List of codecs#Lossless video compression
{{Short description|none}}
The following is a list of compression formats and related codecs.
Audio compression formats
{{Main|Audio coding format}}
=Non-compression=
- Linear pulse-code modulation (LPCM, generally only described as PCM) is the format for uncompressed audio in media files and it is also the standard for CD-DA; note that in computers, LPCM is usually stored in container formats such as WAV, AIFF, or AU, or as raw audio format, although not technically necessary.
- FFmpeg
- Pulse-density modulation (PDM)
- Direct Stream Digital (DSD) is standard for Super Audio CD
- foobar2000 Super Audio CD Decoder (based on MPEG-4 DST reference decoder)
- FFmpeg (based on dsd2pcm)
- Pulse-amplitude modulation (PAM)
=Lossless compression=
{{Main|Lossless data compression}}
- Actively used
- Most popular
- Free Lossless Audio Codec (FLAC)[http://www.digitalpreservation.gov/formats/fdd/fdd000198.shtml FLAC (Free Lossless Audio Codec), Version 1.1.2] Library of Congress
- libFLAC
- FFmpeg
- Apple Lossless Audio Codec (ALAC)
- Apple QuickTime
- libalac
- FFmpeg
- Apple Music{{Cite web|url=https://support.apple.com/en-us/HT212183|title = About lossless audio in Apple Music| date=25 October 2021 }}
- Monkey's Audio (APE)
- Monkey's Audio SDK
- FFmpeg (decoder only)
- OptimFROG (OFR)
- Tom's verlustfreier Audiokompressor (TAK)
- TAK SDK
- FFmpeg (decoder only)
- WavPack (WV)
- libwavpack
- FFmpeg
- True Audio (TTA)
- libtta
- FFmpeg
- Windows Media Audio Lossless (WMAL)
- Windows Media Encoder
- FFmpeg (decoder only)
- Other
- DTS-HD Master Audio, also known as DTS++ and DCA XLL
- libdca (decoder only)
- FFmpeg (decoder only)
- Dolby TrueHD{{snd}} Standard for DVD-Audio in Blu-ray (mathematically based on MLP)
- FFmpeg
- Meridian Lossless Packing (MLP), also known as Packed PCM (PPCM){{snd}} Standard for DVD-Audio in DVD
- FFmpeg
- MPEG-4 Audio Lossless Coding (MPEG-4 ALS)
- SSC, DST, ALS and SLS reference software (ISO/IEC 14496-5:2001/Amd.10:2007)
- FFmpeg (decoding only)
- MPEG-4 Scalable Lossless Coding (MPEG-4 SLS){{snd}} Parts of it are used in HD-AAC.
- SSC, DST, ALS and SLS reference software (ISO/IEC 14496-5:2001/Amd.10:2007)
- RealAudio Lossless
- RealPlayer
- FFmpeg (decoding only)
- BFDLAC (BFD Lossless Audio Compression).{{cite web|url=http://acmc2015.net/wp-content/uploads/2015/11/McDonald-2015-BFDLAC-A-FAST-LOSSLESS-AUDIO-COMPRESSION-ALGORITHM-FOR-DRUM-SOUNDS-OR-SIZE-ISN%E2%80%99T-EVERYTHING.pdf |title=BFDLAC: A Fast lossless Audio Compression Algorithm For Drum Sounds}} Ongoing development.
- FXpansion's BFD3 drum software. (2013-2017)
- L2HC - Huawei
- Huawei Music
- NearLink
- Huawei FreeBuds{{Cite web |last=Matsui |first=Emiko |date=2023-09-19 |title=Huawei L2HC 3.0 delivers 1.5Mbps lossless sound quality, 4X faster than Apple's AAC |url=https://www.huaweicentral.com/huawei-l2hc-3-0-delivers-1-5mbps-lossless-sound-quality-4x-faster-than-apples-aac/ |access-date=2024-04-29 |website=Huawei Central |language=en-US}}
- Oddball
- ATRAC Advanced Lossless (AAL){{snd}} Extremely unpopular
- FFmpeg (lossy decoder only)
- Direct Stream Transfer (DST) - Only used for Direct Stream Digital
- SSC, DST, ALS and SLS reference software (ISO/IEC 14496-5:2001/Amd.10:2007)
- FFmpeg (decoder only)
- Original Sound Quality (OSQ) - Only used in WaveLab
- FFmpeg (decoding only)
- Discontinued
- Lossless Audio (LA){{Cite web|url=http://www.lossless-audio.com/index.htm|title=Lossless Audio Homepage|website=www.lossless-audio.com}} – No update for 10+ years
- Shorten (SHN)[http://www.digitalpreservation.gov/formats/fdd/fdd000199.shtml Shorten Lossless Audio Compression Format (SHN), Version 3.5.1] Library of Congress – Officially discontinued.
- libshn
- FFmpeg (decoding only)
- Lossless Predictive Audio Compression (LPAC) – Predecessor of MPEG-4 ALS
- Lossless Transform Audio Compression (LTAC) – Predecessor of LPAC
- MPEG-1 Audio Layer III HD (mp3HD) – Officially discontinued
- RK Audio (RKAU){{Cite web|url=http://wiki.hydrogenaud.io/index.php?title=RK_Audio|title=RK Audio - Hydrogenaudio Knowledgebase|website=wiki.hydrogenaud.io}} – Officially discontinued
- FFmpeg (decoding only)
=Lossy compression=
{{Main|Lossy data compression#Audio}}
- Discrete cosine transform (DCT)
- Modified discrete cosine transform (MDCT, used in most of the audio codecs listed below)
==General/Speech hybrid==
- Unified Speech and Audio Coding (USAC, MPEG-D Part 3, ISO/IEC 23003-3)
- exhale (encoder only; open source)
- FFmpeg (decoder only; open source)[https://www.phoronix.com/news/FFmpeg-7.1-Released FFmpeg 7.1 Released With VVC Decoder Promoted To Stable, Vulkan H.264/H.265 Encode]. Phoronix. 30 September 2024.
