List of common display resolutions

{{Very long|date=January 2025}}

{{Short description|none}}

{{Use dmy dates|date=February 2020}}

{{for|a more in depth discussion of resolutions|Display resolution standards}}

File:Vector Video Standards8.svg

This article lists computer monitor, television, digital film, and other graphics display resolutions that are in common use. Most of them use certain preferred numbers.

Computer graphics

{{for|a list of resolution standards and color depths used in computer monitors|List of computer display standards}}

; Pixel aspect ratio (PAR): The horizontal to vertical ratio of each pixel.

; Storage aspect ratio (SAR): The horizontal to vertical ratio of solely the number of pixels in each direction.LCD panels' resolutions are often quoted in terms of raw subpixels, misnamed "pixels" in manufacturer's specifications. Each real pixel includes one subpixel for each of three colors, so calling subpixels "pixels" inflates the claimed resolution by a factor of three. This bit of marketing obfuscation is calculated as horizontal resolution × vertical resolution × 3. For example: 640 × 480 VGA is {{formatnum:921600}} subpixels, or {{formatnum:307200}} pixels, 800 × 600 SVGA is {{formatnum:1440000}} subpixels, or {{formatnum:480000}} pixels, and 1024 × 768 XGA is {{formatnum:2359296}} subpixels, but only {{formatnum:786432}} full-color pixels.

; Display aspect ratio (DAR): The combination (which occurs by multiplication) of both the pixel aspect ratio and storage aspect ratio giving the aspect ratio as experienced by the viewer.

class="wikitable sortable"

|+ Computer and handheld screens

! rowspan=2 | Designation

! rowspan=2 | Usage

! rowspan=2 style="border-right:0;" | {{abbr|W|Width (pixels)}}

! rowspan=2 class="unsortable" style="width:1em; border-left:0; border-right:0;" | ({{abbr|px|pixels}})

! rowspan=2 style="border-left:0;" | {{abbr|H|Height (pixels)}}

! colspan=3 | Aspect ratio

! rowspan=2 | Total pixels

Storage

! Display

! Pixel

{{resrow|16|16|u=Microvision|d=1:1}}

{{resrow|42|11|u=Timex Datalink USB{{cite web|author=Joris van den Heuvel |url=http://fuzzcraft.com/timex_datalink_usb.html |title=Timex Datalink USB |access-date=18 December 2013}}{{cite web | title = Multi-Purpose Data Displays as Wrist Watch Replacement | citeseerx = 10.1.1.105.8049 |url=https://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.105.8049}}|d=1:1|p=5:9}}

{{resrow|32|32|u=PocketStation|d=1:1}}

{{resrow|40|30|u=Etch A Sketch Animator|d=4:3}}

{{resrow|42|32|u=Epson RC-20{{Cite web|url=http://pocketcalculatorshow.com/nerdwatch/fun2.html|archive-url=https://web.archive.org/web/20120416004839/http://pocketcalculatorshow.com/nerdwatch/fun2.html|url-status=dead|title=Computer Watch Fun|archive-date=16 April 2012}} |d=1:1}}

{{resrow|48|32|u=GameKing I (GM-218), VMU |d=3:2}}

{{resrow|80|25|u=Ever DOS computers |d=4:3}}

{{resrow|60|40|u=Etch A Sketch Animator 2000 |d=3:2}}

{{resrow|72|40|u=Thumby (console) |d=7:5}}

{{resrow|84|48|u=Nokia 3210 and many other early Nokia Phones |d=2:1}}

{{resrow|64|64|u=Hartung Game Master |d=1:1}}

{{resrow|170|25|u=Ever DOS computers 2x|d=4:3}}

{{resrow|72|64|u=Field Technology CxMP smart watch |d=1:1}}

{{resrow|128|36|u=Montblanc e-Strap{{Cite web|url=https://www.engadget.com/products/montblanc/e-strap/|title=Montblanc e-Strap review|website=Engadget}} |d=1:1}}

{{resrow|75|64|u=Epoch Game Pocket Computer |d=1:1|p=1:1.171875}}

{{resrow|150|40|u=Entex Adventure Vision |p=1.000}}

{{resrow|96|64|u=First graphing calculators: Casio fx-7000G, TI-81 |d=3:2}}

{{resrow|96|64|u=Pokémon Mini |d=3:2}}

{{resrow|128|48|u=TRS-80 |d=3:2}}

{{resrow|96|65|u=Early Nokia colour screen phones|d=3:2}}

{{resrow|102|64|u=Ruputer|d=16:10}}

{{resrow|108|70|u=Pokémon Mini|d=3:2}}

{{resrow|101|80|u=Sony Ericsson T68i, T300, T310 and other early colour and black&white screen phones|d=5:4}}

{{resrow|128|64|u=Arduboy|d=2:1}}

{{resrow|96|96|u=MetaWatch Strata & Frame watches|d=1:1}}

{{resrow|128|96|u=Pokémon Mini|d=3:2}}

{{resrow|240|64|u=Atari Portfolio, TRS-80 Model 100|d=3.75}}

{{resrow|160|102|u=Atari Lynx|d=16:10}}

{{resrow|128|128|u=Sony SmartWatch, Sifteo cubes, early color screen phones (square display), PICO-8|d=1:1}}

{{resrow|128|160|u=Samsung feature phones, e.g., Samsung SGH-S150G and other feature phones such as MobiWire Nakai|d=4:5}}

{{resrow|160|120|QQVGA|u=Quarter Quarter VGA: Nintendo Game Boy Advance LoRes|d=4:3}}

{{resrow|160|144|u=Nintendo Game Boy (GB), Game Boy Color (GBC); Sega Game Gear (GG)|d=10:9|p=1:1}}

{{resrow|144|168|u=Pebble E-Paper Watch |d=6:7|p=1:1}}

{{resrow|160|152|u=Neo Geo Pocket Color |d=20:19|p=1:1}}

{{resrow|160|160|u=Palm LoRes|d=1:1}}

{{resrow|140|192|u=Apple II HiRes (6 color) and Apple IIe Double HiRes (16 color), grouping subpixels|d=4:3}}

