, 2018 | access-date = July 15, 2018 | website = SB Nation | archive-url = https://web.archive.org/web/20180622163928/https://www.sbnation.com/lookit/2018/3/11/17106330/fortnite-sports-celebrations-bundesliga-nrl-nba-nfl | archive-date = June 22, 2018 | url-status = live}} Such Fortnite celebrations were frequently throughout the 2018 FIFA World Cup event in June and July 2018,{{cite web | url = https://www.engadget.com/2018/07/14/world-cup-goals-fortnite-dance-celebrations/ | title = Even the World Cup couldn't escape the 'Fortnite' fever | first = Edgar | last = Alvarez | date = July 14, 2018 | access-date = July 15, 2018 | website = Engadget | archive-url = https://web.archive.org/web/20180714163606/https://www.engadget.com/2018/07/14/world-cup-goals-fortnite-dance-celebrations/ | archive-date = July 14, 2018 | url-status = live}} including by Antoine Griezmann after a scoring penalty kick during the 2018 FIFA World Cup Final.{{cite news | url = https://www.telegraph.co.uk/world-cup/2018/07/15/antoine-griezmann-celebrates-world-cup-final-goal-disgusting/ | title = Antoine Griezmann celebrates World Cup final goal with 'disgusting' Fortnite dance | date = July 15, 2018 | access-date = July 15, 2018 | newspaper = The Daily Telegraph | archive-url = https://web.archive.org/web/20180715165353/https://www.telegraph.co.uk/world-cup/2018/07/15/antoine-griezmann-celebrates-world-cup-final-goal-disgusting/ | archive-date = July 15, 2018 | url-status = live| last1 = Sport | first1 = Telegraph }} Other notable people have expressed their fondness for the game; the Russo brothers, directors of Avengers: Infinity War, stated that they often played Fortnite Battle Royale during breaks on the film's development, leading them to propose the idea of the limited-time Thanos mode for the game.{{cite magazine | url = http://ew.com/gaming/2018/05/07/thanos-fortnite-avengers-infinity-war/ | title = Thanos is coming to Fortnite for epic Avengers: Infinity War crossover | first = Nick | last = Romano | date = May 7, 2018 | access-date = May 7, 2018 | magazine = Entertainment Weekly | url-status = live | archive-url = https://web.archive.org/web/20180507155418/http://ew.com/gaming/2018/05/07/thanos-fortnite-avengers-infinity-war/ | archive-date = May 7, 2018}} The Russo brothers also co-directed the introduction cinematic for Chapter 2 Season 6 that was released in March 2021.{{cite web | url = https://www.theverge.com/2021/3/17/22336542/fortnite-season-6-opening-russo-brothers-avengers | title = Fortnite's season 6 opening cinematic was co-directed by the Russo brothers | first = Andrew | last = Webster | date = March 17, 2021 | access-date = March 17, 2021 | work = The Verge | archive-date = March 21, 2023 | archive-url = https://web.archive.org/web/20230321124349/https://www.theverge.com/2021/3/17/22336542/fortnite-season-6-opening-russo-brothers-avengers | url-status = live }} The awareness of the game from well-known celebrities has been considered a reason for further popularity and player growth of the game.{{cite web | url = https://www.polygon.com/2018/3/20/17143948/fortnite-ninja-drake-pornhub-yes-really | title = From Drake to porn, everyone wants a piece of Fortnite | first = Ben | last = Kuchera | date = March 20, 2018 | access-date = March 20, 2018 | website = Polygon | url-status = live | archive-url = https://web.archive.org/web/20180320230606/https://www.polygon.com/2018/3/20/17143948/fortnite-ninja-drake-pornhub-yes-really | archive-date = March 20, 2018}}
=In popular culture=
Fortnite Battle Royale has been jokingly referred to as "Fork Knife" on social media, believed to have originated with people, unfamiliar with the game, described their friends and family spending time playing the game.{{cite web | url = https://kotaku.com/teenagers-love-the-hot-new-game-fork-knife-1825743918 | title = Teenagers Love The Hot New Game Fork Knife | first = Gita | last = Jackson | date = May 3, 2018 | access-date = July 28, 2018 | website = Kotaku | archive-url = https://web.archive.org/web/20180710040605/https://kotaku.com/teenagers-love-the-hot-new-game-fork-knife-1825743918 | archive-date = July 10, 2018 | url-status = live | df = mdy-all }} Epic added a harvestable, non-playable "Fork Knife" food truck to the game map as the term gained popularity. In September 2018, Fortnite was featured as a question on the game show Jeopardy!,{{cite web | url = https://www.gamespot.com/articles/video-games-was-a-category-on-jeopardy-tonight-and/1100-6462087/ | title = Video Games Was A Category On Jeopardy Tonight, And The Contestants Didn't Do So Well | first = Eddie | last = Makuch | date = September 26, 2018 | access-date = September 30, 2018 | website = GameSpot | archive-url = https://web.archive.org/web/20180930193447/https://www.gamespot.com/articles/video-games-was-a-category-on-jeopardy-tonight-and/1100-6462087/ | archive-date = September 30, 2018 | url-status = live | df = mdy-all }} and was spoofed in a skit on the September 29, 2018, episode of Saturday Night Live.{{cite web | url = https://www.polygon.com/tv/2018/9/30/17919964/fortnite-saturday-night-live-sketch-adam-driver-pete-davidson-kyle-mooney-video-watch | title = Live-action Fortnite shows up on Saturday Night Live | first = Owen | last = Good | date = September 30, 2018 | access-date = September 30, 2018 | website = Polygon | archive-url = https://web.archive.org/web/20180930153431/https://www.polygon.com/tv/2018/9/30/17919964/fortnite-saturday-night-live-sketch-adam-driver-pete-davidson-kyle-mooney-video-watch | archive-date = September 30, 2018 | url-status = live | df = mdy-all }} The South Park episode "The Scoots" featured the cast wearing Fortnite-based Halloween costumes.{{cite web | url = https://www.pcgamesn.com/fortnite/fortnite-south-park | title = Cartman and co wore Fortnite costumes in South Park's Halloween episode | first = Ali | last = Jones | date = November 2, 2018 | access-date = November 2, 2018 | website = PCGamesN | archive-url = https://web.archive.org/web/20181102131925/https://www.pcgamesn.com/fortnite/fortnite-south-park | archive-date = November 2, 2018 | url-status = live | df = mdy-all }} In The Big Bang Theory episode "The Citation Negation", Bernadette attempts to learn how to play Fortnite Battle Royale to beat Howard.{{cite web | last1 = Pearce | first1 = Tilly | title = The Big Bang Theory's Bernadette is all of us as she gets hooked on Fortnite | url = https://metro.co.uk/2018/11/15/the-big-bang-theorys-bernadette-is-all-of-us-as-she-gets-hooked-on-fortnite-8144444/ | website = Metro.co.uk | access-date = November 17, 2018 | date = November 15, 2018 | archive-url = https://web.archive.org/web/20181117233600/https://metro.co.uk/2018/11/15/the-big-bang-theorys-bernadette-is-all-of-us-as-she-gets-hooked-on-fortnite-8144444/ | archive-date = November 17, 2018 | url-status = live | df = mdy-all }} Fortnite also makes an easter egg appearance in the Disney animated film Ralph Breaks the Internet.{{cite web | last1 = Hayes | first1 = Britt | title = 'Ralph Breaks the Internet' Easter Eggs and Cameos: Exploring the Countless References to Just About Everything | url = https://www.slashfilm.com/ralph-breaks-the-internet-easter-eggs-2/ | website = /Film | access-date = December 1, 2018 | date = November 26, 2018 | archive-url = https://web.archive.org/web/20181202070535/https://www.slashfilm.com/ralph-breaks-the-internet-easter-eggs-2/ | archive-date = December 2, 2018 | url-status = live | df = mdy-all }} The game was also a central focal point in the 2018 YouTube Rewind year retrospective, and included an appearance by the popular Fortnite streamer Ninja.{{cite web | url = https://www.cnet.com/news/youtube-rewind-2018-tackles-everything-from-fortnite-to-k-pop/ | title = YouTube Rewind 2018 tackles Fortnite, K-pop, Kiki Challenge | first = Gael | last = Cooper | date = December 6, 2018 | access-date = December 6, 2018 | website = CNet | archive-url = https://web.archive.org/web/20181207051223/https://www.cnet.com/news/youtube-rewind-2018-tackles-everything-from-fortnite-to-k-pop/ | archive-date = December 7, 2018 | url-status = live | df = mdy-all }}