- IETF standards:
- Opus (RFC 6716){{snd}} based on SILK vocoder and CELT codec
- libopus
- FFmpeg (decoding and experimental encoding)
- IETF Internet Draft
- IPMR Speech Codec[https://tools.ietf.org/html/draft-spiritdsp-ipmr-01 IPMR Speech Codec - draft-spiritdsp-ipmr-01.txt] IETF - used in Spirit DSP's TeamSpirit Voice&Video Engine[https://web.archive.org/web/20100130060347/http://www.spiritdsp.com/products/voice-video-engine-pc.php TeamSpirit Voice&Video Engine PC]. Spirit DSP
==Neural audio codecs==
- Lyra (codec) - used in Google Duo
- Lyra V2 - based on SoundStream neural codec
- Satin (used by Microsoft Teams)
- Facebook EnCodec
- WavTokenizer[https://www.marktechpost.com/2024/09/03/wavtokenizer-a-breakthrough-acoustic-codec-model-redefining-audio-compression/ WavTokenizer: A Breakthrough Acoustic Codec Model Redefining Audio Compression]. Marktechpost Media. September 3, 2024
==General==
- Adaptive differential pulse-code modulation (ADPCM, also called adaptive delta pulse-code modulation)
- Adaptive Transform Acoustic Coding (ATRAC, used in MiniDisc devices)
- FFmpeg (decoder only)
- ATSC/ETSI standards:
- Dolby Digital (AC3, ATSC A/52, ETSI TS 102 366)
- FFmpeg
- liba52 (decoder only)
- Dolby Digital Plus (E-AC-3, ATSC A/52:2012 Annex E, ETSI TS 102 366 Annex E)
- FFmpeg
- DTS Coherent Acoustics (DTS, Digital Theatre System Coherent Acoustics, ETSI TS 102 114)
- FFmpeg
- libdca (decoder only)
- Dolby AC-4 (ETSI TS 103 190)
- Impala Blackbird audio codec
- ITU standards:
- G.719
- G.722
- FFmpeg
- G.722.1 (subset of Siren7) and G.722.1 Annex C (subset of Siren14)
- libg722_1
- libsiren (part of libmsn and msn-pecan)
- G.722.2
- 3GPP TS 26.173{{snd}} AMR-WB speech Codec (C-source code){{snd}} reference implementation3GPP (2008-12-11) [http://www.3gpp.org/ftp/Specs/archive/26_series/26.173/26173-800.zip 3GPP TS 26.173 - AMR-WB speech Codec; version 8.0.0 Release 8], retrieved 2009-09-09
- opencore-amr (decoder)
- VisualOn AMR-WB encoder
- FFmpeg (decoding only)
- EVS
- MPEG-1 Audio and MPEG-2 Audio
- layer I (MP1) (MPEG-1, MPEG-2 and non-ISO MPEG-2.5)
- FFmpeg (decoder only)
- layer II (MP2) (MPEG-1, MPEG-2 and non-ISO MPEG-2.5)
- FFmpeg
- tooLame (encoding only)
- twoLame (encoding only)
- layer III (MP3) (MPEG-1, MPEG-2 and non-ISO MPEG-2.5)
- FFmpeg (decoding only)
- LAME (encoding only)
- Advanced Audio Coding (AAC) (MPEG-2 Part 7)
- FAAC (encoder) and FAAD (decoder)
- FFmpeg
- iTunes
- Nero AAC Codec
- VisualOn AAC Encoder (a.k.a. libvo_aacenc)
- Fraunhofer FDK AAC
- libaacplus
- MPEG-4 Audio
- Advanced Audio Coding (AAC, MPEG-4 Part 3 subpart 4), HE-AAC and AAC-LD
- FAAC, FAAD2
- FFmpeg
- iTunes
- Nero AAC Codec
- MPEG-4 AAC reference software (ISO/IEC 14496-5:2001)
- Harmonic and Individual Lines and Noise (HILN, MPEG-4 Parametric Audio Coding)
- MPEG-4 reference software (ISO/IEC 14496-5:2001)
- TwinVQ
- MPEG-4 reference software (ISO/IEC 14496-5:2001)
- FFmpeg (decoding only)
- BSAC (Bit-Sliced Arithmetic Coding)
- MPEG-4 reference software (ISO/IEC 14496-5:2001)
- MPEG-H
- MPEG-H 3D Audio
- Musepack (a.k.a. MPEGplus)
- Musepack SV8 Tools
- FFmpeg (decoding only)
- NICAM
- AT&T Perceptual Audio Coder
- Precision Adaptive Subband Coding (PASC; a variant of MP1; used in Digital Compact Cassette)
- QDesign (purchased by DTS)
- QDesign Music Codec{{snd}} used in Apple QuickTime
- FFmpeg (decoding only)
- PictureTel (purchased by Polycom)
- Siren 7
- libg722_1
- libsiren (part of libmsn and msn-pecan)
- FFmpeg (decoder only)
- Siren 14
- libg722_1
- vgmstream (decoder only)
- Siren 22
- NTT TwinVQ
- FFmpeg (decoder only)
- NTT TwinVQ Encoder, NTT TwinVQ Player
- Voxware MetaSound (a variant of NTT TwinVQ)
- Windows Media Player (voxmsdec.ax)
- FFmpeg (decoder only)
- Vorbis
- aoTuV
- FFmpeg
- libvorbis
- Tremor (decoder only)
- Windows Media Audio (WMA)
- Windows Media Encoder
- FFmpeg
- ADC codec (Adaptive Differential Coding)
=== AES3 ===
- SMPTE 302M
- FFmpeg (decoder only)
- Dolby E
- FFmpeg (decoder only)
===Bluetooth===
- Bluetooth Special Interest Group
- Low Complexity Subband Coding (SBC)
- BlueZ's SBC library (libsbc)
- Fluoride Bluetooth stack (successor of BlueDroid)
- FFmpeg
- CVSD 8 kHz - used in Hands-Free Profile (HFP)
- modified SBC (mSBC) - used in Hands-Free Profile (HFP)
- BlueZ's SBC library (libsbc)[http://www.bluez.org/sbc-11/ Release of sbc-1.1], BlueZ Project, April 30, 2013
- Fluoride Bluetooth stack
- FFmpeg
- SBC XQ
- PulseAudio's bluetooth stack[https://www.phoronix.com/news/PulseAudio-15.0 PulseAudio 15 Released With Bluetooth Improvements, Better Hardware Support]. Phoronix. July 28, 2021 (encoder only)
- PipeWire's bluetooth stack[https://www.collabora.com/news-and-blog/news-and-events/pipewire-bluetooth-support-status-update.html PipeWire: Bluetooth support status update]. Collabora. April 29, 2022 (encoder only)
- LC3 (Low Complexity Communication Codec)
- Google's liblc3 (open source) - used in Android 13 and later
- ETSI
- LC3plus (ETSI TS 103 634)
- Google's liblc3 (open source)
- Qualcomm Technologies International (formerly CSR)
- aptX (a.k.a. apt-X)
- Qualcomm libaptX[https://android.googlesource.com/platform/system/bt/+/3a3ec66a1bb7f5c99b17239021d6d184a3abd4ee%5E%21/ Integration of the aptX and aptX-HD codecs for A2DP source], Android Open Source Project, January 4, 2017
- FFmpeg
- aptX HD
- Qualcomm libaptXHD
- FFmpeg
- aptX Low Latency
- aptX Adaptive
- FastStream - a variant of SBC codec for bi-directional audio transmission
- Sony
- LDAC
- libldac (encoder only)[https://android.googlesource.com/platform/external/libldac/+/94704431a4da8fbf32cb7c2f964d7aeb140300b9 The contribution of LDAC encoder], Android Open Source Project, January 10, 2017 - used in Android Oreo