{{resrow|160|200|u=VIC-II multicolor, IBM PCjr 16-color, Amstrad CPC 16-color|d=4:3}}

{{resrow|224|144|u=WonderSwan|d=14:9}}

{{resrow|208|176|u=Nokia Series 60 smartphones (Nokia 7650, plus First and Second Edition models only) |d=13:11}}

{{resrow|240|160|HQVGA|u=Half QVGA: Nintendo Game Boy Advance|d=3:2}}

{{resrow|220|176|u=Older Java MIDP devices like Sony Ericsson K600 |d=5:4}}

{{resrow|160|256|u=BBC Micro 20 column modes|d=4:3}}

{{resrow|180|248|u=Apple II HiRes 3 colors |d=4:3}}

{{resrow|208|208|u=Nokia 5500 Sport, Nokia 6230i, Nokia 8800 |d=1:1}}

{{resrow|256|192|u=TMS9918 modes 1 (e.g. TI-99/4A) and 2, ZX Spectrum, MSX, Sega Master System, Nintendo DS (each screen)|d=4:3}}

{{resrow|280|192|u=Apple II HiRes (1 bit per pixel)|d=4:3}}

{{resrow|256|212|u=MSX2|d=4:3}}

{{resrow|432|128|u=Samsung Gear Fit|d=1:1}}

{{resrow|256|224|u=Nintendo Entertainment System, Super Nintendo Entertainment System, Sega Mega Drive|d=4:3}}

{{resrow|240|240|u=Apple iPod Nano 6G, Palm (PDA)|d=1:1}}

{{resrow|256|240|u=PlayStation (e.g. Rockman Complete Works)|d=4:3}}

{{resrow|320|192|u=Atari 8-bit computers PAL|d=5:3}}

{{resrow|320|192|u=Atari 8-bit computers NTSC|d=50:35|p=6:7}}

{{resrow|320|200|Color Graphics Adapter (CGA)|u=CGA 4-color, ATM 16 color, Atari ST 16 color, Nintendo 64 LoRes, Commodore 64, HiRes VIC-II Hires, Amiga OCS NTSC Lowres, Apple IIGS LoRes, MCGA, Amstrad CPC 4-color |d=4:3}}

{{resrow|256|256|u=Elektronika BK|d=1:1}}

{{resrow|256|256|u=Sinclair QL|d=4:3}}

{{resrow|320|208|u=UIQ 2.x based smartphones|d=3:2}}

{{resrow|320|224|u=Sega Mega Drive, Sega Nomad, Neo Geo AES |d=3:2}}

{{resrow|320|240|QVGA|u=Quarter VGA: Apple iPod Nano 3G, Nintendo Entertainment System HiRes, Super Nintendo Entertainment System, PlayStation, Nintendo 64, GameCube, Nintendo 3DS (lower screen)|d=4:3}}

{{resrow|320|256|u=Acorn BBC 40 column modes, Amiga OCS PAL Lowres|d=5:4}}

{{resrow|320|256|u=GameCube|d=4:3}}

{{resrow|384|224|u=Capcom CP System (CPS, CPS2, CPS3) arcade system boards|d=4:3}}

{{resrow|368|240|u=PlayStation (e.g. X-Men vs. Street Fighter)|d=4:3}}

{{resrow|372|240|u=Super Nintendo Entertainment System|d=4:3}}

{{resrow|376|240|u=Apple iPod Nano 5G|d=14:9}}

{{resrow|272|340|u=Apple Watch 38mm|d=4:5|p=1:1}}

{{resrow|400|240|WQVGA|u=Wide QVGA: Common on Windows Mobile 6 handsets, Nintendo 3DS (upper screen in 2D mode), Playdate (console)|d=5:3}}

{{resrow|512|192|u=Timex Sinclair 2068, Timex Computer 2048|d=4:3}}

{{resrow|448|224|u=IGS PolyGame Master arcade system board|d=4:3}}

{{resrow|320|320|u=Palm (PDA) HiRes, Samsung Galaxy Gear|d=1:1}}

{{resrow|432|240|WQVGA|u=Wide QVGA: Apple iPod Nano 7G|d=9:5}}

{{resrow|560|192|u=Apple IIe Double Hires (1 bit per pixel){{cite web|url=http://shrineofapple.com/blog/2011/09/28/iicflatpaneldisplay |title=Apple IIc Flat Panel Display |publisher=Shrine of Apple |date=28 September 2011 |access-date=18 December 2013}}|d=4:3}}

{{resrow|400|270|u=TurboExpress |d=16:9}}

{{resrow|512|212|u=MSX2|d=4:3}}

{{resrow|384|288|u=Common Intermediate Format |d=4:3}}

{{resrow|480|234|WQVGA*|u=Variant used commonly for portable DVD players, digital photo frames, GPS receivers and devices such as the Kenwood DNX-5120 and Glospace SGK-70; often marketed as "16:9" |d=16:9}}

{{resrow|400|300|qSVGA|u=Quarter SVGA: Super Nintendo Entertainment System Selectable in some PC shooters|d=4:3}}

{{resrow|480|250|u=Teletext and Viewdata 40×25 character screens (PAL non-interlaced)|d=4:3}}

{{resrow|312|390|u=Apple Watch 42mm|d=4:5|p=1:1}}

{{resrow|512|240|u=PlayStation (e.g. Tekken and Tekken 2)|d=4:3}}

{{resrow|320|400|u=Amiga OCS NTSC Lowres interlaced|d=4:3}}

{{resrow|640|200|Color Graphics Adapter (CGA)|u=Atari ST 4 color, ATM, CGA mono, Amiga OCS NTSC Hires, Apple IIGS HiRes, Nokia Series 80 smartphones, Amstrad CPC 2-color|d=4:3}}