In addition to there being a limited-time tie-in game mode for Avengers: Endgame, Fortnite conversely appears in the film, in which it is played by Korg in New Asgard, a village inhabited by Asgardian refugees recuperating from the devastating events of Thor: Ragnarok and Avengers: Infinity War.{{cite web |last1=Gartenberg |first1=Chaim |title=The universe-shattering implications of Fortnite in Avengers: Endgame |url=https://www.theverge.com/2019/5/7/18535482/fortnite-avengers-endgame-thanos-mode-korg-thor-snap |website=The Verge |access-date=June 9, 2019 |date=May 7, 2019}}
Past and ongoing concerns
=Parental concerns=
With the release of the mobile version, teachers, parents, and students have found that the game had become popular to younger players due to the free-to-play nature, its cartoonish art style, and its social nature.{{cite web | url = https://www.theguardian.com/games/2018/mar/07/fortnite-battle-royale-parents-guide-video-game-multiplayer-shooter | title = Fortnite: a parents' guide to the most popular video game in schools | first = Keith | last = Stewart | date = March 7, 2018 | access-date = July 6, 2018 | website = The Guardian | archive-url = https://web.archive.org/web/20180630214357/https://www.theguardian.com/games/2018/mar/07/fortnite-battle-royale-parents-guide-video-game-multiplayer-shooter | archive-date = June 30, 2018 | url-status = live}} This carries over into educational institutions, where the game has been seen as a disruptive element within the classroom and affecting students' ability to complete homework assignments.{{cite web | url = https://www.vice.com/en/article/teachers-and-parents-share-stories-from-inside-the-fortnite-phenomenon/ | title = Teachers and Parents Share Stories From Inside the 'Fortnite' Phenomenon | first = Patrick | last = Klepek | date = March 28, 2018 | access-date = March 28, 2018 | website = Vice | url-status = live | archive-url = https://web.archive.org/web/20180329054119/https://waypoint.vice.com/en_us/article/59j9pk/teachers-and-parents-share-stories-from-inside-the-fortnite-phenomenon | archive-date = March 29, 2018 }}{{cite web | url = https://kotaku.com/teens-and-teachers-say-fortnite-mobile-is-destroying-so-1823997450 | title = Teens And Teachers Say Fortnite Mobile Is Destroying Some Schools | first = Patricia | last = Hernandez | date = March 23, 2018 | access-date = March 28, 2018 | website = Kotaku | url-status = live | archive-url = https://web.archive.org/web/20180326200555/https://kotaku.com/teens-and-teachers-say-fortnite-mobile-is-destroying-so-1823997450 | archive-date = March 26, 2018}}{{cite web | url = http://www.ign.com/articles/2018/07/06/fortnite-continues-to-be-a-problem-for-children-in-school | title = Fortnite Continues To Be A Problem For Children In School | first = Michael | last = Koczwara | date = July 6, 2018 | access-date = July 6, 2018 | website = IGN | archive-url = https://web.archive.org/web/20180706221406/http://www.ign.com/articles/2018/07/06/fortnite-continues-to-be-a-problem-for-children-in-school | archive-date = July 6, 2018 | url-status = live}}{{cite web | url = https://www.ign.com/articles/2018/11/27/fortnite-has-invaded-the-modern-american-classroom-like-no-other-game | title = Fortnite Has Invaded The Modern American Classroom Like No Other Game | first = Eric | last = Frederiksen | date = November 27, 2018 | access-date = November 27, 2018 | website = IGN | archive-url = https://web.archive.org/web/20181128012130/https://www.ign.com/articles/2018/11/27/fortnite-has-invaded-the-modern-american-classroom-like-no-other-game | archive-date = November 28, 2018 | url-status = live | df = mdy-all }} Epic has since added warnings on the game's loading screens to discourage students from playing it during classes.{{cite web | url = https://www.vg247.com/2018/04/02/fortnite-mobile-now-warning-kids-stop-playing-class/ | title = Fortnite mobile is asking kids to stop playing during class | first = Marshall | last = Lemon | date = April 2, 2018 | access-date = April 2, 2018 | website = VG247 | url-status = live | archive-url = https://web.archive.org/web/20180402230525/https://www.vg247.com/2018/04/02/fortnite-mobile-now-warning-kids-stop-playing-class/ | archive-date = April 2, 2018}} In 2018, the UK's Secretary of State for Digital, Culture, Media and Sport at the time Matt Hancock, expressed concern at how much time children were playing Fortnite Battle Royale and similar video games without a balance of physical exercise and social interactions.{{cite news | url = https://www.telegraph.co.uk/politics/2018/05/01/fortnite-video-games-risk-damaging-childrens-lives-culture-secretary/ | title = Fortnite and other video games risk 'damaging' children's lives, Culture Secretary warns | first1 = Steven | last1 = Swinford | first2 = Christopher | last2 = Hope | date = May 1, 2018 | access-date = May 2, 2018 | newspaper = The Daily Telegraph | url-status = live | archive-url = https://web.archive.org/web/20180501210740/https://www.telegraph.co.uk/politics/2018/05/01/fortnite-video-games-risk-damaging-childrens-lives-culture-secretary/ | archive-date = May 1, 2018}} Other agencies, including the United States' Center on Media and Child Health and the United Kingdom's National Society for the Prevention of Cruelty to Children have cautioned parents that children may be influenced by the violent behavior due to Fortnite Battle Royale.{{cite web | url = http://cmch.tv/what-should-i-know-about-fortnite-is-it-ok-for-kids-to-play/ | title = What should I know about Fortnite – is it ok for kids to play? | date = May 22, 2018 | access-date = September 2, 2018 | website = Center on Media and Child Health | archive-url = https://web.archive.org/web/20180902211719/http://cmch.tv/what-should-i-know-about-fortnite-is-it-ok-for-kids-to-play/ | archive-date = September 2, 2018 | url-status = live | df = mdy-all }}{{cite web | url = https://www.independent.co.uk/life-style/gadgets-and-tech/gaming/fortnite-battle-royale-latest-update-playstation-xbox-features-nspcc-children-parent-warning-a8334261.html | title = Fortnite Could Endanger Children And Expose Them To Violence, NSPCC Claims | first = Andrew | last = Griffin | date = May 3, 2018 | access-date = September 2, 2018 | website = The Independent | archive-url = https://web.archive.org/web/20180903130311/https://www.independent.co.uk/life-style/gadgets-and-tech/gaming/fortnite-battle-royale-latest-update-playstation-xbox-features-nspcc-children-parent-warning-a8334261.html | archive-date = September 3, 2018 | url-status = live | df = mdy-all }} Prince Harry, speaking about various influences of social media on children in April 2019, proposed a possible ban on Fortnite Battle Royale, saying, "The game shouldn't be allowed", and "It's created to addict. An addiction to keep you in front of a computer for as long as possible. It's so irresponsible."{{cite news |last=Morris |first=Chris |url=http://fortune.com/2019/04/04/fortnite-addiction-prince-harry-ban/ |title='It's Created to Addict': Prince Harry Calls for Ban on Fortnite |work=Fortune |date=April 4, 2019 |access-date=April 5, 2019 |archive-url=https://web.archive.org/web/20190405120443/http://fortune.com/2019/04/04/fortnite-addiction-prince-harry-ban/ |archive-date=April 5, 2019 |url-status=live }} Calex Legal, a Montreal law firm, filed a class-action lawsuit against Epic Games asserting that Epic has known the game is addictive but fail to give this warning to players.