- libldacdec (decoder only)
- HWA Alliance/Savitech
- LHDC{{Cite web|url=https://www.hwa-lhdc.org/how-it-works|title=What is LHDC|website=hwa-audio|language=en|access-date=2019-04-30}}
- HWA encoder/decoder
- LLAC{{Cite web|url=https://www.lhdc-audio.org/copy-of-what-is-lhdc|title=What is LLAC™?|website=LHDC org}}{{dead link|date=May 2020|bot=medic}}{{cbignore|bot=medic}}
- HWA encoder/decoder
- HiBy
- Ultra Audio Transmission (UAT)
- Samsung
- Samsung HD/UHQ-BT codec
- Samsung Scalable codec
- Samsung Seamless codec
- MQA
- MQair
===Digital radio===
- Hybrid Digital Coding - used in HD Radio (a.k.a. NRSC-5)
- NRSC-5 receiver for rtl-sdr (decoder only)
==Voice==
{{Main|Speech coding}}
(low bit rate, optimized for speech)
- Linear predictive coding (LPC, used in most of the speech codecs listed below)
- Code-excited linear prediction (CELP)
- Algebraic code-excited linear prediction (ACELP)
- Xiph.Org Foundation
- Speex, patent free[http://www.digitalpreservation.gov/formats/fdd/fdd000259.shtml Speex Audio Codec, Version 1.2] Library of Congress
- libspeex
- FFmpeg (decoder only)
- Dialogic ADPCM (VOX)
- FFmpeg (decoder only)
- ITU standards:
- G.711 (a-law and μ-law companding; 64 kbit/s), also known as PCM of voice frequencies
- Sun Microsystems's public domain implementation
- FFmpeg (libavcodec)
- G.711.0 (G.711 LLC)
- G.711.1 (Wideband extension for G.711; 64/80/96 kbit/s)
- G.711.1D (Super-wideband extension for G.711.1; 96/112/128 kbit/s)
- G.718 (8/12/16/24/32 kbit/s)
- G.718B (Super-wideband extension for G.718; 28–48 kbit/s)
- G.719
- G.721 (superseded by G.726; 32 kbit/s)
- Sun Microsystems's public domain implementation
- G.722 (SB-ADPCM; 48/56/64 kbit/s)
- FFmpeg
- G.722B (Super-wideband extension for G.722; 64/80/96 kbit/s)
- G.722.2 (AMR-WB)
- 3GPP TS 26.173{{snd}} AMR-WB speech Codec (C-source code){{snd}} reference implementation
- opencore-amr (decoder)
- FFmpeg (decoder only)
- G.723 (24 and 40 kbit/s DPCM, extension to G.721, superseded by G.726)
- Sun Microsystems's public domain implementation
- G.723.1 (MPC-MLQ or ACELP; 5.3/6.3 kbit/s)
- FFmpeg
- G.726 (ADPCM; 16/24/32/40 kbit/s)
- Sun Microsystems's public domain implementation
- FFmpeg (libavcodec)
- G.727
- Sun Microsystems's public domain implementation[https://www.linux.com/news/finding-voice-codecs-free-software/ Finding voice codecs for free software]. Linux.com. October 14, 2005
- G.728 (LD-CELP; 16 kbit/s)
- G.729 (CS-ACELP; 8 kbit/s)
- FFmpeg (decoder only)
- G.729a
- G.729b
- G.729ab
- G.729d (6.4 kbit/s)
- FFmpeg (decoder only)
- G.729e (11.8 kbit/s)
- G.729.1 (G.729 Annex J; Wideband extension for G.711; 8–32 kbit/s)
- G.729.1E (Super-wideband extension for G.729.1)
- internet Speech Audio Codec (iSAC)
- WebRTC
- Nellymoser Asao Codec
- FFmpeg (libavcodec)
- PictureTel PT716, PT716plus
- PictureTel PT724
- RTAudio{{snd}} used by Microsoft Live Communication Server
- SVOPC{{snd}} used by Skype
- OpenLPC{{snd}} created by Future Dynamics
- HawkVoice (libHVDI)
- ANSI/SCTE
- ANSI/SCTE 24-21 2006 (BroadVoice16)
- BroadVoice Speech Codec Open Source C Code
- ANSI/SCTE 24-22 2013 (iLBCv2.0)
- ANSI/SCTE 24-23 2007 (BroadVoice32)
- BroadVoice Speech Codec Open Source C Code
- IETF RFCs:
- Internet Low Bit Rate Codec (iLBC, RFC 3951){{snd}} developed by Global IP Solutions/Google
- WebRTC
- IETF Internet Draft
- SILK (used by Skype)[https://tools.ietf.org/html/draft-vos-silk-02 SILK Speech Codec - draft-vos-silk-02] IETF
- CELT (developed by Xiph.Org Foundation)[https://tools.ietf.org/html/draft-valin-celt-codec-02 Constrained-Energy Lapped Transform (CELT) Codec - draft-valin-celt-codec-02] IETF
- libcelt
- MPEG-4 Audio
- MPEG-4 CELP
- MPEG-4 HVXC
- Skyphone MPLP
- Inmarsat
- INMARSAT-M IMBE
- Inmarsat Mini-M AMBE
- Meta MLow - used in Instagram, Messenger, and WhatsApp.[https://techcrunch.com/2024/06/13/whatsapp-add-new-features-to-the-calling-experience-including-support-for-32-person-video-calls/ WhatsApp adds new features to the calling experience, including support for 32-person video calls]. TechCrunch. June 13, 2024
===Microsoft DirectPlay===
Those codecs are used by many PC games which use voice chats via Microsoft DirectPlay API.
- Voxware MetaVoice
- Windows Media Player (voxmvdec.ax)
- Truespeech
- Windows Media Player (tssoft32.acm)
- FFmpeg (decoder only)
- MS GSM
- Windows Media Player (msgsm32.acm)
- libgsm
- FFmpeg (decoder only)
- MS-ADPCM
- Windows Media Player (msadp32.acm)
- FFmpeg
===Digital Voice Recorder===
- International Voice Association (IVA) standards:
- Digital Speech Standard / Standard Play (DSS-SP)
- FFmpeg (decoding only)
- Digital Speech Standard / Quality Play (DSS-QP)
- Sony LPEC
- Truespeech Triple Rate CODER (TRC){{Cite web | url=http://www.prnewswire.com/news-releases/dsp-group-unveils-total-telephony-solutionstm-for-digital-cordless-telephony-applications-73552597.html | access-date=June 24, 2015 | title=DSP Group Unveils Total Telephony Solutions(TM) For Digital Cordless Telephony Applications | archive-url=https://web.archive.org/web/20160823021751/https://www.prnewswire.com/news-releases/dsp-group-unveils-total-telephony-solutionstm-for-digital-cordless-telephony-applications-73552597.html | archive-date=August 23, 2016 | url-status=dead}}{{snd}} used in some pocket recorders
- {{interlanguage link|TDK-Micronas|de|TDK-Micronas|lt=Micronas}} Intermetall MI-SC4 - used by voice recorders such as RadioShack Digital RecorderRadioShack Digital Recorder OWNER'S MANUAL p.38. RadioShack. 2002. and {{interlanguage link|I-O DATA|ja|アイ・オー・データ機器}} HyperHyde[https://www.iodata.jp/lib/manual/pdf/45764_1_844_mdm-h2e_1.pdf HyperHyde Operation Manual]. p.40. I-O DATA. 2000.