{{resrow|480|272|u=Sony PlayStation Portable, Zune HD, Neo Geo X|d=16:9}}

{{resrow|512|256|u=Elektronika BK, Poly-Play|d=2:1}}

{{resrow|512|256|u=Sinclair QL|d=4:3}}

{{resrow|416|352|u=Nokia Series 60 smartphones (E60, E70, N80, N90)|d=13:11}}

{{resrow|480|320|HVGA|u=Palm Tungsten T3, Apple iPhone, HTC Dream, Palm (PDA) HiRES+|d=3:2}}

{{resrow|640|240|HVGA|u=Handheld PC|d=8:3|p=1:1}}

{{resrow|640|240|u=PlayStation, GameCube|d=4:3}}

{{resrow|640|256|u=Acorn BBC 80 column modes, Amiga OCS PAL Hires|d=4:3}}

{{resrow|512|342|u=Black & white Macintosh (9")|d=3:2}}

{{resrow|368|480|u=PlayStation (e.g. Tekken 3) (interlaced)|d=4:3}}

{{resrow|496|384|u=Sega Model 1 (e.g. Virtua Fighter) and Model 2 (e.g. Daytona USA) arcade system boards|d=4:3}}

{{resrow|800|240|u=Nintendo 3DS (upper screen in 3D mode: 2× 400 × 240, one for each eye) |d=5:3}}

{{resrow|512|384|u=Macintosh LC (12")/Color Classic (also selectable in many PC shooters)|d=4:3}}

{{resrow|640|320|u=Nokia Series 90 smartphones (7700, 7710)|d=2:1}}

{{resrow|640|350|EGA|u=Enhanced Graphics Adapter, Apple Macintosh|d=4:3}}

{{resrow|640|360|u=nHD, used by Nokia 5800, Nokia 5530, Nokia X6, Nokia N97, Nokia N8{{cite web|url=http://www.forum.nokia.com/devices/5800_XpressMusic |title=Device Details - Nokia 5800 XpressMusic |publisher=Forum.nokia.com |access-date=18 December 2013 |url-status=dead |archive-url=https://web.archive.org/web/20100405000736/http://www.forum.nokia.com/devices/5800_XpressMusic/ |archive-date=5 April 2010 }}{{unreliable source?|date=December 2013}}|d=16:9}}

{{resrow|480|500|u=Teletext and Viewdata 40×25 character screens (PAL interlaced)|d=4:3}}

{{resrow|512|480|u=Namco System 12 arcade system board (e.g. Soulcalibur, Tekken 3, Tekken Tag Tournament) (interlaced)|d=4:3}}

{{resrow|720|348|u=HGC|d=4:3}}

{{resrow|720|350|u=MDA|d=4:3}}

{{resrow|640|400|u=Atari ST mono, Amiga OCS NTSC Hires interlaced|d=4:3}}

{{resrow|720|364|u=Apple Lisa|d=4:3}}

{{resrow|800|352|u=Nokia E90 Communicator|d=25:11|p=1:1}}

{{resrow|600|480|u=Some older monitors|d=5:4}}

{{resrow|640|480|VGA|Video Graphics Array|u=MCGA (in monochome), Nintendo 3DS lower screen HiRes, GameCube, Sun-1 color, PlayStation (e.g. Tobal No.1 and Ehrgeiz), Nintendo 64, (e.g. various Expansion Pak enhanced games), 6th Generation Consoles, Nintendo Wii|d=4:3}}

{{resrow|640|512|u=Amiga OCS PAL Hires interlaced|d=4:3}}

{{resrow|768|480|WVGA|u=Wide VGA|d=16:10}}

{{resrow|800|480|WGA|Wide VGA|u= List of mobile phones with WVGA display|d=5:3}}

{{resrow|848|480|W-PAL|u=Wide PAL|d=16:9}}

{{resrow|854|480|FWVGA|u=List of mobile phones with FWVGA display|d=16:9}}

{{resrow|800|600|SVGA|u=Super VGA Nintendo Wii, Nintendo 64 HiRes, GameCube HiRes |d=4:3}}

{{resrow|960|540|qHD|Quarter FHD|u= AACS ICT, HRHD, Motorola Atrix 4G, Sony XEL-1{{cite web|url=http://www.thefreelibrary.com/NEC+LCD+Technologies+Develops+3.5-Inch+New+System-on-Glass+LCD+Module+...-a0154348775 |title=NEC LCD Technologies Develops 3.5-Inch New System-on-Glass LCD Module Boasting Industry-Leading Picture Quality |publisher=Free Online Library |date=13 November 2006 |access-date=18 December 2013}}{{Unreliable source?|date=December 2013}}|d=16:9}}

{{resrow|832|624|u=Apple Macintosh Half MegapixelApple Computer {{frac|1|2}} Megapixel standard|d=4:3}}

{{resrow|960|544|u=PlayStation Vita (PSV)|d=16:9}}

{{resrow|1024|576|u=PAL 16:9|d=16:9}}

{{resrow|960|640|DVGA|Double VGA|u= Apple iPhone 4S,{{cite web|url=http://daringfireball.net/2010/04/why_960_by_640 |title=Why 960 × 640 |date=19 April 2010 |author=John Gruber |access-date=18 December 2013}}{{Unreliable source?|date=December 2013}}{{cite web|url=https://www.apple.com/uk/iphone-4s/specs/index.html |title=iPhone 4S Tech Specs (Apple) |access-date=4 January 2014 |publisher=Apple |url-status=dead |archive-url=https://web.archive.org/web/20140104213056/http://www.apple.com/uk/iphone-4s/specs/index.html |archive-date=4 January 2014 }} 4th Generation iPod Touch{{cite web|url=http://support.apple.com/kb/sp594 |title=iPod touch (4th generation) - Technical Specifications |publisher=Apple |date=21 November 2011 |access-date=4 January 2014}}|d=3:2}}

{{resrow|1024|600|u= 10” netbooks|WSVGA|Wide SVGA|d=16:9}}

{{resrow|1024|640|u=Close to WSVGA|d=16:10}}

{{resrow|960|720|u=Panasonic DVCPRO100 for 50/60 Hz over 720p - SMPTE Resolution|d=4:3}}