{{cite web | url = https://www.cbc.ca/news/canada/montreal/fortnite-lawsuit-calex-l%C3%A9gal-montreal-1.5308625 | title = Addicted to Fortnite? Montreal law firm says video game company should pay up | first = Isaac | last = Olsen |date = October 4, 2019 | access-date =October 4, 2019 | publisher = CBC }} Calex's suit was allowed to proceed in December 2022 after both a Superior Court and the Supreme Court of Canada affirmed the lawsuit was not frivolous.{{cite web | url = https://www.bbc.com/news/world-us-canada-63911176 | title = Children stopped sleeping and eating to play Fortnite - lawsuit | date =December 9, 2022 | access-date = December 10, 2022 | work = BBC News }} A separate class-action suit filed in California in February 2021 asserts that Epic knowingly "misleads and manipulates minors into handing over ever-increasing amounts of real money for virtual things" through its V-bucks system.{{cite web | url = https://lawstreetmedia.com/tech/parent-sues-epic-games-over-minor-using-real-money-on-virtual-fortnite-items/ | title = Parent Sues Epic Games Over Minor Using Real Money on Virtual Fortnite Items | first = Kirsten | last = Errick | date = February 9, 2021 | access-date = March 3, 2021 | work = Law Street Media }}
At the same time, parents have expressed appreciation for Fortnite to have their children engage socially outside of their core groups of friends in a game that is otherwise not excessively violent,{{cite web | url = https://www.wsj.com/articles/the-new-teen-hangout-parents-are-totally-ok-with-1523611802 | title = Why Parents Are Fans of Games Like 'Fortnite' | first = Sarah | last = Needleman | date = April 13, 2018 | access-date = July 31, 2018 | website = The Wall Street Journal | archive-url = https://web.archive.org/web/20180801064155/https://www.wsj.com/articles/the-new-teen-hangout-parents-are-totally-ok-with-1523611802 | archive-date = August 1, 2018 | url-status = live | df = mdy-all }} or see offering Fortnite as a reward for encouraging children to do well in school, offering their children the purchase of V-bucks in exchange for good grades.{{cite web | url = https://www.nbcnews.com/tech/video-games/parents-work-put-boundaries-fortnite-during-school-year-n904516 | title = Parents work to put boundaries on 'Fortnite' during the school year | first = Kalhan | last = Rosenblatt | date = September 2, 2018 | access-date = September 2, 2018 | website = NBC News | archive-url = https://web.archive.org/web/20180903023301/https://www.nbcnews.com/tech/video-games/parents-work-put-boundaries-fortnite-during-school-year-n904516 | archive-date = September 3, 2018 | url-status = live | df = mdy-all }} Some parents see potential in their children becoming skilled in Fortnite as to become professional players and compete for part of the large prize pools, creating a market for tutors to help children improve their skills in the game.{{cite web | url = https://www.wsj.com/articles/ready-aim-hire-a-fortnite-coach-parents-enlist-videogame-tutors-for-their-children-1533046708 | title = Ready, Aim, Hire a 'Fortnite' Coach: Parents Enlist Videogame Tutors for Their Children | first = Sarah | last = Needleman | date = July 31, 2018 | access-date = July 31, 2018 | website = The Wall Street Journal | archive-url = https://web.archive.org/web/20180731191733/https://www.wsj.com/articles/ready-aim-hire-a-fortnite-coach-parents-enlist-videogame-tutors-for-their-children-1533046708 | archive-date = July 31, 2018 | url-status = live | df = mdy-all }} At the same time, as Fortnite Battle Royale became a social hangout for younger players, issues of peer pressure and bullying have been raised. Cosmetic outfits are seen as a sign of skill and status, so younger players spend money to get the rarer outfits to appear equal with their friends, or may be taunted by other players for not having such outfits and using the game's "default" skins.{{cite web | url = https://www.polygon.com/2019/5/7/18534431/fortnite-rare-default-skins-bullying-harassment | title= Fortnite is free, but kids are getting bullied into spending money | first= Patricia | last = Hernandez | date =May 7, 2019 | access-date = May 7, 2019 | work = Polygon }} While Fortnite has been successful in its monetization scheme, this approach using battle passes and rotating outfit availability induces players to continue to spend money in a "Keeping up with the Joneses"-type effect.{{cite report | title = Fortnite: The Business Model Pattern Behind the Scene | first1= Timo | last1 = Schöber | first2 = Georg | last2= Stadtmann | publisher = European University Viadrina Frankfurt (Oder) Department of Business Administration and Economics | date = February 9, 2020 | ssrn = 3520155 | doi = 10.2139/ssrn.3520155 | hdl = 10419/213857 | hdl-access = free }}
Other issues related to children's interest in Fortnite have been raised. Several of the security issues raised around the game are heightened with younger players who may not easily recognize such illicit schemes and put themselves at risk to privacy invasion.{{cite web | url = https://www.chicagotribune.com/business/ct-biz-fortnite-security-flaw-20190116-story.html | title = 'Fortnite' security flaw put millions of players at risk, researchers warn | first = Gwen | last = Ackerman | date = January 16, 2019 | access-date = January 22, 2019 | website = Bloomberg L.P. | via = The Chicago Tribune | archive-url = https://web.archive.org/web/20190122121813/https://www.chicagotribune.com/business/ct-biz-fortnite-security-flaw-20190116-story.html | archive-date = January 22, 2019 | url-status = live | df = mdy-all }} There is some concern that online child sexual predators would be able to easily make contact with underage players, with at least one documented case from Florida.{{Cite web | url = https://www.local10.com/news/crime/child-sexual-predator-uses-fortnite-to-target-victims-deputies-say | title = Child sexual predator uses Fortnite to target victims, deputies say | first1 = Andrea | last1 = Torres | first2 = Christian | last2 = De La Rosa | date = January 18, 2019 | website = WPLG | language = en-US | access-date = January 22, 2019 | archive-url = https://web.archive.org/web/20190123071739/https://www.local10.com/news/crime/child-sexual-predator-uses-fortnite-to-target-victims-deputies-say | archive-date = January 23, 2019 | url-status = live | df = mdy-all }}{{Cite web | url = https://www.newsweek.com/fortnite-child-pornography-florida-online-gaming-1296756 | title = Florida man used "Fortnite" game to lure teen for child pornography, attorney general says | first = Katherine | last = Hignett | date = January 18, 2019 | website = Newsweek | access-date = January 22, 2019 | archive-url = https://web.archive.org/web/20190121134816/https://www.newsweek.com/fortnite-child-pornography-florida-online-gaming-1296756 | archive-date = January 21, 2019 | url-status = live | df = mdy-all }}
On November 16, 2023, Fortnite added an age restriction system that prohibited users from using certain character skins in various user-created experiences. The change was met with backlash from many players.{{Cite web |last=Peters |first=Jay |date=2023-11-17 |title=Fortnite is blocking some outfits in experiences made for kids |url=https://www.theverge.com/2023/11/16/23964778/fortnite-blocking-outfits-experiences-kids |access-date=2023-11-18 |website=The Verge |language=en}} Four days later, on November 20, Fortnite removed the system.