- FFmpeg (decoder only)
===Mobile phone===
====Generation 2====
- European Telecommunications Standards Institute (ETSI) GSM
- Full Rate (GSM 06.10, RPE-LTP)
- libgsm
- FFmpeg (decoder only)
- Half Rate (GSM 06.20, VSELP 5.6 kbit/s)
- Enhanced Full Rate (GSM 06.60, ACELP 12.20 kbit/s, compatible with AMR mode AMR_12.20)
- Telecommunications Industry Association (TIA) IS-95 (a.k.a. cdmaOne)
- IS-96A (QCELP 8 kbit/s)
- IS-127 (EVRC 8 kbit/s)
- IS-733 (QCELP 13 kbit/s)
- Telecommunications Industry Association (TIA) IS-54/IS-136 (a.k.a. Digital AMPS)
- IS-85 (VSELP 8kbit/s)
- ITU-T G.191's IS-54 implementation
- IS-641 (ACELP 7.4 kbit/s, compatible with AMR mode AMR_7.40)
- Association of Radio Industries and Businesses (ARIB) RCR STD-27 (PDC)
- PDC-HR (PSI-CELP 3.45 kbit/s)
- PDC-FR (VSELP 11.2 kbit/s)
- PDC-EFR CS-ACELP 8 kbit/s (a.k.a. G.729)
- PDC-EFR ACELP 6.7 kbit/s (compatible with AMR mode AMR_6.70)
====Generation 3/4====
- 3rd Generation Partnership Project (3GPP)
- Adaptive Multi-Rate (AMR)
- AMR-NB
- 3GPP TS 26.073{{snd}} AMR speech Codec (C-source code){{snd}} reference implementation3GPP (2008-12-11) [http://www.3gpp.org/ftp/Specs/archive/26_series/26.073/26073-800.zip 3GPP TS 26.073 - AMR speech Codec; version 8.0.0 Release 8], retrieved 2009-09-08.
- opencore-amr (one may compile ffmpeg with—enable-libopencore-amrnb to incorporate the OpenCORE lib)
- FFmpeg (by default decoder only, but see above the compiling options to incorporate the OpenCORE lib)
- AMR-WB
- 3GPP TS 26.173{{snd}} AMR-WB speech Codec (C-source code){{snd}} reference implementation
- opencore-amr (decoder), from OpenCORE (one may compile ffmpeg with—enable-libopencore-amrwb to incorporate the OpenCORE lib)
- vo-amrwbenc (encoder), from VisualOn, included in Android (one may compile ffmpeg with—enable-libvo-amrwbenc to incorporate the VisualOn lib)
- FFmpeg (by default decoder only, but see above the compiling options).
- AMR-WB+
- 3GPP TS 26.273{{snd}} AMR-WB+ speech Codec (C-source code){{snd}} reference implementation3GPP (2008-12-18) [http://www.3gpp.org/ftp/Specs/archive/26_series/26.273/26273-800.zip 3GPP TS 26.273 - AMR-WB+ speech Codec; version 8.0.0 Release 8], retrieved 2009-09-09
- Enhanced Voice Services (EVS)
- 3GPP TS.26.443 – Codec for Enhanced Voice Services (EVS) – ANSI C code (floating-point)3GPP TS 26.443. [http://www.3gpp.org/DynaReport/26443.htm Codec for Enhanced Voice Services (EVS); ANSI C code (floating-point)].
- 3rd Generation Partnership Project 2 (3GPP2)
- Enhanced Variable Rate Codec (EVRC, a.k.a. IS-127){{snd}} based on RCELP
- FFmpeg (decoder only)
- Enhanced Variable Rate Codec B (EVRC-B)
- QCELP (Qualcomm Code Excited Linear Prediction)
- QCELP-8 (a.k.a. SmartRate or IS-96C)
- FFmpeg (decoder only)
- QCELP-13 (a.k.a. PureVoice or IS-733)
- FFmpeg (decoder only)
- Selectable Mode Vocoder (SMV)
- Variable Multi Rate – WideBand (VMR-WB)
===Professional mobile radio===
- APCO
- Project 25 Phase 2 Enhanced Full-Rate (AMBE+2 4400bit/s with 2800bit/s FEC)
- Project 25 Phase 2 Half-Rate (AMBE+2 2450bit/s with 1150bit/s FEC){{snd}} also used in NXDN and DMR
- mbelib (decoder only)
- Project 25 Phase 1 Full Rate (IMBE 7200bit/s)
- mbelib (decoder only)
- European Telecommunications Standards Institute (ETSI)
- ETS 300 395-2 (TETRA ACELP 4.6kbit/s)
- TETRAPOL
- RPCELP 6 kbit/s
- D-STAR Digital Voice (AMBE 2400bit/s with 1200bit/s FEC)
- mbelib (decoder only)
- Professional Digital Trunking System Industry Association (PDT Alliance) standards:
- NVOC{{snd}} used in China
- Spirit DSP RALCWI
- DSPINI
- SPR Robust
- TWELP Robust
- Codec2
- libcodec2
- RL-CELP (used in Japanese railways[http://open_jicareport.jica.go.jp/pdf/12244661_01.pdf INFORMATION COLLECTION SURVEY FOR THE MEGA MANILA SUBWAY PROJECT IN THE REPUBLIC OF THE PHILIPPINES] Japan International Cooperation Agency September, 2015[https://www.jreast.co.jp/development/tech/pdf_5/59-64.pdf 東北上越新幹線デジタル列車 無線システムの開発] {{in lang|ja}} East Japan Railway Company 2003)
===Military===
- U.S. Department of Defense (DoD) Federal Standard:
- FS-1015 (a.k.a. LPC-10)
- HawkVoice (libHVDI)
- FS-1016 (CELP)
- HawkVoice (libHVDI)
- FS-1023 (CVSD 12kbit/s)
- United States Military Standard (MIL-STD)
- MIL-STD-188 113 (CVSD 16 kbit/s and 32 kbit/s)
- SoX (libsox)
- MIL-STD-3005 (a.k.a. MELP)
- Texas Instruments' 2.4 kbit/s MELP Proposed Federal Standard speech coder
- NATO
- STANAG 4198 (a.k.a. LPC-10e)
- SpanDSP (open source)
- STANAG-4591 (a.k.a. MELPe)
- Microsoft Speech coder
- BBN NRV{{snd}} developed in DARPA program{{Cite book | doi=10.1109/MILCOM.2010.5680311 | isbn=978-1-4244-8178-1| chapter=300 BPS noise robust vocoder| title=2010 - Milcom 2010 Military Communications Conference| year=2010| last1=Obranovich| first1=Charles R.| last2=Golusky| first2=John M.| last3=Preuss| first3=Robert D.| last4=Fabbri| first4=Darren R.| last5=Cruthirds| first5=Daniel R.| last6=Aylward| first6=Erin M.| last7=Freebersyser| first7=James A.| last8=Kolek| first8=Stephen R.| pages=298–303| s2cid=8991597}}
== Video games ==
- Bink Audio, Smacker Audio
- FFmpeg (decoder only)
- Actimagine (Nintendo European Research & Development) FastAudio[https://www.industrie-techno.com/actimagine-allege-le-multimedia-sur-les-terminaux-portables.3463 Actimagine allège le multimédia sur les terminaux portables] {{in lang|fr}}, IT Industrie & Technologies, June 25, 2004
- MobiclipDecoder (decoder only)
- FFmpeg (decoder only)
- Nintendo GCADPCM (a.k.a. DSP ADPCM or THP ADPCM) - used in GameCube, Wii and Nintendo 3DS.