{{resrow|1136|640|u=Apple iPhone 5, iPhone 5S, iPhone 5C, iPhone SE (1st)|d=16:9}}

{{resrow|1138|640|u=Occasional Chromebook resolution with 96 DPI; see HP Chromebook 14A G5.|d=16:9}}

{{resrow|1024|768|XGA|Extended Graphics Array|u=Common on 14″/15″ TFTs and the Apple iPad|d=4:3}}

{{resrow|1024|800|u=Sun-1 monochrome|d=4:3}}

{{resrow|1152|720|u=Supported by some GPUs, monitors, and games|d=16:10}}

{{resrow|1152|768|u=Apple PowerBook G4 (original Titanium version)|d=3:2}}

{{resrow|1280|720|WXGA|Wide XGA|u=Minimum, 720p Nintendo Wii U, Nintendo Switch HDTV|d=16:9}}

{{resrow|1120|832|u=NeXT MegaPixel Display|d=4:3}}

{{resrow|1280|768|WXGA|Wide XGA|u=Average, BrightView Nintendo Wii U, Nintendo Switch |d=5:3}}

{{resrow|1152|864|XGA+|u=Apple XGAApple Computer 1 megapixel standard|d=4:3}}

{{resrow|1334|750|u=Apple iPhone 6, iPhone 6S, iPhone 7, iPhone 8, iPhone SE (2nd)|d=16:9}}

{{resrow|1280|800|WXGA|Wide XGA|u=Maximum Nintendo Wii U, Nintendo Switch, Steam Deck|d=16:10}}

{{resrow|1152|900|u=Sun-2 Prime Monochrome or Color Video, also common in Sun-3 and Sun-4 workstations|d=32:25}}

{{resrow|1024|1024|u=Network Computing Devices|p=1:1}}

{{resrow|1366|768|u=Standardized HDTV 720p/1080i displays or "HD ready", used in most cheaper notebooks Nintendo Wii U|d=16:9|a=WXGA HD}}

{{resrow|1280|854|u=Apple PowerBook G4|d=3:2}}

{{resrow|1280|960|SXGA−|Super XGA "Minus"|d=4:3}}

{{resrow|1600|768|u=Sony VAIO P series |d=25:12|p=1:1}}

{{resrow|1080|1200|u=HTC Vive (per eye)|d=9:10|p=1:1}}

{{resrow|1440|900|WSXGA|u=Wide SXGA|d=16:10}}

{{resrow|1440|900|WXGA+|u=Wide XGA+|d=16:10}}

{{resrow|1280|1024|SXGA|u=Super XGA|d=5:4}}

{{resrow|1440|960|u=Apple PowerBook G4|d=3:2}}

{{resrow|1600|900|HD+|u=900p Nintendo Wii U, Xbox One|d=16:9}}

{{resrow|1400|1050|SXGA+|u=Super XGA Plus, Lenovo Thinkpad X61 Tablet|d=4:3}}

{{resrow|1440|1024|u=Similar to A4 paper format (~123 dpi for A4 size)|d=7:5}}

{{resrow|1440|1080|u=HDV 1080i|d=4:3}}

{{resrow|1600|1024|u=SGI 1600SW|d=25:16}}

{{resrow|1680|1050|WSXGA+|u=Wide SXGA+|d=16:10}}

{{resrow|1776|1000|u=Available in some monitors|d=16:9}}

{{resrow|1600|1200|UXGA|Ultra XGA|u=Lenovo Thinkpad T60|d=4:3}}

{{resrow|1600|1280|u=Sun3 Hi-res monochrome|d=5:4}}

{{resrow|1920|1080|FHD|Full HD|u=1080 HDTV (1080i, 1080p Xbox One, Nintendo Switch)|d=16:9}}

{{resrow|1440|1440|u=Windows Mixed Reality headsets (per eye)|d=1:1}}

{{resrow|2048|1080|DCI 2K|u=DCI 2K|d=19:10}}

{{resrow|1920|1200|WUXGA|u=Wide UXGA|d=16:10}}

{{resrow|2048|1152|QWXGA|u=Quad WXGA, 2K|p=1}}

{{resrow|1792|1344|u=Supported by some GPUs, monitors, and games|d=4:3}}

{{resrow|1920|1280|FHD+|Full HD Plus|u=Microsoft Surface 3|d=3:2}}

{{resrow|2280|1080|u=Samsung Galaxy S10e, Xiaomi Mi A2 Lite, Huawei P20 Lite|s=19:9|d=19:9|p=1}}

{{resrow|2340|1080|u=Samsung Galaxy A8s, Xiaomi Redmi Note 7, Honor Play|s=19½:9|d=19½:9|p=1}}

{{resrow|1856|1392|u=Supported by some GPUs, monitors, and games|d=4:3}}

{{resrow|2400|1080|u=Samsung Galaxy A70, Samsung Galaxy S21/+, Xiaomi Redmi Note 9S, default for many 3200x1440 phones{{cite web|url=https://www.androidauthority.com/qhd-hidden-smartphone-feature-1115866/|title=When did Quad HD+ resolution become a hidden smartphone feature?|date=17 May 2020 |publisher=Android Authority|access-date=6 October 2021}}|d=20:9}}

{{resrow|1800|1440|u=Supported by some GPUs, monitors, and games|d=5:4}}

{{resrow|2880|900|CWSXGA|u=NEC CRV43,{{cite web|last=Ricker |first=Thomas |url=https://www.engadget.com/2009/06/04/nec-crv43-43-inches-of-curve-on-sale-july |title=NEC CRV43: 43-inches of curve on sale July |date=4 June 2009 |publisher=Engadget |access-date=18 December 2013}} Ostendo CRVD,{{cite web|url=http://www.crvd.com |title=Ostendo CRVD |publisher=Crvd.com |access-date=18 December 2013 |url-status=dead |archive-url=https://web.archive.org/web/20120621065434/http://www.crvd.com/ |archive-date=21 June 2012}} Alienware Curved Display{{cite web|last=Dybwad |first=Barb |url=https://www.engadget.com/2008/01/07/alienware-curved-display-rocks-crysis-at-2880-x-900 |title=Alienware curved display rocks Crysis at 2880 × 900 |date=7 January 2008 |publisher=Engadget |access-date=18 December 2013}}{{cite web|last=Brown |first=Rich |url=http://ces.cnet.com/8301-13855_1-9842798-67.html |title=If you're a gamer, you want this monitor |publisher=CNET |date=6 January 2008 |access-date=18 December 2013}}|d=16:5|p=1:1}}