= Security issues =
Fortnite{{'}}s popularity has drawn a network of hackers since March 2018 that target accounts with lucrative outfits and emotes as to resell those accounts to other users. Some of those hackers, speaking anonymously to the BBC, stated they were making thousands of British pounds a week through these actions.{{cite web | url = https://www.bbc.com/news/technology-46624136 | title = Fortnite teen hackers 'earning thousands of pounds a week' | first = Joe | last = Tidy | date = December 20, 2018 | access-date = December 20, 2018 | website = BBC | archive-url = https://web.archive.org/web/20181220173159/https://www.bbc.com/news/technology-46624136 | archive-date = December 20, 2018 | url-status = live | df = mdy-all }} Authorities that monitor the dark web have found that Fortnite Battle Royale has become a popular way to engage in credit card fraud: criminals with access to stolen credit card information use that to purchase V-bucks on a freshly-made Fortnite account when they then sell through services like eBay players at a discount, often preying on children and young adults with these schemes.{{cite web | url = https://www.independent.co.uk/news/fortnite-v-bucks-discount-price-money-dark-web-money-laundering-crime-a8717941.html | title = How children playing Fortnite are helping to fuel organised crime | first = Anthony | last = Cuthbertson | date = January 14, 2019 | access-date = January 15, 2019 | website = The Independent | archive-url = https://web.archive.org/web/20190114213715/https://www.independent.co.uk/news/fortnite-v-bucks-discount-price-money-dark-web-money-laundering-crime-a8717941.html | archive-date = January 14, 2019 | url-status = live | df = mdy-all }}{{cite web | url = https://variety.com/2019/gaming/news/fortnite-money-laundering-1203108363/ | title = Dark Web Creating 'Thriving Criminal Eco-System' Around Game | first = Brian | last = Crecente | date = January 15, 2019 | access-date = January 16, 2019 | website = Variety | archive-url = https://web.archive.org/web/20190116003653/https://variety.com/2019/gaming/news/fortnite-money-laundering-1203108363/ | archive-date = January 16, 2019 | url-status = live | df = mdy-all }}
Separately, other security experts such as Check Point have found exploits with Fortnite and its underlying services that allowed hackers to gain access to some accounts, enabling them to gain personal details, buy V-bucks, and listen in to the account's owner when they use the game's voice chat system. Epic closed a key exploit that enabled this by January 2019.{{cite web | url = https://variety.com/2019/gaming/news/massive-fortnite-security-hole-allowed-hackers-to-take-over-accounts-eavesdrop-on-calls-1203109556/ | title = Massive 'Fortnite' Security Hole Allowed Hackers to Take Over Accounts, Eavesdrop on Chats | first = Brian | last = Crecente | date = January 16, 2019 | access-date = January 16, 2019 | website = Variety | archive-url = https://web.archive.org/web/20190116192401/https://variety.com/2019/gaming/news/massive-fortnite-security-hole-allowed-hackers-to-take-over-accounts-eavesdrop-on-calls-1203109556/ | archive-date = January 16, 2019 | url-status = live | df = mdy-all }} A class-action lawsuit was filed in August 2019 over this breach, acknowledging while Epic did fix the problem, it failed to notified the users that were affected by it.{{cite web | url = https://www.polygon.com/2019/8/9/20799032/epic-games-fortnite-lawsuit-security-data | title = Epic hit with class-action suit over hacked Fortnite accounts | first= Ana | last= Diaz | date = August 9, 2019 | access-date = August 9, 2019 | work = Polygon }}
Epic has taken action against players that have used in-game hacks, like aimbots, to gain a competitive edge when these are discovered.{{cite web | url = https://kotaku.com/epic-has-caught-over-1000-fortnite-world-cup-cheaters-s-1834178682 | title = Epic Has Caught Over 1000 Fortnite World Cup Cheaters So Far | first = Riley | last = MacLoed | date = April 19, 2019 | access-date = November 13, 2019 | work = Kotaku }} In one notable case, Jarvis Khattri, a member of FaZe Clan, was given a lifetime Fortnite ban in November 2019 after he had posted a video which showed how aimbots within Fortnite worked, despite having cautioned his viewers to not use aimbots nor providing details of how to acquire the aimbot. The ban was controversial as Khattri had developed his esports career on Fortnite, and FaZe Clan had started discussions with Epic Games to reduce the ban in context of the video clip.{{cite web | url = https://kotaku.com/youtubers-lifetime-fortnite-ban-opens-conversation-abou-1839700646 | title = YouTuber's Lifetime Fortnite Ban Opens Conversation About Fair Punishments For Cheating | first= Ian | last = Walker | date = November 7, 2019 | access-date = November 13, 2019 | work = Kotaku }}
=Dance emotes lawsuits=
The popularity of Fortnite{{'}}s dance emotes, which borrow from dance moves in popular culture, have led the creators of these dances to express concern and take legal action about these moves being sold by Epic, even though the United States Copyright Office had issued statements that individual dance moves are uncopyrightable.{{cite web | url = https://www.wsj.com/articles/the-fortnite-dance-move-that-spawned-a-lawsuit-11544886000 | title = The 'Fortnite' Dance Move That Spawned a Lawsuit | first = Sarah | last = Needleman | date = December 15, 2018 | access-date = December 20, 2018 | website = The Wall Street Journal | archive-url = https://web.archive.org/web/20181219210032/https://www.wsj.com/articles/the-fortnite-dance-move-that-spawned-a-lawsuit-11544886000 | archive-date = December 19, 2018 | url-status = live | df = mdy-all }}{{cite web | url = https://www.bbc.com/news/newsbeat-46619052 | title = Fortnite sued over The Floss: Can you copyright a dance move? | first = Michael | last = Baggs | date = December 20, 2018 | access-date = December 20, 2018 | website = BBC | archive-url = https://web.archive.org/web/20181221070725/https://www.bbc.com/news/newsbeat-46619052 | archive-date = December 21, 2018 | url-status = live | df = mdy-all }} These include rapper 2 Milly regarding his "Milly Rock", and actor Donald Faison related to a dance move he used on the TV show Scrubs.{{cite news | url = https://www.rockpapershotgun.com/2018/11/19/fortnite-battle-royale-dances-stolen/ | title = More dance creators speak against Fortnite copying their moves | first = Alice | last = O'Conner | date = November 19, 2018 | access-date = November 19, 2018 | website = Rock Paper Shotgun | archive-url = https://web.archive.org/web/20181119214557/https://www.rockpapershotgun.com/2018/11/19/fortnite-battle-royale-dances-stolen/ | archive-date = November 19, 2018 | url-status = live | df = mdy-all }} 2 Milly has started taking legal action against Epic with copyright infringement over the "Milly Rock"-based dance emote as well as asserting claims against personality rights under California law.