- vgmstream (decoder only)
- VGAudio
- FFmpeg (decoder only)
- Sony VAG[https://docs.unity3d.com/ScriptReference/AudioCompressionFormat.html AudioCompressionFormat], Unity Technologies (a.k.a. Sony PSX ADPCM)
- vgmstream (decoder only)
- FFmpeg (decoder only)
- Sony HEVAG - used in PS Vita.[https://docs.unity3d.com/Manual/class-AudioClip.html Audio Clip], Unity Technologies
- vgmstream (decoder only)
- Sony ATRAC9 - used in PS4 and PS Vita.
- VGAudio (decoder only)
- FFmpeg (decoder only)
- Microsoft XMA - WMA variants for Xbox 360 hardware decoding.[https://web.archive.org/web/20110115013527/https://msdn.microsoft.com/en-us/library/ee415706%28v%3Dvs.85%29.aspx Differences Between Windows and Xbox 360], Microsoft
- FFmpeg (decoder only)
- Xbox ADPCM
- vgmstream (decoder only)
- FFmpeg (decoder only)
- CRI ADX ADPCM
- vgmstream (decoder only)
- VGAudio
- FFmpeg
- CRI HCA/HCA-MX - used in CRI ADX2 middleware.[https://app.famitsu.com/20140926_446561/ 【ひらブラ vol.37】音数を諦めず/音質を妥協せず/負荷を極小にする方法(iOS&Android)] {{in lang|ja}}, Kadokawa Dwango, September 26, 2014
- vgmstream (decoder only)
- VGAudio
- FFmpeg (decoder only)
- libcgss
- HCADecoder (decoder only)
- FMOD FADPCM[https://web.archive.org/web/20210124033037/https://www.gamasutra.com/view/pressreleases/236611/FMOD_Studio_106_and_FMOD_at_GDC_expo_programannounced.php FMOD Studio 1.06 and FMOD at GDC expo program announced], Gamasutra, February 17, 2015
- vgmstream (decoder only)
Text compression formats
- BiM
- Continuous Media Markup Language (CMML)
- MPEG-4 Part 17 (e.g. 3GPP Timed Text)
- ttyrec
Video compression formats
{{Main|Video coding format}}
{{further|Video codec|Comparison of video codecs}}
= [[Uncompressed video|Non-compression]] =
- RGB 4:4:4 (only linear, transfer-converted and bit-reduced also sort of compression up to about 3:1 for HDR)
- YUV 4:4:4/4:2:2/4:1:1/4:2:0 (all lower 4:4:4 is spatially compressed up to 2:1 for 4:2:0 with specific colour distortions).
- Intel IYUV
- 10-bit uncompressed video
- Composite digital signal - used by SMPTE D-2 and D-3 broadcast digital videocassettes
- Avid DNxUncompressed (SMPTE RDD 50)
- V210 - defined by Apple and used by Serial digital interface Input/output video cards[https://www.obe.tv/faster-professional-10-bit-video-conversions/ Faster professional 10-bit video conversions]. Open Broadcast Systems
= Analog signals =
=[[Data compression#Lossless|Lossless]] video compression=
- ITU-T/ISO/IEC standards:
- H.264 lossless
- x264 (encoder only)
- FFmpeg (decoder only, uses x264 for encoding)
- H.265 lossless{{cite web|url=https://x265.readthedocs.io/en/master/lossless.html|title=Lossless|work=x265.readthedocs.io}}
- x265 (encoder only)
- UHDcode (decoder only, uses x265 to read HEVC encoded files){{cite web|url=https://x265.com/how-to-play-hevc-on-your-pc/hevc-decoding/|title=HEVC Decoding|work=x265}}
- FFmpeg (decoder only, uses x265 for encoding){{cite web|url=https://www.phoronix.com/scan.php?page=news_item&px=MTQ4Njg/|title=FFmpeg Now Supports HEVC/H.265 Decoding|work=phoronix}}{{cite web|url=http://trac.ffmpeg.org/wiki/Encode/H.265|title=Encode/H.265|work=FFmpeg}}
- Motion JPEG 2000 lossless
- libopenjpeg
- JPEG XS lossless
- FastTICO-XS
- IETF standards:
- FFV1 (RFC 9043){{Cite journal|url=https://datatracker.ietf.org/doc/html/rfc9043|title=rfc9043 - FFV1 Video Coding Format Version 0, 1, and 3|date=August 2021|website=datatracker.ietf.org|last1=Niedermayer|first1=Michael|last2=Rice|first2=Dave|last3=Martinez|first3=Jérôme}} {{snd}} FFV1's compression factor is comparable to Motion JPEG 2000, but based on quicker algorithms (allows real-time capture). Written by Michael Niedermayer and published as part of FFmpeg under GNU LGPL.
- FFmpeg
- SMPTE standards:
- VC-2 HQ lossless (a.k.a. Dirac Pro lossless)
- libdirac
- libschroedinger
- Alparysoft Lossless Video Codec (Alpary)
- Apple Animation (QuickTime RLE)
- QuickTime
- FFmpeg
- ArithYuv
- AV1
- libaom
- AVIzlib
- LCL (VfW codec) MSZH and ZLIB{{cite web|url=http://wiki.multimedia.cx/index.php?title=ZLIB|title=Lossless Codec Libraries|work=multimedia.cx}}
- FFmpeg
- Autodesk Animator Codec (AASC)
- FFmpeg (decoder only)
- CAI Format
- CamStudio GZIP/LZO
- FFmpeg (decoder only)
- Chennai Codec (EVX-1)
- Cairo Experimental Video Codec (open source)
- Dxtory
- FFmpeg (decoder only)
- FastCodec
- Flash Screen Video v1/v2{{Cite web|url=http://ffmpeg.org/doxygen/trunk/flashsv_8c.html|title=FFmpeg: libavcodec/flashsv.c File Reference|website=ffmpeg.org}}
- FFmpeg
- FM Screen Capture Codec
- FFmpeg (decoder only)
- Fraps codec (FPS1){{Cite web|url=https://www.fraps.com/faq.php|title=FRAPS show fps, record video game movies, screen capture software|website=www.fraps.com}}
- FFmpeg (decoder only)
- Grass Valley Lossless
- Grass Valley Codec Option
- FFmpeg (decoder only)
- Huffyuv Huffyuv (or HuffYUV) was written by Ben Rudiak-Gould and published under the terms of the GNU GPL as free software, meant to replace uncompressed YCbCr as a video capture format. It uses very little CPU but takes a lot of disk space. See also ffvhuff which is an "FFmpeg only" version of it.