{{resrow|2160|1200|u=HTC Vive, Oculus Rift (both eyes)|d=9:5}}

{{resrow|2048|1280|u=Supported by some GPUs, monitors, and games|d=16:10}}

{{resrow|1920|1400|TXGA|u=Tesselar XGA|d=7:5}}

{{resrow|2520|1080|u=Motorola One Vision, Motorola One Action and Sony Xperia 10 IV|d=21:9|p=1}}

{{resrow|2436|1125|u=Apple iPhone X, iPhone XS and iPhone 11 Pro|d=2.165}}

{{resrow|2538|1080|u=Avielo Optix SuperWide 235 projector{{cite web|url=http://www.avielo.com/press/optix-SuperWide235-for-cedia2010.pdf |title=Avielo Optix-SuperWide235 |date=February 2010 |access-date=18 December 2013 |url-status=dead |archive-url=https://web.archive.org/web/20120319172631/http://www.avielo.com/press/optix-SuperWide235-for-cedia2010.pdf |archive-date=19 March 2012 }}|d=47:20}}

{{resrow|1920|1440|u=Supported by some GPUs, monitors, and games |d=4:3}}

{{resrow|2560|1080|UW-FHD|UltraWide FHD|u=Cinema TV from Philips and Vizio, Dell UltraSharp U2913WM, ASUS MX299Q, NEC EA294WMi, Philips 298X4QJAB, LG 29EA93, AOC Q2963PM|d=64:27}}

{{resrow|2160|1440|u=Microsoft Surface Pro 3|d=3:2}}

{{resrow|2048|1536|QXGA|Quad XGA|u=iPad (3rd Generation), iPad Mini (2nd Generation)|d=4:3}}

{{resrow|2304|1440|u=Maximum resolution of the Sony GDM-FW900, Hewlett Packard A7217A and the Retina Display MacBook|d=16:10}}

{{resrow|2256|1504|u=Surface Laptop, Framework Laptop 13|d=3:2}}

{{resrow|2560|1440|WQHD|Wide Quad HD|u=Dell UltraSharp U2711, Dell XPS One 27, Apple iMac|d=16:9}}

{{resrow|2576|1450|u=Available in some monitors|d=16:9}}

{{resrow|2304|1728|u=Supported by some displays and graphics cards{{cite web |url=http://discussions.apple.com/thread.jspa?messageID=12163331 |title=Display settings differ on identical monitors |access-date=18 December 2013 |url-status=dead |archive-url=https://archive.today/20120709225642/http://discussions.apple.com/thread.jspa?messageID=12163331 |archive-date=9 July 2012 }}{{Unreliable source?|date=December 2013}}{{cite web|url=http://www.cloudburl.com:8080/showItem/showDetail/9289381.html |title=Multiscan G520 - feodora80 log - Netease blog |access-date=18 December 2013 |url-status=dead |archive-url=https://web.archive.org/web/20131219010522/http://www.cloudburl.com:8080/showItem/showDetail/9289381.html |archive-date=19 December 2013 }}|d=4:3}}

{{resrow|2560|1600|WQXGA|Wide QXGA|u=Apple Cinema HD 30, Apple 13" MacBook Pro Retina Display, Dell Ultrasharp U3011, Dell 3007WFP, Dell 3008WFP, Gateway XHD3000, Samsung 305T, HP LP3065, HP ZR30W, Nexus 10|d=16:10}}

{{resrow|2880|1440|u=LG G6, LG V30, Pixel 2 XL, HTC U11+, Windows Mixed Reality headsets (both eyes)|s=18:9|d=2:1}}

{{resrow|2960|1440|Infinity Display|u=Samsung Galaxy S8, S8+, S9, S9+, Note 8|p=1:1}}

{{resrow|2560|1700|u=Chromebook Pixel|s=3:2|d=3:2|p=1:1}}

{{resrow|2560|1800|u=Pixel C|d=64:45|s=64:45|p=1:1}}

{{resrow|2880|1620|u=Lenovo Thinkpad W541|d=16:9}}

{{resrow|2560|1920|u=Max. CRT resolution, supported by the Viewsonic P225f and some graphics cards|d=4:3}}

{{resrow|3440|1440|Ultra-Wide QHD|u=LG, Samsung, Acer, HP and Dell UltraWide monitors|d=43:18|s=43:18|p=1:1}}

{{resrow|2736|1824|u=Microsoft Surface Pro 4|d=3:2}}

{{resrow|2880|1800|u=Apple 15" MacBook Pro Retina Display|d=16:10}}

{{resrow|2880|1920|u=Microsoft Surface Pro X, Framework Laptop 13 (2.8K Display only)|d=3:2|c=16:9|e=9:16}}

{{resrow|2560|2048|QSXGA|Quad SXGA|d=5:4}}

{{resrow|2732|2048|u=iPad Pro 12.9"|d=4:3}}

{{resrow|3200|1800|WQXGA+|Wide QXGA+|u=HP Envy TouchSmart 14, Fujitsu Lifebook UH90/L, Lenovo Yoga 2 Pro|d=16:9}}

{{resrow|2800|2100|QSXGA+|Quad SXGA+|d=4:3}}

{{resrow|3072|1920|u=Apple 16" MacBook Pro Retina Display|d=16:10}}

{{resrow|2560|1664|u=Apple 13" MacBook Air (Apple silicon) Retina Display|s=8∶5.2|d=8∶5.2|p=1:1}}