{{Cite news | url = https://www.rockpapershotgun.com/2018/12/05/fortnite-dance-legal-dispute/ | title = Fortnite dance creator to pursue legal action against Epic | first = Alice | last = O'Conner | date = December 5, 2018 | access-date = December 5, 2018 | website = Rock Paper Shotgun | archive-url = https://web.archive.org/web/20181205172830/https://www.rockpapershotgun.com/2018/12/05/fortnite-dance-legal-dispute/ | archive-date = December 5, 2018 | url-status = live | df = mdy-all }}{{cite web | url = https://kotaku.com/rapper-2-milly-sues-epic-games-for-stealing-his-dance-1830888259 | title = Rapper 2 Milly Sues Epic Games For Stealing His Dance | first = Ethan | last = Gach | date = December 5, 2018 | access-date = December 5, 2018 | website = Kotaku | archive-url = https://web.archive.org/web/20181206001950/https://kotaku.com/rapper-2-milly-sues-epic-games-for-stealing-his-dance-1830888259 | archive-date = December 6, 2018 | url-status = live | df = mdy-all }} Actor Alfonso Ribeiro filed a similar suit against Epic for their "Fresh" emote dance, which Ribeiro says was directly based on his character Carlton Banks' dance from The Fresh Prince of Bel-Air.{{cite web | url = https://www.polygon.com/fortnite/2018/12/17/18145166/fortnite-carlton-dance-lawsuit-alfonso-ribeiro | title = Fresh Prince's Alfonso Ribeiro suing Epic Games over Fortnite Carlton Dance use | first = Austen | last = Goslin | date = December 17, 2018 | access-date = December 17, 2018 | website = Polygon | archive-url = https://web.archive.org/web/20181217232232/https://www.polygon.com/fortnite/2018/12/17/18145166/fortnite-carlton-dance-lawsuit-alfonso-ribeiro | archive-date = December 17, 2018 | url-status = live | df = mdy-all }} "Backpack Kid" Russell Horning, whose dance move the Floss was popularized through live performance with Katy Perry, has also initiated legal action against Epic for copyright infringement of his dance.{{cite web | url = https://www.vg247.com/2018/12/18/backpack-kid-is-suing-epic-over-fortnites-floss-dance/ | title = Backpack kid is the latest in a long line of celebrities suing Epic over its Fortnite dances | first = Shabana | last = Arif | date = December 18, 2018 | access-date = December 18, 2018 | website = VG247 | archive-url = https://web.archive.org/web/20181218213959/https://www.vg247.com/2018/12/18/backpack-kid-is-suing-epic-over-fortnites-floss-dance/ | archive-date = December 18, 2018 | url-status = live | df = mdy-all }} Another lawsuit by the parent of the child that created the popular Orange Justice dance has also filed a lawsuit against Epic on similar grounds; in this case, while the child had submitted the dance for an Epic-run contest for a new Fortnite dance emote, he did not win, but fans petitioned Epic to include the dance anyway. The lawsuit challenges that the child was not recognized or compensated for the dance move.{{cite magazine | url = https://www.pcgamer.com/epic-sued-over-yet-another-dance-this-time-by-orange-shirt-kids-mom/ | title = Epic sued over yet another Fortnite dance, this time by Orange Shirt Kid's mom | first = James | last = Davenport | date = January 14, 2019 | access-date = January 14, 2019 | magazine = PC Gamer | archive-url = https://web.archive.org/web/20190114204801/https://www.pcgamer.com/epic-sued-over-yet-another-dance-this-time-by-orange-shirt-kids-mom/ | archive-date = January 14, 2019 | url-status = live | df = mdy-all }} BlocBoy JB filed another suit against Epic over his "Shoot" dance move, represented by the in-game "Hype" emote, by late January 2019.{{cite web | url = https://www.theverge.com/2019/1/23/18194912/blocboy-jb-fortnite-sues-epic-games-shoot-dance-emote-backpack-kid-2-milly | title = BlocBoy JB sues Epic Games over popular 'Shoot' dance emote | first = Julia | last = Alexander | date = January 23, 2019 | access-date = January 23, 2019 | website = The Verge | archive-url = https://web.archive.org/web/20190124011901/https://www.theverge.com/2019/1/23/18194912/blocboy-jb-fortnite-sues-epic-games-shoot-dance-emote-backpack-kid-2-milly | archive-date = January 24, 2019 | url-status = live | df = mdy-all }} Jared Nickens and Jaylen Brantley filed a lawsuit against Epic in February 2019, seeking {{USD|20 million}} in damages for Epic's use of their "Running Man" dance.{{cite web | url = https://www.gamesindustry.biz/articles/2019-02-26-epic-games-accused-of-exploiting-african-american-talent | title = Epic Games accused of exploiting African American talent in latest dance move lawsuit | first = Haydn | last = Taylor | date = February 26, 2019 | access-date = February 26, 2019 | work = GamesIndustry.biz | archive-url = https://web.archive.org/web/20190226211211/https://www.gamesindustry.biz/articles/2019-02-26-epic-games-accused-of-exploiting-african-american-talent | archive-date = February 26, 2019 | url-status = live | df = mdy-all }}
In at least one of these cases, that from 2 Milly, Epic is seeking the suit to be dismissed claiming that a simple dance move cannot be copyrighted, according to guidance issued by the United States Copyright Office.{{cite web | url = https://www.hollywoodreporter.com/thr-esq/fortnite-publisher-urges-dismissal-rappers-suit-no-one-can-own-a-dance-step-1185716 | title = 'Fortnite' Publisher Urges Dismissal of Rapper's Suit: "No One Can Own a Dance Step" | first = Eriq | last = Gartner | date = February 12, 2019 | access-date = February 12, 2019 | work = The Hollywood Reporter | archive-url = https://web.archive.org/web/20190213125116/https://www.hollywoodreporter.com/thr-esq/fortnite-publisher-urges-dismissal-rappers-suit-no-one-can-own-a-dance-step-1185716 | archive-date = February 13, 2019 | url-status = live | df = mdy-all }}
In March 2019, the Supreme Court of the United States ruled in Fourth Estate Public Benefit Corp. v. Wall-Street.com, an unrelated case, that a copyright infringement lawsuit cannot commence until the Copyright office registered the copyright. As the Copyright office has refused to register some of these dance emotes as copyrights, four of the six pending suits (2 Milly, Ribeiro, Backpack Kid and Orange Shirt Kid) were withdrawn within a few days. The firm that represented the four cases, Pierce Bainbridge Beck Price & Hect, stated this was merely a procedural withdrawal until they completed the registrations with the Copyright office.{{cite web | url = https://www.hollywoodreporter.com/thr-esq/fortnite-legal-dance-battles-paused-supreme-court-ruling-1193167 | title = 'Fortnite' Legal Dance Battles Paused Following Supreme Court Ruling | first = Ashley | last = Collins | date = March 8, 2019 | access-date = March 8, 2019 | work = The Hollywood Reporter | archive-url = https://web.archive.org/web/20190308071929/https://www.hollywoodreporter.com/thr-esq/fortnite-legal-dance-battles-paused-supreme-court-ruling-1193167 | archive-date = March 8, 2019 | url-status = live | df = mdy-all }}