- FFmpeg
- IgCodec
- Intel RLE
- innoHeim/Rsupport Screen Capture Codec
- FFmpeg (decoder only)
- Lagarith A more up-to-date fork of Huffyuv is available as Lagarith{{Cite web|url=http://lags.leetcode.net/codec.html|title=Lagarith Lossless Video Codec|website=lags.leetcode.net}}
- Lagarith Codec (VfW codec)
- FFmpeg (decoder only)
- LOCO{{Cite web|url=https://wiki.multimedia.cx/index.php?title=LOCO|title=LOCO - MultimediaWiki|website=wiki.multimedia.cx}} - based on JPEG-LS
- FFmpeg (decoder only)
- MagicYUV{{Cite web|url=https://www.magicyuv.com/|title=MagicYUV – Lossless video codec}}
- MagicYUV SDK
- FFmpeg
- Microsoft RLE (MSRLE)
- FFmpeg
- MSU Lossless Video Codec
- MSU Screen Capture Lossless
- {{interlanguage link|CorePNG|de|CorePNG}} - based on PNG
- FFmpeg
- ScreenPresso (SPV1)
- FFmpeg (decoder only)
- ScreenPressor{{cite web|url=http://www.infognition.com/ScreenPressor/|title=ScreenPressor by Infognition - lossless video codec for screen capture|work=infognition.com}} - a successor of MSU Screen Capture Lossless
- FFmpeg (decoder only)
- SheerVideo
- FFmpeg (decoder only)
- Snow lossless
- FFmpeg
- TechSmith Screen Capture Codec (TSCC){{cite web|url=http://www.techsmith.com/codecs.asp|title=Downloads|work=TechSmith}}
- EnSharpen Video Codec for QuickTime
- FFmpeg (decoder only)
- Toponoky
- Ut Video Codec Suite{{cite web|url=http://www.ffmpeg.org/trac/ffmpeg/ticket/534|title=#534 (Ut Video Support) – FFmpeg|work=ffmpeg.org}}{{cite web|url=http://forum.doom9.org/archive/index.php/t-143624.html|title=Ut Video Codec Suite - a new lossless video codec for Windows! [Archive] - Doom9's Forum|work=doom9.org}}
- libutvideo
- FFmpeg
- VBLE{{Cite web|url=https://wiki.multimedia.cx/index.php?title=VBLE|title=VBLE - MultimediaWiki|website=wiki.multimedia.cx}}
- FFmpeg (decoder only)
- VP9 by Google{{cite web|url=http://www.webmproject.org/docs/encoder-parameters/#vp9-specific-options|title=The WebM Project - VP8 Encode Parameter Guide|work=webmproject.org}}
- libvpx
- FFmpeg (decoder only)
- YULS
- ZeroCodec
- FFmpeg (decoder only)
- [http://wiki.multimedia.cx/index.php?title=DosBox_Capture_Codec ZMBV] (Zip Motion Block Video) Codec - used by DOSBox
- FFmpeg
== Lossless game codecs ==
- DXA
- ScummVM Tools (encoder only)
- FFmpeg (decoder only)
=Lossy compression=
- Discrete cosine transform (DCT, used in Digital Betacam{{cite book
|title=Portable Video: ENG & EFP
|last1=Medoff |first1=Norman |last2=Fink |first2=Edward J.
|page=221 |date=September 10, 2012 |publisher=CRC Press |isbn=9781136047701
}} and most of the video codecs listed below)
==General==
- ITU-T/ISO/IEC standards:
- H.120
- H.261 (a.k.a. Px64)
- FFmpeg H.261 (libavcodec)
- Microsoft H.263
- MPEG-1 Part 2 (MPEG-1 Video)
- FFmpeg
- MainConcept MPEG-1
- TMPGEnc
- H.262/MPEG-2 Part 2 (MPEG-2 Video)
- Canopus ProCoder
- Cinema Craft Encoder
- FFmpeg
- InterVideo Video Decoder
- MainConcept MPEG-2
- Microsoft H.263
- TMPGEnc
- H.263
- FFmpeg H.263 (libavcodec)
- MPEG-4 Part 2 (MPEG-4 Advanced Simple Profile)
- 3ivx
- DivX
- libavcodec
- HDX4
- Nero Digital
- Xvid
- H.264/MPEG-4 AVC or MPEG-4 Part 10 (MPEG-4 Advanced Video Coding), approved for Blu-ray
- CoreAVC (decoder only; limited to below Hi10P profile)
- MainConcept
- Nero Digital
- QuickTime H.264
- Sorenson AVC Pro codec, Sorenson's new implementation
- OpenH264 (baseline profile only)
- x264 (encoder only; supports some of Hi422P and Hi444PP features)
- FFmpeg (decoder only)
- MPEG-4 AVC variants:
- MPEG-4 Web Video Coding or MPEG-4 Part 29{{snd}} a subset of MPEG-4 AVC baseline profile
- XAVC
- HEVC (High Efficiency Video Coding, H.265, MPEG-H part 2)
- x265 (encoder only)
- Versatile Video Coding (H.266, VVC)
- VVC Test Model (VTM reference software for VVC; open source)
- Fraunhofer Versatile Video Decoder (open source; decoder only)
- Fraunhofer Versatile Video Encoder (open source; encoder only)
- FFmpeg (decoder only)
- Video Coding for Browsers (VCB)/VP8 (MPEG-4 Part 31, ISO/IEC 14496-31, RFC 6386)
- libvpx
- FFmpeg
- Internet Video Coding (ISO/IEC 14496-33, MPEG-4 IVC)
- Essential Video Coding (EVC; MPEG-5 Part 1; under-development)
- eXtra-fast Essential Video Encoder (open source; encoder only)
- eXtra-fast Essential Video Decoder (open source; decoder only)
- IETF Internet Draft (NETVC)
- xvc{{Cite journal|url=https://datatracker.ietf.org/doc/html/draft-samuelsson-netvc-xvc-01|title=The xvc video codec|first=J. and P. Hermansson|last=Samuelsson|date=July 2, 2018|website=datatracker.ietf.org}}
- Divideon's reference implementation (open source)
- Thor{{Cite journal|url=https://tools.ietf.org/html/draft-fuldseth-netvc-thor-03|title=Thor Video Codec|date=October 31, 2016|website=tools.ietf.org|last1=Fuldseth|first1=Arild|last2=Bjontegaard|first2=Gisle|last3=Midtskogen|first3=Steinar|last4=Davies|first4=Thomas|last5=Zanaty|first5=Mo}} (forms the basis of AV1)
- Cisco's reference implementation (open source)
- SMPTE standards:
- VC-1 (SMPTE 421M, subset of Windows Media Video)
- FFmpeg (decoder only)
- Dirac (SMPTE 2042-1)
- Schrödinger
- dirac-research
- FFmpeg (decoder only)
- Alliance for Open Media
- AV1 (AOMedia Video 1)
- libaom
- SVT-AV1
- rav1e (encoder only)
- dav1d (decoder only)
- libgav1 (decoder only)
- Xiph.Org Foundation
- Daala (under development, basis (alongside other formats) of AV1)
- libdaala (open source)
- Theora (based on VP3)
- FFmpeg (decoding only)
- libtheora (open source)
- Apple Video (Apple RPZA)
- QuickTime
- FFmpeg
- Blackbird FORscene video codec
- Firebird{{cite web|url=http://www.forbidden.co.uk/demos/live/|title=Live demonstration|work=Forbidden}} Original FORscene video codec
- Digital Video Interactive standards:
- RTV 2.1 (a.k.a. Indeo 2)
- FFmpeg (decoder only)
- PLV (Production Level Video)
- ActionMedia II driver (decoder only)
- Indeo 3[http://www.digitalpreservation.gov/formats/fdd/fdd000065.shtml Indeo Video Codec, Version 3] Library of Congress/4/5[http://www.digitalpreservation.gov/formats/fdd/fdd000085.shtml Indeo Video Codec, Version 5] Library of Congress
- FFmpeg (decoder only)
- Microsoft Video 1 (MSV1, MS-CRAM, based on MotiVE)
- FFmpeg (decoder only)
- Open Media Commons standards:
- OMS Video (based on H.261)
- On2 Technologies TrueMotion VP3/VP4, VP5, VP6, VP7; under the name The Duck Corporation: TrueMotion S, TrueMotion 2, TrueMotion RT 2.0
- FFmpeg (decoder only)
- RealVideo 1, G2, 8, 9 and 10
- FFmpeg
- RealMedia HD SDK
- RealVideo Fractal Codec (a.k.a. Iterated Systems ClearVideo)
- FFmpeg (decoder only)
- RealMedia HD (a.k.a. RealVideo 11 or RV60)
- RealMedia HD SDK
- FFmpeg (decoder only)
- Snow Wavelet Codec
- Sorenson Video,[http://www.digitalpreservation.gov/formats/fdd/fdd000066.shtml Sorenson Video Codec, Version 3] Library of Congress Sorenson Spark
- FFmpeg
- VP9 by Google; VP10 was not released and instead was integrated into AV1
- libvpx
- FFmpeg
- Windows Media Video (WMV)
- WAX (Part of the Windows Media Series)
- FFmpeg
- Guobiao standards (GB/T)
- Audio Video Standard (AVS)
- AVS1-P2 (GB/T 20090.2-2006) - used in China Blue High-definition Disc.