{{resrow|2880|1864|u=Apple 15" MacBook Air (Apple silicon) Retina Display|s=8∶5.178|d=8∶5.178|p=1:1}}

{{resrow|3024|1964|u=Apple 14" MacBook Pro (Apple silicon) Retina Display|s=8∶5.196|d=8∶5.196|p=1:1}}

{{resrow|3456|2234|u=Apple 16" MacBook Pro (Apple silicon) Retina Display|s=8∶5.171|d=8∶5.171|p=1:1}}

{{resrow|3000|2000|3K|u=Microsoft Surface Book, Huawei MateBook X Pro{{Cite news|url=https://www.techradar.com/reviews/huawei-matebook-x-pro|title=Huawei MateBook X Pro review|work=TechRadar|access-date=2018-10-04|language=en}}|d=3:2}}

{{resrow|3000|2120|3K|u=OnePlus Pad 2, OnePlus Pad Pro{{Cite news|url=https://www.gsmarena.com/oneplus_pad_pro-13180.php|title=OnePlus Pad Pro - Full tablet specifications|work=GSMArena|access-date=2024-07-17|language=en}}|d=7:5}}

{{resrow|3840|1600|UW4K|Ultra-Wide 4K: Sony Xperia 1, Sony Xperia 1 II, Sony Xperia 1 III, Sony Xperia 1 IV, Sony Xperia 1 V|d=12:5}}

{{resrow|3200|2048|WQSXGA|Wide QSXGA|d=25:16}}

{{resrow|3240|2160|u=Microsoft Surface Book 2 15"|d=3:2}}

{{resrow|5120|1440|DQHD|u=Dual Quad HD: Philips 499P9H, Dell U4919DW, Samsung C49RG94SSU|s=32:9|d=32:9|p=1:1}}

{{resrow|3200|2400|QUXGA|Quad UXGA|d=4:3}}

{{resrow|3840|2160|4K UHD-1|4K Ultra HD 1|u=2160p, 4000-lines UHDTV (4K UHD)|d=16:9}}

{{resrow|4096|2160|DCI 4K|DCI 4K|s=19:10|d=19:10}}

{{resrow|3840|2400|WQUXGA|Wide QUXGA|u=IBM T221|d=16:10}}

{{resrow|4096|2304|u=LG Ultrafine 21.5, Apple 21.5" iMac 4K Retina Display|d=16:9}}

{{resrow|5120|2160|UW5K (WUHD)|Ultra-Wide 5K|u=21:9 aspect ratio TVs|d=64:27}}

{{resrow|4480|2520|u=Apple 24" iMac 4.5K Retina Display|d=16:9}}

{{resrow|4096|3072|HXGA|Hex XGA|d=4:3}}

{{resrow|4500|3000|u=Surface Studio|d=3:2}}

{{resrow|5120|2880|5K|u=Dell UP2715K, LG Ultrafine 27, Apple 27" iMac 5K Retina Display, Apple Studio Display|d=16:9}}

{{resrow|5120|3200|WHXGA|Wide HXGA|d=16:10}}

{{resrow|5120|4096|HSXGA|Hex SXGA|d=5:4}}

{{resrow|6016|3384|6K|u=Apple 32" Pro Display XDR{{Cite news|url=https://www.pcmag.com/reviews/apple-pro-display-xdr|title=Apple Pro Display XDR Review|work=PCMag|access-date=2020-12-04|language=en}} 6K Retina Display|d=16:9}}

{{resrow|6400|4096|WHSXGA|Wide HSXGA|d=25:16}}

{{resrow|6400|4800|HUXGA|Hex UXGA|d=4:3}}

{{resrow|6480|3240|–|s=18:9|d=2:1}}

{{resrow|7680|4320|8K UHD-2|8K Ultra HD 2|u=4320p, 8000-lines UHDTV (8K UHD), Dell UltraSharp UP3218K 32" 8K|d=16:9}}

{{resrow|7680|4800|WHUXGA|Wide HUXGA|d=16:10}}

{{resrow|8192|4320|8K Full Format|DCI 8K|s=19:10|d=19:10}}

{{resrow|8192|4608|—|d=16:9}}

{{resrow|10240|4320|UW10K|Ultra-Wide 10K|d=64:27}}

{{resrow|8192|8192|8K Fulldome|u=8K Fulldome|d=1:1}}

{{resrow|15360|8640|16K|u=16K|d=16:9}}

{{resrow|16384|8640|16K Full Format|u=DCI 16K|d=19:10}}

Television and media

For television, the display aspect ratio (DAR) is shown, not the storage aspect ratio (SAR); analog television does not have well-defined pixels, while several digital television standards have non-square pixels.

= Analog systems =

class="wikitable sortable"

|+ Analog broadcast television systems

! Standard

! data-sort-type="number" | ResolutionHorizontal resolutions are approximated using the sampling theorem, while vertical resolutions (lines) are fixed, standardized values
(dots × lines)

! Display aspect
ratio, {{abbr|H|Horizontal}}:{{abbr|V|Vertical}}

! Total
pixels

CCIR System B/G (PAL/SECAM)~520 × 5764:3{{nts|299520|prefix=~}}
CCIR System D/K/L (PAL/SECAM)~627 × 5764:3{{nts|361152|prefix=~}}
CCIR System I (PAL)~573 × 5764:3{{nts|330048|prefix=~}}
CCIR System N (PAL-N)~440 × 5764:3{{nts|253440|prefix=~}}
PALplus~520 × 57616:9{{nts|300000|prefix=~}}
Undecoded PALplus~520 × 43216:9{{nts|220000|prefix=~}}
NTSC,{{Cite web|url=http://www.ntsc-tv.com/ntsc-index-02.htm|archive-url=https://web.archive.org/web/20160507172318/http://www.ntsc-tv.com/ntsc-index-02.htm|archive-date=2016-05-07|url-status=usurped|title=Scanning, Timing/Sync, Sync Recovery, Numbers|website=ntsc-tv.com}}{{Cite web|url=https://www.adobe.com/devnet/flash/learning_guide/video/part06.html|archive-url=https://web.archive.org/web/20170519010905/http://www.adobe.com:80/devnet/flash/learning_guide/video/part06.html|archive-date=2017-05-19|url-status=dead|title=NTSC and PAL video standards|website=adobe.com}} PAL-M

| ~440 × 486

4:3{{nts|213840|prefix=~}}
rowspan="2"| LaserDisc

| ~580 × 486 (NTSC)

|rowspan="2"| 4:316:9 anamorphic available with some hardware.