A seventh suit was filed by Leo Pellegrino, a saxophone player known for his dances during his performances. Unlike previous cases, Pellegrino's case accuses Epic Games of misappropriation of his trademarked likeness over an in-game emote that has a player's character dance while playing a saxophone, rather than any specific dance move.{{cite web | url = https://www.theverge.com/2019/4/25/18516306/fortnite-epic-games-phone-it-in-saxophone-emote-lawsuit-leo-pellegrino-likeness | title = Saxophone player sues Epic over Fortnite's saxophone emote | first= Nick | last =Statt |date = April 25, 2019 | access-date = April 25, 2019 | work = The Verge }} A federal district judge ruled in March 2020 that Fortnite sufficiently transforms Pellegrino's move from his overall likeness to qualify for First Amendment protections, and summarily ruled against all but one of Pellegrino's other claims. The claim of false endorsement was allowed to remain but still will be reviewed by the courts.{{cite web | url = https://www.theverge.com/2020/4/2/21204111/epic-fortnite-pellegrino-lawsuit-phone-it-in-saxophone-emote-ruling | title = Epic mostly wins Fortnite saxophone lawsuit, but judge lets one claim go forward | first = Adi | last = Robertson | date = April 2, 2020 | access-date = April 2, 2020 | work = The Verge }}
After receiving a complaint from comedian Matt Geiler over a combination of a dance emote and cosmetic outfit that he claimed infringe on his character of the "Dancing Pumpkin Man", Epic preemptively filed a request to the courts in December 2019 to rule that their emote and cosmetics do not infringe on Geiler's trademark or copyright.{{cite web | url = https://www.theverge.com/2019/12/9/21002661/epic-fortnite-lawsuit-dancing-pumpkin-man-matt-geiler-non-infringement-declaration | title = Epic is accused of stealing a Fortnite dance from 'Dancing Pumpkin Man' | first = Adi | last= Robertson | date = December 9, 2019 | access-date = December 9, 2019 | work = The Verge }}
Since then, Epic had worked with a dance creator to work the dance emote into the game,{{Cite web | url = https://www.polygon.com/2019/6/5/18653865/fortnite-billy-bounce-dance-emote-collaboration-youfunnyb | title = Fortnite finally works with a black artist to make popular dance emote | first = Patrick | last = Hernandez | date = June 5, 2019 | access-date = June 5, 2019 | work = Polygon }} such as with musician Rick Astley to add a dance based on his song "Never Gonna Give You Up" (commonly associated with rickrolling).{{cite web | url = https://www.pcgamer.com/fortnite-added-a-rickroll-emote/ | title = Fortnite added a Rickroll emote | first = Jody | last =MacGregor | date =February 17, 2020 | access-date = February 18, 2020 | work = PC Gamer }}
Similar suits have been filed against the same dance moves used in 2K Games' NBA 2K games, while the offending dance moves were removed in January 2019 from the game Forza Horizon 4, though it is unknown if this was due to legal action.{{cite web | url = https://www.pcgamesn.com/forza-horizon-4/forza-horizon-4-floss-carlton-dances | title = After Fortnite lawsuits, Forza Horizon 4 removes Flossing and the Carlton dances | first = Dustin | last = Bailey | date = January 15, 2019 | access-date = January 15, 2019 | website = PCGamesN | archive-url = https://web.archive.org/web/20190116003952/https://www.pcgamesn.com/forza-horizon-4/forza-horizon-4-floss-carlton-dances | archive-date = January 16, 2019 | url-status = live | df = mdy-all }} In the lawsuit involving Ribeiro's dance, the Copyright Office had refused to grant Ribeiro a copyright for the dance, not only because they considered it a "simple dance routine", but also because Ribeiro had created the dance in context of another copyrighted work, so he would likely be unable to claim ownership.{{cite web | url = https://www.hollywoodreporter.com/thr-esq/copyright-office-refuses-registration-fresh-prince-star-alfonso-ribeiros-carlton-dance-1186666 | title = Copyright Office Refuses Registration for 'Fresh Prince' Star Alfonso Ribeiro's "Carlton Dance" | first = Eriq | last = Gardner | date = February 14, 2019 | access-date = February 14, 2019 | work = The Hollywood Reporter | archive-url = https://web.archive.org/web/20190214201539/https://www.hollywoodreporter.com/thr-esq/copyright-office-refuses-registration-fresh-prince-star-alfonso-ribeiros-carlton-dance-1186666 | archive-date = February 14, 2019 | url-status = live | df = mdy-all }}
A suit filed by choreographer Kyle Hanagami over his dance moves being used in Fortnite emotes was initially dismissed by a federal district court, but was overruled by the Ninth Circuit in November 2023. The Ninth Circuit argued that while individual poses of a dance move cannot be copyrighted, the overall choreography of a full dance could be copyrightable, allowing the case against Epic to continue forward.{{cite magazine | url = https://www.billboard.com/business/legal/choreographer-epic-games-copyright-lawsuit-revived-new-ruling-1235461441/| title = Choreography Copyright Case Against 'Fortnite' Maker Epic Games Rebooted With First-of-Its-Kind Ruling | first = Bill | last = Donahoe | date = November 1, 2023 | accessdate = November 4, 2023 | magazine = Billboard }}
=Apple and Google lawsuits=
{{main|Epic Games v. Apple}}On August 13, 2020, Epic announced it was permanently discounting the price of V-bucks across all platforms by 20%, except for those purchased directly through the iOS App Store and Google Play storefronts. For the mobile platforms, Epic created its own purchasing option that allowed players to purchase directly from Epic bypassing Apple and Google. Epic said that they could not offer this discount to those purchasing through Apple or Google's storefronts due to the 30% fee both took from each sale, which was seen by journalists as yet another means to challenge the 30% fee.{{cite web | url = https://arstechnica.com/tech-policy/2020/08/epic-gives-fortnite-players-discounts-for-skirting-apple-google-fees/ | title= Fortnite launches new payment system to cut Apple, Google out | first = Kate | last= Cox |date =August 13, 2020 | access-date = August 13, 2020 |work = Ars Technica }} Later that day, both Apple and Google removed Fortnite from their stores, both claiming that the payment system violates the store terms. The removals prevent players from downloading the game but not playing it if they already own it.{{cite web | url = https://www.theverge.com/2020/8/13/21366438/apple-fortnite-ios-app-store-violations-epic-payments | title = Apple just kicked Fortnite off the App Store | first = Nick | last= Statt | date = August 13, 2020 | access-date = August 13, 2020 | work = The Verge }}{{cite web | url = https://www.theverge.com/2020/8/13/21368079/fortnite-epic-android-banned-google-play-app-store-rule-violation | title = Fortnite for Android has also been kicked off the Google Play Store | first= Dieter| last = Bohn |date= August 13, 2020 | access-date = August 13, 2020 | work = The Verge }} The game still remained available on the Samsung Galaxy Store for Samsung devices as well as directly from Epic Games via their sideloaded app for all Android devices.