- FFmpeg (decoding only)
- AVS1-P7 (AVS-M; under-development)
- AVS2-P2 (GB/T 33475.2-2016, IEEE 1857.4 (draft))
- uAVS2 Encoder
- xavs2 (encoder only)
- davs2 (libdavs2; decoder only)
- AVS3-P2 (draft, IEEE1857.10)
- uavs3e (encoder only)
- uavs3d (decoder only)
== AI-based / AI-enhanced video codecs ==
- AIVC[https://massive.io/file-transfer/what-is-ai-video-compression/ What Is AI Video Compression?]. MASV. January 5, 2023
- Deep Render codec[https://www.ibc.org/features/streamers-look-to-ai-to-crack-the-codec-code/11060.article Streamers look to AI to crack the codec code]. International Broadcasting Convention. 25 June 2024[https://intelignite.com/intel-ignite-selects-startups-for-spring-23-cohorts/ Intel Ignite Selects Startups for Spring ’23 Cohorts]. Intel
- MPAI
- AI-Enhanced Video Coding (MPAI-EVC; under development)
- AI-based End-to-End Video Coding (MPAI-EEV; under development)
==Scalable / Layered==
VP8,[https://w3c.github.io/webrtc-svc/#operational-model Scalable Video Coding (SVC) Extension for WebRTC - 4. Operational model], World Wide Web Consortium, September 26, 2020 VP9, AV1, and H.266/VVC support scalable modes by default.
- ITU-T/ISO/IEC standards:
- Scalable Video Coding (H.264/SVC; H.264/MPEG-4 AVC Annex G; an extension of H.264/MPEG-4 AVC)
- Scalable High Efficiency Video Coding (SHVC; an extension of H.265/HEVC)
- Low Complexity Enhancement Video Coding (LCEVC; MPEG-5 Part 2)
- LCEVC Decoder SDK (open source; decoder only)
- V-Nova LCEVC SDK
- SMPTE standards
- VC-4 Layered Video Extension (SMPTE ST 2058-1:2011)
==Intra-frame-only==
- Motion JPEG
- FFmpeg
- Morgan Multimedia M-JPEG{{cite web | url=http://www.morgan-multimedia.com/morgan/php/products.php?sProductId=4 | title=M-JPEG Codec | publisher=Morgan Multimedia | location=Montpellier, France | access-date=April 28, 2018 }}
- Pegasus PICVideo M-JPEG
- MainConcept M-JPEG
- ISO/IEC standard
- Motion JPEG 2000 (ISO/IEC 15444-3, ITU-T T.802)
- libopenjpeg
- FFmpeg
- Morgan Multimedia M-JPEG2000{{cite web | url=http://morgan-multimedia.com/morgan/php/products.php?sProductId=5 | title=M-JPEG2000 Codec | publisher=Morgan Multimedia | location=Montpellier, France | access-date=April 28, 2018 }}
- Morgan Multimedia dcpPlayer (decoder only){{cite web | url=http://morgan-multimedia.com/products.php?sProductId=1 | title=dcpPlayer | publisher=Morgan Multimedia | location=Montpellier, France | access-date=April 28, 2018 }}
- JPEG XS (ISO/IEC 21122) Lightweight Low latency video codec
- intoPIX fastTICO-XS{{cite web | url=https://www.intopix.com/fasttico-xs-sdks| title=FastTICO-XS Codec | publisher=intoPIX | location=Mont-Saint-Guibert, Belgium}}
- DV (IEC 61834)
- FFmpeg
- MPEG-4 SStP (ISO/IEC 14496-2)
- FFmpeg[http://ffmpeg.org/pipermail/ffmpeg-cvslog/2018-April/113234.html FFmpeg-cvslog - mpeg4video: Add support for MPEG-4 Simple Studio Profile.], FFmpeg Project, April 2, 2018
- Motion JPEG XR (ISO/IEC 29199-3, ITU-T T.833)
- Animated JPEG XL (ISO/IEC 18181)
- libjxl[https://www.phoronix.com/news/FFmpeg-Animated-JPEG-XL FFmpeg Adds Support For Animated JPEG-XL], Phoronix, June 8, 2023
- IETF Internet Draft
- Advanced Professional Video (AVP){{Cite journal|url=https://datatracker.ietf.org/doc/html/draft-lim-apv-00|title=Advance Professional Video|date=March 1, 2024|website=datatracker.ietf.org}}
- OpenAPV (open source)
- FFmpeg (decoder only)
- Apple ProRes 422/4444
- FFmpeg
- Apple Intermediate Codec
- FFmpeg (decoder only)
- Apple Pixlet
- FFmpeg (decoder only)
- AVC-Intra
- x264 (encoder only)
- FFmpeg (decoder only)
- AVC-Ultra{{snd}} a subset of MPEG-4 AVC Hi444PP profile
- XAVC-I
- CineForm HD
- CineForm-SDK {{snd}} developed by GoPro (open source)
- FFmpeg
- SMPTE standard
- VC-2 SMPTE standard (a.k.a. Dirac Pro. SMPTE ST 2042)
- Schrödinger
- dirac-research
- VC-2 Reference Encoder and Decoder {{snd}} developed by BBC (open source)
- FFmpeg (the encoder only supports VC-2 HQ profile)
- VC-3 SMPTE standard (SMPTE ST 2019)
- Avid DNxHD
- FFmpeg
- VC-5 SMPTE standard (SMPTE ST 2073; a superset of CineForm HD)
- VC-6 SMPTE standard (SMPTE ST 2117-1)
- V-Nova VC-6 SDK
- Grass Valley HQ/HQA/HQX
- Grass Valley Codec Option
- FFmpeg (decoder only)
- NewTek NT25
- NewTek SpeedHQ - used in Network Device Interface (NDI) protocol
- NewTek Codec[https://web.archive.org/web/20170503095127/http://ftp.newtek.com/pub/download/Utilities/Notes/NewTek_Codec_Notes.htm NewTek Codec Notes] NewTek
- FFmpeg
==Stereoscopic 3D / Multiview==
- Multiview Video Coding
- Multiview High Efficiency Video Coding (MV-HEVC; an extension of H.265/HEVC)
- FFmpeg (decoder only)
== Security and surveillance cameras ==