| {{nts|268800|prefix=~}}

~570 × 576 (PAL/SECAM){{nts|322560|prefix=~}}
rowspan="2"| VHS, Betamax, Video8

| ~320 × 486 (NTSC)

rowspan="2"| 4:3{{nts|153600|prefix=~}}
~310 × 576 (PAL/SECAM){{nts|178560|prefix=~}}
rowspan="2"| Betamax Superbeta

| ~380 × 486 (NTSC)

rowspan="2"| 4:3{{nts|182400|prefix=~}}
~370 × 576 (PAL/SECAM){{nts|213120|prefix=~}}
rowspan="2"| Betacam

| ~387 × 486 (NTSC)

rowspan="2"| 4:3{{nts|185760|prefix=~}}
~387 × 576 (PAL){{nts|222912|prefix=~}}
rowspan="2"| Betacam SP

| ~453 × 486 (NTSC)

rowspan="2"| 4:3{{nts|220158|prefix=~}}
~453 × 576 (PAL){{nts|260928|prefix=~}}
rowspan="2"| S-VHS, Hi8

| ~560 × 486 (NTSC)

rowspan="2"| 4:3{{nts|272160|prefix=~}}
~560 × 576 (PAL){{nts|322560|prefix=~}}
Hi-Vision{{Cite book | url=https://books.google.com/books?id=DAC3kgaNZfQC&q=1920x1035+hi-vision&pg=PA217 |title = The Massively Parallel Processing System JUMP-1|isbn = 9784274900839|year = 1996 | last1=Tanaka | first1=Hidehiko | last2=Muraoka | first2=Yōichi | publisher=Ohmsha }}~1920 × 103516:9 {{nts|1987200|prefix=~}}
HD-MAC

| ~1040 × 1152

5:3{{nts|1198080|prefix=~}}
CCIR System A (405-line)

| ~503 × 377

4:3 (5:4 before 1950){{nts|189631|prefix=~}}
819-line

| ~816 × 736

4:3{{nts|600576|prefix=~}}

= Digital standards =

class="wikitable sortable"

|+ Digital television broadcast and video media distribution standards

! Standard

! data-sort-type="number" | Resolution
(dots × lines)

! Name

! title="interlaced and progressive notation by vertical resolution" | Scan

! title="Frame rate with NTSC reduction of 1/1.001 ignored" | Frame rate
(Hz)

! Display aspect
ratio, {{abbr|H|Horizontal}}:{{abbr|V|Vertical}}

! Total
pixels

rowspan=2| VCD (MPEG-1), LDTV (e.g. DMB)

| 352 × 240

SIF 525240p30rowspan=2| 4:384,480
352 × 288SIF 625288p25101,376
rowspan=2| CVD

| 352 × 480

480i30rowspan=2| 4:3, 16:9168,960
352 × 576576i25202,725
rowspan=2| SVCD (MPEG-2)

| 480 × 480

480i30rowspan=2| 4:3, 16:9230,400
480 × 576576i25276,480
rowspan=2| DVD

| 720 × 480

NTSC480i, 480p24, 304:3, 16:9345,600
720 × 576PAL576i, 576p254:3, 16:9414,720
rowspan=11| SDTV, EDTV (SMPTE 293M, Rec. 601, e.g. ATSC, DVB,[https://www.etsi.org/deliver/etsi_ts/101100_101199/101154/02.06.01_60/ts_101154v020601p.pdf ETSI TS 101 154] ISDB)

| 352 × 480

rowspan=5|rowspan=7| 480i, 480prowspan=7| 30rowspan=7| 4:3, 16:9

| 168,960

480 × 480230,400
528 × 480253,440
544 × 480261,120
640 × 480 307,200
704 × 4804SIF 525337,920
720 × 480NTSC345,600
480 × 576rowspan=2|rowspan=4| 576i, 576prowspan=4| 25rowspan=4| 4:3, 16:9

| 276,480

544 × 576313,344
704 × 5764SIF 625405,504
720 × 576PAL414,720
rowspan=4| HDTV (Rec. 709; Blu-ray, HD DVD)

| 1280 × 720

HD720p24, 25, 30, 50, 6016:9921,600
1280 × 1080Full HD, HD Lite1080i25, 3016:91,382,400
1440 × 1080Full HD, HD Lite1080i25, 3016:91,555,200
1920 × 1080Full HD1080i, 1080p24, 25, 3016:9, 2.21:12,073,600
rowspan=2| UHDTV (Rec. 2020, Ultra HD Blu-ray)

| 3840 × 2160

4K UHDTV2160prowspan=2| 24, 25, 30, 50, 60, 100, 120rowspan=2| 16:98,294,400
7680 × 43208K UHDTV4320p33,177,600

Many of these resolutions are also used for video files that are not broadcast. These may also use other aspect ratios by cropping otherwise black bars at the top and bottom which result from cinema aspect ratios greater than {{ratio|16|9}}, such as 1.85 or 2.35 through 2.40 (dubbed "Cinemascope", "{{ratio|21|9}}" etc.), while the standard horizontal resolution, e.g. 1920 pixels, is usually kept. The vertical resolution is usually a multiple of 8 or 16 pixels due to most video codecs processing pixels on such sized blocks. A widescreen FHD video can be {{resx|1920|800}} for a {{ratio|12|5}} ratio or {{resx|1920|1040}} for roughly {{ratio|1.85|1}}, for instance.