Epic immediately filed a lawsuit against Apple over "unfair and anti-competitive actions",{{cite web | url = https://www.engadget.com/fortnite-maker-epic-games-sues-apple-195415590.html | title = 'Fortnite' maker Epic Games sues Apple over App Store policies | first= Karissa | last = Bell | date = August 13, 2020 | access-date = August 13, 2020 |work = Engadget }} along with releasing a short "Nineteen Eighty-Fortnite" parodying Apple's "1984" advertisement to explain the reasonings for filing the lawsuit.{{cite web | url = https://www.theverge.com/2020/8/13/21367924/watch-epic-nineteen-eighty-fortnite-short-apple-app-store-ban | title = Watch Epic's Nineteen Eighty-Fortnite short mocking Apple right here | first = Jay | last = Peters | date = August 13, 2020 | access-date = August 13, 2020 | work = The Verge }} Epic filed a similar lawsuit against Google the same day.{{cite web | url = https://www.theverge.com/2020/8/13/21368363/epic-google-fortnite-lawsuit-antitrust-app-play-store-apple-removal | title = Epic is suing Google over Fortnite's removal from the Google Play Store | first = Russell | last = Brandom | date = August 13, 2020 | access-date = August 13, 2020 | work = The Verge }}{{cite web | url =https://www.theverge.com/2020/8/13/21368395/fortnite-epic-games-oneplus-deal-google-play-store-lawsuit-lg | title = Google forced OnePlus to decimate a Fortnite launcher deal, claims Epic Games | first = Jay | last = Peters | date = August 13, 2020 | access-date = August 13, 2020 | work = The Verge }}
While the game remained playable for users that previously downloaded it, its removal from the iOS App Store left Epic the inability to update the game, which it used to caution players on social media that they will miss out on the upcoming new season starting August 27; Epic also cautioned macOS similarly that they would be unable to update their version as well.{{cite web | url = https://www.nytimes.com/2020/08/13/technology/apple-fortnite-ban.html | title = Fortnite Creator Sues Apple and Google After Ban From App Stores | first1= Jack | last1 = Nicas | first2 = Kellen | last2 = Browning | first3 = Erin | last3 = Griffith | date = August 13, 2020 | access-date = August 13, 2020 | work = The New York Times }}{{cite web | url = https://www.polygon.com/fortnite/2020/8/26/21402635/fortnite-marvel-season-4-blocked-iphone-mac-release-date | title = Fortnite's new Marvel season won't launch on iPhone or Mac | first = Austen | last = Goslin | date = August 26, 2020 | access-date = August 26, 2020 | work = Polygon }} Epic was denied a preliminary injunction on August 24, 2020, that would have forced Apple to keep the game on the App Store, thus leaving the game unable to update on iOS.{{cite web | url = https://www.theverge.com/2020/8/25/21400240/epic-apple-ruling-unreal-engine-fortnite-temporary-restraining-order | title = Epic judge will protect Unreal Engine — but not Fortnite | first1 = Russell | last1= Brandom | first2 = Sean | last2= Hollister | first3= Jay | last3= Peters | date = August 24, 2020 | access-date = August 24, 2020 | work = The Verge }} Epic had also believed that Apple was terminating the ability for users with Epic account linked through Apple to log in using their Apple ID by September 11, 2020, but Apple confirmed they would not be disabling this feature.{{cite web | url = https://www.theverge.com/2020/9/10/21431396/epic-sign-in-with-apple-will-keep-working-fortnite | title = Epic says 'Sign In with Apple' will keep working for Fortnite after all | first = Jay | last = Peters | date = September 10, 2020 | access-date = September 10, 2020 | work = The Verge }} Following the trial in May 2021, the federal judge issued a first ruling in September 2021 that included a permanent injunction against Apple that prevented from blocking developers like Epic from including links to alternative payment systems for apps on the App Store.{{cite web | url = https://www.theverge.com/2021/9/10/22662320/epic-apple-ruling-injunction-judge-court-app-store | title = Apple must allow other forms of in-app purchases, rules judge in Epic v. Apple | first = Russell | last =Brandom | date = September 10, 2021 | access-date = September 10, 2021 | work = The Verge }}
BBC reported in November 2020 that Epic had worked a deal with Nvidia as to allow iOS players to play Fortnite through the GeForce Now cloud gaming service running within a browser, the method which would bypass the requirement for Epic to require Apple to manage the in-game purchases.{{cite web | url = https://www.bbc.com/news/technology-54825891 | title = Fortnite to return to iPhones via Nvidia cloud gaming service | first = Leo | last = Kelion | date = November 5, 2020 | access-date = November 5, 2020 | work = BBC }} The browser-based GeForce Now client for iOS was released by November 19, 2020, with Fortnite to be added at a later time.{{cite web | url = https://www.ign.com/articles/fortnite-ios-geforce-now-safari | title = Fortnite Coming Back to iOS via GeForce Now | first= Matt | last = Purslow | date = November 19, 2020 | access-date = November 19, 2020 | work = IGN }} On May 5, 2022, Microsoft released their Cloud based gaming service, the second workaround to the Mobile platform issue. Anyone with a free Microsoft account can login in and access Fortnite via their mobile devices.{{Cite web |title=Fortnite is back on iOS through Xbox Cloud Gaming |url=https://techcrunch.com/2022/05/05/play-fortnite-on-iphone-ipad-ios/ |access-date=August 6, 2022 |website=TechCrunch |date=May 5, 2022 |language=en-US }}
Fortnite was added back to the U.S. iOS App Store in May 2025.
= Other legal issues =
In January 2018, Bluehole's PUBG Corp., the South Korean company behind PlayerUnknown's Battlegrounds (PUBG), filed a lawsuit against Epic Games, claiming that Fortnite Battle Royale was a copyright infringement of Battlegrounds; they accused Epic Games of copying PUBG{{'}}s user interface and game items.{{cite news | title = Fortnite sued for 'copying' rival game | url = https://www.bbc.co.uk/news/technology-44287860 | website = BBC News | date = May 29, 2018 | url-status = live | archive-url = https://web.archive.org/web/20180531053521/http://www.bbc.co.uk/news/technology-44287860 | archive-date = May 31, 2018}}{{cite news | url = https://www.bloomberg.com/news/articles/2018-05-29/fortnite-versus-pubg-two-game-giants-are-set-to-battle-in-court | title = Most Popular Game on the Planet Accused of Copyright Violation | first1 = Yuji | last1 = Nakamura | first2 = Sam | last2 = Kim | date = May 29, 2018 | access-date = May 29, 2018 | website = Bloomberg L.P. | url-status = live | archive-url = https://web.archive.org/web/20180530034851/https://www.bloomberg.com/news/articles/2018-05-29/fortnite-versus-pubg-two-game-giants-are-set-to-battle-in-court | archive-date = May 30, 2018}} According to Korea Times, market observers predicted that there would be little likelihood of Bluehole winning the case, as it would be difficult to establish the originality of PUBG in court due to the battle royale game genre, which includes both PUBG and Fortnite Battle Royale, being derived from the 2000 Japanese film Battle Royale.{{cite news | title = Can PUBG win legal battle against Epic Games? | url = https://www.koreatimes.co.kr/www/tech/2018/06/134_250352.html | website = Korea Times | date = June 8, 2018 | url-status = live | archive-url = https://web.archive.org/web/20180706082637/https://www.koreatimes.co.kr/www/tech/2018/06/134_250352.html | archive-date = July 6, 2018}} The case has since closed, with PUBG Corp. dropping the lawsuit in June 2018 under undisclosed reasons.{{cite news | url = https://www.bloomberg.com/news/articles/2018-06-27/pubg-drops-lawsuit-against-creators-of-gaming-phenom-fortnite | title = Copyright Lawsuit Dropped Against Fortnite Creators, Ending Legal Battle | first = Sam | last = Kim | date = June 26, 2018 | access-date = July 5, 2018 | newspaper = Bloomberg L.P. | url-status = live | archive-url = https://web.archive.org/web/20180627173422/https://www.bloomberg.com/news/articles/2018-06-27/pubg-drops-lawsuit-against-creators-of-gaming-phenom-fortnite | archive-date = June 27, 2018}}