- Guobiao standards (GB/T)
- AVS-S-P2 (suspended[http://www.avs.org.cn/english/achievement.asp Achievement], Audio Video Coding Standard Workgroup of China)
- SVAC (GB/T 25724-2010)
- Infinity CCTV Codec (IMM4/IMM5/IMM6)
- FFmpeg[http://ffmpeg.org/pipermail/ffmpeg-cvslog/2018-August/114851.html FFmpeg-cvslog - avcodec: add IMM4 decoder], FFmpeg Project, August 21, 2018[http://ffmpeg.org/pipermail/ffmpeg-cvslog/2019-August/118783.html FFmpeg-cvslog - avcodec: add IMM5 decoder], FFmpeg Project, August 29, 2019 (IMM4 and IMM5 decoder only)
== Network video codecs ==
- SMPTE RDD
- LLVC (Low Latency Video Codec; SMPTE RDD 34) - used in Networked Media Interface (NMI; SMPTE RDD 40)
- HEVC-SCC (Screen Content Coding Extensions)
- FFmpeg (decoder only)
- ZRLE (RFC 6143 7.7.6) - used by VNC
- Sun Microsystems's CellB video (RTP playload type 25) - used in Solaris's SunVideo Plus[https://docs.oracle.com/cd/E19125-01/video.plus13/805-2682-12/6j2iol6rn/index.html SunVideo Plus for PCI User's Guide - Audio Video Conferencing]. Oracle and Lawrence Berkeley National Laboratory's vic (Video Conferencing Tool)[https://ee.lbl.gov/vic/CHANGES.html vic: Change History]. Lawrence Berkeley National Laboratory
- Xerox PARC's Network Video (nv; RTP playload type 28) - used in Xerox's nv and Lawrence Berkeley National Laboratory's vic (Video Conferencing Tool)
- CU-SeeMe video codec
- GoToMeeting codec
- FFmpeg (decoder only)
- Microsoft
- RemoteFX codec[https://winprotocoldoc.z19.web.core.windows.net/MS-RDPRFX/%5BMS-RDPRFX%5D.pdf Remote Desktop Protocol: RemoteFX Codec Extension]. Microsoft[https://datatracker.ietf.org/doc/html/draft-ma-appsawg-vdi-survey-00 Survey of Virtual Desktop Infrastructure System draft-ma-appsawg-vdi-survey-00]. IETF. May 13, 2011 (used in MS-RDPRFX, an extension of Remote Desktop Protocol)
- NSCodec Bitmap Codec[https://winprotocoldoc.z19.web.core.windows.net/MS-RDPNSC/%5BMS-RDPNSC%5D.pdf Remote Desktop Protocol: NSCodec Extension]. Microsoft (used in MS-RDPNSC, an extension of Remote Desktop Protocol)
== Screen capture video codecs ==
- Microsoft Camcorder Video (based on the GDI interface) - used in Microsoft Office 97's Microsoft Camcorder
- VMnc VMware screen codec{{cite web|url=http://wiki.multimedia.cx/index.php?title=VMNC|title=VMware Video|work=multimedia.cx}} (based on the RFB protocol of VNC[https://www.kb.cert.org/vuls/id/444513 VMware VMnc AVI video codec image height heap overflow]. Carnegie Mellon University) - used by VMware Workstation
- vmnc.dll
- FFmpeg (decoder only)
== Bayer/Compressed RAW video codecs ==
- CinemaDNG (created by Adobe; used in Blackmagic cameras)
- Redcode RAW (used in RED cameras){{snd}} a modified version of JPEG 2000[http://peter.schlaile.de/redcode/ libredcode]
- libredcode
- ArriRaw (used in Arri cameras)
- Cineform RAW (used in Silicon Imaging cameras)
- CineForm-SDK
- Blackmagic RAW (used in Blackmagic cameras)
- Blackmagic RAW SDK
- Cintel RAW (used in Cintel Scanner[https://documents.blackmagicdesign.com/UserManuals/BlackmagicCintelManual.pdf Cintel Scanner] p.35. Blackmagic Design. May, 2020.)
- FFmpeg (decoder only)
- Apple ProRes RAW
- intoPIX TICO RAW[https://www.redsharknews.com/intopix-tico-raw-is-a-format-with-huge-potential intoPIX Tico Raw is a format with a huge potential]
- intoPIX fastTICO-RAW SDK & TICO-RAW FPGA/ASIC libraries[https://www.intopix.com/tico-raw intoPIX Tico Raw]
- Canon CRX - used in Canon Cinema Raw Light movie
- Canon RAW Plugin for Avid Media Access
- LibRaw (decoder only; open source)
- Sony X-OCN
==Video games==
- Bink Video, Smacker video
- FFmpeg
- libavcodec
- Nintendo Mobiclip video codec
- FFmpeg (decoder only)
- CRI Sofdec codec - a MPEG variant with 11-bit DC and color space correction;[https://web.archive.org/web/20110929213359/http://www.cri-mw.co.jp/product/column/2nt4hm0000001kot.html 独自コーデックを搭載したニンテンドーDS版Sofdec] {{in lang|ja}} CRI Middleware, May 11, 2006 used in Sofdec middleware
- CRI P256 - used in Sofdec middleware for Nintendo DS[http://game.watch.impress.co.jp/docs/20070419/cri.htm CRI・ミドルウェア、ゲーム開発者向けブログ「CRIチャンネル」を開設] {{in lang|ja}} Impress Watch Corporation, April 19, 2007
- Indeo Video Interactive (aka Indeo 4/5) - used in PC games for Microsoft Windows
- FFmpeg (decoder only)
- Intel Indeo Video
==Real-time==
- RivaTuner video codec (RTV1/RTV2)
- FFmpeg (RTV1 decoder only)
- Hap/Hap Alpha/Hap Q
- VIDVOX hap codec
- FFmpeg
- DXV Codec
- Resolume DXV Codec
- FFmpeg
- NotchLC
- FFmpeg (decoder only)
- VESA Display Stream Compression (DSC)
- VESA Display Compression-M (VDC-M)
See also
References
{{Reflist|2}}
{{Compression formats}}
{{Compression Methods}}
{{DEFAULTSORT:Codecs}}