Films

class="wikitable sortable"

|+ Digital film standards

! Standard

! data-sort-type="number" | Resolution

! Display
aspect
ratio

! Total
pixels

Digital cinema2048 × 8582.39:11,757,184
Digital cinema1998 × 10801.85:12,157,840
Academy 2×1828 × 13321.37:12,434,896
Full Aperture Native 2×2048 × 15561.32:13,186,688
Digital cinema4096 × 17142.39:17,020,544
Digital cinema3996 × 21601.85:18,631,360
Digital Cinema Initiatives 4× (native resolution)4096 × 21601.90:18,847,360
Academy3656 × 26641.37:19,739,584
Full Aperture 4×4096 × 31121.32:112,746,752
6K{{Cite web|url=https://www.red.com/dsmc2|title=RED Digital Cinema {{pipe}} DSMC2|website=red.com}}6144 × 31601.94:119,415,040
8K7992 × 43201.85:134,525,440
7.2K7200 × 30602.35:122,032,000
IMAX Digital{{cite book|url=https://books.google.com/books?id=IpSRykrRamgC&pg=PA342 |title=Digital compositing for film and video, Volume 10 |author=Steve Wright |page=342 |publisher=Taylor & Francis |year=2012 |access-date=18 December 2013 |isbn=9780240807607}}5616 × 40961.37:123,003,136

The below distinguish SAR (aspect ratio of pixel dimensions), DAR (aspect ratio of displayed image dimensions), and the corresponding PAR (aspect ratio of individual pixels), though it currently contains some errors (inconsistencies), as flagged.

class="wikitable sortable"

|+ Post-production digital working resolutions

! rowspan=2 | Standard

! rowspan=2 data-sort-type="number" | Resolution

! colspan=3 | Aspect ratio

! rowspan=2 | Total
pixels

Storage

! Display

! Pixel

DV NTSC720 × 4803:24:310:11
{{Citation needed|date=May 2010}}
345,600
D1 NTSC720 × 48640:274:39:10349,920
DV PAL720 × 5765:44:312:11
{{Citation needed|date=May 2010}}
414,720
D1 PAL720 × 5765:44:316:15414,720
Panasonic DVCPRO HD 720p960 × 7204:316:94:3691,200
Panasonic DVCPRO HD 1080, 59.94i1280 × 108032:2716:93:21,382,400
Panasonic DVCPRO HD 1080, 50i1440 × 1080
{{Citation needed|date=May 2010}}
4:3
{{Citation needed|date=May 2010}}
16:9
{{Citation needed|date=May 2010}}
3:2
{{Citation needed|date=May 2010}}
1,555,200
HDV 1080i/1080p1440 × 10804:316:94:31,555,200
Sony HDCAM (1080)1440 × 1080
{{Citation needed|date=May 2010}}
4:3
{{Citation needed|date=May 2010}}
16:9
{{Citation needed|date=May 2010}}
3:2
{{Citation needed|date=May 2010}}
1,555,200
Sony HDCAM SR (1080)1920 × 108016:916:91:12,073,600
Academy 2×1828 × 13321.37:11.37:11:12,434,896
Full Aperture Native 2×2048 × 15561.3164:3~1:13,186,688
Academy3656 × 26641.37:11.37:11:19,739,584
Full Aperture 4×4096 × 31121.3164:3~1:112,746,752

Video conferencing

{{main | Common Intermediate Format}}

class="wikitable sortable"

|+ Video conferencing standards

! Standard

! data-sort-type="number" | Resolution

! Storage
aspect ratio

! Total
pixels

SQCIF (Sub Quarter CIF)

| 128 × 96

1.33:112,288
QCIF (Quarter CIF)

| 176 × 144

1.22:125,344
CIF (or FCIF)

| 352 × 288

1.22:1101,376
4CIF (4 × CIF)

| 704 × 576

1.22:1405,504
16CIF (16 × CIF)

| 1408 × 1152

1.22:11,622,016

CCTV

960H is a resolution used in analog CCTV equipment. 960H represents the number of horizontal pixels in a video signal transmitted from a camera or received by a DVR (Digital Video Recorder). The resolution of 960H depends on whether the equipment is PAL or NTSC based: 960H represents {{resx|960|576}} (PAL) or {{resx|960|480}} (NTSC) pixels.{{Cite web|title = Recording Resolution|url = https://www.cctv42.co.uk/help-advice/buying-guides/dvr-buying-guide/recording-resolution/|website = www.cctv42.co.uk|access-date = 2015-11-14}} 960H represents an increase in pixels of some 30% over standard D1 resolution, which is {{resx|720|576}} pixels (PAL), or {{resx|720|480}} pixels (NTSC). The increased resolution over D1 comes as a result of a longer horizontal scan. The difference is that whilst D1 has a 4:3 aspect ratio 960H has a 16:9 widescreen aspect ratio. The extra pixels are used to form the increased area to the sides of the D1 image. The pixel density of 960H is identical to standard D1 resolution so it does not give any improvement in image quality, merely a wider aspect ratio.

Alternative analog video transport technologies carrying higher resolutions than 960H include HD-TVI, HDCVI, and AHD.

Notes

{{Reflist|group=note}}

References

{{Reflist|30em}}

Further reading

  • {{Cite book| first = Robert L. | last = Myers |date=4 October 2002| title = Display Interfaces: Fundamentals and Standards | url = https://archive.org/details/displayinterface00myer_588 | url-access = limited | chapter = Format and Timing Standards | publisher = John Wiley and Sons | location = Chichester | isbn = 0-471-49946-3 | page = [https://archive.org/details/displayinterface00myer_588/page/n143 132] }}
  • {{Cite book| first = Winn L. | last = Rosch |date=21 February 2003| title = Winn L. Rosch Hardware Bible | url = https://archive.org/details/winnlroschhardwa00rosc_303 | url-access = limited | chapter = Display Systems | edition = 6th | publisher = Que Publishing | isbn = 0-7897-2859-1 | page = [https://archive.org/details/winnlroschhardwa00rosc_303/page/n849 827] }}