Epic has taken legal action against persons that have signed non-disclosure agreements (NDAs) in regards to leaking information about upcoming game information. In May 2018, Epic Games filed a lawsuit against quality assurance tester Thomas Hannah after he leaked information regarding Season 4. Hannah, who had joined Epic in December 2017, breached the NDA by sharing details of the Season with Adam DiMarco. DiMarco later shared information in a Reddit post, spoiling the theme of the Season.{{Cite web | url = http://www.ign.com/articles/2018/06/25/leaker-of-fortnites-season-4-meteor-saga-being-sued-by-epic | title = Leaker of Fortnite's Season 4 Meteor Saga Being Sued by Epic | last = Koczwara | first = Michael | date = June 25, 2018 | website = IGN | language = en-US | access-date = July 17, 2018 | archive-url = https://web.archive.org/web/20180717100510/http://www.ign.com/articles/2018/06/25/leaker-of-fortnites-season-4-meteor-saga-being-sued-by-epic | archive-date = July 17, 2018 | url-status = live}} Epic stated that Hannah "diminished the enjoyment of the people who play, or who watch others play, Fortnite by ruining the suspense that had been building in the Fortnite community in anticipation of upcoming season".{{Cite news | url = https://www.polygon.com/fortnite/2018/6/23/17497826/epic-sues-fortnite-leaker-defense-filed-comet-dusty-depot | title = Accused Fortnite leaker files defense against Epic's lawsuit | last = S. Good | first = Owen | date = June 23, 2018 | website = Polygon | access-date = July 17, 2018 | archive-url = https://web.archive.org/web/20180717100300/https://www.polygon.com/fortnite/2018/6/23/17497826/epic-sues-fortnite-leaker-defense-filed-comet-dusty-depot | archive-date = July 17, 2018 | url-status = live}} Epic also sent FNBRLeaks, a group that datamined the files Fortnite to determine new features and events that were likely coming in the near future, a cease & desist letter in December 2018, stating that their reporting of these upcoming features were negatively harming Epic and spoiling the game for the players. FNBRLeaks complied with the terms of the letter.{{cite web | url = https://variety.com/2018/gaming/news/epic-games-fortnite-fnbrleaks-legal-threat-1203089880/ | title = 'Fortnite' Leaker Says Epic Legal Threats Forced Closure | first = Stephanie | last = Fogel | date = December 14, 2018 | access-date = December 17, 2018 | website = Variety | archive-url = https://web.archive.org/web/20181218010452/https://variety.com/2018/gaming/news/epic-games-fortnite-fnbrleaks-legal-threat-1203089880/ | archive-date = December 18, 2018 | url-status = live | df = mdy-all }} Epic initiated a lawsuit in October 2019 against a Fortnite experience tester that leaked details of the Chapter 2 transition days before the event occurred, which included details of the map and mechanics, stating the tester broke confidentiality agreements.{{cite web |url =https://www.gamedeveloper.com/business/epic-is-suing-a-i-fortnite-i-user-experience-tester-over-chapter-2-leaks | title = Epic is suing a Fortnite user experience tester over Chapter 2 leaks | first= Chris | last =Kerr |date = October 28, 2019 | access-date = October 28, 2019 | work = Gamasutra }} Epic filed a second similar lawsuit in November 2019 against a tester out of Keywords Studio in Montreal over similar Chapter 2 leaks that were in breach of the terms of their non-disclosure agreement.{{cite web | url = https://www.videogameschronicle.com/news/epic-sues-another-alleged-fortnite-chapter-2-leaker/ | title = Epic sues another alleged Fortnite Chapter 2 leaker | first = Tom | last = Ivan | date = November 13, 2019 | access-date = November 13, 2019 | work = Video Games Chronicle }}
Epic has also taken action against players who have profited by profiting cheats to other players in Fortnite. These suits include:
- In October 2017, Epic Games filed civil complaints against two associates of the website Addicted Cheats, which for a payment provided cheating services to players. The company argued that the two defendants made and used altered game breaking code that was against the End User License Agreement and the Copyright Act.{{Cite news | url = https://kotaku.com/epic-is-suing-two-alleged-fortnite-cheaters-1819403143 | title = Epic Is Suing Two Alleged Fortnite Cheaters | last = D'Anastasio | first = Cecilia | website = Kotaku | access-date = October 16, 2018 | language = en-US | archive-url = https://web.archive.org/web/20181017001805/https://kotaku.com/epic-is-suing-two-alleged-fortnite-cheaters-1819403143 | archive-date = October 17, 2018 | url-status = live | df = mdy-all }}
- Epic filed suit against a minor in 2017 who had used cheats in game and advertised these cheats in their YouTube channel videos. The case was ultimately settled out of court by February 2021 with undisclosed terms.{{cite web | url = https://www.pcgamer.com/epic-games-settles-three-year-lawsuit-against-teenage-fortnite-cheater/ | title = Epic Games finally settles a 2017 lawsuit against a teenage Fortnite cheater | first = Mollie | last = Taylor | date = February 10, 2021 | access-date = February 10, 2021 | work = PC Gamer }}
- In October 2018, Epic Games sued YouTuber Brandon Lucas, who posts videos on the channel, Golden Modz. The lawsuit details that Lucas, cheats at the game and "promotes, advertises and sells software that enables those who use it to cheat."{{Cite news | url = https://www.bbc.com/news/technology-45876864 | title = Fortnite cheat YouTuber sued by Epic Games | date = October 16, 2018 | website = BBC News | access-date = October 16, 2018 | language = en-GB | archive-url = https://web.archive.org/web/20181016154600/https://www.bbc.com/news/technology-45876864 | archive-date = October 16, 2018 | url-status = live | df = mdy-all }} The lawsuit also names Lucas's secondary website in which visitors are encouraged to purchase the hack and/or Fortnite user accounts preloaded with hacks.{{Cite news | url = https://variety.com/2018/gaming/news/epic-games-golden-modz-lawsuit-1202980739/ | title = Epic Games Sues YouTubers, Says They Were Selling 'Fortnite' Cheats | last = Fogel | first = Stefanie | date = October 15, 2018 | website = Variety | access-date = October 16, 2018 | language = en-US | archive-url = https://web.archive.org/web/20181016033409/https://variety.com/2018/gaming/news/epic-games-golden-modz-lawsuit-1202980739/ | archive-date = October 16, 2018 | url-status = live | df = mdy-all }}
The company that oversees the Coral Castle structure in Miami-Dade County, Florida filed a lawsuit against Epic Games in August 2020, on trademark infringement over use of the name "Coral Castle" associated with the location the game introduced in Chapter 2, Season 3. The suit contends that the name along with the nautical theme created confusion with their landmark.{{cite web | url = https://www.polygon.com/2020/8/14/21368980/coral-castle-fortnite-lawsuit | title = Florida's Stonehenge is suing Epic Games over Coral Castle | first = Nicole | last = Carpenter | date = August 14, 2020 | access-date = August 14, 2020 |work = Polygon }}
During a Star Wars-themed season in 2025, Epic included Darth Vader as a non-player character, which players could ask questions and which, using generative artificial intelligence trained on samples of James Earl Jones' voice before his death, would reply. While this initially led to players finding ways to make the Vader character say crude language before Epic placed limits on how Vader would respond, the American actor's union, SAG-AFTRA, raised a complaint against Epic, asserting that while Jones' had approved of his voice to be used as a base for recreating Darth Vader's voice following his death, Epic was still required to bargain with the union to establish appropriate licensing terms.{{cite web |url=https://www.theverge.com/news/669885/darth-vader-ai-fortnite-sag-aftra-unfair-labor-complaint |title=SAG-AFTRA files complaint over Fortnite's AI Darth Vader |first=Ash |last=Parrish |date=May 19, 2025 |accessdate=May 20, 2025 |work=The Verge }}
Notes
{{Notelist}}
References
{{Reflist}}
Further reading
{{refbegin}}
- {{Cite web |last1=Goslin |first1=Austen |title=Why Fortnite is the most important game of the decade |work=Polygon |date=November 14, 2019 |url=https://www.polygon.com/2019/11/14/20965516/fortnite-battle-royale-most-important-game-2010s |language=en-US |access-date=November 15, 2019 }}
{{refend}}
External links
- {{Official website}}
- {{MobyGames|/game/fortnite-battle-royale}}
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